FIRST LEGO League
FIRST LEGO League is a global nonprofit STEM education program, jointly run by FIRST and the LEGO Group, that delivers hands-on robotics and coding challenges to approximately 679,000 students ages 5-16 across 110+ countries through 95+ regional partners and 3,700+ events annually.
- Company typePrivate
- Founded1998
- HeadquartersManchester, United States
- Headcount1–10
- GTM typeB2B and B2C
- OfferingServices
What FIRST LEGO League does
FIRST LEGO League is a global STEM education program for young learners ages 5 to 16, jointly operated as a nonprofit initiative by FIRST (For Inspiration and Recognition of Science and Technology) and the LEGO Group. The program is delivered through three age-tiered divisions — Discover (ages 5-6), Explore (ages 6-10), and Challenge (ages 9-16) — in which students design, code, and present solutions around an annually themed challenge, using LEGO Education hardware (SPIKE Essential, SPIKE Prime, and Computer Science & AI kits). Headquartered in Manchester, New Hampshire, the program is distributed via a network of 95+ regional partners who run 3,700+ events across 110+ countries, reaching roughly 679,000 participants per season. The Core Values framework (Discovery, Innovation, Impact, Inclusion, Teamwork, Fun, Gracious Professionalism, and Coopertition) is a defining element of the program philosophy.
Revenue is generated indirectly via program and team registration fees, LEGO Education kit purchases, and sponsorship, with pricing and operations largely managed by regional partners rather than disclosed centrally. The 2026-2027 BIOGLOW season, launching August 4, 2026, has been announced as the final season of the program under the current FIRST-LEGO Education partnership structure, with the season offering two editions: Founders Edition (SPIKE-based) and Future Edition (CS & AI kit-based). The company has 1-10 central employees, reflecting a lean headquarters team that coordinates a globally distributed ecosystem.
FIRST LEGO League firmographics
Firmographics- Name
- FIRST LEGO League
- Legal name
- For Inspiration and Recognition of Science and Technology (FIRST) and the LEGO Group
- Website
- https://firstlegoleague.org
- Company type
- Private
- Founded year
- 1998
- Operating status
- Operating
- Headcount range
- 1–10 employees
- Short description
- FIRST LEGO League is a global nonprofit STEM education program, jointly run by FIRST and the LEGO Group, that delivers hands-on robotics and coding challenges to approximately 679,000 students ages 5-16 across 110+ countries through 95+ regional partners and 3,700+ events annually.
- Ownership category
- akta.pro rank
FIRST LEGO League industry classification
Industry- Product category
- STEM Education Programs
- NAICS
- Computer Training (611420)
- akta.pro primary industry
- Competition Robotics Teams & Coaching (FLL/FTC/FRC, VEX) (EDAMADAE)
- akta.pro secondary industries
- Robotics After-School & Enrichment Clubs (EDAMADAA), LEGO / Block-Based Robotics Programs (EDAMADAD), STEM & Coding Readiness for Early Learners (EDACANAF)
Keywords
Where FIRST LEGO League is headquartered
LocationHeadquarters
- HQ city
- Manchester
- HQ country
- United States
- HQ region
- North America
Offices1 record
Markets served
FIRST LEGO League business model
Business model- GTM type
- B2B and B2C
- Offering type
- Services
- Cost components
- Operations, Personnel, Technology or R&D, Marketing or Sales, Others
Revenue model
- Program Registration and Season Materials: Schools, clubs, and teams pay to register for the FIRST LEGO League program and purchase season-specific challenge materials and LEGO Education technology kits.
- Event Registration Fees: Regional and state-level competitions charge registration fees for participating teams. National and international championship events may have additional participation costs.
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| Other | Annual | Regional partner-based pricing varies by country and region |
Go-to-market motion1 record
Distribution channels1 record
Marketing channels4 records
FIRST LEGO League product offering
Product offeringCore offering
FIRST LEGO League operates a global, season-based STEM education program for students ages 5-16, structured into three age-tiered divisions (Discover, Explore, Challenge) where teams design, code, and operate LEGO Education robots to complete themed missions and present Innovation Projects. Each annual season releases new challenge materials, with the 2026-2027 BIOGLOW season offering two parallel editions built on SPIKE and Computer Science & AI kits, culminating in 3,700+ local, regional, and championship events worldwide.
Product overview
FIRST LEGO League is a global STEM program for young minds ages 5-16, delivered through three age-appropriate divisions: Discover (ages 5-6), Explore (ages 6-10), and Challenge (ages 9-16). The program features themed challenges where students design and code LEGO robots to complete missions, present innovation projects, and compete in events. The 2026-2027 BIOGLOW season is the final season of the program, offering two editions: Founders Edition using LEGO Education SPIKE technology and Future Edition using LEGO Education Computer Science & AI kits. The program operates in 110+ countries with 679,000+ participants globally.
Differentiator
Problem solved
Functional benefit
Brands
- FIRST LEGO League Explore: Division for ages 6-10 focusing on fundamentals of engineering with hands-on problem solving using LEGO Education SPIKE Essential
- FIRST LEGO League Challenge
- FIRST LEGO League Discover
- BIOGLOW Founders Edition
- BIOGLOW Future Edition
Products and services
- FIRST LEGO League Discover Entry-level STEM discovery program for young learners (ages 5-6) introducing science, technology, engineering, and math through fun, hands-on learning experiences using age-appropriate LEGO Education tools.
- FIRST LEGO League Explore Division for students ages 6-10 focused on the fundamentals of engineering through hands-on problem solving, where participants design, code, and discover real-world solutions using LEGO Education SPIKE Essential.
- FIRST LEGO League Challenge Division for students ages 9-16 where teams program a LEGO Education SPIKE Prime robot to autonomously complete missions against a playing field during 2.5-minute matches and present an Innovation Project on the season theme.
- BIOGLOW Founders Edition 2026-2027 season offering for FIRST LEGO League Explore and Challenge teams using LEGO Education SPIKE Essential and SPIKE Prime, focused on a biodiversity theme; includes two-and-a-half minute autonomous robot mission matches and an Innovation Project.
- BIOGLOW Future Edition 2026-2027 season edition using LEGO Education Computer Science & AI kits for grades K-8 (ages 5-16), where teams collaboratively build and code wireless hardware to advance through an interactive alliance-based game centered on biodiversity during two-and-a-half minute matches, plus an Innovation Project.
Quantifiable outcome
- 679,000 participants engaged in hands-on STEM learning annually across 110+ countries
Companies that use FIRST LEGO League
Customer profileNamed customers2 records
Segments3 records
Ideal customer profiles3 records
FIRST LEGO League technology and API
TechnologyTechnology focussed No
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Feature3 records
FIRST LEGO League partnerships and signals
Strategic signalPartnerships
Three partnerships are on record, tiered core and flagship.
- LEGO EducationcoreNearly 30-year strategic partnership between FIRST and LEGO Education to deliver FIRST LEGO League programs globally. LEGO Education provides the hardware platforms (SPIKE Essential, SPIKE Prime, Computer Science & AI kits) and co-develops the annual challenges and curriculum framework. The 2026-2027 BIOGLOW season marks the final season of this partnership.
- FIRST InspirescoreFIRST (For Inspiration and Recognition of Science and Technology) is the parent organization that operates FIRST LEGO League. Provides organizational infrastructure, global network, event frameworks, and Core Values philosophy. Contact: [email protected].
- Regional Partners (Global Network)flagship95+ regional partners across 110+ countries including: Macquarie University (Australia), LEGO Education (China), Trumptech Digital Education (Hong Kong), ESUN Robot Association (Chinese Taipei), FIRST Japan, Sasbadi (Malaysia), FIRST New Zealand, Coderina (Africa), Zavod Super Glavce (Montenegro), Imagine Association/SangSang (Korea), DEVELOPING INNOVATIVE YOUTH (Singapore), GAMMACO (Thailand), Viet Tinh Anh (Vietnam), Felta Multi-Media (Philippines), FIRST Scandinavia (Norway/Sweden/Iceland), Coding Pirates Denmark, University of Iceland, Hands on Technology (Germany/Austria), SP DDM v CE (Czech Republic), HelloWorld Association (Hungary), Future Minds Foundation (Poland), FLL Slovensko (Slovakia), Stichting Platform Talent (Netherlands), Voka (Belgium), The IET (UK/Ireland), Creative Hut Ireland, Asociacion Ingeniera Soy (Spain), MTÜ Rooboliku (Estonia/Latvia), MTÜ Robootika (Moldova), Robotiikka-ja tiedekasvatus ry (Finland), Scuola di Robotica (Italy), eduACT (Greece), Turgutozal University (Albania), FIRST LEGO League Bulgaria/Macedonia/Cyprus, ASOCIATIA CLUBUL INFORMATICII (Romania), Innovative Education Solutions (Ukraine), Robotiada (Lithuania), Multiple French partners (Educabot, West Side Robot Lab, Archipel des Sciences), Fundacion SparkTalents (Chile), RobotiX (Mexico), Fundación STEAM (Costa Rica), Parque Cientifco de Innovacion Social (Colombia), Plan Ceibal (Uruguay), Honduras STEM Foundation, Espacios de Ser (Paraguay), Tshwane University of Technology (South Africa), Computacion Avanzada (Guatemala), Belize High School, Positivo (Brazil), SESI (Brazil), Fundacion Para el desarrollo de las Ciencias y Tecnologia (Dominican Republic), FEDUDEVH (Haiti), Bahamas FLL Challenge, FIRST Israel, Techno Future Egypt, Jubilee Center for Excellence in Education (Jordan), Fakker For Educational Materials (Palestine), ATLAS Trading (UAE), BİLİM KAHRAMANLARI DERNEĞİ (Turkey), Play Academy (Morocco), Robot Educatief Algerie, EDUROBOT TUNISIA, USTEM Foundation (Kazakhstan), Thaka Holding Co. (Saudi Arabia), Fundacao da Juventude (Portugal).
Scale indicators4 records
Recent moves4 records
Expansion highlights4 records
FIRST LEGO League competitors and assessment
Company assessmentMarket position
Strengths4 records
Weaknesses4 records
Competitive moat5 records
Key risks6 records
Key highlights6 records
Customer concentration
FIRST LEGO League social profiles
Digital presenceFIRST LEGO League financial estimates
Financial estimateRevenue estimate
Valuation estimate
FIRST LEGO League leadership team
Management profileNumber of profiles
Profiles2 records
FIRST LEGO League funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
FIRST LEGO League M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about FIRST LEGO League
What does FIRST LEGO League do?
FIRST LEGO League operates a global, season-based STEM education program for students ages 5-16, structured into three age-tiered divisions (Discover, Explore, Challenge) where teams design, code, and operate LEGO Education robots to complete themed missions and present Innovation Projects. Each annual season releases new challenge materials, with the 2026-2027 BIOGLOW season offering two parallel editions built on SPIKE and Computer Science & AI kits, culminating in 3,700+ local, regional, and championship events worldwide.
Is FIRST LEGO League a public or private company?
FIRST LEGO League is a private company. It is classified as nonprofit foundation owned and is currently operating.
When was FIRST LEGO League founded?
FIRST LEGO League was founded in 1998. It employs 1 to 10 people.
Where is FIRST LEGO League based?
FIRST LEGO League is headquartered in Manchester, United States, in the North America region.
How does FIRST LEGO League make money?
Two revenue lines are on record. Program Registration and Season Materials are the primary driver. The others are event Registration Fees.
Does FIRST LEGO League have an API?
No public API is recorded for FIRST LEGO League.
What industry is FIRST LEGO League in?
FIRST LEGO League's product category is STEM Education Programs. Its primary akta.pro industry code is EDAMADAE, Competition Robotics Teams & Coaching (FLL/FTC/FRC, VEX), with a secondary code of EDAMADAA, Robotics After-School & Enrichment Clubs. Its NAICS code is 611420.