Nibiru Entertainment
Nibiru Entertainment is a private Las Vegas-based software firm, founded in 2012, that develops source code tools for game, art, and media development workflows. The company operates at micro-scale (1-10 employees) with no disclosed customers, pricing, funding, or management information.
- Company typePrivate
- Founded2012
- HeadquartersLas Vegas, United States
- Headcount1–10
- GTM typeB2B
- OfferingSoftware
What Nibiru Entertainment does
Nibiru Entertainment is a private, for-profit software company founded in 2012 and headquartered in Las Vegas, Nevada. According to its firmographic description, the company develops source code tools for game, art, and media development solutions, placing it in the developer tooling segment of the games and digital media ecosystem. Its deliverables are aimed at technical users in game and creative production environments rather than at end-consumer media products, and no additional product detail, technology stack, or platform architecture is publicly disclosed in the source material.
The company operates at micro-scale with a reported 1-10 employees and no public disclosure of customers, pricing, distribution channels, partnerships, funding history, or management team. No strategic transactions (funding rounds, acquisitions, leadership changes, product launches, or geographic expansions) are documented beyond the 2012 founding event, and the company's own website (nibiru.co) returns only a loading/verification page with no substantive content. After more than a decade since founding, the externally observable footprint of Nibiru Entertainment is therefore extremely limited, consistent with a small, privately-held developer-tools vendor with no verifiable scale, revenue, or growth signals at present.
Business model mechanics — including pricing, go-to-market motion, revenue model, customer segments, and channels — are entirely undocumented in the available sources. The absence of disclosed customers, contracts, or distribution mechanisms means revenue mechanics cannot be inferred beyond a generic assumption that the firm sells or licenses software to creators and developers in the games/media vertical.
Nibiru Entertainment firmographics
Firmographics- Name
- Nibiru Entertainment
- Website
- https://nibiru.co
- Company type
- Private
- Founded year
- 2012
- Operating status
- Operating
- Headcount range
- 1–10 employees
- Short description
- Nibiru Entertainment is a private Las Vegas-based software firm, founded in 2012, that develops source code tools for game, art, and media development workflows. The company operates at micro-scale (1-10 employees) with no disclosed customers, pricing, funding, or management information.
- Ownership category
- akta.pro rank
Nibiru Entertainment industry classification
Industry- Product category
- Game Development Tools
- NAICS
- Software Publishers (51321), Software Publishers (5132), Graphic Design Services (541430)
- SIC
- Services-Computer Programming Services (7371), Services-Prepackaged Software (7372)
- akta.pro primary industry
- Game UI/UX, Scripting & Visual Authoring Tools (MPAFAFAK)
- akta.pro secondary industries
- Game Engine & Creation Platforms (UGC/Modding) (BPAMAKAE), Creator Tools & Production (Overlays, Alerts, Encoding, Editing, Audio) (MPAFAEAC)
Keywords
Where Nibiru Entertainment is headquartered
LocationHeadquarters
- HQ city
- Las Vegas
- HQ country
- United States
- HQ region
- North America
Markets served
Nibiru Entertainment business model
Business model- GTM type
- B2B
- Offering type
- Software
- Cost components
- Personnel, Technology or R&D, Operations
Nibiru Entertainment product offering
Product offeringCore offering
Nibiru Entertainment develops source code tools for game, art, and media development solutions. The company produces software tooling intended to support the creation of games, digital art, and media content by development teams and creators.
Product overview
No product information available from the source content. The provided source consists only of a loading/verification page (nibiru.co) with no detailed company, product, or service information.
Differentiator
Problem solved
Functional benefit
Products and services
- Source Code Development Tools for Game, Art, and Media Source code development tools and solutions targeted at creators building games, digital art, and media content. Intended for game developers, art creators, and media production teams.
Companies that use Nibiru Entertainment
Customer profileIdeal customer profiles1 record
Nibiru Entertainment technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Nibiru Entertainment partnerships and signals
Strategic signalRecent moves1 record
Nibiru Entertainment competitors and assessment
Company assessmentEmerging players
- Stencyl: Visual game-creation tool with a Scratch-like block interface and code mode. Comparable as a creator-focused game development tool targeting hobbyists and indie developers.
- GDevelop: Open-source, no-code/low-code game creation platform with a growing creator base. Comparable as a developer/creator tool for game-making, though positioned more for non-programmers.
- Buildbox: Visual game-making platform with template-driven creation. Comparable as a developer-tooling product aimed at indie creators producing 2D/3D games without heavy coding.
- RPG Maker: Long-running niche game-creation suite focused on narrative/RPG titles. Comparable as a specialized developer tool serving a specific game-development vertical.
Direct peers
- Defold: Lightweight, open-source 2D game engine with a focus on mobile and cross-platform publishing. Comparable in size and indie-developer orientation to a small source-tools vendor like Nibiru.
- Godot Engine: Open-source game engine with a strong indie and 2D/3D developer community. Comparable as a free, developer-focused game-creation toolchain competing for the same indie/creator mindshare.
- GameMaker: Game development tool aimed at indie and hobbyist developers, offering scripting and visual authoring. Closely aligned with Nibiru's positioning as a source-code tool for game development.
- Construct: Browser- and desktop-based 2D game maker with visual and event-based scripting. Comparable as a creator-facing game development tool targeting non-AAA developers.
Broad incumbents
- Epic Games (Unreal Engine): Major game engine with strong adoption in games, film/VFX, and media production. Directly comparable as a source-level development toolchain for the same creator audiences Nibiru targets.
- Unity Technologies: Dominant commercial game engine and creator tooling platform. Highly comparable as a developer-tools vendor for games, art, and real-time media, but operates at vastly greater scale and breadth than Nibiru.
Market position
Strengths3 records
Weaknesses3 records
Competitive moat1 record
Key risks4 records
Key highlights4 records
Customer concentration
Nibiru Entertainment social profiles
Digital presenceNibiru Entertainment financial estimates
Financial estimateRevenue estimate
Valuation estimate
Nibiru Entertainment leadership team
Management profileNumber of profiles
Nibiru Entertainment funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Nibiru Entertainment M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Nibiru Entertainment
What does Nibiru Entertainment do?
Nibiru Entertainment develops source code tools for game, art, and media development solutions. The company produces software tooling intended to support the creation of games, digital art, and media content by development teams and creators.
When was Nibiru Entertainment founded?
Nibiru Entertainment was founded in 2012. It employs 1 to 10 people.
Where is Nibiru Entertainment based?
Nibiru Entertainment is headquartered in Las Vegas, United States, in the North America region.
Who are Nibiru Entertainment's main competitors?
Emerging players on record are Stencyl, GDevelop, Buildbox and RPG Maker. Direct peers are Defold, Godot Engine, GameMaker and Construct. Broad incumbents are Epic Games (Unreal Engine) and Unity Technologies.
Does Nibiru Entertainment have an API?
No public API is recorded for Nibiru Entertainment.
What industry is Nibiru Entertainment in?
Nibiru Entertainment's product category is Game Development Tools. Its primary akta.pro industry code is MPAFAFAK, Game UI/UX, Scripting & Visual Authoring Tools, with a secondary code of BPAMAKAE, Game Engine & Creation Platforms (UGC/Modding). Its NAICS code is 51321 and its SIC code is 7371.