Atomic Games
Atomic Games is a privately held US war-game developer founded in 1989 that pioneered the real-time tactical genre with Close Combat and produces both consumer PC titles and military training simulations for defense organizations.
- Company typePrivate
- Founded1989
- HeadquartersMinneapolis, United States
- Headcount—
- GTM typeB2C
- OfferingSoftware
What Atomic Games does
Atomic Games, Inc. is a privately held US video game developer founded in 1989 in Minneapolis that specializes in war-themed simulation and tactical games for both consumer and government markets. The company's core products include the V for Victory and World at War historical strategy series, the Close Combat real-time tactical franchise (including Close Combat: Marine, which in 2003 became the first commercial game integrated into US Marine Corps training), the Breach first-person shooter featuring proprietary environmental destruction technology, and the long-running Six Days in Fallujah project, which the company continues to develop with input from actual veterans of the battle.
The studio's underlying technology is a proprietary real-time tactical combat engine that merges realistic battle simulation with frenetic action, and which the company describes as having pioneered the 'real-time tactical' genre. Breach extended this engine foundation into destructible-environment multiplayer combat. Atomic Games generates revenue primarily through one-time retail and digital sales of its PC games via its own website and mass-market channels including Walmart and Amazon, supplemented by military and intelligence organization training engagements. The company holds a registered trademark on the Atomic Games name and has received multiple industry awards including recognition from PC Gamer and Gamespy for the Close Combat franchise. No external institutional investors, parent company, or headcount data are disclosed in the source material, and the firm's most recent visible activity dates to 2016-2017, creating meaningful uncertainty about its current operating scale.
Atomic Games firmographics
Firmographics- Name
- Atomic Games
- Legal name
- Atomic Games, Inc.
- Website
- https://atomicgames.com
- Company type
- Private
- Founded year
- 1989
- Operating status
- Operating
- Short description
- Atomic Games is a privately held US war-game developer founded in 1989 that pioneered the real-time tactical genre with Close Combat and produces both consumer PC titles and military training simulations for defense organizations.
- Ownership category
- akta.pro rank
Atomic Games industry classification
Industry- Product category
- Strategy Video Games
- NAICS
- Software Publishers (51321), Software Publishers (5132)
- akta.pro primary industry
- Serious Games & Simulation Studios (Training, Defense, Enterprise) (MPAFAAAH)
- akta.pro secondary industry
- Strategy/4X/Management Game Studios (MPAFAAAK)
Keywords
Where Atomic Games is headquartered
LocationHeadquarters
- HQ city
- Minneapolis
- HQ country
- United States
- HQ region
- North America
Markets served
Atomic Games business model
Business model- GTM type
- B2C
- Offering type
- Software
- Cost components
- Personnel, Technology or R&D, Marketing or Sales, Operations, Others
Distribution channels2 records
Marketing channels1 record
Atomic Games product offering
Product offeringCore offering
Atomic Games develops and publishes video games, primarily focused on war-themed and military strategy titles. The company is best known for pioneering the 'real-time tactical' genre through its Close Combat series, and has produced franchises including V for Victory, World at War, Close Combat, Breach, and Six Days in Fallujah. Beyond commercial games, Atomic Games has developed training simulations adopted by military and intelligence organizations, notably with Close Combat: Marine becoming the first commercial game integrated into US Marine Corps training curriculum.
Product overview
Atomic Games is a video game developer founded in 1989 that created a portfolio of strategy and action games. The company pioneered both commercial gaming and military training applications. Key products include the V for Victory and World at War historical strategy series, the Close Combat real-time tactical series (including Close Combat: Marine, which became the first commercial game integrated into US Marine Corps training), the environmental-destruction FPS Breach, and the in-development Six Days in Fallujah.
Differentiator
Problem solved
Functional benefit
Products and services
- V for Victory Historical strategy game series recreating the Normandy invasion; Atomic's debut franchise that helped define historical video games. Targeted at strategy and history gaming enthusiasts.
- World at War Historical strategy game series that followed V for Victory, expanding Atomic's WWII-themed strategy portfolio for PC gamers.
- Close Combat Series Real-time tactical strategy series that merged realistic battle simulation with frenetic action, pioneering the real-time tactical genre. Named one of the '50 Best Games Ever' by PC Gamer with over one million units sold.
- Close Combat: Marine Military training simulation tool adapted from the Close Combat franchise, the first commercial game integrated into US Marine Corps training curriculum. Created for the US Marine Corps and subsequent military and intelligence organizations.
- Breach First-person shooter for Xbox Live and PC that used proprietary technology to enable dynamic environmental destruction including crashing ceilings, disintegrating cover, holes punched through floors, blown-out walls, and collapsing buildings.
- Six Days in Fallujah Game recreating the true stories of Marines who fought in the largest urban battle of the past half-century, developed with input from dozens of Marines, soldiers, and Iraqis who were present during the actual battle.
Quantifiable outcome
- Sold more than 1 million units of Close Combat series
- +1 more outcomes
Companies that use Atomic Games
Customer profileNamed customers1 record
Segments2 records
Ideal customer profiles2 records
Atomic Games technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Feature1 record
Atomic Games partnerships and signals
Strategic signalPartnerships
One partnership is on record.
- US Marine CorpscoreAtomic Games partnered with the US Marine Corps to develop Close Combat: Marine, the first game of commercial origin to be integrated into training curriculum throughout the US Marine Corps. This partnership established Atomic Games as a provider of military training tools and led to subsequent collaborations with other military and intelligence organizations.
Recent moves5 records
Expansion highlights4 records
Atomic Games competitors and assessment
Company assessmentMarket position
Competitive moat4 records
Key risks5 records
Key highlights6 records
Customer concentration
Atomic Games financial estimates
Financial estimateRevenue estimate
Valuation estimate
Atomic Games leadership team
Management profileNumber of profiles
Atomic Games funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Atomic Games M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Atomic Games
What does Atomic Games do?
Atomic Games develops and publishes video games, primarily focused on war-themed and military strategy titles. The company is best known for pioneering the 'real-time tactical' genre through its Close Combat series, and has produced franchises including V for Victory, World at War, Close Combat, Breach, and Six Days in Fallujah. Beyond commercial games, Atomic Games has developed training simulations adopted by military and intelligence organizations, notably with Close Combat: Marine becoming the first commercial game integrated into US Marine Corps training curriculum.
Is Atomic Games a public or private company?
Atomic Games is a private company. It is classified as founder individual operated bootstrapped and is currently operating.
When was Atomic Games founded?
Atomic Games was founded in 1989.
Where is Atomic Games based?
Atomic Games is headquartered in Minneapolis, United States, in the North America region.
Does Atomic Games have an API?
No public API is recorded for Atomic Games.
What industry is Atomic Games in?
Atomic Games's product category is Strategy Video Games. Its primary akta.pro industry code is MPAFAAAH, Serious Games & Simulation Studios (Training, Defense, Enterprise), with a secondary code of MPAFAAAK, Strategy/4X/Management Game Studios. Its NAICS code is 51321.