Draw Distance SA
Draw Distance SA is a Kraków-based Polish indie game developer and publisher of multiplatform narrative and stealth titles including Serial Cleaner and the licensed Vampire: The Masquerade games, serving global consumers through Steam, consoles, and mobile storefronts with select publishing partners.
- Company typePublic
- Founded2009
- HeadquartersKrakow, Poland
- Headcount—
- GTM typeB2C
- OfferingSoftware
What Draw Distance SA does
Draw Distance SA (formerly iFun4all) is a Polish indie game development studio and publisher headquartered in Kraków, founded in 2009 and operating as a public joint-stock company on the Warsaw Stock Exchange's NewConnect market since 2016. The studio develops and self-publishes multiplatform titles including the Serial Cleaner stealth/action franchise, the Vampire: The Masquerade - Coteries of New York and Shadows of New York narrative adventures (developed under license from Paradox Interactive), Ritual: Crown of Horns, and Halls of Horror. Games are released globally across Steam, Nintendo eShop, PlayStation Store, Xbox Store, iOS, and Google Play, with select titles distributed through publishing partners such as Curve Digital and Feardemic.
The studio's distinguishing technical layer is its Real-World Data (RWD) system, which integrates geolocation, weather, time, and social data into gameplay mechanics, and an EU-funded Intelligent Testing Agent using A* pathfinding and neural network learning to automate game testing and balancing across hundreds of gameplay variants. Draw Distance monetizes primarily through one-time license sales ($1.99 to $22 USD per title), supplemented by publishing royalties, licensed-IP arrangements, historical work-for-hire contracts, and a TV/film option agreement with Legendary Television Productions. Its customer base is split between individual consumers on global digital storefronts and a small set of B2B partners comprising publishers, IP licensors, and platform holders.
The company has secured approximately 10.8 million PLN in cumulative EU and Polish government grants to fund R&D in automatic game modeling, narrative systems for RPG creation in Unity, and a visual novel prototype, providing non-dilutive capital for technology development. Reported 2023 net revenue was approximately 10.1 million PLN (~$2.5M USD) with a net loss of roughly 756,000 PLN, indicating the studio is operating at sub-scale profitability despite its established IP library and multi-platform distribution footprint.
Draw Distance SA firmographics
Firmographics- Name
- Draw Distance SA
- Legal name
- Draw Distance Spółka Akcyjna
- Website
- https://drawdistance.dev
- Company type
- Public
- Founded year
- 2009
- Operating status
- Operating
- Short description
- Draw Distance SA is a Kraków-based Polish indie game developer and publisher of multiplatform narrative and stealth titles including Serial Cleaner and the licensed Vampire: The Masquerade games, serving global consumers through Steam, consoles, and mobile storefronts with select publishing partners.
- Ownership category
- akta.pro rank
Draw Distance SA industry classification
Industry- Product category
- Indie Video Game Development and Publishing
- NAICS
- Software Publishers (513210)
- SIC
- Services-Miscellaneous Amusement & Recreation (7990)
- akta.pro primary industry
- AAA & Premium Game Studios (PC/Console) (MPAFAAAA)
Keywords
Where Draw Distance SA is headquartered
LocationHeadquarters
- HQ city
- Krakow
- HQ country
- Poland
- HQ region
- Europe
Offices1 record
Markets served
Draw Distance SA business model
Business model- GTM type
- B2C
- Offering type
- Software
- Cost components
- Personnel, Technology or R&D, Marketing or Sales, Operations, Others
Revenue model
- Game Sales (Self-Published): Direct sales of indie games through digital distribution platforms. Revenue generated from one-time game purchases with prices ranging from $1.99 to $22 USD for various titles.
- Publishing Partnerships: Licensing agreements with publishers like Curve Digital, Feardemic for distribution, marketing and promotion of games on PC and consoles.
- Licensed IP Games: Development and publishing of games based on licensed intellectual property including Vampire: The Masquerade franchise from Paradox Interactive.
- Work-for-Hire Projects: Contract work for external clients including Microsoft for Mixer platform game development. Company started with work-for-hire projects to build experience and core team.
- Media Adaptation Rights: Option agreements for TV/film adaptations of game IP, including deal with Legendary Television Productions for Serial Cleaner.
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| One time/ perpetual license | Pay-as-you-go | Green Game: Timeswapper - Cross-platform pricing |
| One time/ perpetual license | Pay-as-you-go | Serial Cleaner - Single purchase price |
| One time/ perpetual license | Pay-as-you-go | Vampire: The Masquerade - Coteries of New York |
| One time/ perpetual license | Pay-as-you-go | Ritual: Crown of Horns |
| One time/ perpetual license | Pay-as-you-go | Vampire: The Masquerade - Shadows of New York |
| Freemium | Pay-as-you-go | Halls of Horror - Free-to-play |
Go-to-market motion2 records
Distribution channels11 records
Marketing channels9 records
Draw Distance SA product offering
Product offeringCore offering
Draw Distance SA is a Polish indie game development studio and publisher that designs, develops, and distributes multiplatform video games for PC, PlayStation, Xbox, Nintendo Switch, iOS, and Android. Its portfolio combines self-published stealth-action and narrative adventure titles (Serial Cleaner, Serial Cleaners, Vampire: The Masquerade – Coteries of New York, Vampire: The Masquerade – Shadows of New York, Ritual: Crown of Horns, Halls of Horror) with licensing-based IP development and contract work-for-hire game services, leveraging its proprietary Real-World Data (RWD) gameplay technology.
Product overview
Draw Distance SA (formerly iFun4all) is a Polish indie game development studio and publisher specializing in multiplatform titles with rich storytelling and engaging gameplay. The portfolio includes stealth/action games (Serial Cleaner series), licensed narrative adventures (Vampire: The Masquerade - Coteries of New York and Shadows of New York), arcade action titles (Ritual: Crown of Horns), and experimental titles. The company utilizes Real-World Data technology to modify gameplay based on real-world information. All games are developed for major platforms including PC, PlayStation, Xbox, Nintendo Switch, iOS, and Android. The studio is based in Krakow, Poland and was founded in 2009.
Differentiator
Problem solved
Functional benefit
Products and services
- Serial Cleaner Story-driven stealth/action game set in 1970s America. The protagonist is a professional cleaner who disposes of bodies, covers blood stains, and hides murder weapons at crime scenes while avoiding police and bystanders. Uses Real-World Data technology to modify gameplay according to the player's local time of day. Released on PC, consoles, and mobile.
- Serial Cleaners Sequel to Serial Cleaner. Single-player stealth action crime game set in a twisted 1990s fantasy inspired by Reservoir Dogs, Pulp Fiction, and The Usual Suspects. Features four playable characters (Bob C. Leaner, Vip3r Erin Reed, Lati Latisha Thomas, Psycho Haldor 'Hal' Boen) with diverse skill sets and play styles, and a mature non-linear story with dialogue choices and consequences.
- Vampire: The Masquerade - Coteries of New York Single-player narrative adventure set in the licensed Vampire: The Masquerade 5th Edition universe. Presents conflict between the Camarilla and Anarch factions in New York City. Features three playable characters (Ventrue, Toreador, Brujah) with unique powers, ethical approaches, and dialogue options, with choices affecting storyline and multiple finale variants.
- Vampire: The Masquerade - Shadows of New York Stand-alone visual novel expansion to Coteries of New York. Players take on the role of Julia, a vampire of the Lasombra clan, navigating personal and political horror with new characters, locations, and an original soundtrack.
- Ritual: Crown of Horns Fast-paced 3D top-down action game set in an alternate Wild West with demonic/weird-western aesthetic. Features a unique auto-aiming system, satisfying arsenal (shotguns, six-shooters, rifles, crossbows), creative spells and power-ups, and horde-mode gameplay. Story follows a bounty hunter revived from death and a witch with a secret agenda.
- Halls of Horror Multiplayer exploration game developed exclusively for Microsoft's Mixer streaming platform. Players create groups and vote on character actions to escape a house built by the Master of Ceremony. Became one of the most popular Mixer titles in the platform's history, with over 1 million views.
- Green Game: Timeswapper Puzzle-oriented platformer and sequel to Red Game Without a Great Name. Players control time to help a mechanical bird complete its mission, with 50 levels, 150 gears to collect, and a distinctive green graphical style. Available on iOS, Steam, PS Vita, Google Play, and Nintendo Switch.
- Red Game Without a Great Name Survival twin-stick action horror game with a distinctive black-and-red art style, inspired by Weird West, Wicca religion, and Native American myths. Released on iOS and other mobile platforms.
- CRPK Visual Novel Project Prototype visual novel game with action set in Kraków, developed using the Unity engine. Story-focused game with numerous player choices and interactions, building on Draw Distance's narrative system R&D project.
- Work-for-Hire Game Development Services Contract game development services for external clients, covering multiplatform game production from concept to launch. Historical engagements include the development of Halls of Horror for Microsoft's Mixer platform. Used by Draw Distance to build its core team and experience base.
Quantifiable outcome
- Vampire: The Masquerade - Coteries of New York reached #7 global bestseller on Steam at launch
- +2 more outcomes
Companies that use Draw Distance SA
Customer profileNamed customers5 records
Segments3 records
Ideal customer profiles3 records
Draw Distance SA technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
AI capability2 records
Feature4 records
Draw Distance SA partnerships and signals
Strategic signalPartnerships
Eight partnerships are on record, tiered core and minor.
- Feardemic Sp. z o.o.corePublishing agreement for Ritual: Crown of Horns on PC and consoles. Feardemic received exclusive license for publishing, distribution, marketing and promotion of the title worldwide.
- Legendary Television ProductionsminorOption agreement granting Legendary Television rights to pursue potential TV/film adaptation of Serial Cleaner game. Deal represents potential media expansion of the IP.
- Paradox InteractivecoreLicensing agreement for Vampire: The Masquerade IP to create Coteries of New York (2019) and Shadows of New York (2020) video games. Agreement later expanded to include console platforms PS4 and Xbox One, with potential for next-generation console releases.
- East2West USA LLCminorDistribution agreement for Serial Cleaner on iOS devices worldwide excluding China. East2West handled mobile distribution for the title.
- Microsoft CorporationcoreDevelopment partnership for creating Halls of Horror exclusive game for Microsoft Mixer streaming platform. Halls of Horror became one of the most popular titles on the Mixer platform with over 1 million views.
- Impulse Game Studios Ltd.minorPublishing agreement for porting and releasing Midnight Evil game on Nintendo Switch platform.
- Curve DigitalcorePublishing partnership for Serial Cleaner on PC and console platforms globally. Curve Digital is a leading publisher of PC and console games.
- Bloober TeamcoreParent company group - Draw Distance originated as part of the Bloober Team capital group structure, the Kraków-based horror game developer. Initial work-for-hire projects helped shape the core team.
Scale indicators7 records
Recent moves11 records
Expansion highlights5 records
Draw Distance SA competitors and assessment
Company assessmentDirect peers
- Red Barrels: Canadian indie horror studio (Outlast series). Comparable in size and thematic positioning around atmospheric horror and narrative-driven indie gameplay.
- Tarsier Studios: Swedish indie developer (Little Nightmares). Comparable in size, narrative-atmospheric focus, and multiplatform indie publishing footprint.
- Dontnod Entertainment: French narrative adventure game studio (Life is Strange, Tell Me Why, Banishers). Strong product comparability on narrative-driven, choice-rich single-player experiences similar to the Vampire franchise.
- Bloober Team: Kraków-based Polish narrative/horror game studio (Layers of Fear, The Medium, Observer). Closest geographic and product peer — same city of origin, similar narrative-horror focus, and Draw Distance originated within Bloober Team's capital group.
- Movie Games: Polish indie game studio also publicly listed on WSE NewConnect. Comparable size, similar indie narrative/simulation focus, and shared public-market dynamics.
- Klabater: Polish indie game developer and publisher with a comparable footprint on PC and consoles. Similar size band, similar multiplatform indie publishing model, and overlapping regional ecosystem.
- Supermassive Games: UK narrative horror studio (Until Dawn, The Dark Pictures). Comparable narrative-horror positioning with similar storytelling depth and console-centric release model.
- Deck13: German indie developer of narrative action titles (The Surge, Lords of the Fallen). Closely comparable in size, scope, and narrative-action focus for a European indie audience.
- Deck Nine: Narrative adventure developer (Life is Strange: True Colors). Closely aligned on narrative, choice-driven single-player design and mature themes — direct comparability for Vampire-style products.
Broad incumbents
- 11 bit studios: Polish game developer and publisher (Frostpunk, This War of Mine). Same country and broad category, but materially larger and more diversified; serves as an incumbent peer for Polish indie studios scaling globally.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat4 records
Key risks6 records
Key highlights6 records
Customer concentration
Draw Distance SA social profiles
Digital presenceDraw Distance SA financial estimates
Financial estimateRevenue estimate
Valuation estimate
Draw Distance SA leadership team
Management profileNumber of profiles
Profiles6 records
Draw Distance SA funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Draw Distance SA M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Draw Distance SA
What does Draw Distance SA do?
Draw Distance SA is a Polish indie game development studio and publisher that designs, develops, and distributes multiplatform video games for PC, PlayStation, Xbox, Nintendo Switch, iOS, and Android. Its portfolio combines self-published stealth-action and narrative adventure titles (Serial Cleaner, Serial Cleaners, Vampire: The Masquerade – Coteries of New York, Vampire: The Masquerade – Shadows of New York, Ritual: Crown of Horns, Halls of Horror) with licensing-based IP development and contract work-for-hire game services, leveraging its proprietary Real-World Data (RWD) gameplay technology.
Is Draw Distance SA a public or private company?
Draw Distance SA is a public company. It is classified as public and is currently operating.
When was Draw Distance SA founded?
Draw Distance SA was founded in 2009.
Where is Draw Distance SA based?
Draw Distance SA is headquartered in Krakow, Poland, in the Europe region.
How does Draw Distance SA make money?
Five revenue lines are on record. Game Sales (Self-Published) is the primary driver. The others are publishing Partnerships, licensed IP Games, work-for-Hire Projects and media Adaptation Rights.
Who are Draw Distance SA's main competitors?
Direct peers on record are Red Barrels, Tarsier Studios, Dontnod Entertainment, Bloober Team, Movie Games, Klabater, Supermassive Games, Deck13 and Deck Nine. 11 bit studios is listed as a broad incumbent.
Does Draw Distance SA have an API?
No public API is recorded for Draw Distance SA.
What industry is Draw Distance SA in?
Draw Distance SA's product category is Indie Video Game Development and Publishing. Its primary akta.pro industry code is MPAFAAAA, AAA & Premium Game Studios (PC/Console). Its NAICS code is 513210 and its SIC code is 7990.