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CrossDevice

Full company profile

uuid0037u9c

Namestring
CrossDevice
Legal namestring
株式会社クロスデバイス
Company typeenum
Private
Founded yearint
1998
Descriptiontext

CrossDevice Inc. (株式会社クロスデバイス) is a Japanese digital content and technology company headquartered in Hamamatsu, Shizuoka Prefecture, with a secondary office in Tokyo. Founded on September 30, 1998, the company operates across three business segments: a creative/advertising unit providing web development, CMS, UI/UX, and marketing services; a VR/AR/MR solutions unit centered on its proprietary "idoga VR" platform and a portfolio of internally developed VR experiences (Cycling VR, Synchro Athlete, Projection VR Theater, AED VR Training, Earthquake VR Simulator VRS-100, Virtual Showroom, Virtual Museum, and a VR Remote Presentation System); and an e-commerce unit acting as the Japanese distributor for international VR hardware brands including HTC VIVE, HOMiDO, Kandao, and AirPano. The company also maintains long-standing technology and research relationships with Teikyo University, Osaka University, and others, and has initiated joint research with Kandao and Teikyo University on VR-based surgical streaming.

The company's customer base is concentrated in large Japanese enterprises, government bodies, and academic institutions, including NTT Docomo, Yamaha Corporation, Sony Music Solutions, Roland Corporation, NHK, the Tokyo Metropolitan Board of Education, the Ministry of Health, Labour and Welfare, Osaka University, and Teikyo University. CrossDevice generates revenue through a mix of project-based VR/AR/MR content production contracts, custom enterprise development, subscription-style platform and membership tools (BizFollow), SDK licensing (idoga VR Player SDK), and hardware resale of imported VR equipment. Representative Director Tatsunori Hayakawa (早川達典) leads a team of 11-50 employees, with registered capital of 15 million yen. In 2024, the company expanded its corporate structure by establishing a subsidiary, Musubime Communication Creates, and continues to pursue product and vertical expansion, most notably into medical VR and safety/disaster preparedness training.

Short descriptiontext

CrossDevice is a Japan-based VR/AR/MR solutions and digital content company that designs, builds, and distributes VR experiences, CMS/web platforms, and hardware for enterprise, government, and academic clients across Japan.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
11–50
akta.pro rankint
HeadquartersHamamatsu, Japan
HQ citystring
Hamamatsu
HQ countrystring
Japan
HQ regionstring
Asia
Markets served

Serves global market

Offices2 records

Each record includes

City, Country, Type, Description, Source

Keyword5 values
VR/AR/MR solutions, 360VR content production, web development services, VR live streaming, virtual showroom platforms
Industry4 codes
1XR/AR/VR/MR Development Frameworks & Toolchains
CodeMPAFAFAFPrimaryYes
2VR-Based Skills Training Simulations (Soft Skills, Customer Service, Leadership)
CodeEDAFAJAAPrimaryNo
3Virtual Field Trips & Experiential Learning Environments (Museums, Geography, History)
CodeEDAFAJAGPrimaryNo
4VR Headsets & Accessories Retail
CodeCRACAFAEPrimaryNo
NAICS code2 codes
  • Other Motion Picture and Video Industries512199
  • Computing Infrastructure Providers, Data Processing, Web Hosting, and Related Services518
SIC code2 codes
  • Services-Computer Programming Services7371
  • Services-Motion Picture & Video Tape Production7812
Social media profiles3 records
GTM motion1 record

Each record includes

Type, Description, Source

Revenue model5 records
1VR/AR/MR Solutions and Systems
TypeProfessional Services
Description

Custom VR/AR/MR system development, content production, and live streaming services for enterprise clients including 8K VR, projection VR theaters, and specialized VR applications

crossdevice.co.jp
2Advertising and Web Production
TypeProfessional Services
Description

Website development, CMS solutions, UI/UX design, graphic design, video production, and marketing tool creation for corporate clients

crossdevice.co.jp
3VR Hardware Sales
TypeHardware Sales
Description

Resale of VR devices including HTC VIVE, KANDAO cameras, HOMiDO VR goggles as authorized distributor, plus original VR products

crossdevice.co.jp
4BizFollow Subscription
TypeSubscription Recurring
Description

Monthly subscription-based member site service with tiered pricing based on user count, including initial setup fees

crossdevice.co.jp
5VR Software Licensing
TypeLicensing Royalties
Description

Licensing of proprietary VR software including idogaVR Player SDK, synchronized playback systems, and Cycling VR packages

crossdevice.co.jp
Marketing channels5 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels4 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Pricing details10 tiers
11-500 user accounts
ModelSubscriptionBilling cadenceMonthly
Notes

3,000 yen/month including 10GB server usage

crossdevice.co.jp
2501-1,000 user accounts
ModelSubscriptionBilling cadenceMonthly
Notes

6,000 yen/month including 10GB server usage

crossdevice.co.jp
31,001-2,000 user accounts
ModelSubscriptionBilling cadenceMonthly
Notes

10,000 yen/month including 10GB server usage

crossdevice.co.jp
42,001-5,000 user accounts
ModelSubscriptionBilling cadenceMonthly
Notes

15,000 yen/month including 10GB server usage

crossdevice.co.jp
55,001-10,000 user accounts
ModelSubscriptionBilling cadenceMonthly
Notes

25,000 yen/month including 10GB server usage

crossdevice.co.jp
610,001+ user accounts
ModelSubscriptionBilling cadenceMonthly
Notes

Custom pricing - contact for quote

crossdevice.co.jp
7Initial setup fee
ModelOne time/ perpetual licenseBilling cadenceMulti-year contract
Notes

100,000 yen for multi-admin setup (excluding custom server requirements)

crossdevice.co.jp
8Page creation/addition
ModelProfessional ServicesBilling cadenceOne time/ perpetual license
Notes

30,000 yen per page (A4 size), based on provided copy

crossdevice.co.jp
9Training session
ModelProfessional ServicesBilling cadenceOne time/ perpetual license
Notes

20,000 yen per session via Zoom, Google Meet, or Skype

crossdevice.co.jp
10Original kite production
ModelUnit PricingBilling cadenceOne time/ perpetual license
Notes

Starting from 60,000 yen (excluding tax and logo design), 1-2 month delivery

crossdevice.co.jp
GTM typeB2B
B2B
Offering typeServices
Services
Brand1 of 3 records shown
1idoga VR
Description

360VR panoramic video solution service offering VR content planning, filming, editing, and app production

crossdevice.co.jp
+2 more records
Core offering1 text field

CrossDevice provides end-to-end VR/AR/MR solutions—covering VR planning, 360-degree filming and editing, app development, system integration, and 8K VR live streaming—together with advertising, web design, and original CMS development (including its BizFollow membership-site platform) for corporate, government, and educational clients. The company also operates an e-commerce channel as an authorized distributor of VR hardware brands such as HTC VIVE, HOMiDO, KANDAO, and AirPano.

Differentiator
Functional benefit
Problem solved
Product overview1 text field

CrossDevice operates as a comprehensive VR/AR/MR solutions provider with a multi-product portfolio centered around the idoga VR platform. The core offering includes 360VR content production, playback systems (idoga VR Player SDK), and distribution services. Supporting solutions include Virtual Showroom for online exhibitions, Cycling VR and Synchro Athlete for fitness/entertainment experiences, Projection VR Theater for group immersive viewing, and specialized training modules (AED VR Training, Earthquake VR Simulator). The company also offers BizFollow as a membership site tool and provides Original CMS for web development. Services span VR live streaming, content production, and custom VR/XR system development. As authorized resellers, the company distributes hardware including HTC VIVE, HOMiDO, KANDAO cameras, and AirPano content.

Scale indicator2 records

Each record includes

Type, Value, Description, Source

Partnership11 partners
1Kandao Technology Co., Ltd.
Strategic tierCoreTypeTechnology or IntegrationAnnounced on2025-06-01
Description

Collaborative research partnership for VR stereoscopic viewing and surgical field real-time streaming. Kandao provides equipment, software, and hardware development while CrossDevice contributes photography technical support for the medical VR research initiative.

crossdevice.co.jp
2Teikyo University Okunaga Research Institute Innovation Lab
Strategic tierCoreTypeStrategic or Co-development PartnerAnnounced on2025-06-01
Description

Academic partnership for VR-based medical education research. CrossDevice supports with VR photography expertise while the university leads overall research coordination for surgical field streaming applications.

crossdevice.co.jp
3NTT Docomo
Strategic tierCoreTypeTechnology or Integration
Description

Long-standing strategic partner for VR content delivery and 8K VR streaming technology. CrossDevice participates in NTT Docomo's technology exhibitions and provides VR content production services for their 8K VR initiatives.

crossdevice.co.jp
4Canon
Strategic tierSecondaryTypeTechnology or Integration
Description

EOS VR system support providing 8K VR live demo delivery systems and synchronized VR content playback systems for Canon exhibitions and demonstrations.

crossdevice.co.jp
5Sony Music Solutions
Strategic tierCoreTypeTechnology or Integration
Description

VR platform development partner for online VR exhibitions including Sword Art Online -Chronicle- Online Edition webVR project.

crossdevice.co.jp
6Yamaha Corporation
Strategic tierCoreTypeTechnology or Integration
Description

Virtual showroom development partner creating virtual versions of Yamaha facilities including Innovation Road museum and providing immersive digital experiences.

crossdevice.co.jp
7VR MODE
Strategic tierSecondaryTypeChannel Partner/ Reseller/ Distributor
Description

VR content distribution partner providing VR live streaming services for concerts and entertainment events.

crossdevice.co.jp
8HOMiDO
Strategic tierCoreTypeChannel Partner/ Reseller/ Distributor
Description

Japanese general distributor for HOMiDO smartphone VR goggles, offering both product sales and custom VR goggle manufacturing for corporate clients.

crossdevice.co.jp
9KANDAO
Strategic tierCoreTypeChannel Partner/ Reseller/ Distributor
Description

Official sales agent for KANDAO 3D cameras, providing hardware and consultation services for VR content creators.

crossdevice.co.jp
10HTC
Strategic tierCoreTypeChannel Partner/ Reseller/ Distributor
Description

Authorized sales partner for HTC VIVE VR headsets with event planning, photography, and system development services.

crossdevice.co.jp
11AirPano
Strategic tierSecondaryTypeChannel Partner/ Reseller/ Distributor
Description

Japanese authorized distributor for AirPano VR content library featuring world-famous landmark 360VR footage.

crossdevice.co.jp
Recent move6 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight5 records

Each record includes

Type, Description

Peers10 records
1NTT QONOQ
TypeDirect peer
Description

Japanese XR platform and services subsidiary of NTT Group operating virtual worlds, metaverse events, and XR content production. Most directly comparable peer given overlap with NTT Docomo partnership, 8K VR streaming, and Japanese enterprise XR delivery focus.

2Psychic VR Lab (STYLY)
TypeDirect peer
Description

Tokyo-based VR creative platform providing STYLY, a web-based XR content creation and distribution tool, plus agency services for Japanese enterprise and cultural clients. Comparable as a Japanese VR content + platform business serving museums, brands, and event organizers.

3Cluster (HIKKY)
TypeDirect peer
Description

Operates the Cluster metaverse platform hosting VR events, concerts, and exhibitions for Japanese brands and entertainment IP. Closely comparable in delivering VR live events, virtual showrooms, and 360-degree cultural experiences to Japanese enterprise and entertainment clients.

4Matterport
TypeDirect peer
Description

US-based 3D capture and virtual tour platform whose technology CrossDevice explicitly integrates for Virtual Showroom and Virtual Museum solutions. Highly comparable on the 3D spatial capture and digital-twin product dimension.

5HIKKY
TypeDirect peer
Description

Japanese XR company operating Virtual Market (Vket), one of the largest VR events globally, plus metaverse consulting for Japanese brands. Comparable as a Japanese-language VR platform and events business targeting enterprise and entertainment clients.

6Sony Group (Sony Interactive Entertainment / Sony Music Solutions)
TypeBroad incumbent
Description

Global consumer electronics and entertainment conglomerate with PSVR hardware, Sony Music Solutions VR initiatives, and content IP. Comparable as both an existing CrossDevice client (Sony Music Solutions) and an incumbent player in Japanese VR content and hardware.

7HTC (VIVE)
TypeBroad incumbent
Description

Global VR hardware and ecosystem player whose VIVE headsets CrossDevice resells and integrates. Comparable as a broader XR hardware-and-software incumbent against which CrossDevice positions itself as a value-added Japanese integrator.

8Felix & Paul Studios
TypeDirect peer
Description

Immersive 360° and VR content production studio producing high-end VR experiences for museums, broadcasters, and cultural institutions. Comparable on the high-production-value immersive content services dimension CrossDevice delivers to Japanese enterprises.

9Hexa (formerly Threedy)
TypeEmerging player
Description

3D and AR commerce platform enabling brands to create immersive product visualization and virtual showrooms. Emerging player in a closely adjacent category to CrossDevice's Virtual Showroom and 360VR product visualization solutions.

10Spatial
TypeEmerging player
Description

Metaverse and spatial collaboration platform supporting VR/AR meetings, events, and 3D showrooms. Comparable as a multi-use XR platform player whose enterprise showroom and event use cases overlap CrossDevice's Virtual Showroom and VR Remote Presentation System.

Market position
Strengths5 records

Each record includes

Headline, Details, Source

Weaknesses5 records

Each record includes

Headline, Details, Source

Competitive moat4 records

Each record includes

Type, Details

Key risks6 records

Each record includes

Headline, Details, Source

Key highlights7 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Named customers12 records

Each record includes

Name, Industry, Type, Use case, Source, UUID

Segment5 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

API detail
Has APIbool
No

Docs URL, Description

Integration8 records

Each record includes

Title, Type, Description, Source

AI capability7 records

Each record includes

Type, Description, Source

AI maturity
App detail

Has app

Feature7 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Subsidiaries1 record

Each record includes

Name, Acquired on, Relationship type, Type, Business focus

No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

CrossDevice is a Japan-based VR/AR/MR solutions and digital content company that designs, builds, and distributes VR experiences, CMS/web platforms, and hardware for enterprise, government, and academic clients across Japan.

What CrossDevice does

CrossDevice Inc. (株式会社クロスデバイス) is a Japanese digital content and technology company headquartered in Hamamatsu, Shizuoka Prefecture, with a secondary office in Tokyo. Founded on September 30, 1998, the company operates across three business segments: a creative/advertising unit providing web development, CMS, UI/UX, and marketing services; a VR/AR/MR solutions unit centered on its proprietary "idoga VR" platform and a portfolio of internally developed VR experiences (Cycling VR, Synchro Athlete, Projection VR Theater, AED VR Training, Earthquake VR Simulator VRS-100, Virtual Showroom, Virtual Museum, and a VR Remote Presentation System); and an e-commerce unit acting as the Japanese distributor for international VR hardware brands including HTC VIVE, HOMiDO, Kandao, and AirPano. The company also maintains long-standing technology and research relationships with Teikyo University, Osaka University, and others, and has initiated joint research with Kandao and Teikyo University on VR-based surgical streaming.

The company's customer base is concentrated in large Japanese enterprises, government bodies, and academic institutions, including NTT Docomo, Yamaha Corporation, Sony Music Solutions, Roland Corporation, NHK, the Tokyo Metropolitan Board of Education, the Ministry of Health, Labour and Welfare, Osaka University, and Teikyo University. CrossDevice generates revenue through a mix of project-based VR/AR/MR content production contracts, custom enterprise development, subscription-style platform and membership tools (BizFollow), SDK licensing (idoga VR Player SDK), and hardware resale of imported VR equipment. Representative Director Tatsunori Hayakawa (早川達典) leads a team of 11-50 employees, with registered capital of 15 million yen. In 2024, the company expanded its corporate structure by establishing a subsidiary, Musubime Communication Creates, and continues to pursue product and vertical expansion, most notably into medical VR and safety/disaster preparedness training.

CrossDevice firmographics

Firmographics
Name
CrossDevice
Legal name
株式会社クロスデバイス
Website
https://www.crossdevice.co.jp/
Company type
Private
Founded year
1998
Operating status
Operating
Headcount range
11–50 employees
Short description
CrossDevice is a Japan-based VR/AR/MR solutions and digital content company that designs, builds, and distributes VR experiences, CMS/web platforms, and hardware for enterprise, government, and academic clients across Japan.
Ownership category
akta.pro rank

CrossDevice industry classification

Industry
NAICS
Other Motion Picture and Video Industries (512199), Computing Infrastructure Providers, Data Processing, Web Hosting, and Related Services (518)
SIC
Services-Computer Programming Services (7371), Services-Motion Picture & Video Tape Production (7812)
akta.pro primary industry
XR/AR/VR/MR Development Frameworks & Toolchains (MPAFAFAF)
akta.pro secondary industries
VR-Based Skills Training Simulations (Soft Skills, Customer Service, Leadership) (EDAFAJAA), Virtual Field Trips & Experiential Learning Environments (Museums, Geography, History) (EDAFAJAG), VR Headsets & Accessories Retail (CRACAFAE)

Keywords

  • VR/AR/MR solutions
  • 360VR content production
  • Web development services
  • VR live streaming
  • Virtual showroom platforms

Where CrossDevice is headquartered

Location

Headquarters

HQ city
Hamamatsu
HQ country
Japan
HQ region
Asia

Offices2 records

Markets served

CrossDevice business model

Business model
GTM type
B2B
Offering type
Services

Revenue model

  1. VR/AR/MR Solutions and Systems: Custom VR/AR/MR system development, content production, and live streaming services for enterprise clients including 8K VR, projection VR theaters, and specialized VR applications
  2. Advertising and Web Production: Website development, CMS solutions, UI/UX design, graphic design, video production, and marketing tool creation for corporate clients
  3. VR Hardware Sales: Resale of VR devices including HTC VIVE, KANDAO cameras, HOMiDO VR goggles as authorized distributor, plus original VR products
  4. BizFollow Subscription: Monthly subscription-based member site service with tiered pricing based on user count, including initial setup fees
  5. VR Software Licensing: Licensing of proprietary VR software including idogaVR Player SDK, synchronized playback systems, and Cycling VR packages

Pricing tiers

ModelBillingPrice
SubscriptionMonthly1-500 user accounts
SubscriptionMonthly501-1,000 user accounts
SubscriptionMonthly1,001-2,000 user accounts
SubscriptionMonthly2,001-5,000 user accounts
SubscriptionMonthly5,001-10,000 user accounts
SubscriptionMonthly10,001+ user accounts
One time/ perpetual licenseMulti-year contractInitial setup fee
Professional ServicesOne time/ perpetual licensePage creation/addition
Professional ServicesOne time/ perpetual licenseTraining session
Unit PricingOne time/ perpetual licenseOriginal kite production

Go-to-market motion1 record

Distribution channels4 records

Marketing channels5 records

CrossDevice product offering

Product offering

Core offering

CrossDevice provides end-to-end VR/AR/MR solutions—covering VR planning, 360-degree filming and editing, app development, system integration, and 8K VR live streaming—together with advertising, web design, and original CMS development (including its BizFollow membership-site platform) for corporate, government, and educational clients. The company also operates an e-commerce channel as an authorized distributor of VR hardware brands such as HTC VIVE, HOMiDO, KANDAO, and AirPano.

Product overview

CrossDevice operates as a comprehensive VR/AR/MR solutions provider with a multi-product portfolio centered around the idoga VR platform. The core offering includes 360VR content production, playback systems (idoga VR Player SDK), and distribution services. Supporting solutions include Virtual Showroom for online exhibitions, Cycling VR and Synchro Athlete for fitness/entertainment experiences, Projection VR Theater for group immersive viewing, and specialized training modules (AED VR Training, Earthquake VR Simulator). The company also offers BizFollow as a membership site tool and provides Original CMS for web development. Services span VR live streaming, content production, and custom VR/XR system development. As authorized resellers, the company distributes hardware including HTC VIVE, HOMiDO, KANDAO cameras, and AirPano content.

Differentiator

Problem solved

Functional benefit

Brands

  • idoga VR: 360VR panoramic video solution service offering VR content planning, filming, editing, and app production
  • BizFollow
  • musuvime

Companies that use CrossDevice

Customer profile

Named customers12 records

Segments5 records

CrossDevice technology and API

Technology

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Integration8 records

AI capability7 records

Feature7 records

CrossDevice partnerships and signals

Strategic signal

Partnerships

Eleven partnerships are on record, tiered core and secondary.

  • Kandao Technology Co., Ltd.coreTechnology or Integration · 1 June 2025Collaborative research partnership for VR stereoscopic viewing and surgical field real-time streaming. Kandao provides equipment, software, and hardware development while CrossDevice contributes photography technical support for the medical VR research initiative.
  • Teikyo University Okunaga Research Institute Innovation LabcoreStrategic or Co-development Partner · 1 June 2025Academic partnership for VR-based medical education research. CrossDevice supports with VR photography expertise while the university leads overall research coordination for surgical field streaming applications.
  • NTT DocomocoreTechnology or IntegrationLong-standing strategic partner for VR content delivery and 8K VR streaming technology. CrossDevice participates in NTT Docomo's technology exhibitions and provides VR content production services for their 8K VR initiatives.
  • CanonsecondaryTechnology or IntegrationEOS VR system support providing 8K VR live demo delivery systems and synchronized VR content playback systems for Canon exhibitions and demonstrations.
  • Sony Music SolutionscoreTechnology or IntegrationVR platform development partner for online VR exhibitions including Sword Art Online -Chronicle- Online Edition webVR project.
  • Yamaha CorporationcoreTechnology or IntegrationVirtual showroom development partner creating virtual versions of Yamaha facilities including Innovation Road museum and providing immersive digital experiences.
  • VR MODEsecondaryChannel Partner/ Reseller/ DistributorVR content distribution partner providing VR live streaming services for concerts and entertainment events.
  • HOMiDOcoreChannel Partner/ Reseller/ DistributorJapanese general distributor for HOMiDO smartphone VR goggles, offering both product sales and custom VR goggle manufacturing for corporate clients.
  • KANDAOcoreChannel Partner/ Reseller/ DistributorOfficial sales agent for KANDAO 3D cameras, providing hardware and consultation services for VR content creators.
  • HTCcoreChannel Partner/ Reseller/ DistributorAuthorized sales partner for HTC VIVE VR headsets with event planning, photography, and system development services.
  • AirPanosecondaryChannel Partner/ Reseller/ DistributorJapanese authorized distributor for AirPano VR content library featuring world-famous landmark 360VR footage.

Scale indicators2 records

Recent moves6 records

Expansion highlights5 records

CrossDevice competitors and assessment

Company assessment

Direct peers

  • NTT QONOQ: Japanese XR platform and services subsidiary of NTT Group operating virtual worlds, metaverse events, and XR content production. Most directly comparable peer given overlap with NTT Docomo partnership, 8K VR streaming, and Japanese enterprise XR delivery focus.
  • Psychic VR Lab (STYLY): Tokyo-based VR creative platform providing STYLY, a web-based XR content creation and distribution tool, plus agency services for Japanese enterprise and cultural clients. Comparable as a Japanese VR content + platform business serving museums, brands, and event organizers.
  • Cluster (HIKKY): Operates the Cluster metaverse platform hosting VR events, concerts, and exhibitions for Japanese brands and entertainment IP. Closely comparable in delivering VR live events, virtual showrooms, and 360-degree cultural experiences to Japanese enterprise and entertainment clients.
  • Matterport: US-based 3D capture and virtual tour platform whose technology CrossDevice explicitly integrates for Virtual Showroom and Virtual Museum solutions. Highly comparable on the 3D spatial capture and digital-twin product dimension.
  • HIKKY: Japanese XR company operating Virtual Market (Vket), one of the largest VR events globally, plus metaverse consulting for Japanese brands. Comparable as a Japanese-language VR platform and events business targeting enterprise and entertainment clients.
  • Felix & Paul Studios: Immersive 360° and VR content production studio producing high-end VR experiences for museums, broadcasters, and cultural institutions. Comparable on the high-production-value immersive content services dimension CrossDevice delivers to Japanese enterprises.

Broad incumbents

  • Sony Group (Sony Interactive Entertainment / Sony Music Solutions): Global consumer electronics and entertainment conglomerate with PSVR hardware, Sony Music Solutions VR initiatives, and content IP. Comparable as both an existing CrossDevice client (Sony Music Solutions) and an incumbent player in Japanese VR content and hardware.
  • HTC (VIVE): Global VR hardware and ecosystem player whose VIVE headsets CrossDevice resells and integrates. Comparable as a broader XR hardware-and-software incumbent against which CrossDevice positions itself as a value-added Japanese integrator.

Emerging players

  • Hexa (formerly Threedy): 3D and AR commerce platform enabling brands to create immersive product visualization and virtual showrooms. Emerging player in a closely adjacent category to CrossDevice's Virtual Showroom and 360VR product visualization solutions.
  • Spatial: Metaverse and spatial collaboration platform supporting VR/AR meetings, events, and 3D showrooms. Comparable as a multi-use XR platform player whose enterprise showroom and event use cases overlap CrossDevice's Virtual Showroom and VR Remote Presentation System.

Market position

Strengths5 records

Weaknesses5 records

Competitive moat4 records

Key risks6 records

Key highlights7 records

Customer concentration

CrossDevice social profiles

Digital presence

CrossDevice financial estimates

Financial estimate

Revenue estimate

Valuation estimate

CrossDevice leadership team

Management profile

Number of profiles

CrossDevice subsidiaries and ownership

Company hierarchy

Subsidiaries1 record

CrossDevice funding detail

Funding detail

Funding overview

Funding rounds

Investors

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

CrossDevice M&A and investment

M&A and investment

M&A

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about CrossDevice

What does CrossDevice do?

CrossDevice provides end-to-end VR/AR/MR solutions—covering VR planning, 360-degree filming and editing, app development, system integration, and 8K VR live streaming—together with advertising, web design, and original CMS development (including its BizFollow membership-site platform) for corporate, government, and educational clients. The company also operates an e-commerce channel as an authorized distributor of VR hardware brands such as HTC VIVE, HOMiDO, KANDAO, and AirPano.

Is CrossDevice a public or private company?

CrossDevice is a private company. It is currently operating.

When was CrossDevice founded?

CrossDevice was founded in 1998. It employs 11 to 50 people.

Where is CrossDevice based?

CrossDevice is headquartered in Hamamatsu, Japan, in the Asia region.

How does CrossDevice make money?

Five revenue lines are on record. VR/AR/MR Solutions and Systems are the primary driver. The others are advertising and Web Production, VR Hardware Sales, bizFollow Subscription and VR Software Licensing.

Who are CrossDevice's main competitors?

Direct peers on record are NTT QONOQ, Psychic VR Lab (STYLY), Cluster (HIKKY), Matterport, HIKKY and Felix & Paul Studios. Broad incumbents are Sony Group (Sony Interactive Entertainment / Sony Music Solutions) and HTC (VIVE). Emerging players are Hexa (formerly Threedy) and Spatial.

Does CrossDevice have an API?

No public API is recorded for CrossDevice.

What industry is CrossDevice in?

Its primary akta.pro industry code is MPAFAFAF, XR/AR/VR/MR Development Frameworks & Toolchains, with a secondary code of EDAFAJAA, VR-Based Skills Training Simulations (Soft Skills, Customer Service, Leadership). Its NAICS code is 512199 and its SIC code is 7371.

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