ARVRtech
ARVRtech is a London-based Extended Reality (XR) firm developing custom AR/VR/MR applications and proprietary platforms — including the AI-powered Immersive4Learning, veerXR virtual tours, and TwinLearnXR digital twins — serving enterprise clients in industrial training, education, and marketing.
- Company typePrivate
- Founded2010
- HeadquartersLondon, United Kingdom
- Headcount11–50
- GTM typeB2B
- OfferingServices
What ARVRtech does
ARVRtech is a privately held Extended Reality (XR) software firm founded in 2010 and headquartered in London, with a secondary development office in Novi Sad, Serbia. The company designs and builds custom augmented reality, virtual reality, and mixed reality applications for enterprise clients, alongside a growing portfolio of proprietary products including veerXR (a 360-degree virtual tour authoring platform), Treasure Hunt (an AR-based scavenger hunt game), Immersive4Learning (an AI-powered VR learning platform with cognitive monitoring and personalized content delivery), TwinLearnXR (an AI Digital Twin for process optimization and XR training, recently adopted as an AID4SME Pilot), myVirtualTrip (personalized virtual journeys for education, developed within the EU-funded XR4ED project), and the no-code SaaS tooling MRgenie and ARgenie for drag-and-drop AR application creation. The technical stack supports all major AR SDKs (ARkit, ARCore, Vuforia, ARToolKit, Wikitude, Amazon Sumerian) and headsets across Android, iOS, WebAR, and standalone VR hardware.
The business model blends four revenue streams: bespoke professional services for enterprise AR/VR development, recurring SaaS subscriptions to Immersive4Learning and MRgenie, licensing of proprietary platforms (veerXR), and consulting. Pricing is quote-based with multi-year contracts available and no public tiers. Go-to-market relies on direct enterprise field sales, channel and research partnerships with EU academic and research consortia, and event-driven demand generation (e.g., UnitedXR Europe 2025 in Brussels, United Kingdom TFMA). The customer base spans manufacturing (LafargeHolcim), pharmaceuticals (Novartis), events (Just Out Manasija Festival), transportation (MobiWallet), environmental research (ILFE), and financial literacy (FI Content), with marquee partner logos including Disney Research, Microsoft, IBM, Thales, ETH Zurich, Imperial College London, and Fraunhofer displayed on the website. The company has participated in numerous EU-funded R&D projects (Conbots, FED4SAE, Immersive4Learning, Entropy, FI-CONTENT, FINESCE, ARgenie, MobiWallet, SMARTIE, CITI-SENSE), which provide non-dilutive funding, IP generation, and consortium-validated technology partnerships with organizations such as KTH Royal Institute of Technology and Intel. Founder and CTO Boris Pokric is identified; no broader leadership team, headcount, revenue, funding rounds, or ownership structure are publicly disclosed.
ARVRtech firmographics
Firmographics- Name
- ARVRtech
- Legal name
- ARVRtech
- Website
- https://arvrtech.eu
- Company type
- Private
- Founded year
- 2010
- Operating status
- Operating
- Headcount range
- 11–50 employees
- Short description
- ARVRtech is a London-based Extended Reality (XR) firm developing custom AR/VR/MR applications and proprietary platforms — including the AI-powered Immersive4Learning, veerXR virtual tours, and TwinLearnXR digital twins — serving enterprise clients in industrial training, education, and marketing.
- Ownership category
- akta.pro rank
ARVRtech industry classification
Industry- Product category
- Extended Reality Development
- NAICS
- Custom Computer Programming Services (541511), Software Publishers (513210)
- SIC
- Services-Computer Programming Services (7371), Services-Prepackaged Software (7372)
- akta.pro primary industry
- XR/AR/VR/MR Development Frameworks & Toolchains (MPAFAFAF)
- akta.pro secondary industries
- Creator Tools & Content Pipelines for Immersive Learning (VR lesson builders, 3D asset workflows) (EDAFAJAL), AR/VR & Immersive Learning Content Development (EDAGAKAI)
Keywords
Where ARVRtech is headquartered
LocationHeadquarters
- HQ city
- London
- HQ country
- United Kingdom
- HQ region
- Europe
Offices2 records
Markets served
ARVRtech business model
Business model- GTM type
- B2B
- Offering type
- Services
- Cost components
- Personnel, Technology or R&D, Operations, Marketing or Sales
Revenue model
- Custom AR/VR Development Services: Bespoke augmented reality and virtual reality application development for enterprise clients including serious games, training simulations, and marketing applications.
- SaaS Platform Subscriptions: Subscription-based access to cloud platforms including Immersive4Learning for AI-powered VR education and MRgenie for AR app creation.
- Product Licensing: Licensing of proprietary platforms and tools including veerXR for virtual tours and pre-built VR/AR applications.
- Consulting Services: Expert AR/VR consulting services for organizations needing guidance on technology adoption and implementation strategies.
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| Other | Multi-year contract | Custom Project-Based Pricing |
Go-to-market motion3 records
Distribution channels3 records
Marketing channels4 records
ARVRtech product offering
Product offeringCore offering
ARVRtech designs, develops, and delivers extended reality (AR/VR/MR) solutions, including custom-built augmented reality applications, virtual reality experiences, and serious games for enterprise clients, alongside a portfolio of proprietary XR products such as veerXR, Treasure Hunt, Immersive4Learning, TwinLearnXR, myVirtualTrip, and ARgenie. It also provides XR-focused consulting services.
Product overview
ARVRtech offers a portfolio of XR (Extended Reality) solutions centered around three core products: veerXR for virtual tours, Treasure Hunt for AR gamification, and Immersive4Learning for AI-powered VR education. The company provides custom development services for AR applications, VR applications, and serious games, along with consulting. The Immersive4Learning platform is distinguished by its AI-driven personalization using semantic analysis and behavior monitoring. Recent additions include TwinLearnXR (Digital Twin for XR training) and myVirtualTrip (personalized VR education). All products are supported across multiple platforms including Android, iOS, WebAR, and major VR headsets.
Differentiator
Problem solved
Functional benefit
Brands
- veerXR: Virtual tour creation platform enabling users to create virtual tours with 360 scenes and additional content such as text, audio, and video.
- Immersive4Learning
- TwinLearnXR
- myVirtualTrip
- MRgenie
Products and services
- veerXR Proprietary XR product offered by ARVRtech as part of its standalone software portfolio.
- Treasure Hunt Immersive XR game/experience product in ARVRtech's portfolio, leveraging AR/VR game development capabilities.
- Immersive4Learning ARVRtech's immersive learning XR platform aimed at educational and training use cases.
- TwinLearnXR Proprietary XR product developed and offered by ARVRtech.
- myVirtualTrip ARVRtech's proprietary VR product focused on virtual travel/tourism experiences.
- ARgenie Proprietary AR product offered by ARVRtech as part of its extended reality portfolio.
- Custom AR Development Bespoke augmented reality development service for enterprise clients, delivered by ARVRtech's in-house development teams.
- Custom VR Development Bespoke virtual reality development service for enterprise clients, delivered by ARVRtech's in-house development teams.
- Custom Serious Games Custom development of serious games (educational and training games) for enterprise and institutional clients.
- XR Consulting Consulting services advising organizations on extended reality strategy, adoption, and implementation.
Quantifiable outcome
- AI-powered platform achieves dynamic personalization of learning experiences
- +1 more outcomes
Companies that use ARVRtech
Customer profileNamed customers6 records
Segments4 records
Ideal customer profiles1 record
ARVRtech technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Integration17 records
AI capability11 records
Feature9 records
ARVRtech partnerships and signals
Strategic signalPartnerships
17 partnerships are on record, tiered core and minor.
- Conbots ConsortiumcoreEuropean research project (Jan 2020 - ongoing) developing platform utilizing innovative robotic technology and machine learning for education contexts. ARVRtech creates AR-based serious games with gamification elements and modular architecture for personalized learning experiences.
- FED4SAE / Immersive4Learning ConsortiumcoreEuropean project (Feb 2019 - Jan 2020) developing AI-powered VR learning environment platform. ARVRtech integrates Advanced Technology AIDE from KTH and Intel Neural Compute Stick for edge computing and VR content personalization.
- Entropy Project ConsortiumminorEU research project (Mar 2018 - Feb 2019) creating AR serious games integrating IoT, data modelling, and gamification for energy-aware IT ecosystems targeting behavioral changes towards energy reduction.
- FI-CONTENT ConsortiumminorEuropean project (May 2014 - Sept 2015) combining content, media, networks and creativity through multiplayer AR games with algorithms for object detection, localization, and real-time tracking.
- FINESCE ConsortiumminorEU project (May 2014 - Sept 2015) promoting smart energy usage through creative games with AR visualization of energy production and consumption using real data.
- CITI-SENSE ConsortiumminorEU project (May 2014 - Sept 2015) developing community-based environmental monitoring systems using innovative Earth Observation applications.
- SMARTIE ConsortiumminorEU project (May 2014 - Sept 2015) focusing on security, privacy and trust for IoT data exchange with demonstrations in smart cities.
- KTH Royal Institute of TechnologycoreTechnical partner providing Advanced Technology AIDE platform integrated into Immersive4Learning for implementing core linked data model connecting heterogeneous data sources.
- IntelcoreTechnology provider supplying Neural Compute Stick (NCS) for edge computing in VR environments, enabling demanding computation with collected sensor data.
- Disney ResearchminorLogo displayed on partners & clients section, indicating collaboration or client relationship in XR solutions.
- MicrosoftminorLogo displayed on partners & clients section.
- IBMminorLogo displayed on partners & clients section.
- NovartisminorLogo displayed on partners & clients section.
- Imperial College LondonminorLogo displayed on partners & clients section.
- ETH ZurichminorLogo displayed on partners & clients section.
- FraunhoferminorLogo displayed on partners & clients section.
- ThalesminorLogo displayed on partners & clients section.
Scale indicators2 records
Recent moves6 records
Expansion highlights5 records
ARVRtech competitors and assessment
Company assessmentMarket position
Competitive moat4 records
Key risks6 records
Key highlights6 records
Customer concentration
ARVRtech social profiles
Digital presenceARVRtech financial estimates
Financial estimateRevenue estimate
Valuation estimate
ARVRtech leadership team
Management profileNumber of profiles
Profiles1 record
ARVRtech funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
ARVRtech M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about ARVRtech
What does ARVRtech do?
ARVRtech designs, develops, and delivers extended reality (AR/VR/MR) solutions, including custom-built augmented reality applications, virtual reality experiences, and serious games for enterprise clients, alongside a portfolio of proprietary XR products such as veerXR, Treasure Hunt, Immersive4Learning, TwinLearnXR, myVirtualTrip, and ARgenie. It also provides XR-focused consulting services.
Is ARVRtech a public or private company?
ARVRtech is a private company. It is classified as founder individual operated bootstrapped and is currently operating.
When was ARVRtech founded?
ARVRtech was founded in 2010. It employs 11 to 50 people.
Where is ARVRtech based?
ARVRtech is headquartered in London, United Kingdom, in the Europe region.
How does ARVRtech make money?
Four revenue lines are on record. Custom AR/VR Development Services are the primary driver. The others are saaS Platform Subscriptions, product Licensing and consulting Services.
Does ARVRtech have an API?
No public API is recorded for ARVRtech.
What industry is ARVRtech in?
ARVRtech's product category is Extended Reality Development. Its primary akta.pro industry code is MPAFAFAF, XR/AR/VR/MR Development Frameworks & Toolchains, with a secondary code of EDAFAJAL, Creator Tools & Content Pipelines for Immersive Learning (VR lesson builders, 3D asset workflows). Its NAICS code is 541511 and its SIC code is 7371.