Developer docs
API playgroundTry for free, no card

Search company profiles

Nibiru Entertainment

Full company profile

uuid0036afv

Namestring
Nibiru Entertainment
Websiteurl
nibiru.co
Company typeenum
Private
Founded yearint
2012
Descriptiontext

Nibiru Entertainment is a private, for-profit software company founded in 2012 and headquartered in Las Vegas, Nevada. According to its firmographic description, the company develops source code tools for game, art, and media development solutions, placing it in the developer tooling segment of the games and digital media ecosystem. Its deliverables are aimed at technical users in game and creative production environments rather than at end-consumer media products, and no additional product detail, technology stack, or platform architecture is publicly disclosed in the source material.

The company operates at micro-scale with a reported 1-10 employees and no public disclosure of customers, pricing, distribution channels, partnerships, funding history, or management team. No strategic transactions (funding rounds, acquisitions, leadership changes, product launches, or geographic expansions) are documented beyond the 2012 founding event, and the company's own website (nibiru.co) returns only a loading/verification page with no substantive content. After more than a decade since founding, the externally observable footprint of Nibiru Entertainment is therefore extremely limited, consistent with a small, privately-held developer-tools vendor with no verifiable scale, revenue, or growth signals at present.

Business model mechanics — including pricing, go-to-market motion, revenue model, customer segments, and channels — are entirely undocumented in the available sources. The absence of disclosed customers, contracts, or distribution mechanisms means revenue mechanics cannot be inferred beyond a generic assumption that the firm sells or licenses software to creators and developers in the games/media vertical.

Short descriptiontext

Nibiru Entertainment is a private Las Vegas-based software firm, founded in 2012, that develops source code tools for game, art, and media development workflows. The company operates at micro-scale (1-10 employees) with no disclosed customers, pricing, funding, or management information.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
1–10
akta.pro rankint
HeadquartersLas Vegas, United States
HQ citystring
Las Vegas
HQ countrystring
United States
HQ regionstring
North America
Markets served

Serves global market

Keyword5 values
game development tools, source code tools, media development software, art development tools, entertainment software development
Industry3 codes
1Game UI/UX, Scripting & Visual Authoring Tools
CodeMPAFAFAKPrimaryYes
2Game Engine & Creation Platforms (UGC/Modding)
CodeBPAMAKAEPrimaryNo
3Creator Tools & Production (Overlays, Alerts, Encoding, Editing, Audio)
CodeMPAFAEACPrimaryNo
NAICS code3 codes
  • Software Publishers51321
  • Software Publishers5132
  • Graphic Design Services541430
SIC code2 codes
  • Services-Computer Programming Services7371
  • Services-Prepackaged Software7372
Product category
Game Development Tools
Cost components3 values
Personnel, Technology or R&D, Operations
GTM typeB2B
B2B
Offering typeSoftware
Software
Core offering1 text field

Nibiru Entertainment develops source code tools for game, art, and media development solutions. The company produces software tooling intended to support the creation of games, digital art, and media content by development teams and creators.

Differentiator
Functional benefit
Problem solved
Product overview1 text field

No product information available from the source content. The provided source consists only of a loading/verification page (nibiru.co) with no detailed company, product, or service information.

Product and service1 record
1Source Code Development Tools for Game, Art, and Media
CategorySoftware Development Tools
Description

Source code development tools and solutions targeted at creators building games, digital art, and media content. Intended for game developers, art creators, and media production teams.

Recent move1 record

Each record includes

Date, Type, Title, Description, Source

Peers10 records
TypeEmerging player
Description

Visual game-creation tool with a Scratch-like block interface and code mode. Comparable as a creator-focused game development tool targeting hobbyists and indie developers.

TypeEmerging player
Description

Open-source, no-code/low-code game creation platform with a growing creator base. Comparable as a developer/creator tool for game-making, though positioned more for non-programmers.

TypeEmerging player
Description

Visual game-making platform with template-driven creation. Comparable as a developer-tooling product aimed at indie creators producing 2D/3D games without heavy coding.

TypeDirect peer
Description

Lightweight, open-source 2D game engine with a focus on mobile and cross-platform publishing. Comparable in size and indie-developer orientation to a small source-tools vendor like Nibiru.

TypeDirect peer
Description

Open-source game engine with a strong indie and 2D/3D developer community. Comparable as a free, developer-focused game-creation toolchain competing for the same indie/creator mindshare.

TypeBroad incumbent
Description

Major game engine with strong adoption in games, film/VFX, and media production. Directly comparable as a source-level development toolchain for the same creator audiences Nibiru targets.

TypeDirect peer
Description

Game development tool aimed at indie and hobbyist developers, offering scripting and visual authoring. Closely aligned with Nibiru's positioning as a source-code tool for game development.

TypeEmerging player
Description

Long-running niche game-creation suite focused on narrative/RPG titles. Comparable as a specialized developer tool serving a specific game-development vertical.

TypeBroad incumbent
Description

Dominant commercial game engine and creator tooling platform. Highly comparable as a developer-tools vendor for games, art, and real-time media, but operates at vastly greater scale and breadth than Nibiru.

TypeDirect peer
Description

Browser- and desktop-based 2D game maker with visual and event-based scripting. Comparable as a creator-facing game development tool targeting non-AAA developers.

Market position
Strengths3 records

Each record includes

Headline, Details, Source

Weaknesses3 records

Each record includes

Headline, Details, Source

Competitive moat1 record

Each record includes

Type, Details

Key risks4 records

Each record includes

Headline, Details, Source

Key highlights4 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Ideal customer profile1 record

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
Yes
API detail
Has APIbool
No

Docs URL, Description

AI maturity
App detail

Has app

Core technology
Revenue estimate
Valuation estimate
Number of profiles
No data
No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Nibiru Entertainment

Game Development Toolsnibiru.co

Nibiru Entertainment is a private Las Vegas-based software firm, founded in 2012, that develops source code tools for game, art, and media development workflows. The company operates at micro-scale (1-10 employees) with no disclosed customers, pricing, funding, or management information.

What Nibiru Entertainment does

Nibiru Entertainment is a private, for-profit software company founded in 2012 and headquartered in Las Vegas, Nevada. According to its firmographic description, the company develops source code tools for game, art, and media development solutions, placing it in the developer tooling segment of the games and digital media ecosystem. Its deliverables are aimed at technical users in game and creative production environments rather than at end-consumer media products, and no additional product detail, technology stack, or platform architecture is publicly disclosed in the source material.

The company operates at micro-scale with a reported 1-10 employees and no public disclosure of customers, pricing, distribution channels, partnerships, funding history, or management team. No strategic transactions (funding rounds, acquisitions, leadership changes, product launches, or geographic expansions) are documented beyond the 2012 founding event, and the company's own website (nibiru.co) returns only a loading/verification page with no substantive content. After more than a decade since founding, the externally observable footprint of Nibiru Entertainment is therefore extremely limited, consistent with a small, privately-held developer-tools vendor with no verifiable scale, revenue, or growth signals at present.

Business model mechanics — including pricing, go-to-market motion, revenue model, customer segments, and channels — are entirely undocumented in the available sources. The absence of disclosed customers, contracts, or distribution mechanisms means revenue mechanics cannot be inferred beyond a generic assumption that the firm sells or licenses software to creators and developers in the games/media vertical.

Nibiru Entertainment firmographics

Firmographics
Name
Nibiru Entertainment
Website
https://nibiru.co
Company type
Private
Founded year
2012
Operating status
Operating
Headcount range
1–10 employees
Short description
Nibiru Entertainment is a private Las Vegas-based software firm, founded in 2012, that develops source code tools for game, art, and media development workflows. The company operates at micro-scale (1-10 employees) with no disclosed customers, pricing, funding, or management information.
Ownership category
akta.pro rank

Nibiru Entertainment industry classification

Industry
Product category
Game Development Tools
NAICS
Software Publishers (51321), Software Publishers (5132), Graphic Design Services (541430)
SIC
Services-Computer Programming Services (7371), Services-Prepackaged Software (7372)
akta.pro primary industry
Game UI/UX, Scripting & Visual Authoring Tools (MPAFAFAK)
akta.pro secondary industries
Game Engine & Creation Platforms (UGC/Modding) (BPAMAKAE), Creator Tools & Production (Overlays, Alerts, Encoding, Editing, Audio) (MPAFAEAC)

Keywords

  • Game development tools
  • Source code tools
  • Media development software
  • Art development tools
  • Entertainment software development

Where Nibiru Entertainment is headquartered

Location

Headquarters

HQ city
Las Vegas
HQ country
United States
HQ region
North America

Markets served

Nibiru Entertainment business model

Business model
GTM type
B2B
Offering type
Software
Cost components
Personnel, Technology or R&D, Operations

Nibiru Entertainment product offering

Product offering

Core offering

Nibiru Entertainment develops source code tools for game, art, and media development solutions. The company produces software tooling intended to support the creation of games, digital art, and media content by development teams and creators.

Product overview

No product information available from the source content. The provided source consists only of a loading/verification page (nibiru.co) with no detailed company, product, or service information.

Differentiator

Problem solved

Functional benefit

Products and services

  • Source Code Development Tools for Game, Art, and Media Source code development tools and solutions targeted at creators building games, digital art, and media content. Intended for game developers, art creators, and media production teams.

Companies that use Nibiru Entertainment

Customer profile

Ideal customer profiles1 record

Nibiru Entertainment technology and API

Technology

Technology focussed Yes

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Nibiru Entertainment partnerships and signals

Strategic signal

Recent moves1 record

Nibiru Entertainment competitors and assessment

Company assessment

Emerging players

  • Stencyl: Visual game-creation tool with a Scratch-like block interface and code mode. Comparable as a creator-focused game development tool targeting hobbyists and indie developers.
  • GDevelop: Open-source, no-code/low-code game creation platform with a growing creator base. Comparable as a developer/creator tool for game-making, though positioned more for non-programmers.
  • Buildbox: Visual game-making platform with template-driven creation. Comparable as a developer-tooling product aimed at indie creators producing 2D/3D games without heavy coding.
  • RPG Maker: Long-running niche game-creation suite focused on narrative/RPG titles. Comparable as a specialized developer tool serving a specific game-development vertical.

Direct peers

  • Defold: Lightweight, open-source 2D game engine with a focus on mobile and cross-platform publishing. Comparable in size and indie-developer orientation to a small source-tools vendor like Nibiru.
  • Godot Engine: Open-source game engine with a strong indie and 2D/3D developer community. Comparable as a free, developer-focused game-creation toolchain competing for the same indie/creator mindshare.
  • GameMaker: Game development tool aimed at indie and hobbyist developers, offering scripting and visual authoring. Closely aligned with Nibiru's positioning as a source-code tool for game development.
  • Construct: Browser- and desktop-based 2D game maker with visual and event-based scripting. Comparable as a creator-facing game development tool targeting non-AAA developers.

Broad incumbents

  • Epic Games (Unreal Engine): Major game engine with strong adoption in games, film/VFX, and media production. Directly comparable as a source-level development toolchain for the same creator audiences Nibiru targets.
  • Unity Technologies: Dominant commercial game engine and creator tooling platform. Highly comparable as a developer-tools vendor for games, art, and real-time media, but operates at vastly greater scale and breadth than Nibiru.

Market position

Strengths3 records

Weaknesses3 records

Competitive moat1 record

Key risks4 records

Key highlights4 records

Customer concentration

Nibiru Entertainment social profiles

Digital presence

Nibiru Entertainment financial estimates

Financial estimate

Revenue estimate

Valuation estimate

Nibiru Entertainment leadership team

Management profile

Number of profiles

Nibiru Entertainment funding detail

Funding detail

Funding overview

Funding rounds

Investors

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

Nibiru Entertainment M&A and investment

M&A and investment

M&A

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about Nibiru Entertainment

What does Nibiru Entertainment do?

Nibiru Entertainment develops source code tools for game, art, and media development solutions. The company produces software tooling intended to support the creation of games, digital art, and media content by development teams and creators.

When was Nibiru Entertainment founded?

Nibiru Entertainment was founded in 2012. It employs 1 to 10 people.

Where is Nibiru Entertainment based?

Nibiru Entertainment is headquartered in Las Vegas, United States, in the North America region.

Who are Nibiru Entertainment's main competitors?

Emerging players on record are Stencyl, GDevelop, Buildbox and RPG Maker. Direct peers are Defold, Godot Engine, GameMaker and Construct. Broad incumbents are Epic Games (Unreal Engine) and Unity Technologies.

Does Nibiru Entertainment have an API?

No public API is recorded for Nibiru Entertainment.

What industry is Nibiru Entertainment in?

Nibiru Entertainment's product category is Game Development Tools. Its primary akta.pro industry code is MPAFAFAK, Game UI/UX, Scripting & Visual Authoring Tools, with a secondary code of BPAMAKAE, Game Engine & Creation Platforms (UGC/Modding). Its NAICS code is 51321 and its SIC code is 7371.

Unlock the full company data

50 free credits on sign-up, no credit card required.

Contact sales