Ingame Studios
Ingame Studios is a privately held Czech game developer in Brno that builds and self-publishes Unreal Engine–based video games for PC and consoles, currently selling one title, Crime Boss: Rockay City, to global consumers via digital distribution.
- Company typePrivate
- Founded2020
- HeadquartersBrno, Czechia
- Headcount51–100
- GTM typeB2C
- OfferingSoftware
What Ingame Studios does
Ingame Studios is a privately held game development studio headquartered in Brno, Czech Republic, operating as INGAME STUDIOS, a.s. The studio develops and self-publishes video games for PC and consoles, with Crime Boss: Rockay City — a crime-themed action title with heist-based and multiplayer gameplay set in a fictional city — as its sole commercial product. The game is built on Unreal Engine, which the company describes as the best commercial engine and toolset for its purposes, and is distributed globally through digital storefronts under a one-time license revenue model.
The company is built around a team of 40+ members whose individual careers span more than 20 years and include contributions to Czech-developed titles such as Vietcong, Hidden & Dangerous 2, the Mafia series, the Arma series, Kingdom Come Deliverance, Dead Trigger, the Shadowguns series, UFO, Silent Hill: Downpour, Cold War, and Vigor. Studio operations are based in a 1,000+ square meter palace-style office in central Brno that houses in-house motion capture, fitness, and relaxation facilities, with hybrid remote/on-site working arrangements depending on role.
Go-to-market is direct-to-consumer via digital distribution, supplemented by a content creator partner program operated in coordination with 505.games to expand reach. The studio discloses no enterprise customers, no subscription or live-service revenue stream, and no follow-on titles beyond Crime Boss: Rockay City. Financial metrics including revenue, funding raised, and ownership structure are not publicly disclosed, though the company displays EU co-funding imagery on its website. Customer concentration is at the product level rather than the account level: the business is entirely dependent on a single title.
Ingame Studios firmographics
Firmographics- Name
- Ingame Studios
- Legal name
- INGAME STUDIOS, a.s.
- Website
- https://ingamestudios.com
- Company type
- Private
- Founded year
- 2020
- Operating status
- Operating
- Headcount range
- 51–100 employees
- Short description
- Ingame Studios is a privately held Czech game developer in Brno that builds and self-publishes Unreal Engine–based video games for PC and consoles, currently selling one title, Crime Boss: Rockay City, to global consumers via digital distribution.
- Ownership category
- akta.pro rank
Ingame Studios industry classification
Industry- Product category
- Video Games
- NAICS
- Software Publishers (5132)
- SIC
- Services-Miscellaneous Amusement & Recreation (7990)
- akta.pro primary industry
- Indie Game Studios (MPAFAAAC)
Keywords
Where Ingame Studios is headquartered
LocationHeadquarters
- HQ city
- Brno
- HQ country
- Czechia
- HQ region
- Europe
Offices1 record
Markets served
Ingame Studios business model
Business model- GTM type
- B2C
- Offering type
- Software
- Cost components
- Personnel, Technology or R&D, Marketing or Sales, Operations
Revenue model
- Game Sales: Ingame Studios develops and sells video games, with Crime Boss: Rockay City being their primary title. Revenue is generated through game sales to end consumers via digital distribution.
Go-to-market motion1 record
Distribution channels1 record
Marketing channels1 record
Ingame Studios product offering
Product offeringCore offering
Ingame Studios is a video game development studio based in Brno, Czech Republic, that develops and publishes video games for PC and consoles. Their primary product is Crime Boss: Rockay City, a crime-themed action game featuring heist-based gameplay and competitive multiplayer elements, built on Unreal Engine. The studio operates as a single-product developer with a team of 40+ experienced developers.
Product overview
Ingame Studios is an ambitious Czech game development studio operating as a single-product game developer. Their primary and currently featured product is Crime Boss: Rockay City, a crime-themed action game. The studio also runs a content creator partner program designed to expand their game's audience reach.
Differentiator
Problem solved
Functional benefit
Products and services
- Crime Boss: Rockay City
Companies that use Ingame Studios
Customer profileSegments1 record
Ideal customer profiles1 record
Ingame Studios technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Ingame Studios partnerships and signals
Strategic signalPartnerships
One partnership is on record.
- Content Creator PartnersminorPartner program designed for content creators with passion for gaming and social media. The program aims to expand both the game's audience and the creator's viewership. Partners receive exclusive benefits and first looks at studio projects. Accessible to creators of all sizes from major followers to small community builders.
Scale indicators1 record
Recent moves5 records
Expansion highlights4 records
Ingame Studios competitors and assessment
Company assessmentBroad incumbents
- Saber Interactive: Large independent studio and co-development specialist with deep experience in shooter/action titles and Unreal Engine work-for-hire. Represents a potential peer trajectory for Ingame if it expands into co-development.
- 505 Games: Publisher of Crime Boss: Rockay City and therefore Ingame's commercial counterpart. While not a development peer, it is the most structurally relevant comparator as Ingame's go-to-market partner and revenue channel.
- Avalanche Studios: Mid-to-large open-world action developer (Just Cause, Mad Max, theHunter). Comparable Unreal-Engine-based crime/open-world ambitions to Crime Boss at a meaningfully larger operating scale.
Emerging players
- Mundfish: Independent studio behind Atomic Heart, a recent Unreal Engine-built single-player shooter from a similarly sized Eastern European team. Comparable in scale, tech stack and the indie-AAA positioning Ingame is targeting.
- IllFonic: Smaller studio specializing in asymmetric multiplayer and shooter experiences (e.g., Friday the 13th, Predator Hunting Grounds). Comparable studio scale and genre overlap with Crime Boss's competitive multiplayer mode.
Direct peers
- Bohemia Interactive: Czech developer of the Arma series (which Ingame's team also worked on) and other military/tactical shooters. Direct personnel overlap and the same Prague/Brno talent ecosystem, with overlapping shooter-product DNA.
- Warhorse Studios: Czech studio that shipped Kingdom Come: Deliverance, a title Ingame's team members have direct credits on. Closest geographic and personnel peer — both are Brno-area Unreal-based studios of similar scale targeting PC/console AAA.
- Starbreeze Studios: Developer of the Payday series, the most direct heist/co-op shooter franchise to Crime Boss: Rockay City. Both target similar persona (crime/heist-action gamers) with similar cooperative multiplayer mechanics and comparable studio scale.
- Hangar 13: Developer of the Mafia series, which Ingame's own team has direct credits on. Direct overlap in crime/narrative-action genre, Unreal Engine tooling, and overlap of personnel historically moving between the two studios.
- Volition: Developer of Saints Row, a franchise occupying the same crime-action/comedic tone as Crime Boss: Rockay City. Comparable mid-size studio footprint and similar open-world crime gameplay proposition.
Market position
Strengths4 records
Weaknesses4 records
Competitive moat3 records
Key risks5 records
Key highlights6 records
Customer concentration
Ingame Studios social profiles
Digital presenceIngame Studios financial estimates
Financial estimateRevenue estimate
Valuation estimate
Ingame Studios leadership team
Management profileNumber of profiles
Ingame Studios funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Ingame Studios M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Ingame Studios
What does Ingame Studios do?
Ingame Studios is a video game development studio based in Brno, Czech Republic, that develops and publishes video games for PC and consoles. Their primary product is Crime Boss: Rockay City, a crime-themed action game featuring heist-based gameplay and competitive multiplayer elements, built on Unreal Engine. The studio operates as a single-product developer with a team of 40+ experienced developers.
Is Ingame Studios a public or private company?
Ingame Studios is a private company. It is classified as founder individual operated bootstrapped and is currently operating.
When was Ingame Studios founded?
Ingame Studios was founded in 2020. It employs 51 to 100 people.
Where is Ingame Studios based?
Ingame Studios is headquartered in Brno, Czechia, in the Europe region.
How does Ingame Studios make money?
One revenue line is on record: game Sales.
Who are Ingame Studios's main competitors?
Broad incumbents on record are Saber Interactive, 505 Games and Avalanche Studios. Emerging players are Mundfish and IllFonic. Direct peers are Bohemia Interactive, Warhorse Studios, Starbreeze Studios, Hangar 13 and Volition.
Does Ingame Studios have an API?
No public API is recorded for Ingame Studios.
What industry is Ingame Studios in?
Ingame Studios's product category is Video Games. Its primary akta.pro industry code is MPAFAAAC, Indie Game Studios. Its NAICS code is 5132 and its SIC code is 7990.