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Amuse

Full company profile

uuid002qnvu

Namestring
Amuse
Legal namestring
株式会社アミューズ (AMUSE Inc.)
Websiteurl
amuse.co.jp
Company typeenum
Public
Founded yearint
1978
Descriptiontext

Amuse (株式会社アミューズ, TYO: 4301) is a Japanese comprehensive entertainment group founded in 1978 by Yokichi Osato and headquartered at Amuse Village on the shores of Lake Saiko in Yamanashi Prefecture. The company represents over 200 artist groups spanning musicians, actors, voice actors, variety performers, and athletes, with named roster clients including Masaharu Fukuyama, SOUTHERN ALL STARS, Perfume, BABYMETAL, IVE, Gen Hoshino, and SEKAI NO OWARI. Amuse operates three reporting segments: Live Entertainment (concerts, stage performances, fan community services, and merchandise — 61.7% of FY2024 revenue at ¥42,055M), Music & Film/TV (royalty, theatrical distribution, and production services — 28.9% at ¥19,747M), and Booking & Commercials (artist appearances in broadcast, advertising, and film — 9.4% at ¥6,383M), generating total segment operating revenue of approximately ¥68,185M in FY2024. Headcount exceeds 500 across the parent and consolidated subsidiaries.

The company has built proprietary digital infrastructure including the A!SMART e-commerce and fan membership platform, LIVESHIP live concert distribution platform, KLEW social platform for live event ticket holders, and Amuse+ and NUMA fan community services, alongside subsidiary Kulture focused on AI, blockchain, Web3, and metaverse applications. The technology stack combines content production capabilities integrated through subsidiaries including The Far Eastern TV Entertainment (consolidated 2023) and Amuse Creative Studio (established October 2024).

Amuse generates revenue primarily through (1) transaction fees and merchandise sales tied to company-hosted concerts and events, (2) royalties from music and film/TV content distributed via streaming and theatrical channels, and (3) appearance and performance fees from booking artists into broadcast programs, commercials, and films. Distribution is split between direct fan-facing channels (live events, A!SMART, owned streaming) and enterprise channels (broadcasters, Netflix production partnership, theatrical distributors). Geographic operations are anchored in Japan with international expansion through a wholly-owned Seoul subsidiary (AMUSE ENTERTAINMENT INC., established October 2019) and overseas touring of Japanese artists globally. Ownership is concentrated, with Osato Co., Ltd. as the largest shareholder at 27.53% and founder Yokichi Osato holding additional personal and related-party stakes.

Short descriptiontext

Amuse is a publicly listed Japanese comprehensive entertainment group managing over 200 artist groups across music, film, and stage, generating FY2024 revenue of approximately ¥68 billion through concerts, fan community services, content royalties, and artist bookings, with proprietary platforms including A!SMART, LIVESHIP, and KLEW.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
501–1,000
akta.pro rankint
HeadquartersShibuya, Japan
HQ citystring
Shibuya
HQ countrystring
Japan
HQ regionstring
Asia
Markets served

Serves global market

Offices2 records

Each record includes

City, Country, Type, Description, Source

Keyword5 values
artist management, live entertainment, music production, talent agency, concert promotion
Industry3 codes
1Full-Service Artist Management
CodeMPAIAGAAPrimaryYes
2Merchandising & D2C Management (Artists)
CodeMPAIAGAIPrimaryNo
3Digital Strategy & Social Media Management (Artists)
CodeMPAIAGAHPrimaryNo
NAICS code3 codes
  • Agents and Managers for Artists, Athletes, Entertainers, and Other Public Figures7114
  • Musical Groups and Artists71113
  • Motion Picture and Sound Recording Industries512
Product category
Entertainment and Artist Management
GTM motion3 records

Each record includes

Type, Description, Source

Revenue model6 records
1Live Entertainment
TypeTransaction Fee
Description

Revenue from live events including concerts and stage performances, plus fan community services and merchandising activities that work in conjunction with events. Includes entrance fees from company-hosted concerts/events/stage performances and production revenues from events hosted by other companies. Also includes planning, production and sale of artist merchandise, and fan community membership fees.

amuse.co.jp
2Live Entertainment Revenue FY2024
TypeTransaction Fee
Description

42,055 million yen in operating revenue representing 61.7% of total sales mix

amuse.co.jp
3Music & Film/TV Business
TypeLicensing Royalties
Description

Royalty revenues from music works based on units shipped, downloaded or streamed; movie box-office revenue distribution; live streaming revenue including theatrical distribution; and manufacturing/sale of CDs and DVDs. Also includes production service revenue and commissioned live viewing business.

amuse.co.jp
4Music & Film/TV Revenue FY2024
TypeLicensing Royalties
Description

19,747 million yen in operating revenue representing 28.9% of total sales mix

amuse.co.jp
5Booking & Commercials Business
TypeTransaction Fee
Description

Performance and appearance fee revenues from artists appearing in broadcast programs (dramas, music programs, variety shows), newspapers, magazines, commercials, and movies.

amuse.co.jp
6Booking & Commercials Revenue FY2024
TypeTransaction Fee
Description

6,383 million yen in operating revenue representing 9.4% of total sales mix

amuse.co.jp
Marketing channels5 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels5 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components5 values
Personnel, Operations, Technology or R&D, Marketing or Sales, Supply Chain
GTM typeB2C
B2C
Offering typeServices
Services
Brand1 of 9 records shown
1A!SMART
Description

Official artist online shop for merchandise and fan club services

amuse.co.jp
+8 more records
Core offering1 text field

Amuse is a comprehensive entertainment group that manages and develops more than 200 artist groups across music, acting, and voice acting. Its core services include artist management and discovery, concert and stage production, music and video content creation and distribution, fan community services, and merchandise sales. Revenue is generated across three segments: Live Entertainment (concerts, performances, fan clubs, merchandising), Music & Film/TV (royalties, distribution, physical media), and Booking & Commercials (artist appearances in media, advertisements, and films).

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 of 3 values shown
  • Live Entertainment segment revenue increased by 10,428 million yen from previous year in FY2024
+2 more records
Product overview1 text field

Amuse operates as a comprehensive entertainment group with three core business segments: Live Entertainment (concerts, stage performances, merchandise, fan community services), Music & Film/TV (music royalties, film production/distribution, video content), and Booking/Commercials (artist appearances in media and commercials). The company offers multiple digital platforms including A!SMART (artist merchandise e-commerce), LIVESHIP (live streaming), Amuse+ and NUMA (fan services), and KLEW (social platform for ticket holders). Its portfolio extends to life culture businesses through HOBIE Japan, Restaurant SAI, and FUJI GATEWAY, with technology ventures led by subsidiary Kulture focused on AI, blockchain, and Web3 entertainment.

Product and service11 records
1A!SMART
CategoryE-commerce platform
Description

Official e-commerce platform selling artist merchandise and offering fan club membership services for fans of Amuse-managed artists.

2LIVESHIP
CategoryStreaming platform
Description

Online concert distribution platform providing live-streaming access to musical performances and stage events for fans unable to attend in person.

3Amuse+
CategoryFan service platform
Description

Premium fan membership service offering enhanced access and content for dedicated fans of Amuse-managed artists.

4NUMA
CategoryFan service platform
Description

Fan community platform service enabling community engagement between artists and their fan base.

5kasanari
CategoryService
Description

Disaster prevention gift service operated by Amuse for community support initiatives.

6KLEW
CategorySocial platform
Description

Social platform designed for live event ticket holders, described as Japan's first such platform, facilitating fan engagement around concert attendance.

7Kulture
CategoryTechnology venture
Description

Amuse subsidiary developing next-generation entertainment services using AI, blockchain, Web3, and metaverse technologies.

8Amuse Creative Studio
CategoryProduction studio
Description

Animation and creative content production subsidiary (AMUSE CRIATIVE STUDIO INC.) supporting stage performances and content production.

9HOBIE Japan
CategoryLife culture business
Description

Water activity business featuring Hobie pedal-powered watercraft at Lake Saiko under Amuse's sole agency agreement in Japan.

10Restaurant SAI
CategoryLife culture business
Description

Restaurant offering Oku-Yamanashi cuisine prepared from ingredients sourced near Mt. Fuji foothills.

11FUJI GATEWAY
CategoryLife culture business
Description

Experience-based adventure facility operated by Amuse near Mt. Fuji.

Scale indicator8 records

Each record includes

Type, Value, Description, Source

Partnership5 partners
Strategic tierMajorTypeStrategic or Co-development PartnerAnnounced on2023-01-01
Description

Leading video production company that became a consolidated subsidiary in 2023, expanding Amuse's video production capabilities and global networks.

Strategic tierMinorTypeStrategic or Co-development Partner
Description

California-based company where Amuse holds sole agency agreement in Japan for Hobie products. Supports Life Culture Business through water activities at Lake Saiko.

3Shin Yamanashi Power
Strategic tierMinorTypeOthers
Description

Renewable energy provider from Yamanashi Prefecture hydroelectric power plant supplying electricity to Amuse headquarters.

amuse.co.jp
Strategic tierMajorTypeStrategic or Co-development Partner
Description

Production partner for Demon City film. Amuse provides production services for Netflix original content.

Strategic tierCoreTypeStrategic or Co-development Partner
Description

Amuse subsidiary developing next-generation entertainment services using AI, blockchain, Web3, and metaverse technologies.

Recent move6 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight6 records

Each record includes

Type, Description

Peers10 records
TypeDirect peer
Description

Japanese entertainment conglomerate with broad artist/talent management, live performance, and content production operations. Comparable to Amuse in managing comedians, musicians, and actors and in producing live entertainment as a primary revenue source.

TypeDirect peer
Description

Japanese artist management and entertainment group combining music, dance, live events, and merchandise operations. Directly comparable to Amuse's integrated model with emphasis on owned IP and live performance monetization.

TypeBroad incumbent
Description

Japanese arm of the global recorded music major, comparable to Amuse's music publishing and recorded music operations. Larger scale with global distribution that Amuse competes against for Japanese artist signings.

4Starto Entertainment
TypeDirect peer
Description

Japan's largest male talent agency (formerly Johnny & Associates), managing a roster of top Japanese pop idols and actors. Direct competitor to Amuse in talent representation, fan club operations, and concert revenue generation.

TypeBroad incumbent
Description

Major Japanese recorded music label and part of Sony Music Global. Comparable to Amuse's Music & Film/TV segment through music production, distribution, and royalty generation, though Sony operates at vastly larger scale.

TypeBroad incumbent
Description

Korean entertainment powerhouse behind BTS and other global K-pop acts, with significant Japanese operations. Comparable to Amuse in artist management and global touring strategy but at vastly greater scale and with stronger digital platform monetization.

TypeRegional player
Description

Major Korean K-pop entertainment company (KANGTA, EXO, aespa, etc.) with growing Japan operations. Relevant peer because Amuse manages K-pop act IVE and runs a Seoul subsidiary, putting both companies in direct competition for Japanese fan engagement.

TypeRegional player
Description

Korean K-pop entertainment company (TWICE, Stray Kids, etc.) with active Japan strategy. Comparable to Amuse in artist management economics and global touring, with stronger digital distribution capabilities.

TypeDirect peer
Description

Major Japanese music and entertainment conglomerate that manages artists, produces recorded music, and runs live events — directly comparable to Amuse across all three core revenue segments. Avex is significantly larger and serves as the natural scale benchmark for Amuse's domestic business.

TypeDirect peer
Description

Japanese artist management and entertainment company representing pop and rock acts. Closely comparable to Amuse in business model — talent representation, live events, and recorded music — but at a smaller scale.

Market position
Strengths5 records

Each record includes

Headline, Details, Source

Weaknesses5 records

Each record includes

Headline, Details, Source

Competitive moat5 records

Each record includes

Type, Details

Key risks6 records

Each record includes

Headline, Details, Source

Key highlights6 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Named customers9 records

Each record includes

Name, Industry, Type, Use case, Source, UUID

Segment3 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile3 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
No
API detail
Has APIbool
No

Docs URL, Description

AI maturity
App detail

Has app

Feature4 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles9 records

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

Subsidiaries7 records

Each record includes

Name, Acquired on, Relationship type, Type, Business focus

No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment8 records

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Amuse

Entertainment and Artist Managementamuse.co.jp

Amuse is a publicly listed Japanese comprehensive entertainment group managing over 200 artist groups across music, film, and stage, generating FY2024 revenue of approximately ¥68 billion through concerts, fan community services, content royalties, and artist bookings, with proprietary platforms including A!SMART, LIVESHIP, and KLEW.

What Amuse does

Amuse (株式会社アミューズ, TYO: 4301) is a Japanese comprehensive entertainment group founded in 1978 by Yokichi Osato and headquartered at Amuse Village on the shores of Lake Saiko in Yamanashi Prefecture. The company represents over 200 artist groups spanning musicians, actors, voice actors, variety performers, and athletes, with named roster clients including Masaharu Fukuyama, SOUTHERN ALL STARS, Perfume, BABYMETAL, IVE, Gen Hoshino, and SEKAI NO OWARI. Amuse operates three reporting segments: Live Entertainment (concerts, stage performances, fan community services, and merchandise — 61.7% of FY2024 revenue at ¥42,055M), Music & Film/TV (royalty, theatrical distribution, and production services — 28.9% at ¥19,747M), and Booking & Commercials (artist appearances in broadcast, advertising, and film — 9.4% at ¥6,383M), generating total segment operating revenue of approximately ¥68,185M in FY2024. Headcount exceeds 500 across the parent and consolidated subsidiaries.

The company has built proprietary digital infrastructure including the A!SMART e-commerce and fan membership platform, LIVESHIP live concert distribution platform, KLEW social platform for live event ticket holders, and Amuse+ and NUMA fan community services, alongside subsidiary Kulture focused on AI, blockchain, Web3, and metaverse applications. The technology stack combines content production capabilities integrated through subsidiaries including The Far Eastern TV Entertainment (consolidated 2023) and Amuse Creative Studio (established October 2024).

Amuse generates revenue primarily through (1) transaction fees and merchandise sales tied to company-hosted concerts and events, (2) royalties from music and film/TV content distributed via streaming and theatrical channels, and (3) appearance and performance fees from booking artists into broadcast programs, commercials, and films. Distribution is split between direct fan-facing channels (live events, A!SMART, owned streaming) and enterprise channels (broadcasters, Netflix production partnership, theatrical distributors). Geographic operations are anchored in Japan with international expansion through a wholly-owned Seoul subsidiary (AMUSE ENTERTAINMENT INC., established October 2019) and overseas touring of Japanese artists globally. Ownership is concentrated, with Osato Co., Ltd. as the largest shareholder at 27.53% and founder Yokichi Osato holding additional personal and related-party stakes.

Amuse firmographics

Firmographics
Name
Amuse
Legal name
株式会社アミューズ (AMUSE Inc.)
Website
https://amuse.co.jp
Company type
Public
Founded year
1978
Operating status
Operating
Headcount range
501–1,000 employees
Short description
Amuse is a publicly listed Japanese comprehensive entertainment group managing over 200 artist groups across music, film, and stage, generating FY2024 revenue of approximately ¥68 billion through concerts, fan community services, content royalties, and artist bookings, with proprietary platforms including A!SMART, LIVESHIP, and KLEW.
Ownership category
akta.pro rank

Amuse industry classification

Industry
Product category
Entertainment and Artist Management
NAICS
Agents and Managers for Artists, Athletes, Entertainers, and Other Public Figures (7114), Musical Groups and Artists (71113), Motion Picture and Sound Recording Industries (512)
akta.pro primary industry
Full-Service Artist Management (MPAIAGAA)
akta.pro secondary industries
Merchandising & D2C Management (Artists) (MPAIAGAI), Digital Strategy & Social Media Management (Artists) (MPAIAGAH)

Keywords

  • Artist management
  • Live entertainment
  • Music production
  • Talent agency
  • Concert promotion

Where Amuse is headquartered

Location

Headquarters

HQ city
Shibuya
HQ country
Japan
HQ region
Asia

Offices2 records

Markets served

Amuse business model

Business model
GTM type
B2C
Offering type
Services
Cost components
Personnel, Operations, Technology or R&D, Marketing or Sales, Supply Chain

Revenue model

  1. Live Entertainment: Revenue from live events including concerts and stage performances, plus fan community services and merchandising activities that work in conjunction with events. Includes entrance fees from company-hosted concerts/events/stage performances and production revenues from events hosted by other companies. Also includes planning, production and sale of artist merchandise, and fan community membership fees.
  2. Live Entertainment Revenue FY2024: 42,055 million yen in operating revenue representing 61.7% of total sales mix
  3. Music & Film/TV Business: Royalty revenues from music works based on units shipped, downloaded or streamed; movie box-office revenue distribution; live streaming revenue including theatrical distribution; and manufacturing/sale of CDs and DVDs. Also includes production service revenue and commissioned live viewing business.
  4. Music & Film/TV Revenue FY2024: 19,747 million yen in operating revenue representing 28.9% of total sales mix
  5. Booking & Commercials Business: Performance and appearance fee revenues from artists appearing in broadcast programs (dramas, music programs, variety shows), newspapers, magazines, commercials, and movies.
  6. Booking & Commercials Revenue FY2024: 6,383 million yen in operating revenue representing 9.4% of total sales mix

Go-to-market motion3 records

Distribution channels5 records

Marketing channels5 records

Amuse product offering

Product offering

Core offering

Amuse is a comprehensive entertainment group that manages and develops more than 200 artist groups across music, acting, and voice acting. Its core services include artist management and discovery, concert and stage production, music and video content creation and distribution, fan community services, and merchandise sales. Revenue is generated across three segments: Live Entertainment (concerts, performances, fan clubs, merchandising), Music & Film/TV (royalties, distribution, physical media), and Booking & Commercials (artist appearances in media, advertisements, and films).

Product overview

Amuse operates as a comprehensive entertainment group with three core business segments: Live Entertainment (concerts, stage performances, merchandise, fan community services), Music & Film/TV (music royalties, film production/distribution, video content), and Booking/Commercials (artist appearances in media and commercials). The company offers multiple digital platforms including A!SMART (artist merchandise e-commerce), LIVESHIP (live streaming), Amuse+ and NUMA (fan services), and KLEW (social platform for ticket holders). Its portfolio extends to life culture businesses through HOBIE Japan, Restaurant SAI, and FUJI GATEWAY, with technology ventures led by subsidiary Kulture focused on AI, blockchain, and Web3 entertainment.

Differentiator

Problem solved

Functional benefit

Brands

  • A!SMART: Official artist online shop for merchandise and fan club services
  • Amuse Solution
  • Amuse Creative Studio
  • Kulture
  • KLEW
  • LIVESHIP
  • Amuse+
  • NUMA
  • kasanari

Products and services

  • A!SMART Official e-commerce platform selling artist merchandise and offering fan club membership services for fans of Amuse-managed artists.
  • LIVESHIP Online concert distribution platform providing live-streaming access to musical performances and stage events for fans unable to attend in person.
  • Amuse+ Premium fan membership service offering enhanced access and content for dedicated fans of Amuse-managed artists.
  • NUMA Fan community platform service enabling community engagement between artists and their fan base.
  • kasanari Disaster prevention gift service operated by Amuse for community support initiatives.
  • KLEW Social platform designed for live event ticket holders, described as Japan's first such platform, facilitating fan engagement around concert attendance.
  • Kulture Amuse subsidiary developing next-generation entertainment services using AI, blockchain, Web3, and metaverse technologies.
  • Amuse Creative Studio Animation and creative content production subsidiary (AMUSE CRIATIVE STUDIO INC.) supporting stage performances and content production.
  • HOBIE Japan Water activity business featuring Hobie pedal-powered watercraft at Lake Saiko under Amuse's sole agency agreement in Japan.
  • Restaurant SAI Restaurant offering Oku-Yamanashi cuisine prepared from ingredients sourced near Mt. Fuji foothills.
  • FUJI GATEWAY Experience-based adventure facility operated by Amuse near Mt. Fuji.

Quantifiable outcome

  • Live Entertainment segment revenue increased by 10,428 million yen from previous year in FY2024
  • +2 more outcomes

Companies that use Amuse

Customer profile

Named customers9 records

Segments3 records

Ideal customer profiles3 records

Amuse technology and API

Technology

Technology focussed No

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Feature4 records

Amuse partnerships and signals

Strategic signal

Partnerships

Five partnerships are on record, tiered major, minor and core.

  • The Far Eastern TV EntertainmentmajorStrategic or Co-development Partner · 1 January 2023Leading video production company that became a consolidated subsidiary in 2023, expanding Amuse's video production capabilities and global networks.
  • HOBIE CAT COMPANYminorStrategic or Co-development PartnerCalifornia-based company where Amuse holds sole agency agreement in Japan for Hobie products. Supports Life Culture Business through water activities at Lake Saiko.
  • Shin Yamanashi PowerminorOthersRenewable energy provider from Yamanashi Prefecture hydroelectric power plant supplying electricity to Amuse headquarters.
  • NetflixmajorStrategic or Co-development PartnerProduction partner for Demon City film. Amuse provides production services for Netflix original content.
  • KulturecoreStrategic or Co-development PartnerAmuse subsidiary developing next-generation entertainment services using AI, blockchain, Web3, and metaverse technologies.

Scale indicators8 records

Recent moves6 records

Expansion highlights6 records

Amuse competitors and assessment

Company assessment

Direct peers

  • Yoshimoto Kogyo: Japanese entertainment conglomerate with broad artist/talent management, live performance, and content production operations. Comparable to Amuse in managing comedians, musicians, and actors and in producing live entertainment as a primary revenue source.
  • LDH Japan: Japanese artist management and entertainment group combining music, dance, live events, and merchandise operations. Directly comparable to Amuse's integrated model with emphasis on owned IP and live performance monetization.
  • Starto Entertainment: Japan's largest male talent agency (formerly Johnny & Associates), managing a roster of top Japanese pop idols and actors. Direct competitor to Amuse in talent representation, fan club operations, and concert revenue generation.
  • Avex Group: Major Japanese music and entertainment conglomerate that manages artists, produces recorded music, and runs live events — directly comparable to Amuse across all three core revenue segments. Avex is significantly larger and serves as the natural scale benchmark for Amuse's domestic business.
  • Round Table Entertainment: Japanese artist management and entertainment company representing pop and rock acts. Closely comparable to Amuse in business model — talent representation, live events, and recorded music — but at a smaller scale.

Broad incumbents

  • Universal Music Japan: Japanese arm of the global recorded music major, comparable to Amuse's music publishing and recorded music operations. Larger scale with global distribution that Amuse competes against for Japanese artist signings.
  • Sony Music Entertainment Japan: Major Japanese recorded music label and part of Sony Music Global. Comparable to Amuse's Music & Film/TV segment through music production, distribution, and royalty generation, though Sony operates at vastly larger scale.
  • HYBE: Korean entertainment powerhouse behind BTS and other global K-pop acts, with significant Japanese operations. Comparable to Amuse in artist management and global touring strategy but at vastly greater scale and with stronger digital platform monetization.

Regional players

  • SM Entertainment: Major Korean K-pop entertainment company (KANGTA, EXO, aespa, etc.) with growing Japan operations. Relevant peer because Amuse manages K-pop act IVE and runs a Seoul subsidiary, putting both companies in direct competition for Japanese fan engagement.
  • JYP Entertainment: Korean K-pop entertainment company (TWICE, Stray Kids, etc.) with active Japan strategy. Comparable to Amuse in artist management economics and global touring, with stronger digital distribution capabilities.

Market position

Strengths5 records

Weaknesses5 records

Competitive moat5 records

Key risks6 records

Key highlights6 records

Customer concentration

Amuse social profiles

Digital presence

Amuse financial estimates

Financial estimate

Revenue estimate

Valuation estimate

Amuse leadership team

Management profile

Number of profiles

Profiles9 records

Amuse subsidiaries and ownership

Company hierarchy

Subsidiaries7 records

Amuse funding detail

Funding detail

Funding overview

Funding rounds

Investors

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

Amuse M&A and investment

M&A and investment

M&A

Investments8 records

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about Amuse

What does Amuse do?

Amuse is a comprehensive entertainment group that manages and develops more than 200 artist groups across music, acting, and voice acting. Its core services include artist management and discovery, concert and stage production, music and video content creation and distribution, fan community services, and merchandise sales. Revenue is generated across three segments: Live Entertainment (concerts, performances, fan clubs, merchandising), Music & Film/TV (royalties, distribution, physical media), and Booking & Commercials (artist appearances in media, advertisements, and films).

Is Amuse a public or private company?

Amuse is a public company. It is classified as public and is currently operating.

When was Amuse founded?

Amuse was founded in 1978. It employs 501 to 1,000 people.

Where is Amuse based?

Amuse is headquartered in Shibuya, Japan, in the Asia region.

How does Amuse make money?

Six revenue lines are on record. Live Entertainment is the primary driver. The others are live Entertainment Revenue FY2024, music & Film/TV Business, music & Film/TV Revenue FY2024, booking & Commercials Business and booking & Commercials Revenue FY2024.

Who are Amuse's main competitors?

Direct peers on record are Yoshimoto Kogyo, LDH Japan, Starto Entertainment, Avex Group and Round Table Entertainment. Broad incumbents are Universal Music Japan, Sony Music Entertainment Japan and HYBE. Regional players are SM Entertainment and JYP Entertainment.

Does Amuse have an API?

No public API is recorded for Amuse.

What industry is Amuse in?

Amuse's product category is Entertainment and Artist Management. Its primary akta.pro industry code is MPAIAGAA, Full-Service Artist Management, with a secondary code of MPAIAGAI, Merchandising & D2C Management (Artists). Its NAICS code is 7114.

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NateCross Gene's Shin Won-ho to make a solo comeback in September... Teases a retro concept: Nate EntertainmentAmuse Entertainment announced on the 25th that CROSS GENE's Shin Won-ho will release a new single as a solo artist on September 2, following a coming-soon image posted on his social media channel. The comeback is expected to feature retro styling such as a bowl haircut and a witty concept, contrasting with his March mini album 'ONE'.WowtaleBmyfriends, strategic investment attraction at Amuse in Japan... collaboration in the global fandom business.Global fandom business company BeMyFriends announced it has secured a strategic investment from Japanese comprehensive entertainment company Amuse, with the investment amount undisclosed. The two companies plan to combine their business capabilities and networks to launch fandom business in Japan and comprehensively expand global fandom business operations. BeMyFriends currently operates over 50 platforms in Japan with over 150 artists and IPs, and provides fandom services to over 1,200 artists and brand IPs worldwide, while also accelerating synergy projects through its acquisition of Dreamus Company to build a full value chain for music IP.PlatumBe My Friends, has secured strategic investment from a major Japanese entertainment company.Bimypfriends has secured strategic investment from Japanese entertainment company Amuse, with the investment scale and equity ratio undisclosed. The partnership aims to jointly discover new IPs globally and connect Bimypfriends' clients with Amuse as a preferred partner for Japanese market entry. Bimypfriends plans to enhance its role beyond platform operations and broaden its Japan-global partnership covering fan communities, content, live tours, and promotions.StartuptodayBe My Friends, accelerating fandom accelerating based on investment attraction from Amuse, diversifying the global ecosystem.Be My Friends secured strategic investment from Amuse, agreeing to combine assets and networks to expand cross-border fandom. The companies will jointly operate a global IP discovery pipeline, with Be My Friends deploying over 50 lock-in platforms and 150 artist IPs. They aim to establish a 360-degree cross-border partnership beyond B2C fandom solutions.스타트업엔(StartupN)Bmyfriends, Japan's entertainment 'Amuse' secures strategic investment... Expanding global fandom business.Be My Friends secured strategic investment from Japanese entertainment company Amuse to accelerate its entry into the Japanese market. The companies plan to jointly discover new intellectual properties and support artists and IPs entering Japan. Be My Friends operates over 50 fandom platforms in Japan for more than 150 artists and IPs.Prtimes"I want to expand the future possibilities for children" - A dining and entertainment experience support project 'engawa' born from the thoughts of two new employees.Amuse launched the 'engawa' project to expand children's future possibilities through meal and entertainment experiences. The summer 2026 workshop in Tokyo will combine meals with activities like a magic show and dance lesson, targeting children registered with Kodomo Gochimeshi. The project addresses child poverty and food crisis via a public-private partnership.Digital Music NewsLatest Music Industry Hires: Merlin, BMG, Amuse, BMI, MoreThe article reports recent hiring and promotion activities within the music industry as of November 14, 2025. Several companies including Merlin, BMG, Warner Music, and others announced leadership changes and new appointments. These updates indicate ongoing organizational restructuring and strategic staffing in the industry.PressReleaseJapan.net1SEC inc. has raised a third-party allocation of new shares, totaling 500 million yen in funding from Decima Fund, Kulture Fund operated by Amuse, Ceres, and CIPS Fund, in addition to a debt investmen1SEC Inc. has secured 500 million yen in new share funding from Decima Fund, Kulture Fund (operated by Amuse), Ceres, and CIPS Fund to accelerate its AI and web3 initiatives. The company's PEEPS platform currently boasts over 25,000 paid members and generates 300 million yen in annual recurring revenue.