Psychic
PSYCHIC: Purrivate Eye is an episodic 2D branching narrative detective game (2017) developed by Ascot Smith at USC's Interactive Media and Games MFA Program, distributed via one-time purchases on Apple TV, Amazon Fire TV, Mac, and Android app stores.
- Company typePrivate
- Founded-
- HeadquartersLos Angeles, United States
- Headcount—
- GTM typeB2C
- OfferingSoftware
What Psychic does
PSYCHIC: Purrivate Eye is an episodic 2D branching narrative adventure game released in 2017 by individual game producer/designer Ascot Smith and a team of approximately 15 contributors assembled through USC's Interactive Media and Games MFA Program. Players assume the role of telepathic detective John Hollis and his cat sidekick Devo, investigating the disappearance of a reality star who holds the cure to a deadly mind-altering Internet meme. The game is built on the Unity engine and is differentiated by a proprietary psychic interrogation mechanic that lets players uncover hidden thoughts and unlock new story branches, supported by a fully voice-acted dialogue system and an adaptive cat-sidekick hint system (Devo).
The title was distributed as a one-time-purchase download across Apple TV, Amazon Fire TV, Mac/OS, and Android app stores, with marketing reliant on platform-level app store discovery. Ascot Smith, the developer, is an individual game producer and writer based in Los Angeles whose broader portfolio spans voice platforms (Alexa, Google Assistant), smart cars, installations, and commissioned work for clients including Google, Amazon, Sony Pictures Entertainment, Mattel, BMW, Exploding Kittens, Dave & Busters, Bruner House, and Steelcase. Critically, "Psychic" is not a corporate entity — it is a single project in an individual's portfolio. There is no evidenced corporate structure, funding history, employee base beyond the project's MFA collaborators, or ongoing operational footprint beyond the 2017 launch.
Psychic firmographics
Firmographics- Name
- Psychic
- Website
- https://ascotjsmith.com
- Company type
- Private
- Operating status
- Operating
- Short description
- PSYCHIC: Purrivate Eye is an episodic 2D branching narrative detective game (2017) developed by Ascot Smith at USC's Interactive Media and Games MFA Program, distributed via one-time purchases on Apple TV, Amazon Fire TV, Mac, and Android app stores.
- Ownership category
- akta.pro rank
Where Psychic is headquartered
LocationHeadquarters
- HQ city
- Los Angeles
- HQ country
- United States
- HQ region
- North America
Markets served
Psychic business model
Business model- GTM type
- B2C
- Offering type
- Software
- Cost components
- Personnel, Technology or R&D, Operations
Revenue model
- Episodic Game Sales: PSYCHIC: Purrivate Eye was released as an episodic 2D branching narrative game distributed through app stores for Apple TV, Fire TV, Mac/OS platforms. Revenue generated through direct game sales and downloads.
Go-to-market motion1 record
Distribution channels3 records
Marketing channels2 records
Psychic product offering
Product offeringCore offering
Psychic: Purrivate Eye is an episodic 2D branching narrative game where players control telepathic detective John Hollis and his cat sidekick Devo to investigate a missing reality star who holds the cure to a deadly mind-altering Internet meme. The title was built on the Unity game engine and distributed through app stores for Apple TV, Fire TV, Mac/OS, and Android devices, featuring a fully voice-acted branching story with a unique psychic interrogation mechanic that unlocks new dialogue branches.
Differentiator
Problem solved
Functional benefit
Brands
- PSYCHIC: Purrivate Eye: An episodic 2D branching narrative game featuring telepathic detective duo John Hollis and his cat sidekick Devo. Players search for a missing reality star who holds the cure to a deadly mind-altering Internet meme. Features fully voice acted branching narrative, psychic interrogation mechanic, and cat-side kick help system.
Products and services
- Psychic: Purrivate Eye
Companies that use Psychic
Customer profileNamed customers2 records
Segments1 record
Ideal customer profiles1 record
Psychic technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Feature3 records
Psychic partnerships and signals
Strategic signalPartnerships
One partnership is on record.
- USC Interactive Media and Games MFA ProgramcorePSYCHIC: Purrivate Eye was developed at USC's Interactive Media and Games MFA Program with support of multiple team members including writer Devin Presbury, art director Natalie Gravier, game designer Steve Cha, engineer Izzy Benavente, and numerous animators and artists.
Scale indicators1 record
Recent moves3 records
Expansion highlights2 records
Psychic competitors and assessment
Company assessmentDirect peers
- Inkle Studios: Inkle builds text-and-illustration driven interactive narrative games (80 Days, Sorcery!, Heaven's Vault) where player choices open new branches — the same design philosophy as Psychic's dialogue/interrogation system.
- Night School Studio: Night School (Oxenfree, Afterparty) makes character-driven narrative adventure games with supernatural hooks and choice-driven dialogue — directly comparable tone and mechanics to Psychic: Purrivate Eye.
- Supermassive Games: Supermassive makes choice-driven narrative horror/adventure titles (Until Dawn, The Dark Pictures Anthology) where player decisions branch the story — directly comparable mechanic to Psychic's interrogation-based branching.
- Telltale Games: Telltale Games is the canonical developer of episodic, branching-narrative adventure games (The Wolf Among Us, Batman, Tales from the Borderlands). Psychic: Purrivate Eye directly mirrors Telltale's model of voice-acted branching storylines with player-driven outcomes.
- Dontnod Entertainment: Dontnod created Life is Strange and Tell Me Why, narrative-driven episodic adventures centered on a protagonist with an unusual ability navigating mystery and relationships — directly comparable to Psychic's telepathic detective premise.
- Quantic Dream: Quantic Dream (Heavy Rain, Detroit: Become Human) pioneered the cinematic branching-narrative adventure genre with unique action mechanics layered on top of choice-based storytelling — a clear analog to Psychic's psychic-action layer over branching narrative.
- Choice of Games: Choice of Games publishes text-based interactive novels where player choices open branching storylines across multiple titles, sharing Psychic's core 'choice unlocks branch' mechanic at a much smaller scale.
- Sam Barlow / Half Mermaid: Half Mermaid (Her Story, Telling Lies, Immortality) makes investigation-focused narrative games where the player uncovers hidden information to progress — a mechanic directly analogous to Psychic's 'finding hidden thoughts' interrogation system.
- The Odd Gentlemen: The Odd Gentlemen (King's Quest 2015, Stranger Things: Puzzle Tales) builds adventure games with branching narrative and accessible hint systems — comparable craft area to the Psychic team's narrative-plus-hint design.
- Wales Interactive: Wales Interactive publishes FMV/choice-driven interactive movies (Late Shift, The Complex, Five Dates) shipped across consoles and streaming platforms — closely matching Psychic's TV-platform distribution and branching-episode model.
Market position
Strengths4 records
Weaknesses5 records
Competitive moat3 records
Key risks5 records
Key highlights5 records
Customer concentration
Psychic social profiles
Digital presencePsychic financial estimates
Financial estimateRevenue estimate
Valuation estimate
Psychic leadership team
Management profileNumber of profiles
Profiles1 record
Psychic funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Psychic M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Psychic
What does Psychic do?
Psychic: Purrivate Eye is an episodic 2D branching narrative game where players control telepathic detective John Hollis and his cat sidekick Devo to investigate a missing reality star who holds the cure to a deadly mind-altering Internet meme. The title was built on the Unity game engine and distributed through app stores for Apple TV, Fire TV, Mac/OS, and Android devices, featuring a fully voice-acted branching story with a unique psychic interrogation mechanic that unlocks new dialogue branches.
Is Psychic a public or private company?
Psychic is a private company. It is classified as founder individual operated bootstrapped and is currently operating.
When was Psychic founded?
Psychic was founded in -1.
Where is Psychic based?
Psychic is headquartered in Los Angeles, United States, in the North America region.
How does Psychic make money?
One revenue line is on record: episodic Game Sales.
Who are Psychic's main competitors?
Direct peers on record are Inkle Studios, Night School Studio, Supermassive Games, Telltale Games, Dontnod Entertainment, Quantic Dream, Choice of Games, Sam Barlow / Half Mermaid, The Odd Gentlemen and Wales Interactive.
Does Psychic have an API?
No public API is recorded for Psychic.