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Turf

Full company profile

uuid0028xm7

Namestring
Turf
Legal namestring
Andrimon AB
Websiteurl
turfgame.com
Company typeenum
Private
Founded yearint
2013
Descriptiontext

Turf, operated by Andrimon AB, is a Swedish location-based mobile game founded in 2013 where players physically visit geographic zones and take ownership through GPS verification, earning points per hour (pph) for as long as they hold the zone. The core product is a cross-platform iOS/Android application supported by a league system (local-sorted into leagues with 9-member local groups for new players), a medals achievement system (over 403,000 medals awarded to 116,000+ turfers), an assist feature for collaborative play, and AI-powered in-app feedback collection introduced in version 2.2.x (June 2026). The platform supports five languages (Swedish, English, German, Finnish, Japanese) and operates across Sweden, the UK, Germany, Finland, Scotland, and Norway.

The business model is freemium with three revenue streams: voluntary monthly Supporter Status subscriptions that fund development and server maintenance, per-event registration fees (e.g., £20 for Edinburgh Bonanza 2025 covering venue, insurance, prizes), and a separate B2B product called TurfTeams (turfteams.se) for corporate team-building competitions. Operations rely heavily on a volunteer collective called Turf Crew, which handles zone making, event organization, and issue moderation, alongside regional associations (Turf Skåne, Turf Göteborg, etc.) that run local events. Community engagement is anchored in Discord (replacing the legacy forum in 2024) and a monthly Turf Insider newsletter, with distribution through Apple App Store, Google Play, and TestFlight for iOS beta testing.

The company is privately held with no disclosed external funding, no parent company, and no acquisitions. The two original creators drive game design decisions; Munin has edited Turf Insider since 2018. Strategic activity is concentrated on product iteration (server upgrades, version 2.2.x, league rebalancing), geographic event expansion (Edinburgh Bonanza 2025, Gothenburg Bonanza 2026), and ecosystem deepening (Discord integration, TurfTeams B2B offering), with no M&A or capital-raising events on record.

Short descriptiontext

Turf, run by Swedish firm Andrimon AB, operates a GPS-based mobile game where players physically visit and take ownership of real-world zones, competing in leagues, earning medals, and attending community-organized events across Europe. The freemium app earns revenue via optional supporter subscriptions, event fees, and a corporate TurfTeams product.

Operating statusenum
Operating
Ownership categoryenum
akta.pro rankint
HeadquartersSweden, Sweden
HQ citystring
Sweden
HQ countrystring
Sweden
HQ regionstring
Europe
Markets served

Serves global market

Offices1 record

Each record includes

City, Country, Type, Description, Source

Keyword5 values
location-based mobile game, GPS-based geolocation gaming, outdoor fitness app, real-world territory capture, mobile location game
NAICS code1 code
  • Fitness and Recreational Sports Centers71394
SIC code1 code
  • Services-Membership Sports & Recreation Clubs7997
Product category
Location-Based Mobile Gaming
Social media profiles2 records
GTM motion3 records

Each record includes

Type, Description, Source

Revenue model3 records
1Supporter Status
TypeSubscription Recurring
Description

Players can become supporters to help keep Turf running and evolving. Supporter status provides additional features and benefits. The specific pricing and features are available on turfgame.com/info#supporter.

turfgame.com
2Event Registration Fees
TypeTransaction Fee
Description

Major events like Bonanza charge registration fees. For example, Edinburgh Bonanza 2025 charged £20 per participant to cover venue hire, insurance, welcome packs, prizes, and other costs.

turfgame.com
3TurfTeams Corporate
TypeSubscription Recurring
Description

Corporate team version available at turfteams.se for companies wanting to organize team competitions. This B2B offering provides a separate product for team building through Turf.

turfgame.com
Marketing channels7 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels3 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components5 values
Technology or R&D, Infrastructure, Personnel, Operations, Marketing or Sales
Pricing details3 tiers
1Free Tier - Core Game
ModelFreemiumBilling cadenceOthers
Notes

Free to download and play. Players can take zones, participate in leagues, earn medals, and join community events without payment.

turfgame.com
2Supporter Status
ModelSubscriptionBilling cadenceMonthly
Notes

Optional supporter subscription. Supports game development and server maintenance. Details and pricing available at turfgame.com/info#supporter.

turfgame.com
3Event Registration
ModelTransaction based/ take rateBilling cadencePay-as-you-go
Notes

Major events like Bonanza charge registration fees. Edinburgh Bonanza 2025: £20 registration fee covering all weekend activities, venue hire, insurance, welcome packs, and prizes.

turfgame.com
GTM typeB2B and B2C
B2B and B2C
Offering typeSoftware
Software
Core offering1 text field

Turf is a GPS-based mobile game available on iOS and Android where players physically visit geographic zones to take ownership and earn points per hour (pph). Players compete in league rankings, earn achievement medals, and participate in community-organized events. A separate corporate version (TurfTeams) enables companies to run team-based competitions for employee engagement.

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 of 4 values shown
  • Over 403,386 medals awarded to 116,662 turfers, demonstrating sustained engagement
+3 more records
Product overview1 text field

Turf is a location-based mobile game available on iOS and Android where players compete to take ownership of geographic zones by physically visiting them. The core Turf App is supported by a suite of companion products: Turf Discord serves as the community platform replacing the old forum; Turf Teams enables corporate team play; the Turf Wiki provides documentation; the Issues System handles bug reporting; and Supporter Status offers a paid membership model that funds ongoing development and server maintenance. The platform organizes competitive play through regional leagues and hosts major events like the annual Bonanza tournament.

Product and service3 records
1Turf Mobile App
CategoryMobile Gaming Application
Description

A location-based mobile game for iOS and Android where players physically visit geographic zones to take ownership, earn points per hour (pph), compete in leagues, and earn medals. Free to download and play with optional supporter subscription.

2TurfTeams
CategoryCorporate Team Building Software
Description

A separate corporate version of Turf enabling companies to organize group play and team competitions for employee engagement and team building purposes. Available at turfteams.se with a subscription model.

3Supporter Status
CategorySubscription Add-on
Description

An optional paid monthly subscription that funds Turf's ongoing development and server maintenance. Supporters receive additional features and benefits beyond the free tier.

Scale indicator6 records

Each record includes

Type, Value, Description, Source

Partnership5 partners
1ESOC (Edinburgh Southern Orienteering Club)
Strategic tierFlagshipTypeStrategic or Co-development PartnerAnnounced on2025-04-20
Description

ESOC organized the first Bonanza outside Sweden in Edinburgh (June 2025). They coordinated venues, registered as a charity to handle event finances (£20 registration fee), arranged historic building venues, and managed participant registration. The event attracted 46 bike participants and 133 foot participants, with ESOCWalter serving as a key organizer.

turfgame.com
2Pensionat Solhem
Strategic tierMinorTypeStrategic or Co-development PartnerAnnounced on2025-04-20
Description

Partner venue for Åland Open events, organizing accommodations and event banquets in Mariehamn, Åland, Finland.

turfgame.com
Strategic tierCoreTypeTechnology or IntegrationAnnounced on2025-04-14
Description

Apple's TestFlight platform is used for iOS beta testing. The first iPhone beta in 'quite a while' was released in August 2025, with an invitation link: testflight.apple.com/join/JICNSh2O

Strategic tierCoreTypeTechnology or Integration
Description

Discord serves as the new Turf Forum, replacing the old forum system. Provides structured Forum sections for official topics and third-party tools, plus Chat for general conversations. Account linking with 5-digit codes verifies player identity. Zone alert subscriptions available through Discord.

5Regional Turf Associations
Strategic tierCoreTypeStrategic or Co-development Partner
Description

Various regional associations organize local events and competitions: Turf Skåne (Skåne Open), Turf Göteborg (Bonanza, Gothenburg Open), Uppsala turfers, Turf Västmanland, Turf Vätterbygden, and others. These volunteer organizations are essential for the event ecosystem.

turfgame.com
Recent move6 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight5 records

Each record includes

Type, Description

Peers8 records
TypeBroad incumbent
Description

The dominant fitness tracking app with social/competitive features (segments, leaderboards, clubs). Comparable in combining physical activity with competitive gamification and community, though Strava is broader across all activities while Turf is zone-competition specific.

TypeBroad incumbent
Description

Dominant player in location-based mobile gaming with Pokémon GO and Ingress. Comparable technology (GPS-based zone/portal capture) but vastly larger scale, brand recognition, and capital - represents the market category leader and the primary competitive threat to Turf.

3Zombies, Run!
TypeEmerging player
Description

Fitness-meets-narrative running app where outdoor activity drives gameplay progression. Comparable use case to Turf (exercise motivation through gamification) and similar indie/scale profile, though more narrative-driven than location-competition-based.

TypeBroad incumbent
Description

Consumer fitness platform with gamification (badges, challenges, leaderboards, premium subscription). Comparable in motivating physical activity through competitive mechanics and freemium/premium model, though Fitbit is device/wearable-driven vs. Turf's location-competition-driven.

TypeEmerging player
Description

Location check-in app (Swarm) with social/community mechanics around physically visiting places. Comparable in leveraging location-based actions as a game mechanic and community driver, though check-in-based rather than zone-takeover-based.

TypeDirect peer
Description

The original location-based treasure hunt where players physically visit GPS coordinates to find hidden caches. Closely comparable to Turf: community-driven, outdoor-activity focus, multi-country presence, premium/supporter membership model, and similar scale of enthusiast user base.

TypeEmerging player
Description

Outdoor exploration app where users discover and review hiking/walking trails. Comparable in driving users to explore outdoor areas with community elements, though AllTrails focuses on trail discovery and review vs. Turf's zone competition.

TypeDirect peer
Description

Location-based game where players scan QR codes at physical locations to capture 'munzees'. Directly comparable to Turf's zone takeover mechanic with similar community event systems, league structures, and subscription-based monetization.

Market position
Strengths4 records

Each record includes

Headline, Details, Source

Weaknesses4 records

Each record includes

Headline, Details, Source

Competitive moat4 records

Each record includes

Type, Details

Key risks7 records

Each record includes

Headline, Details, Source

Key highlights7 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Named customers7 records

Each record includes

Name, Industry, Type, Use case, Source, UUID

Segment5 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile3 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
Yes
API detail
Has APIbool
No

Docs URL, Description

AI capability2 records

Each record includes

Type, Description, Source

AI maturity
App detail

Has app

Feature6 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles3 records

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

No data
No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Turf

Location-Based Mobile Gamingturfgame.com

Turf, run by Swedish firm Andrimon AB, operates a GPS-based mobile game where players physically visit and take ownership of real-world zones, competing in leagues, earning medals, and attending community-organized events across Europe. The freemium app earns revenue via optional supporter subscriptions, event fees, and a corporate TurfTeams product.

What Turf does

Turf, operated by Andrimon AB, is a Swedish location-based mobile game founded in 2013 where players physically visit geographic zones and take ownership through GPS verification, earning points per hour (pph) for as long as they hold the zone. The core product is a cross-platform iOS/Android application supported by a league system (local-sorted into leagues with 9-member local groups for new players), a medals achievement system (over 403,000 medals awarded to 116,000+ turfers), an assist feature for collaborative play, and AI-powered in-app feedback collection introduced in version 2.2.x (June 2026). The platform supports five languages (Swedish, English, German, Finnish, Japanese) and operates across Sweden, the UK, Germany, Finland, Scotland, and Norway.

The business model is freemium with three revenue streams: voluntary monthly Supporter Status subscriptions that fund development and server maintenance, per-event registration fees (e.g., £20 for Edinburgh Bonanza 2025 covering venue, insurance, prizes), and a separate B2B product called TurfTeams (turfteams.se) for corporate team-building competitions. Operations rely heavily on a volunteer collective called Turf Crew, which handles zone making, event organization, and issue moderation, alongside regional associations (Turf Skåne, Turf Göteborg, etc.) that run local events. Community engagement is anchored in Discord (replacing the legacy forum in 2024) and a monthly Turf Insider newsletter, with distribution through Apple App Store, Google Play, and TestFlight for iOS beta testing.

The company is privately held with no disclosed external funding, no parent company, and no acquisitions. The two original creators drive game design decisions; Munin has edited Turf Insider since 2018. Strategic activity is concentrated on product iteration (server upgrades, version 2.2.x, league rebalancing), geographic event expansion (Edinburgh Bonanza 2025, Gothenburg Bonanza 2026), and ecosystem deepening (Discord integration, TurfTeams B2B offering), with no M&A or capital-raising events on record.

Turf firmographics

Firmographics
Name
Turf
Legal name
Andrimon AB
Website
https://turfgame.com
Company type
Private
Founded year
2013
Operating status
Operating
Short description
Turf, run by Swedish firm Andrimon AB, operates a GPS-based mobile game where players physically visit and take ownership of real-world zones, competing in leagues, earning medals, and attending community-organized events across Europe. The freemium app earns revenue via optional supporter subscriptions, event fees, and a corporate TurfTeams product.
Ownership category
akta.pro rank

Where Turf is headquartered

Location

Headquarters

HQ city
Sweden
HQ country
Sweden
HQ region
Europe

Offices1 record

Markets served

Turf business model

Business model
GTM type
B2B and B2C
Offering type
Software
Cost components
Technology or R&D, Infrastructure, Personnel, Operations, Marketing or Sales

Revenue model

  1. Supporter Status: Players can become supporters to help keep Turf running and evolving. Supporter status provides additional features and benefits. The specific pricing and features are available on turfgame.com/info#supporter.
  2. Event Registration Fees: Major events like Bonanza charge registration fees. For example, Edinburgh Bonanza 2025 charged £20 per participant to cover venue hire, insurance, welcome packs, prizes, and other costs.
  3. TurfTeams Corporate: Corporate team version available at turfteams.se for companies wanting to organize team competitions. This B2B offering provides a separate product for team building through Turf.

Pricing tiers

ModelBillingPrice
FreemiumOthersFree Tier - Core Game
SubscriptionMonthlySupporter Status
Transaction based/ take ratePay-as-you-goEvent Registration

Go-to-market motion3 records

Distribution channels3 records

Marketing channels7 records

Turf product offering

Product offering

Core offering

Turf is a GPS-based mobile game available on iOS and Android where players physically visit geographic zones to take ownership and earn points per hour (pph). Players compete in league rankings, earn achievement medals, and participate in community-organized events. A separate corporate version (TurfTeams) enables companies to run team-based competitions for employee engagement.

Product overview

Turf is a location-based mobile game available on iOS and Android where players compete to take ownership of geographic zones by physically visiting them. The core Turf App is supported by a suite of companion products: Turf Discord serves as the community platform replacing the old forum; Turf Teams enables corporate team play; the Turf Wiki provides documentation; the Issues System handles bug reporting; and Supporter Status offers a paid membership model that funds ongoing development and server maintenance. The platform organizes competitive play through regional leagues and hosts major events like the annual Bonanza tournament.

Differentiator

Problem solved

Functional benefit

Products and services

  • Turf Mobile App A location-based mobile game for iOS and Android where players physically visit geographic zones to take ownership, earn points per hour (pph), compete in leagues, and earn medals. Free to download and play with optional supporter subscription.
  • TurfTeams A separate corporate version of Turf enabling companies to organize group play and team competitions for employee engagement and team building purposes. Available at turfteams.se with a subscription model.
  • Supporter Status An optional paid monthly subscription that funds Turf's ongoing development and server maintenance. Supporters receive additional features and benefits beyond the free tier.

Quantifiable outcome

  • Over 403,386 medals awarded to 116,662 turfers, demonstrating sustained engagement
  • +3 more outcomes

Companies that use Turf

Customer profile

Named customers7 records

Segments5 records

Ideal customer profiles3 records

Turf technology and API

Technology

Technology focussed Yes

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

AI capability2 records

Feature6 records

Turf partnerships and signals

Strategic signal

Partnerships

Five partnerships are on record, tiered flagship, minor and core.

  • ESOC (Edinburgh Southern Orienteering Club)flagshipStrategic or Co-development Partner · 20 April 2025ESOC organized the first Bonanza outside Sweden in Edinburgh (June 2025). They coordinated venues, registered as a charity to handle event finances (£20 registration fee), arranged historic building venues, and managed participant registration. The event attracted 46 bike participants and 133 foot participants, with ESOCWalter serving as a key organizer.
  • Pensionat SolhemminorStrategic or Co-development Partner · 20 April 2025Partner venue for Åland Open events, organizing accommodations and event banquets in Mariehamn, Åland, Finland.
  • TestFlight (Apple)coreTechnology or Integration · 14 April 2025Apple's TestFlight platform is used for iOS beta testing. The first iPhone beta in 'quite a while' was released in August 2025, with an invitation link: testflight.apple.com/join/JICNSh2O
  • DiscordcoreTechnology or IntegrationDiscord serves as the new Turf Forum, replacing the old forum system. Provides structured Forum sections for official topics and third-party tools, plus Chat for general conversations. Account linking with 5-digit codes verifies player identity. Zone alert subscriptions available through Discord.
  • Regional Turf AssociationscoreStrategic or Co-development PartnerVarious regional associations organize local events and competitions: Turf Skåne (Skåne Open), Turf Göteborg (Bonanza, Gothenburg Open), Uppsala turfers, Turf Västmanland, Turf Vätterbygden, and others. These volunteer organizations are essential for the event ecosystem.

Scale indicators6 records

Recent moves6 records

Expansion highlights5 records

Turf competitors and assessment

Company assessment

Broad incumbents

  • Strava: The dominant fitness tracking app with social/competitive features (segments, leaderboards, clubs). Comparable in combining physical activity with competitive gamification and community, though Strava is broader across all activities while Turf is zone-competition specific.
  • Niantic: Dominant player in location-based mobile gaming with Pokémon GO and Ingress. Comparable technology (GPS-based zone/portal capture) but vastly larger scale, brand recognition, and capital - represents the market category leader and the primary competitive threat to Turf.
  • Fitbit: Consumer fitness platform with gamification (badges, challenges, leaderboards, premium subscription). Comparable in motivating physical activity through competitive mechanics and freemium/premium model, though Fitbit is device/wearable-driven vs. Turf's location-competition-driven.

Emerging players

  • Zombies, Run!: Fitness-meets-narrative running app where outdoor activity drives gameplay progression. Comparable use case to Turf (exercise motivation through gamification) and similar indie/scale profile, though more narrative-driven than location-competition-based.
  • Foursquare/Swarm: Location check-in app (Swarm) with social/community mechanics around physically visiting places. Comparable in leveraging location-based actions as a game mechanic and community driver, though check-in-based rather than zone-takeover-based.
  • AllTrails: Outdoor exploration app where users discover and review hiking/walking trails. Comparable in driving users to explore outdoor areas with community elements, though AllTrails focuses on trail discovery and review vs. Turf's zone competition.

Direct peers

  • Geocaching: The original location-based treasure hunt where players physically visit GPS coordinates to find hidden caches. Closely comparable to Turf: community-driven, outdoor-activity focus, multi-country presence, premium/supporter membership model, and similar scale of enthusiast user base.
  • Munzee: Location-based game where players scan QR codes at physical locations to capture 'munzees'. Directly comparable to Turf's zone takeover mechanic with similar community event systems, league structures, and subscription-based monetization.

Market position

Strengths4 records

Weaknesses4 records

Competitive moat4 records

Key risks7 records

Key highlights7 records

Customer concentration

Turf social profiles

Digital presence

Turf financial estimates

Financial estimate

Revenue estimate

Valuation estimate

Turf leadership team

Management profile

Number of profiles

Profiles3 records

Turf funding detail

Funding detail

Funding overview

Funding rounds

Investors

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

Turf M&A and investment

M&A and investment

M&A

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about Turf

What does Turf do?

Turf is a GPS-based mobile game available on iOS and Android where players physically visit geographic zones to take ownership and earn points per hour (pph). Players compete in league rankings, earn achievement medals, and participate in community-organized events. A separate corporate version (TurfTeams) enables companies to run team-based competitions for employee engagement.

Is Turf a public or private company?

Turf is a private company. It is classified as founder individual operated bootstrapped and is currently operating.

When was Turf founded?

Turf was founded in 2013.

Where is Turf based?

Turf is headquartered in Sweden, Sweden, in the Europe region.

How does Turf make money?

Three revenue lines are on record. Supporter Status are the primary driver. The others are event Registration Fees and turfTeams Corporate.

Who are Turf's main competitors?

Broad incumbents on record are Strava, Niantic and Fitbit. Emerging players are Zombies, Run!, Foursquare/Swarm and AllTrails. Direct peers are Geocaching and Munzee.

Does Turf have an API?

No public API is recorded for Turf.

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