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Valadria

Full company profile

uuid003cb47

Namestring
Valadria
Legal namestring
Valadria
Websiteurl
valadria.com
Company typeenum
Private
Founded yearint
2008
Descriptiontext

Valadria is a California-based solo-operated independent game development and publishing studio led by founder Matt Hackett. The company pursues a dual mandate: developing and publishing its own video games, and producing educational content that teaches other individuals how to make and sell games. Core products include the paperback book 'How to Make a Video Game All By Yourself' (sold on Amazon and Gumroad, 6,000+ copies), the advanced tutorial package 'Making Big Indie Games' (63-page ebook plus 17 videos, priced at $49 on Itch.io and Gumroad), one-on-one video coaching/consulting sessions booked through Calendly, and indie video games including Pixel Washer (published by Acclaim) and Witchmore (in development).

The company's technology stack centers on indie game development tooling, with Pixel Washer built on an Entity Component System architecture that enables comprehensive state saving and loading, and uses the Tiled map editor for level design. The game supports multi-language localization across English, German, Spanish, Japanese, and Simplified Chinese. Under the September 2025 publishing agreement with Acclaim, Valadria now also accesses third-party publishing infrastructure for marketing, localization, and porting, while Matt Hackett retains focus on game development and has engaged a contracted level designer and pixel artists.

Valadria's revenue model is diversified across four one-time-license streams (book sales, tutorial packages, game sales) and one professional-services stream (coaching). GTM is content-led and community-driven: a podcast ('Make the Game'), YouTube channel, Twitter/X following, Discord community, newsletter, and GDC speaking generate top-of-funnel reach that converts into coaching bookings and product purchases. Customer segments include aspiring game developers, intermediate and advanced indie developers (with the latter targeting those earning $50K-$250K from their games), and end-consumer players in the cozy-game category. Valadria is bootstrapped with no outside investment; all operations to date have been funded by product revenue.

Short descriptiontext

Valadria is a California-based indie game studio and publisher founded by Matt Hackett that develops video games (Pixel Washer, Witchmore) and sells educational products, including a book and tutorial package, plus coaching services for indie game developers.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
1–10
akta.pro rankint
HeadquartersLos Angeles, United States
HQ citystring
Los Angeles
HQ countrystring
United States
HQ regionstring
North America
Markets served

Serves global market

Offices1 record

Each record includes

City, Country, Type, Description, Source

Keyword5 values
indie game development, game development education, solo game developer, cozy pixel games, indie game publishing
Industry3 codes
1Indie Game Studios
CodeMPAFAAACPrimaryYes
2Indie Publishing & Label Services (Funding, Marketing, Release Management)
CodeMPAFABAFPrimaryNo
3Casual/Hypercasual Game Studios
CodeMPAFAAAGPrimaryNo
NAICS code2 codes
  • Software Publishers51321
  • Software Publishers513210
SIC code2 codes
  • Services-Prepackaged Software7372
  • Services-Computer Programming Services7371
Product category
Indie Game Development & Publishing
GTM motion4 records

Each record includes

Type, Description, Source

Revenue model5 records
1Book Sales
TypeOne Time License
Description

Physical and digital sales of 'How to Make a Video Game All By Yourself' paperback ($14.99 on Amazon) and signed copies through Gumroad. Over 6,000 copies sold.

valadria.com
2Tutorial Packages
TypeOne Time License
Description

'Making Big Indie Games' advanced tutorial package sold for $49 (reduced from $99) through Itch.io and Gumroad. Includes 63-page ebook and 17 videos totaling ~2 hours.

valadria.com
3Coaching and Consulting
TypeProfessional Services
Description

60-minute video coaching/consulting sessions booked through Calendly. Matt offers 1-on-1 advice with follow-up emails. Flexible payment through PayPal with special accommodations for those without financial access.

valadria.com
4Game Sales and Publishing
TypeOne Time License
Description

Pixel Washer is being published by Acclaim. Revenue comes from Steam sales with Acclaim handling publishing, marketing, localization, and porting. Witchmore is another game in development.

valadria.com
5Digital Art and Illustrations
TypeOne Time License
Description

Hand-drawn illustrations from the book sold as signed prints with the book through Gumroad. Limited quantities (1 of each design).

valadria.com
Marketing channels8 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels5 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components4 values
Personnel, Technology or R&D, Marketing or Sales, Operations
Pricing details4 tiers
1How to Make a Video Game All By Yourself paperback book
ModelOne time/ perpetual licenseBilling cadencePay-as-you-go
Notes

$14.99 on Amazon. Signed copies available through Gumroad (variable pricing, most customers pay more than asking price, highest paid $50).

valadria.com
2Making Big Indie Games advanced tutorial package
ModelOne time/ perpetual licenseBilling cadencePay-as-you-go
Notes

Reduced from $99 to $49. Includes 63-page ebook and 17 videos (~2 hours). Available on Itch.io and Gumroad.

valadria.com
3Game Dev Coaching/Consulting 60-minute session
ModelOtherBilling cadencePay-as-you-go
Notes

60-minute video coaching via Zoom. Booked through Calendly. Payment through PayPal. Flexible payment options available - 'pay what you can' approach with accommodations for those without standard financial access.

valadria.com
4Pixel Washer game
ModelOne time/ perpetual licenseBilling cadencePay-as-you-go
Notes

Published by Acclaim on Steam. Price determined by publisher. Demo available.

valadria.com
GTM typeB2C
B2C
Offering typeSoftware
Software
Brand1 of 6 records shown
1Make the Game
Description

A podcast hosted by Matt Hackett about making and selling games, featuring developer interviews, marketing tips, and game dev discussions.

valadria.com
+5 more records
Core offering1 text field

Valadria develops and publishes indie video games (Pixel Washer, a cozy 2D power-washing pixel game published with Acclaim, plus Witchmore in development) and sells educational products aimed at solo and small-studio game developers: a paperback book ("How to Make a Video Game All By Yourself"), an advanced tutorial package called "Making Big Indie Games," and 60-minute one-on-one coaching/consulting sessions. Revenue streams include one-time book/tutorial sales, coaching fees, and game sales through Steam.

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 of 3 values shown
  • 6,000+ copies sold of How to Make a Video Game All By Yourself
+2 more records
Product overview1 text field

Valadria is a game development studio and publishing company operated by Matt Hackett. The company offers a portfolio of game development educational products and indie games. Core offerings include: the book 'How to Make a Video Game All By Yourself' as the foundational guide, the advanced tutorial package 'Making Big Indie Games' for experienced developers, and 1-on-1 coaching/consulting services. The company develops and publishes video games including 'Pixel Washer' (a cozy pixel art power-washing game published by Acclaim) and previously 'Witchmore'. Additional content includes the 'Make the Game' podcast, game dev comics, and the 'Game Dev Medkit' asset collection. Valadria positions itself as dedicated to both making games and helping others make games.

Product and service4 records
1Pixel Washer
CategoryIndie video game
Description

A cozy, zen-like 2D overhead indie game where players control Pigxel the pig to power-wash dirty pixelated worlds, with upgradeable equipment, hidden secrets, satisfying mechanics, and multi-language support (English, German, Spanish, Japanese, Simplified Chinese). Targeted at casual players seeking relaxing gameplay.

2How to Make a Video Game All By Yourself
CategoryBook / educational content
Description

A paperback book by Matt Hackett providing step-by-step guidance for solo game developers on discovering their passion, picking game engines, and shipping finished games, including personal anecdotes and quotes from working game developers.

3Making Big Indie Games
CategoryEducational tutorial package
Description

An advanced tutorial package (course) for indie developers ready to ship bigger, more polished games, comprising a 63-page ebook and 17 instructional videos totaling about two hours of content.

4Game Dev Coaching/Consulting
CategoryCoaching / consulting service
Description

One-on-one 60-minute video coaching/consulting sessions with Matt Hackett covering game development guidance, encouragement, scope decisions, and post-session follow-up emails with action plans, served via Zoom/Calendly with PayPal-based payment.

Scale indicator7 records

Each record includes

Type, Value, Description, Source

Partnership1 partner
Strategic tierCoreTypeChannel Partner/ Reseller/ DistributorAnnounced on2025-09-11
Description

Acclaim (revived classic gaming brand founded 1987) is publishing Pixel Washer. This partnership allows Valadria to expand game scope, focus on development without worrying about marketing/localization/porting, and take Pixel Washer further than possible through self-publishing. Acclaim handles publishing, marketing, localization, and porting while Matt focuses on game development. This is Matt's first time publishing with a publisher.

Recent move6 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight6 records

Each record includes

Type, Description

Peers10 records
TypeBroad incumbent
Description

Indie game publisher (Overland, Night in the Woods, Tunic) and developer. Comparable as a small-scale publisher supporting indie developers; Acclaim/Pixel Washer relationship parallels Finji-style publishing partnerships.

2Derek Yu (Spelunky)
TypeDirect peer
Description

Solo indie developer of Spelunky with a long-running dev blog and active community presence. Comparable: experienced solo indie dev who combined personal content/blogging with game development and publishing.

TypeBroad incumbent
Description

Revived classic publisher now publishing Pixel Washer. Comparable as a business relationship (channel partner), but operates as a much broader gaming label/aggregrator rather than as an indie studio.

TypeDirect peer
Description

Solo/small-team game dev education company producing Godot tutorials, courses, and assets. Comparable: educational content business targeting aspiring indie developers with paid courses and asset packs.

TypeDirect peer
Description

Mark Brown's solo educational brand covering game design analysis, with Patreon/YouTube monetization. Direct comparable: single-creator content brand teaching game development/design with a personal-audience-driven business model.

TypeDirect peer
Description

Game development tutorial brand (originally by Asbjorn Thirslund) producing high-quality free tutorials on YouTube. Comparable: indie game dev education brand monetizing through courses and community; recently relaunched.

7Heartbeast
TypeDirect peer
Description

Benjamin Anderson's solo indie game studio (Celeste, Witch Spring) that also publishes extensive game-development tutorials on YouTube. Direct comparable: solo creator combining educational content, YouTube audience, and indie game publishing under a personal brand.

TypeBroad incumbent
Description

Small-scale indie publisher producing retro-style games and press coverage (Pixel Spotlight interview series cited in Valadria's press). Comparable as a peer publisher in the retro/cozy indie space.

TypeOthers
Description

Open marketplace for indie games and game-dev tools/courses. Comparable as a distribution channel used by Valadria for tutorial packages, plus a hub for the indie developer audience Valadria targets.

TypeBroad incumbent
Description

Major indie game publisher with hundreds of titles. Less directly comparable but a useful benchmark for indie publishing economics and the publisher-developer relationship model Valadria has entered with Acclaim.

Market position
Strengths5 records

Each record includes

Headline, Details, Source

Weaknesses5 records

Each record includes

Headline, Details, Source

Competitive moat4 records

Each record includes

Type, Details

Key risks6 records

Each record includes

Headline, Details, Source

Key highlights6 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Named customers4 records

Each record includes

Name, Industry, Type, Use case, Source, UUID

Segment4 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile3 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
Yes
API detail
Has APIbool
No

Docs URL, Description

AI maturity
App detail

Has app

Feature3 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles1 record

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

No data
No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Valadria

Indie Game Development & Publishingvaladria.com

Valadria is a California-based indie game studio and publisher founded by Matt Hackett that develops video games (Pixel Washer, Witchmore) and sells educational products, including a book and tutorial package, plus coaching services for indie game developers.

What Valadria does

Valadria is a California-based solo-operated independent game development and publishing studio led by founder Matt Hackett. The company pursues a dual mandate: developing and publishing its own video games, and producing educational content that teaches other individuals how to make and sell games. Core products include the paperback book 'How to Make a Video Game All By Yourself' (sold on Amazon and Gumroad, 6,000+ copies), the advanced tutorial package 'Making Big Indie Games' (63-page ebook plus 17 videos, priced at $49 on Itch.io and Gumroad), one-on-one video coaching/consulting sessions booked through Calendly, and indie video games including Pixel Washer (published by Acclaim) and Witchmore (in development).

The company's technology stack centers on indie game development tooling, with Pixel Washer built on an Entity Component System architecture that enables comprehensive state saving and loading, and uses the Tiled map editor for level design. The game supports multi-language localization across English, German, Spanish, Japanese, and Simplified Chinese. Under the September 2025 publishing agreement with Acclaim, Valadria now also accesses third-party publishing infrastructure for marketing, localization, and porting, while Matt Hackett retains focus on game development and has engaged a contracted level designer and pixel artists.

Valadria's revenue model is diversified across four one-time-license streams (book sales, tutorial packages, game sales) and one professional-services stream (coaching). GTM is content-led and community-driven: a podcast ('Make the Game'), YouTube channel, Twitter/X following, Discord community, newsletter, and GDC speaking generate top-of-funnel reach that converts into coaching bookings and product purchases. Customer segments include aspiring game developers, intermediate and advanced indie developers (with the latter targeting those earning $50K-$250K from their games), and end-consumer players in the cozy-game category. Valadria is bootstrapped with no outside investment; all operations to date have been funded by product revenue.

Valadria firmographics

Firmographics
Name
Valadria
Legal name
Valadria
Website
https://valadria.com
Company type
Private
Founded year
2008
Operating status
Operating
Headcount range
1–10 employees
Short description
Valadria is a California-based indie game studio and publisher founded by Matt Hackett that develops video games (Pixel Washer, Witchmore) and sells educational products, including a book and tutorial package, plus coaching services for indie game developers.
Ownership category
akta.pro rank

Valadria industry classification

Industry
Product category
Indie Game Development & Publishing
NAICS
Software Publishers (51321), Software Publishers (513210)
SIC
Services-Prepackaged Software (7372), Services-Computer Programming Services (7371)
akta.pro primary industry
Indie Game Studios (MPAFAAAC)
akta.pro secondary industries
Indie Publishing & Label Services (Funding, Marketing, Release Management) (MPAFABAF), Casual/Hypercasual Game Studios (MPAFAAAG)

Keywords

  • Indie game development
  • Game development education
  • Solo game developer
  • Cozy pixel games
  • Indie game publishing

Where Valadria is headquartered

Location

Headquarters

HQ city
Los Angeles
HQ country
United States
HQ region
North America

Offices1 record

Markets served

Valadria business model

Business model
GTM type
B2C
Offering type
Software
Cost components
Personnel, Technology or R&D, Marketing or Sales, Operations

Revenue model

  1. Book Sales: Physical and digital sales of 'How to Make a Video Game All By Yourself' paperback ($14.99 on Amazon) and signed copies through Gumroad. Over 6,000 copies sold.
  2. Tutorial Packages: 'Making Big Indie Games' advanced tutorial package sold for $49 (reduced from $99) through Itch.io and Gumroad. Includes 63-page ebook and 17 videos totaling ~2 hours.
  3. Coaching and Consulting: 60-minute video coaching/consulting sessions booked through Calendly. Matt offers 1-on-1 advice with follow-up emails. Flexible payment through PayPal with special accommodations for those without financial access.
  4. Game Sales and Publishing: Pixel Washer is being published by Acclaim. Revenue comes from Steam sales with Acclaim handling publishing, marketing, localization, and porting. Witchmore is another game in development.
  5. Digital Art and Illustrations: Hand-drawn illustrations from the book sold as signed prints with the book through Gumroad. Limited quantities (1 of each design).

Pricing tiers

ModelBillingPrice
One time/ perpetual licensePay-as-you-goHow to Make a Video Game All By Yourself paperback book
One time/ perpetual licensePay-as-you-goMaking Big Indie Games advanced tutorial package
OtherPay-as-you-goGame Dev Coaching/Consulting 60-minute session
One time/ perpetual licensePay-as-you-goPixel Washer game

Go-to-market motion4 records

Distribution channels5 records

Marketing channels8 records

Valadria product offering

Product offering

Core offering

Valadria develops and publishes indie video games (Pixel Washer, a cozy 2D power-washing pixel game published with Acclaim, plus Witchmore in development) and sells educational products aimed at solo and small-studio game developers: a paperback book ("How to Make a Video Game All By Yourself"), an advanced tutorial package called "Making Big Indie Games," and 60-minute one-on-one coaching/consulting sessions. Revenue streams include one-time book/tutorial sales, coaching fees, and game sales through Steam.

Product overview

Valadria is a game development studio and publishing company operated by Matt Hackett. The company offers a portfolio of game development educational products and indie games. Core offerings include: the book 'How to Make a Video Game All By Yourself' as the foundational guide, the advanced tutorial package 'Making Big Indie Games' for experienced developers, and 1-on-1 coaching/consulting services. The company develops and publishes video games including 'Pixel Washer' (a cozy pixel art power-washing game published by Acclaim) and previously 'Witchmore'. Additional content includes the 'Make the Game' podcast, game dev comics, and the 'Game Dev Medkit' asset collection. Valadria positions itself as dedicated to both making games and helping others make games.

Differentiator

Problem solved

Functional benefit

Brands

  • Make the Game: A podcast hosted by Matt Hackett about making and selling games, featuring developer interviews, marketing tips, and game dev discussions.
  • How to Make a Video Game All By Yourself
  • Making Big Indie Games
  • Game Dev Medkit
  • Pixel Washer
  • Witchmore

Products and services

  • Pixel Washer A cozy, zen-like 2D overhead indie game where players control Pigxel the pig to power-wash dirty pixelated worlds, with upgradeable equipment, hidden secrets, satisfying mechanics, and multi-language support (English, German, Spanish, Japanese, Simplified Chinese). Targeted at casual players seeking relaxing gameplay.
  • How to Make a Video Game All By Yourself A paperback book by Matt Hackett providing step-by-step guidance for solo game developers on discovering their passion, picking game engines, and shipping finished games, including personal anecdotes and quotes from working game developers.
  • Making Big Indie Games An advanced tutorial package (course) for indie developers ready to ship bigger, more polished games, comprising a 63-page ebook and 17 instructional videos totaling about two hours of content.
  • Game Dev Coaching/Consulting One-on-one 60-minute video coaching/consulting sessions with Matt Hackett covering game development guidance, encouragement, scope decisions, and post-session follow-up emails with action plans, served via Zoom/Calendly with PayPal-based payment.

Quantifiable outcome

  • 6,000+ copies sold of How to Make a Video Game All By Yourself
  • +2 more outcomes

Companies that use Valadria

Customer profile

Named customers4 records

Segments4 records

Ideal customer profiles3 records

Valadria technology and API

Technology

Technology focussed Yes

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Feature3 records

Valadria partnerships and signals

Strategic signal

Partnerships

One partnership is on record.

  • AcclaimcoreChannel Partner/ Reseller/ Distributor · 11 September 2025Acclaim (revived classic gaming brand founded 1987) is publishing Pixel Washer. This partnership allows Valadria to expand game scope, focus on development without worrying about marketing/localization/porting, and take Pixel Washer further than possible through self-publishing. Acclaim handles publishing, marketing, localization, and porting while Matt focuses on game development. This is Matt's first time publishing with a publisher.

Scale indicators7 records

Recent moves6 records

Expansion highlights6 records

Valadria competitors and assessment

Company assessment

Broad incumbents

  • Finji: Indie game publisher (Overland, Night in the Woods, Tunic) and developer. Comparable as a small-scale publisher supporting indie developers; Acclaim/Pixel Washer relationship parallels Finji-style publishing partnerships.
  • Acclaim Games: Revived classic publisher now publishing Pixel Washer. Comparable as a business relationship (channel partner), but operates as a much broader gaming label/aggregrator rather than as an indie studio.
  • Mega Cat Studios: Small-scale indie publisher producing retro-style games and press coverage (Pixel Spotlight interview series cited in Valadria's press). Comparable as a peer publisher in the retro/cozy indie space.
  • Devolver Digital: Major indie game publisher with hundreds of titles. Less directly comparable but a useful benchmark for indie publishing economics and the publisher-developer relationship model Valadria has entered with Acclaim.

Direct peers

  • Derek Yu (Spelunky): Solo indie developer of Spelunky with a long-running dev blog and active community presence. Comparable: experienced solo indie dev who combined personal content/blogging with game development and publishing.
  • GDQuest: Solo/small-team game dev education company producing Godot tutorials, courses, and assets. Comparable: educational content business targeting aspiring indie developers with paid courses and asset packs.
  • Game Maker's Toolkit: Mark Brown's solo educational brand covering game design analysis, with Patreon/YouTube monetization. Direct comparable: single-creator content brand teaching game development/design with a personal-audience-driven business model.
  • Brackeys: Game development tutorial brand (originally by Asbjorn Thirslund) producing high-quality free tutorials on YouTube. Comparable: indie game dev education brand monetizing through courses and community; recently relaunched.
  • Heartbeast: Benjamin Anderson's solo indie game studio (Celeste, Witch Spring) that also publishes extensive game-development tutorials on YouTube. Direct comparable: solo creator combining educational content, YouTube audience, and indie game publishing under a personal brand.

Others

  • Itch.io: Open marketplace for indie games and game-dev tools/courses. Comparable as a distribution channel used by Valadria for tutorial packages, plus a hub for the indie developer audience Valadria targets.

Market position

Strengths5 records

Weaknesses5 records

Competitive moat4 records

Key risks6 records

Key highlights6 records

Customer concentration

Valadria social profiles

Digital presence

Valadria financial estimates

Financial estimate

Revenue estimate

Valuation estimate

Valadria leadership team

Management profile

Number of profiles

Profiles1 record

Valadria funding detail

Funding detail

Funding overview

Funding rounds

Investors

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

Valadria M&A and investment

M&A and investment

M&A

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about Valadria

What does Valadria do?

Valadria develops and publishes indie video games (Pixel Washer, a cozy 2D power-washing pixel game published with Acclaim, plus Witchmore in development) and sells educational products aimed at solo and small-studio game developers: a paperback book ("How to Make a Video Game All By Yourself"), an advanced tutorial package called "Making Big Indie Games," and 60-minute one-on-one coaching/consulting sessions. Revenue streams include one-time book/tutorial sales, coaching fees, and game sales through Steam.

Is Valadria a public or private company?

Valadria is a private company. It is classified as founder individual operated bootstrapped and is currently operating.

When was Valadria founded?

Valadria was founded in 2008. It employs 1 to 10 people.

Where is Valadria based?

Valadria is headquartered in Los Angeles, United States, in the North America region.

How does Valadria make money?

Five revenue lines are on record. Book Sales are the primary driver. The others are tutorial Packages, coaching and Consulting, game Sales and Publishing and digital Art and Illustrations.

Who are Valadria's main competitors?

Broad incumbents on record are Finji, Acclaim Games, Mega Cat Studios and Devolver Digital. Direct peers are Derek Yu (Spelunky), GDQuest, Game Maker's Toolkit, Brackeys and Heartbeast. Itch.io is listed as an others.

Does Valadria have an API?

No public API is recorded for Valadria.

What industry is Valadria in?

Valadria's product category is Indie Game Development & Publishing. Its primary akta.pro industry code is MPAFAAAC, Indie Game Studios, with a secondary code of MPAFABAF, Indie Publishing & Label Services (Funding, Marketing, Release Management). Its NAICS code is 51321 and its SIC code is 7372.

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Live signals