The Stonebot Studio
The Stonebot Studio is an El Salvador-based private art studio that provides outsourced stylized 2D and 3D game art, animation, and concept art services to video game developers, publishers, and animation studios, and also develops and publishes its own indie games.
- Company typePrivate
- Founded2012
- HeadquartersSan Salvador, El Salvador
- Headcount11–50
- GTM typeB2B
- OfferingServices
What The Stonebot Studio does
The Stonebot Studio is a private, El Salvador-based digital art production studio that provides outsourced stylized 2D and 3D art services to the video game and animation industries. Founded with the core capability of full-fledge game art development, the studio's service portfolio spans character design, background design, 2D cutscenes, 2D animation (using cut-out and limited animation techniques), concept art, 2D/3D asset production, stylized art, cinematic trailers, and 2D/3D illustration. Lead artists bring over 10 years of experience in video game and animation production, and the studio markets its value proposition as 'top notch services at unbeatable prices for the quality of work,' leveraging El Salvador's time-zone alignment to serve North American and European clients.
The studio operates a hybrid business model. The primary revenue stream is professional services delivered through quote-based, project-specific contracts with game developers, publishers, and animation studios requiring specialized art capacity. Secondary revenue comes from original game development and publishing, with two proprietary titles — The Last Friend (a Strategy/Action beat-em-up published by Skystone Games and co-published with Ludus Games on Nintendo Switch, Xbox One, and PS4) and Stereo Aereo (a rhythm-based space journey game on Steam). GTM is sales-led, driven by direct outreach, a portfolio website, industry event participation (IndiePitch 2019, DreamHack 2019, GameConnection 2020, PAX, E3, Boston Festival of Indie Games), and earned media through press and critic reviews.
Customer concentration is anchored on the publishing side by a small set of named enterprise partners (Skystone Games, Ludus Games) and platform holders (Nintendo, Microsoft, Sony, Steam), while the services side relies on project-based engagements without disclosed anchor client concentration. The studio has 11-50 employees, no disclosed funding rounds, no parent company, and operates independently with no known institutional investors. No revenue, ownership structure, or headcount growth metrics are publicly disclosed.
The Stonebot Studio firmographics
Firmographics- Name
- The Stonebot Studio
- Legal name
- The Stonebot Studio
- Website
- https://thestonebot.com
- Company type
- Private
- Founded year
- 2012
- Operating status
- Operating
- Headcount range
- 11–50 employees
- Short description
- The Stonebot Studio is an El Salvador-based private art studio that provides outsourced stylized 2D and 3D game art, animation, and concept art services to video game developers, publishers, and animation studios, and also develops and publishes its own indie games.
- Ownership category
- akta.pro rank
The Stonebot Studio industry classification
Industry- Product category
- Game Art Services
- NAICS
- Independent Artists, Writers, and Performers (71151)
- SIC
- Services-Mailing, Reproduction, Commercial Art & Photography (7330)
- akta.pro primary industry
- Outsourced Art/Audio Production Services (2D/3D, Animation, VFX, Audio/VO) (MPAFAKAM)
- akta.pro secondary industry
- Outsourcing Studios (Art/Animation/Audio/Engineering Support) (MPAFAAAN)
Keywords
Where The Stonebot Studio is headquartered
LocationHeadquarters
- HQ city
- San Salvador
- HQ country
- El Salvador
- HQ region
- Latin America
Offices1 record
Markets served
The Stonebot Studio business model
Business model- GTM type
- B2B
- Offering type
- Services
- Cost components
- Personnel, Technology or R&D, Operations, Marketing or Sales
Revenue model
- Game Art Services: Providing contracted art production services including character design, background design, 2D cutscenes, 2D animation, and asset creation for video games and animation projects. Services are quote-based and project-specific.
- Original Game Development: Developing and publishing original games such as The Last Friend and Stereo Aereo, generating revenue through game sales on digital platforms.
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| Other | Multi-year contract | Custom project-based pricing |
Go-to-market motion1 record
Distribution channels3 records
Marketing channels4 records
The Stonebot Studio product offering
Product offeringCore offering
The Stonebot Studio provides outsourced stylized 2D/3D art production services for the video game and animation industries, covering game art development, character design, background design, 2D cutscenes, 2D animation, concept art, and 2D/3D asset production. In parallel, the studio develops and publishes its own proprietary video games such as The Last Friend and Stereo Aereo, distributed across Steam, Nintendo Switch, Xbox One, and PlayStation 4.
Product overview
The Stonebot Studio is a video game art services studio offering a comprehensive suite of outsourced art production services for the gaming and animation industries. The core offering consists of Game Art Development as the umbrella service, supported by specialized modules including Character Design, Background Design, 2D Cutscenes Production, 2D Animation, Concept Art, 2D/3D Assets Production, Stylized Art, Cinematic Trailers, and 2D/3D Illustration. The studio specializes in cartoon stylized art styles. Additionally, the company develops and publishes its own proprietary games, notably The Last Friend (a Strategy/Action beat-em-up published by Skystone Games and Ludus Games) and Stereo Aereo (a rhythm game available on Steam). All services are human-delivered by a team of lead artists with over 10 years of experience, delivered via a flexible art production pipeline.
Differentiator
Problem solved
Functional benefit
Products and services
- Game Art Development Full-service game art development covering characters, backgrounds, animation, and GUI elements for video game projects, delivered by lead artists with 10+ years of experience via a flexible art production pipeline aligned to game-engine technical specifications.
- Character Design Character concept art and design services including style exploration, color palette development, orthographic views, and model sheets for video games and animation.
- Background Design 2D background design services for video games and animation, including storytelling techniques, color scripts, and stylized environment creation.
- 2D Cutscenes Production Design and production of 2D cutscenes and loading screens for video games, delivering story through animated or static in-game sequences.
- 2D Animation 2D animation services for video games and animated series, using cut-out and limited animation techniques for mini series, short films, and game trailers.
- Concept Art Concept art development for video games and animation, including character early designs, style approaches, key moments, vehicles, and props.
- 2D/3D Assets Production Creation of 2D and 3D game assets including interactable items, background elements, GUI elements, and infographic designs, delivered with technical specifications aligned to project pipelines.
- Stylized Art Specialized stylized (cartoon) art services including characters, environments, and props designed to maximize visual impact and audience engagement.
- Cinematic Trailers Production of cinematic trailers for video games and animation, covering storyboarding, timing, color planning, and dynamic animation to showcase game features.
- The Last Friend Strategy/Action beat-em-up game set in a post-apocalyptic world with stylized 2D characters and four distinct environments, featuring brutal combat with punches, kicks, grabs, and customizable fighting styles; published by Skystone Games and Ludus Games.
- Stereo Aereo Rhythm-based musical journey game set in space, where players progress by using their sense of rhythm, available on Steam.
Quantifiable outcome
- Successfully developed and released multiple games on major platforms including Nintendo Switch, Xbox One, PS4, and Steam
- +2 more outcomes
Companies that use The Stonebot Studio
Customer profileNamed customers2 records
Segments3 records
Ideal customer profiles3 records
The Stonebot Studio technology and API
TechnologyTechnology focussed No
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Feature4 records
The Stonebot Studio partnerships and signals
Strategic signalPartnerships
Seven partnerships are on record, tiered core and minor.
- NintendocoreNintendo Switch platform partnership. The Last Friend game is available on Nintendo Switch, indicating a publishing/distribution relationship with Nintendo's platform.
- Microsoft XboxcoreXbox One platform partnership. The Last Friend game is available on Xbox One, indicating a publishing/distribution relationship with Microsoft's platform.
- Sony PlayStationcorePS4 platform partnership. The Last Friend game is available on PlayStation 4, indicating a publishing/distribution relationship with Sony's platform.
- Skystone GamescoreSkystone Games is the publisher of The Last Friend video game. They are a key publishing partner for the studio's flagship game title.
- Ludus GamescoreLudus Games is co-publisher of The Last Friend alongside Skystone Games, partnering for the development and distribution of this Strategy/Action game.
- Aviator GameminorListed as a sponsor for The Last Friend game, providing promotional or financial support for the game's marketing.
- JetX GameminorListed as a sponsor for The Last Friend game, providing promotional or financial support for the game's marketing.
Scale indicators3 records
Recent moves6 records
Expansion highlights4 records
The Stonebot Studio competitors and assessment
Company assessmentDirect peers
- Virtuos: Large-scale game art outsourcing and co-development studio serving AAA and mid-tier publishers worldwide with art production, animation, and engineering services — directly comparable business model at significantly larger scale.
- Art Bully Productions: Boutique game art outsourcing studio specializing in stylized 2D/3D art and animation for video games and animation projects — closely comparable in stylistic focus, service offering, and boutique studio positioning.
- Kevuru Games: Game development and art services studio offering 2D/3D art, animation, and full-cycle game production for indie and mid-tier publishers — comparable services scope and target customer profile.
- Pingle Studio: Game art and co-development outsourcing studio providing art production, porting, and full-cycle development support — directly comparable in services-led offering and engagement model with game publishers.
- Sperasoft: Game development and art services studio providing co-development, art production, and engineering services to major publishers — comparable in services delivery model and customer segments.
- iLogos Game Studios: Game art and full-cycle development outsourcing studio providing 2D/3D art, animation, and co-development for indie and mid-market game companies — comparable services scope and B2B outsourcing model.
- Lemon Sky Studios: Outsourced game art and animation studio based in Malaysia serving global game developers with character, environment, and concept art production — comparable in services focus, geographic arbitrage model, and customer segments.
- Room 8 Group: Major outsourced game art and co-development studio providing 2D/3D art, animation, and full production services to global game publishers — directly comparable in service offering, target customer base, and delivery model.
- Belka (formerly Black River Studios): Outsourced game art and full-cycle development studio producing 2D/3D art, animation, and game development services for global clients — comparable services portfolio and customer base.
Broad incumbents
- Keywords Studios: Publicly listed global leader in gaming services including art production, localization, QA, and player support. Overlaps with Stonebot's art services but operates across the full gaming services value chain as a diversified incumbent.
Market position
Strengths4 records
Weaknesses4 records
Competitive moat4 records
Key risks5 records
Key highlights6 records
Customer concentration
The Stonebot Studio social profiles
Digital presenceThe Stonebot Studio financial estimates
Financial estimateRevenue estimate
Valuation estimate
The Stonebot Studio leadership team
Management profileNumber of profiles
Profiles1 record
The Stonebot Studio funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
The Stonebot Studio M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about The Stonebot Studio
What does The Stonebot Studio do?
The Stonebot Studio provides outsourced stylized 2D/3D art production services for the video game and animation industries, covering game art development, character design, background design, 2D cutscenes, 2D animation, concept art, and 2D/3D asset production. In parallel, the studio develops and publishes its own proprietary video games such as The Last Friend and Stereo Aereo, distributed across Steam, Nintendo Switch, Xbox One, and PlayStation 4.
Is The Stonebot Studio a public or private company?
The Stonebot Studio is a private company. It is classified as founder individual operated bootstrapped and is currently operating.
When was The Stonebot Studio founded?
The Stonebot Studio was founded in 2012. It employs 11 to 50 people.
Where is The Stonebot Studio based?
The Stonebot Studio is headquartered in San Salvador, El Salvador, in the Latin America region.
How does The Stonebot Studio make money?
Two revenue lines are on record. Game Art Services are the primary driver. The others are original Game Development.
Who are The Stonebot Studio's main competitors?
Direct peers on record are Virtuos, Art Bully Productions, Kevuru Games, Pingle Studio, Sperasoft, iLogos Game Studios, Lemon Sky Studios, Room 8 Group and Belka (formerly Black River Studios). Keywords Studios is listed as a broad incumbent.
Does The Stonebot Studio have an API?
No public API is recorded for The Stonebot Studio.
What industry is The Stonebot Studio in?
The Stonebot Studio's product category is Game Art Services. Its primary akta.pro industry code is MPAFAKAM, Outsourced Art/Audio Production Services (2D/3D, Animation, VFX, Audio/VO), with a secondary code of MPAFAAAN, Outsourcing Studios (Art/Animation/Audio/Engineering Support). Its NAICS code is 71151 and its SIC code is 7330.