Crazy Diamond
Crazy Diamond is a privately held Seoul-based entertainment company that develops and operates the LoveBeat franchise of casual online games, including the PC rhythm title LoveBeat, the mobile rhythm game LoveBeat:Anytime, and the mobile quiz game LoveBeat:Genius, serving casual and social gamers globally through freemium in-app purchases.
- Company typePrivate
- Founded2006
- HeadquartersSeoul, South Korea
- Headcount—
- GTM typeB2C
- OfferingSoftware
What Crazy Diamond does
Crazy Diamond (크레이지다이아몬드) is a privately held South Korean entertainment company founded in 2006 and headquartered in Seoul's Seongdong-gu Seongsu-dong IT Valley district. The company develops and operates casual online games built around the LoveBeat franchise, targeting casual gamers and social gaming communities with a focus on rhythm, dance, fashion customization, and multiplayer competition. Its product portfolio includes three core titles: LoveBeat (a PC rhythm dance game featuring a proprietary 4-beat key note system and weekly fashion item updates), LoveBeat:Anytime (a mobile community-style dance rhythm game on iOS and Android supporting real-time 6-player matches, guild "fam" systems, and a vehicle crafting system), and LoveBeat:Genius (a real-time multiplayer quiz show game with up to 6 players, IQ Tower, and Quiz Survival modes).
The underlying technology centers on online multiplayer rhythm dance and real-time quiz platforms with built-in community features (chat, macros, forums, guilds). Crazy Diamond monetizes through a freemium model with in-game purchases of virtual fashion items, costumes, and accessories, distributed via Google Play, Apple App Store, Steam, and regional online platforms (including plaync in Korea). The company has expanded the LoveBeat franchise internationally across Korea, Thailand, Vietnam, the Philippines, and Latin America, and has extended the brand from its original 2008 Korean launch through a 2016 Steam rebrand, a 2017 Korean mobile relaunch, a 2018 global mobile launch, and the introduction of the LoveBeat:Genius quiz title. The company is privately held, with no disclosed funding rounds, no public revenue figures, and no management team publicly listed.
Crazy Diamond firmographics
Firmographics- Name
- Crazy Diamond
- Legal name
- CRAZYDIAMOND Co., Ltd.
- Website
- https://crazydiamond.co.kr
- Company type
- Private
- Founded year
- 2006
- Operating status
- Operating
- Short description
- Crazy Diamond is a privately held Seoul-based entertainment company that develops and operates the LoveBeat franchise of casual online games, including the PC rhythm title LoveBeat, the mobile rhythm game LoveBeat:Anytime, and the mobile quiz game LoveBeat:Genius, serving casual and social gamers globally through freemium in-app purchases.
- Ownership category
- akta.pro rank
Crazy Diamond industry classification
Industry- Product category
- Mobile and Online Casual Gaming
- NAICS
- Amusement Arcades (713120)
- SIC
- Services-Amusement & Recreation Services (7900)
- akta.pro primary industry
- Casual/Hypercasual Game Studios (MPAFAAAG)
Keywords
Where Crazy Diamond is headquartered
LocationHeadquarters
- HQ city
- Seoul
- HQ country
- South Korea
- HQ region
- Asia
Offices1 record
Markets served
Crazy Diamond business model
Business model- GTM type
- B2C
- Offering type
- Software
- Cost components
- Technology or R&D, Personnel, Operations, Marketing or Sales, Infrastructure
Revenue model
- In-game Purchases / Virtual Goods: Games are free-to-play with in-game purchases for virtual goods including costumes, fashion items, and other customizations. Weekly new costume items and fashion accessories are offered for purchase to monetize the fashion elements of the games.
- Game Downloads and Distribution: Revenue generated through mobile app distribution via Google Play and Apple App Store platforms.
Go-to-market motion2 records
Distribution channels4 records
Marketing channels3 records
Crazy Diamond product offering
Product offeringCore offering
Crazy Diamond develops and operates a portfolio of online casual games under the LoveBeat franchise, including a PC rhythm dance game, mobile community dance rhythm games (LoveBeat:Anytime), and a real-time multiplayer quiz show game (LoveBeat:Genius). The games are free-to-play with in-game purchases for virtual fashion items, costumes, and customizations, distributed globally via app stores and Steam.
Product overview
Crazy Diamond operates a portfolio of online entertainment games centered around the LoveBeat franchise. The company offers three main products: LoveBeat (PC rhythm game), LoveBeat:Anytime (mobile dance rhythm game), and LoveBeat:Genius (mobile real-time quiz game). The products share the LoveBeat brand and community features (chat, guilds, friends), with LoveBeat and LoveBeat:Anytime being rhythm/dance games while LoveBeat:Genius is a separate quiz game category. LoveBeat:Anytime and LoveBeat:Genius are distributed via Google Play and Apple App Store, while LoveBeat and LoveBeat Global (Steam) serve the PC gaming market. The company originally launched LoveBeat in Korea in 2008 and expanded globally across Southeast Asia, Latin America, and other regions.
Differentiator
Problem solved
Functional benefit
Brands
- LoveBeat: Stylish rhythm dance game featuring real-time music and dance updates, community-based gameplay with clans, fashion customization for avatars, and multiple game modes including team battles and ranking competitions.
- LoveBeat:Anytime
- LoveBeat:Genius
Products and services
- LoveBeat A stylish PC rhythm game featuring fashion elements, where players dance to music using a 4-beat key-note system. Features real-time music and dance updates, various game modes, community services centered around guilds (fams), and customizable avatars with weekly costume updates. Targeted at casual gamers seeking social dance rhythm gaming.
- LoveBeat:Anytime A community-oriented dance rhythm game available on mobile platforms (iOS/Android), supporting up to 6 players in real-time matches. Features Bubble and Classic play modes, ranking battles, daily challenges, chat functionality, guild systems, and a crafting system for vehicles. Updates with new costumes and music weekly, with cumulative downloads reaching 1,003,992 by January 2019. Targeted at casual mobile gamers.
- LoveBeat:Genius A real-time multiplayer quiz show game where up to 6 players compete in quiz battles. Features various game modes including individual and team competitions, IQ Tower challenge mode, and daily Quiz Survival events. Includes community features such as chat, macro functions, and guild systems. Targeted at quiz enthusiasts seeking social trivia gameplay.
Quantifiable outcome
- 1,003,992 cumulative mobile downloads as of January 2019
Companies that use Crazy Diamond
Customer profileSegments3 records
Ideal customer profiles2 records
Crazy Diamond technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Integration3 records
Feature6 records
Crazy Diamond partnerships and signals
Strategic signalPartnerships
Two partnerships are on record, tiered core.
- NCSoftcoreNCSoft collaborated with Crazy Diamond for LoveBeat copyright registration in September 2007, indicating a strategic partnership for game development and publishing.
- Steam (Valve Corporation)coreSteam serves as the distribution platform for LoveBeat Global service. In January 2016, LoveBeat Global was rebranded and made available through Steam, enabling PC game distribution globally.
Scale indicators1 record
Recent moves6 records
Expansion highlights4 records
Crazy Diamond competitors and assessment
Company assessmentRegional players
- Smilegate: Korean game company (CrossFire, Lost Ark) with a diversified casual and mid-core portfolio — regional peer operating from the same Seoul market with overlapping casual/multiplayer ambitions.
- Netmarble: Korean mobile publisher behind Marvel Future Fight, Lineage 2M, etc. — comparable Korean-headquartered mobile-first publisher with global live-ops titles and fashion/avatar-led monetisation layers.
Broad incumbents
- KONAMI: Owner of the Dance Dance Revolution franchise — broader incumbent in rhythm games whose historical IP overlap with Crazy Diamond's LoveBeat makes it a meaningful benchmark for the rhythm-genre category.
Direct peers
- Zynga: Casual and social mobile game publisher (Words With Friends, Zynga Poker, FarmVille) — same horizontal casual-mobile strategy with social/community features and live-ops content cadence.
- Outfit7: Creator of Talking Tom Gold Run and My Talking Tom Friends — casual mobile games monetized through cosmetics, characters, and live updates at global distribution scale.
- King (Activision Blizzard): King operates Candy Crush and other casual mobile titles built on a freemium + cosmetic/booster IAP model — highly comparable unit economics, fashion/avatar-light progression, and global app store distribution.
- Playrix: Developer of casual mobile hits such as Homescapes and Gardenscapes — direct peer in the casual freemium mobile segment with global distribution and live-event monetisation.
- Supercell: Finnish developer of free-to-play multiplayer mobile games (Clash Royale, Brawl Stars) — directly comparable business model of casual freemium multiplayer titles with social guild features, scaled to global distribution.
Emerging players
- Voodoo: Leading hypercasual mobile publisher — relevant benchmark for the casual mobile segment Crazy Diamond operates in, with comparable distribution-led GTM through app stores.
- Bushiroad: Developer of BanG Dream! Girls Band Party!, a social mobile rhythm game with avatar/fashion monetisation and guild features — most directly comparable competitor in the multiplayer rhythm + fashion niche.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat4 records
Key risks5 records
Key highlights6 records
Customer concentration
Crazy Diamond financial estimates
Financial estimateRevenue estimate
Valuation estimate
Crazy Diamond leadership team
Management profileNumber of profiles
Crazy Diamond funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Crazy Diamond M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Crazy Diamond
What does Crazy Diamond do?
Crazy Diamond develops and operates a portfolio of online casual games under the LoveBeat franchise, including a PC rhythm dance game, mobile community dance rhythm games (LoveBeat:Anytime), and a real-time multiplayer quiz show game (LoveBeat:Genius). The games are free-to-play with in-game purchases for virtual fashion items, costumes, and customizations, distributed globally via app stores and Steam.
Is Crazy Diamond a public or private company?
Crazy Diamond is a private company. It is classified as unknown and is currently operating.
When was Crazy Diamond founded?
Crazy Diamond was founded in 2006.
Where is Crazy Diamond based?
Crazy Diamond is headquartered in Seoul, South Korea, in the Asia region.
How does Crazy Diamond make money?
Two revenue lines are on record. In-game Purchases / Virtual Goods are the primary driver. The others are game Downloads and Distribution.
Who are Crazy Diamond's main competitors?
Regional players on record are Smilegate and Netmarble. KONAMI is listed as a broad incumbent. Direct peers are Zynga, Outfit7, King (Activision Blizzard), Playrix and Supercell. Emerging players are Voodoo and Bushiroad.
Does Crazy Diamond have an API?
No public API is recorded for Crazy Diamond.
What industry is Crazy Diamond in?
Crazy Diamond's product category is Mobile and Online Casual Gaming. Its primary akta.pro industry code is MPAFAAAG, Casual/Hypercasual Game Studios. Its NAICS code is 713120 and its SIC code is 7900.