Valadria
Valadria is a California-based indie game studio and publisher founded by Matt Hackett that develops video games (Pixel Washer, Witchmore) and sells educational products, including a book and tutorial package, plus coaching services for indie game developers.
- Company typePrivate
- Founded2008
- HeadquartersLos Angeles, United States
- Headcount1–10
- GTM typeB2C
- OfferingSoftware
What Valadria does
Valadria is a California-based solo-operated independent game development and publishing studio led by founder Matt Hackett. The company pursues a dual mandate: developing and publishing its own video games, and producing educational content that teaches other individuals how to make and sell games. Core products include the paperback book 'How to Make a Video Game All By Yourself' (sold on Amazon and Gumroad, 6,000+ copies), the advanced tutorial package 'Making Big Indie Games' (63-page ebook plus 17 videos, priced at $49 on Itch.io and Gumroad), one-on-one video coaching/consulting sessions booked through Calendly, and indie video games including Pixel Washer (published by Acclaim) and Witchmore (in development).
The company's technology stack centers on indie game development tooling, with Pixel Washer built on an Entity Component System architecture that enables comprehensive state saving and loading, and uses the Tiled map editor for level design. The game supports multi-language localization across English, German, Spanish, Japanese, and Simplified Chinese. Under the September 2025 publishing agreement with Acclaim, Valadria now also accesses third-party publishing infrastructure for marketing, localization, and porting, while Matt Hackett retains focus on game development and has engaged a contracted level designer and pixel artists.
Valadria's revenue model is diversified across four one-time-license streams (book sales, tutorial packages, game sales) and one professional-services stream (coaching). GTM is content-led and community-driven: a podcast ('Make the Game'), YouTube channel, Twitter/X following, Discord community, newsletter, and GDC speaking generate top-of-funnel reach that converts into coaching bookings and product purchases. Customer segments include aspiring game developers, intermediate and advanced indie developers (with the latter targeting those earning $50K-$250K from their games), and end-consumer players in the cozy-game category. Valadria is bootstrapped with no outside investment; all operations to date have been funded by product revenue.
Valadria firmographics
Firmographics- Name
- Valadria
- Legal name
- Valadria
- Website
- https://valadria.com
- Company type
- Private
- Founded year
- 2008
- Operating status
- Operating
- Headcount range
- 1–10 employees
- Short description
- Valadria is a California-based indie game studio and publisher founded by Matt Hackett that develops video games (Pixel Washer, Witchmore) and sells educational products, including a book and tutorial package, plus coaching services for indie game developers.
- Ownership category
- akta.pro rank
Valadria industry classification
Industry- Product category
- Indie Game Development & Publishing
- NAICS
- Software Publishers (51321), Software Publishers (513210)
- SIC
- Services-Prepackaged Software (7372), Services-Computer Programming Services (7371)
- akta.pro primary industry
- Indie Game Studios (MPAFAAAC)
- akta.pro secondary industries
- Indie Publishing & Label Services (Funding, Marketing, Release Management) (MPAFABAF), Casual/Hypercasual Game Studios (MPAFAAAG)
Keywords
Where Valadria is headquartered
LocationHeadquarters
- HQ city
- Los Angeles
- HQ country
- United States
- HQ region
- North America
Offices1 record
Markets served
Valadria business model
Business model- GTM type
- B2C
- Offering type
- Software
- Cost components
- Personnel, Technology or R&D, Marketing or Sales, Operations
Revenue model
- Book Sales: Physical and digital sales of 'How to Make a Video Game All By Yourself' paperback ($14.99 on Amazon) and signed copies through Gumroad. Over 6,000 copies sold.
- Tutorial Packages: 'Making Big Indie Games' advanced tutorial package sold for $49 (reduced from $99) through Itch.io and Gumroad. Includes 63-page ebook and 17 videos totaling ~2 hours.
- Coaching and Consulting: 60-minute video coaching/consulting sessions booked through Calendly. Matt offers 1-on-1 advice with follow-up emails. Flexible payment through PayPal with special accommodations for those without financial access.
- Game Sales and Publishing: Pixel Washer is being published by Acclaim. Revenue comes from Steam sales with Acclaim handling publishing, marketing, localization, and porting. Witchmore is another game in development.
- Digital Art and Illustrations: Hand-drawn illustrations from the book sold as signed prints with the book through Gumroad. Limited quantities (1 of each design).
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| One time/ perpetual license | Pay-as-you-go | How to Make a Video Game All By Yourself paperback book |
| One time/ perpetual license | Pay-as-you-go | Making Big Indie Games advanced tutorial package |
| Other | Pay-as-you-go | Game Dev Coaching/Consulting 60-minute session |
| One time/ perpetual license | Pay-as-you-go | Pixel Washer game |
Go-to-market motion4 records
Distribution channels5 records
Marketing channels8 records
Valadria product offering
Product offeringCore offering
Valadria develops and publishes indie video games (Pixel Washer, a cozy 2D power-washing pixel game published with Acclaim, plus Witchmore in development) and sells educational products aimed at solo and small-studio game developers: a paperback book ("How to Make a Video Game All By Yourself"), an advanced tutorial package called "Making Big Indie Games," and 60-minute one-on-one coaching/consulting sessions. Revenue streams include one-time book/tutorial sales, coaching fees, and game sales through Steam.
Product overview
Valadria is a game development studio and publishing company operated by Matt Hackett. The company offers a portfolio of game development educational products and indie games. Core offerings include: the book 'How to Make a Video Game All By Yourself' as the foundational guide, the advanced tutorial package 'Making Big Indie Games' for experienced developers, and 1-on-1 coaching/consulting services. The company develops and publishes video games including 'Pixel Washer' (a cozy pixel art power-washing game published by Acclaim) and previously 'Witchmore'. Additional content includes the 'Make the Game' podcast, game dev comics, and the 'Game Dev Medkit' asset collection. Valadria positions itself as dedicated to both making games and helping others make games.
Differentiator
Problem solved
Functional benefit
Brands
- Make the Game: A podcast hosted by Matt Hackett about making and selling games, featuring developer interviews, marketing tips, and game dev discussions.
- How to Make a Video Game All By Yourself
- Making Big Indie Games
- Game Dev Medkit
- Pixel Washer
- Witchmore
Products and services
- Pixel Washer A cozy, zen-like 2D overhead indie game where players control Pigxel the pig to power-wash dirty pixelated worlds, with upgradeable equipment, hidden secrets, satisfying mechanics, and multi-language support (English, German, Spanish, Japanese, Simplified Chinese). Targeted at casual players seeking relaxing gameplay.
- How to Make a Video Game All By Yourself A paperback book by Matt Hackett providing step-by-step guidance for solo game developers on discovering their passion, picking game engines, and shipping finished games, including personal anecdotes and quotes from working game developers.
- Making Big Indie Games An advanced tutorial package (course) for indie developers ready to ship bigger, more polished games, comprising a 63-page ebook and 17 instructional videos totaling about two hours of content.
- Game Dev Coaching/Consulting One-on-one 60-minute video coaching/consulting sessions with Matt Hackett covering game development guidance, encouragement, scope decisions, and post-session follow-up emails with action plans, served via Zoom/Calendly with PayPal-based payment.
Quantifiable outcome
- 6,000+ copies sold of How to Make a Video Game All By Yourself
- +2 more outcomes
Companies that use Valadria
Customer profileNamed customers4 records
Segments4 records
Ideal customer profiles3 records
Valadria technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Feature3 records
Valadria partnerships and signals
Strategic signalPartnerships
One partnership is on record.
- AcclaimcoreAcclaim (revived classic gaming brand founded 1987) is publishing Pixel Washer. This partnership allows Valadria to expand game scope, focus on development without worrying about marketing/localization/porting, and take Pixel Washer further than possible through self-publishing. Acclaim handles publishing, marketing, localization, and porting while Matt focuses on game development. This is Matt's first time publishing with a publisher.
Scale indicators7 records
Recent moves6 records
Expansion highlights6 records
Valadria competitors and assessment
Company assessmentBroad incumbents
- Finji: Indie game publisher (Overland, Night in the Woods, Tunic) and developer. Comparable as a small-scale publisher supporting indie developers; Acclaim/Pixel Washer relationship parallels Finji-style publishing partnerships.
- Acclaim Games: Revived classic publisher now publishing Pixel Washer. Comparable as a business relationship (channel partner), but operates as a much broader gaming label/aggregrator rather than as an indie studio.
- Mega Cat Studios: Small-scale indie publisher producing retro-style games and press coverage (Pixel Spotlight interview series cited in Valadria's press). Comparable as a peer publisher in the retro/cozy indie space.
- Devolver Digital: Major indie game publisher with hundreds of titles. Less directly comparable but a useful benchmark for indie publishing economics and the publisher-developer relationship model Valadria has entered with Acclaim.
Direct peers
- Derek Yu (Spelunky): Solo indie developer of Spelunky with a long-running dev blog and active community presence. Comparable: experienced solo indie dev who combined personal content/blogging with game development and publishing.
- GDQuest: Solo/small-team game dev education company producing Godot tutorials, courses, and assets. Comparable: educational content business targeting aspiring indie developers with paid courses and asset packs.
- Game Maker's Toolkit: Mark Brown's solo educational brand covering game design analysis, with Patreon/YouTube monetization. Direct comparable: single-creator content brand teaching game development/design with a personal-audience-driven business model.
- Brackeys: Game development tutorial brand (originally by Asbjorn Thirslund) producing high-quality free tutorials on YouTube. Comparable: indie game dev education brand monetizing through courses and community; recently relaunched.
- Heartbeast: Benjamin Anderson's solo indie game studio (Celeste, Witch Spring) that also publishes extensive game-development tutorials on YouTube. Direct comparable: solo creator combining educational content, YouTube audience, and indie game publishing under a personal brand.
Others
- Itch.io: Open marketplace for indie games and game-dev tools/courses. Comparable as a distribution channel used by Valadria for tutorial packages, plus a hub for the indie developer audience Valadria targets.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat4 records
Key risks6 records
Key highlights6 records
Customer concentration
Valadria social profiles
Digital presenceValadria financial estimates
Financial estimateRevenue estimate
Valuation estimate
Valadria leadership team
Management profileNumber of profiles
Profiles1 record
Valadria funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Valadria M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Valadria
What does Valadria do?
Valadria develops and publishes indie video games (Pixel Washer, a cozy 2D power-washing pixel game published with Acclaim, plus Witchmore in development) and sells educational products aimed at solo and small-studio game developers: a paperback book ("How to Make a Video Game All By Yourself"), an advanced tutorial package called "Making Big Indie Games," and 60-minute one-on-one coaching/consulting sessions. Revenue streams include one-time book/tutorial sales, coaching fees, and game sales through Steam.
Is Valadria a public or private company?
Valadria is a private company. It is classified as founder individual operated bootstrapped and is currently operating.
When was Valadria founded?
Valadria was founded in 2008. It employs 1 to 10 people.
Where is Valadria based?
Valadria is headquartered in Los Angeles, United States, in the North America region.
How does Valadria make money?
Five revenue lines are on record. Book Sales are the primary driver. The others are tutorial Packages, coaching and Consulting, game Sales and Publishing and digital Art and Illustrations.
Who are Valadria's main competitors?
Broad incumbents on record are Finji, Acclaim Games, Mega Cat Studios and Devolver Digital. Direct peers are Derek Yu (Spelunky), GDQuest, Game Maker's Toolkit, Brackeys and Heartbeast. Itch.io is listed as an others.
Does Valadria have an API?
No public API is recorded for Valadria.
What industry is Valadria in?
Valadria's product category is Indie Game Development & Publishing. Its primary akta.pro industry code is MPAFAAAC, Indie Game Studios, with a secondary code of MPAFABAF, Indie Publishing & Label Services (Funding, Marketing, Release Management). Its NAICS code is 51321 and its SIC code is 7372.