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Ourgame International Holdings Ltd.

Full company profile

uuid003dykz

Namestring
Ourgame International Holdings Ltd.
Legal namestring
Beijing Lianzhong (北京联众)
Websiteurl
ourgame.com
Company typeenum
Private
Founded yearint
1998
Descriptiontext

Ourgame International Holdings Ltd. (operating as 联众游戏 / Lianzhong) is a Beijing-headquartered, Hong Kong-listed online casual gaming company founded in 1998 that develops and operates a multiplayer game hall platform primarily serving Chinese internet users. Its core product is the 联众大厅 (Ourgame Hall) desktop client, currently at version GLWORLD 2.8.11.11 (released November 6, 2024), which serves as a single launcher for 60+ titles spanning card games (斗地主, 保皇, 升级, 桥牌), mahjong (16+ regional variants including 疯狂麻将, 血战麻将), board games (中国象棋, 围棋, 四国军棋), and casual games (梦想国度, 台球, 俄罗斯方块). The platform is augmented by a layered virtual economy: 联众币 (core virtual currency for membership, avatars, items), 游乐豆 (luck-based gaming token), a 联众秀 avatar customization system with 100+ designs, and a 联众江湖 (Jianghu) martial-arts sect/guild community with tournaments, rankings, and an honor system. Supporting modules include a virtual finance hub (理财中心), deposit box (豆豆保管箱), magic-stone crafting, and animated chat expressions.

The company monetizes through a freemium model: free-to-play game client with virtual currency top-ups (single transactions up to 6,000 RMB, daily cumulative up to 40,000 RMB), recurring membership subscriptions (30 RMB monthly, 90-day, 360-day plans with priority access, blue/orange sapphire badges, and member discounts), and direct sales of avatars, badges, lucky IDs, and gift packages (320–7,520 coins). Payment rails include Alipay, WeChat Pay, mobile carrier billing (中国移动, 中国联通, 中国电信), bank cards, prepaid cards, and fixed-line phone. Virtual currency is explicitly non-redeemable for cash and non-transferable between users, complying with PRC gaming regulations. Distribution is primarily direct digital download via ourgame.com plus a nationwide physical retail network for prepaid recharge cards spanning all Chinese provinces. The platform operates as a community-led, product-led-growth B2C business with 101–250 employees and no disclosed enterprise or B2B revenue stream.

Short descriptiontext

Ourgame International Holdings Ltd. is a Beijing-based, Hong Kong-listed Chinese online casual gaming company founded in 1998 that operates the 联众大厅 multiplayer game hall client with 60+ card, mahjong, board, and casual titles, monetizing through virtual currency, membership subscriptions, and virtual goods sales to individual Chinese consumers.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
101–250
akta.pro rankint
HeadquartersBeijing, China
HQ citystring
Beijing
HQ countrystring
China
HQ regionstring
Asia
Markets served

Serves global market

Offices1 record

Each record includes

City, Country, Type, Description, Source

Keyword5 values
online card games, multiplayer casual gaming, virtual currency platform, mahjong board games, Chinese gaming portal
Industry5 codes
1In-Game Item Marketplaces & Trading Platforms
CodeMPAFACAJPrimaryYes
2Digital Game Marketplaces & Item Economies (NFT/Skins/Trading)
CodeBPAMAKAJPrimaryNo
3Gaming & Virtual World Social Platforms
CodeMPACAJAGPrimaryNo
4Gaming & Virtual World Communities
CodeBPAMABAEPrimaryNo
5Billing, Subscription & Entitlement Management (IAP orchestration)
CodeMPAFAJACPrimaryNo
NAICS code2 codes
  • Amusement Arcades713120
  • Amusement Arcades71312
SIC code2 codes
  • Services-Miscellaneous Amusement & Recreation7990
  • Services-Amusement & Recreation Services7900
Product category
Online Casual Gaming
No data
GTM motion2 records

Each record includes

Type, Description, Source

Revenue model4 records
1Virtual Currency Sales (联众币/游乐豆)
TypeUsage Based
Description

Users purchase 联众币 (core virtual currency) using real money via bank cards, mobile carrier billing, prepaid cards, Alipay, WeChat Pay, and fixed-line phone. 游乐豆 (gaming beans) are purchased through product bundles or won in luck-based games. The platform prohibits real-money conversion of virtual currency.

ourgame.com
2Membership Subscriptions
TypeSubscription Recurring
Description

Recurring membership subscriptions (30-day, 90-day, 360-day plans) providing benefits including priority room entry, preferential user list ranking, blue sapphire badge, free avatar items, discounted purchases, and access to member-only game rooms and tournaments. Monthly membership priced at 30 RMB/month.

ourgame.com
3Virtual Goods and Digital Items
TypeTransaction Fee
Description

Direct sales of virtual avatars (联众秀), badges/flags (联众标志), game props (大厅道具), game card items (会员礼包, 江湖礼包), recharge cards, and lucky IDs (靓号). Products range from decorative badges (100-6000+ 联众币) to comprehensive membership bundles.

ourgame.com
4Premium Services and Special Privileges
TypeSubscription Recurring
Description

SVIP (超级会员) tier, premium avatar bundles, exclusive limited-edition items, high-value 3-character lucky IDs (至尊靓号珍藏卡), and special competition access. Revenue generated through tiered pricing for privilege upgrades.

shop.ourgame.com
Marketing channels5 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels4 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components5 values
Technology or R&D, Operations, Personnel, Marketing or Sales, Infrastructure
Pricing details5 tiers
1Monthly membership at 30 RMB providing priority access, blue sapphire badge, member discounts, and exclusive features.
ModelSubscriptionBilling cadenceMonthly
Notes

30 RMB per month (mobile SMS subscription available at 30 RMB/month plus telecom fees). Includes 31 days of membership and blue sapphire badge. Non-member pricing is higher for game items (e.g., 换牌术: members 10 coins vs non-members 15 coins).

ourgame.com
2Annual membership at 1200 联众币 (approximately 120 RMB equivalent) including 360-day membership and 360-day blue sapphire badge.
ModelSubscriptionBilling cadenceAnnual
Notes

年卡超值礼包 priced at 2000 coins including 360 days membership, blue sapphire badge (upgraded to orange sapphire for SVIP users), game avatars (幻象情窕 and 洛克可可) for 90 days, plus name badge (兰馨) for 5 days.

newshop.ourgame.com
3Virtual currency recharge packs ranging from small top-ups to large bulk purchases.
ModelUsage-basedBilling cadencePay-as-you-go
Notes

单项充值卡 available in denominations: 15元, 20元, 35元, 50元, 100元, 120元, 200元. Online recharge supports single transaction up to 6000 RMB, daily cumulative up to 40000 RMB. Some bundles include promotional bonuses (bank card recharge promotions include 288 bonus coins).

ourgame.com
4Individual game item prices across the mall, ranging from decorative badges to premium avatar bundles.
ModelUnit PricingBilling cadencePay-as-you-go
Notes

Individual badge prices: 鲜花卡 300/180 coins, 浪漫物语 688/618, 可爱蝴蝶结 499/399, 灯笼 99, 中国结 99, 鞭炮 99, 福字 99, 招财猫 568/368, 年年有余 388/288, 三生三世 530, 联众有情人 3998/3198. Game avatars range from 300 to 1800 coins. Gift bags range from 320 to 7520 coins.

ourgame.com
5SVIP (超级会员) pricing at 796 coins for bundled avatar packages.
ModelSubscriptionBilling cadenceMonthly
Notes

SVIP专属产品 including 四阶音符 bundle (皓月当歌, 皓月离歌, 皓月长歌, 皓月情歌) priced at 796 coins; 五色love at 1995 coins. SVIP members receive upgrades from blue sapphire to orange sapphire badge.

ourgame.com
GTM typeB2C
B2C
Offering typeSoftware
Software
Brand1 of 5 records shown
1联众江湖
Description

A community/social feature within Ourgame that allows users to join factions and participate in guild-based activities.

ourgame.com
+4 more records
Core offering1 text field

Ourgame operates one of China's longest-running online game platforms, offering 60+ multiplayer card, board, mahjong, and casual games through its proprietary Ourgame Hall desktop client (联众大厅). The company monetizes via virtual currency (联众币 and 游乐豆) sales, membership subscriptions, and virtual goods. It also operates an integrated social community (联众江湖/Jianghu) with guild systems, forums, and avatar customization.

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 value
  • Platform has operated for 28+ years serving Chinese casual gamers
Product overview1 text field

Ourgame International Holdings Ltd. operates China's longest-running online game platform centered on the 联众大厅 (Ourgame Hall) client. The platform offers a comprehensive portfolio of over 50 casual games spanning card games (牌类 - 30+ titles including Fight the Landlord and regional variants), mahjong (麻将 - 20+ regional versions), board games (棋类), and casual games (休闲游戏). The ecosystem is enhanced by virtual economy modules including 联众商城 (virtual goods mall) for memberships and badges, 联众秀 (avatar customization), 游戏形象商城 (avatar marketplace), and 游乐豆 (game beans for luck-based games). Social features include 联众江湖 (martial arts community with faction systems) and 联众论坛 (forums). The platform supports multiple payment integrations including Alipay and WeChat Pay. All virtual goods are explicitly game道具 without monetary value.

Product and service11 records
1Ourgame Hall (联众大厅)
CategoryGame Client Platform
Description

Proprietary desktop client that serves as the central game launcher and social platform providing access to 60+ Ourgame titles including card games, mahjong, board games, and casual games, with integrated virtual currency management, friend lists, chat, and member services.

2Ourgame Card Games (牌类游戏)
CategoryMultiplayer Card Games
Description

Suite of online card games including Fight the Landlord (斗地主), Emperor (保皇), Bridge (桥牌), 30+ regional variants such as Weihai Emperor and Crazy Fight the Landlord, played in real-time multiplayer format.

3Ourgame Mahjong Games (麻将游戏)
CategoryMultiplayer Mahjong Games
Description

Comprehensive mahjong game suite featuring 20+ regional variants including Blood Battle Mahjong (血战麻将), Crazy Mahjong (疯狂麻将), and provincial versions tailored to Chinese regional play styles.

4Ourgame Board Games (棋类游戏)
CategoryBoard and Strategy Games
Description

Board and strategy games including Chinese Chess (中国象棋), Go (围棋), Four-Country Military Chess (四国军棋), Five-in-a-Row, Checkers, and International Chess variants.

5Ourgame Casual Games (休闲游戏)
CategoryCasual Mini-Games
Description

Casual games including Dream World (梦想国度), billiards (台球), Tetris (俄罗斯方块), Angry Fisherman (愤怒的渔夫), and arcade-style mini-games.

6Ourgame Membership (联众会员)
CategorySubscription Service
Description

Subscription membership program offering 30-day, 90-day, and 360-day tiers at 30 RMB/month providing priority room entry, preferential ranking, blue sapphire badge, avatar items, member discounts, and access to exclusive game rooms and tournaments.

7Ourgame Mall (联众商城)
CategoryVirtual Goods Marketplace
Description

Digital goods storefront selling virtual avatars, badges/flags, game props, membership gift bags, lucky IDs, and recharge cards across 15+ product categories for in-platform use.

8Ourgame Jianghu (联众江湖)
CategorySocial Community Platform
Description

Social community and faction system where users create martial arts sects (门派), recruit members, participate in quarterly ranking competitions, inter-guild tournaments, and honor systems to build virtual social hierarchies.

9Game Beans (游乐豆)
CategoryVirtual Currency
Description

Virtual currency system for luck-based games including slot machines, Texas Poker, and Crazy Mahjong, with sub-platform 游乐豆乐园 offering activities, lotteries, and point redemption services.

10Ourgame Show / Avatar System (联众秀)
CategoryAvatar Customization Service
Description

Avatar expression and decoration marketplace offering 100+ character designs for user profile customization in the game hall, supporting expression packs and avatar animations.

11Crazy Mahjong Tools (疯狂麻将道具)
CategoryGame Tools and Power-ups
Description

In-game power-ups and tools for Crazy Mahjong including card swapping, extra draws, smoke screens, telescopes, score calculators, and double cards.

Scale indicator2 records

Each record includes

Type, Value, Description, Source

Partnership1 partner
1Beijing Unicom (北京联通)
Strategic tierMinorTypeOthers
Description

Beijing Unicom provides network bandwidth services for the Ourgame platform, as noted in the website footer: '北京联通提供网络带宽' (Beijing Unicom provides network bandwidth). This is an infrastructure partnership providing internet connectivity services.

ourgame.com
Recent move5 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight4 records

Each record includes

Type, Description

Peers10 records
TypeBroad incumbent
Description

Pogo is EA's online casual gaming platform offering card, board, mahjong, and word games via web and downloadable clients. Comparable to Ourgame in platform model (multi-game casual hub with freemium monetization) but operates primarily in Western markets and as part of EA's broader portfolio.

TypeDirect peer
Description

Microbeam operates online casual and card games in China targeting similar Chinese casual gamer demographics. Comparable product portfolio (card/mahjong) and freemium model serving Ourgame's addressable market.

TypeBroad incumbent
Description

Playtika operates mobile and social casino-style casual games with virtual currency and in-app purchase monetization. Comparable to Ourgame in virtual currency-driven casual game monetization, though focused on mobile casino-style experiences rather than traditional card/board games.

TypeBroad incumbent
Description

Miniclip operates one of the largest online casual game platforms with multiplayer card, board, and casual titles. Comparable to Ourgame in casual gaming platform model with virtual currency monetization, though serving a global rather than Chinese-specific audience.

TypeDirect peer
Description

ZQGame is a Chinese online casual gaming company historically focused on mahjong and card game products. Directly comparable to Ourgame in product niche (casual card/mahjong), customer base (Chinese casual gamers), and freemium monetization model.

TypeDirect peer
Description

4399 operates a major Chinese casual and web gaming portal with hundreds of casual titles including card, board, and mahjong games. Comparable to Ourgame as a Chinese casual gaming hub targeting horizontal mass-market gamers with free-to-play monetization.

TypeDirect peer
Description

Boyaa Interactive operates online casual card and board games in China and internationally, with a focus on multiplayer poker, mahjong, and dominoes. Closest comparable to Ourgame in product category (online casual card/board), geography (China-rooted), and business model (freemium with virtual currency monetization).

8Gaming Arts / Pragmatic Play (online bingo/social halls)
TypeEmerging player
Description

Pragmatic Play supplies online bingo, social hall, and casual multiplayer games including card and board variants. Comparable to Ourgame in multiplayer casual card/board game content and virtual currency ecosystems, though operating as a B2B content supplier rather than a consumer platform.

TypeBroad incumbent
Description

NetEase develops and operates a wide portfolio of online games in China including casual and card game titles, alongside flagship MMORPGs. Comparable to Ourgame in casual card/mahjong gameplay but with substantially larger investment capacity and broader mobile gaming reach.

TypeBroad incumbent
Description

Tencent operates QQ Games Hall and WeGame, China's dominant casual and PC gaming platforms with massive user bases via WeChat/QQ social distribution. Overlaps with Ourgame in card/mahjong/board game categories but operates at vastly greater scale and as part of a much broader portfolio.

Market position
Strengths5 records

Each record includes

Headline, Details, Source

Weaknesses5 records

Each record includes

Headline, Details, Source

Competitive moat4 records

Each record includes

Type, Details

Key risks5 records

Each record includes

Headline, Details, Source

Key highlights7 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Segment1 record

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile1 record

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
Yes
API detail
Has APIbool
No

Docs URL, Description

Integration4 records

Each record includes

Title, Type, Description, Source

AI maturity
App detail

Has app

Feature5 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles2 records

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

No data
No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A2 records

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment6 records

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Ourgame International Holdings Ltd.

Online Casual Gamingourgame.com

Ourgame International Holdings Ltd. is a Beijing-based, Hong Kong-listed Chinese online casual gaming company founded in 1998 that operates the 联众大厅 multiplayer game hall client with 60+ card, mahjong, board, and casual titles, monetizing through virtual currency, membership subscriptions, and virtual goods sales to individual Chinese consumers.

What Ourgame International Holdings Ltd. does

Ourgame International Holdings Ltd. (operating as 联众游戏 / Lianzhong) is a Beijing-headquartered, Hong Kong-listed online casual gaming company founded in 1998 that develops and operates a multiplayer game hall platform primarily serving Chinese internet users. Its core product is the 联众大厅 (Ourgame Hall) desktop client, currently at version GLWORLD 2.8.11.11 (released November 6, 2024), which serves as a single launcher for 60+ titles spanning card games (斗地主, 保皇, 升级, 桥牌), mahjong (16+ regional variants including 疯狂麻将, 血战麻将), board games (中国象棋, 围棋, 四国军棋), and casual games (梦想国度, 台球, 俄罗斯方块). The platform is augmented by a layered virtual economy: 联众币 (core virtual currency for membership, avatars, items), 游乐豆 (luck-based gaming token), a 联众秀 avatar customization system with 100+ designs, and a 联众江湖 (Jianghu) martial-arts sect/guild community with tournaments, rankings, and an honor system. Supporting modules include a virtual finance hub (理财中心), deposit box (豆豆保管箱), magic-stone crafting, and animated chat expressions.

The company monetizes through a freemium model: free-to-play game client with virtual currency top-ups (single transactions up to 6,000 RMB, daily cumulative up to 40,000 RMB), recurring membership subscriptions (30 RMB monthly, 90-day, 360-day plans with priority access, blue/orange sapphire badges, and member discounts), and direct sales of avatars, badges, lucky IDs, and gift packages (320–7,520 coins). Payment rails include Alipay, WeChat Pay, mobile carrier billing (中国移动, 中国联通, 中国电信), bank cards, prepaid cards, and fixed-line phone. Virtual currency is explicitly non-redeemable for cash and non-transferable between users, complying with PRC gaming regulations. Distribution is primarily direct digital download via ourgame.com plus a nationwide physical retail network for prepaid recharge cards spanning all Chinese provinces. The platform operates as a community-led, product-led-growth B2C business with 101–250 employees and no disclosed enterprise or B2B revenue stream.

Ourgame International Holdings Ltd. firmographics

Firmographics
Name
Ourgame International Holdings Ltd.
Legal name
Beijing Lianzhong (北京联众)
Website
https://ourgame.com
Company type
Private
Founded year
1998
Operating status
Operating
Headcount range
101–250 employees
Short description
Ourgame International Holdings Ltd. is a Beijing-based, Hong Kong-listed Chinese online casual gaming company founded in 1998 that operates the 联众大厅 multiplayer game hall client with 60+ card, mahjong, board, and casual titles, monetizing through virtual currency, membership subscriptions, and virtual goods sales to individual Chinese consumers.
Ownership category
akta.pro rank

Ourgame International Holdings Ltd. industry classification

Industry
Product category
Online Casual Gaming
NAICS
Amusement Arcades (713120), Amusement Arcades (71312)
SIC
Services-Miscellaneous Amusement & Recreation (7990), Services-Amusement & Recreation Services (7900)
akta.pro primary industry
In-Game Item Marketplaces & Trading Platforms (MPAFACAJ)
akta.pro secondary industries
Digital Game Marketplaces & Item Economies (NFT/Skins/Trading) (BPAMAKAJ), Gaming & Virtual World Social Platforms (MPACAJAG), Gaming & Virtual World Communities (BPAMABAE), Billing, Subscription & Entitlement Management (IAP orchestration) (MPAFAJAC)

Keywords

  • Online card games
  • Multiplayer casual gaming
  • Virtual currency platform
  • Mahjong board games
  • Chinese gaming portal

Where Ourgame International Holdings Ltd. is headquartered

Location

Headquarters

HQ city
Beijing
HQ country
China
HQ region
Asia

Offices1 record

Markets served

Ourgame International Holdings Ltd. business model

Business model
GTM type
B2C
Offering type
Software
Cost components
Technology or R&D, Operations, Personnel, Marketing or Sales, Infrastructure

Revenue model

  1. Virtual Currency Sales (联众币/游乐豆): Users purchase 联众币 (core virtual currency) using real money via bank cards, mobile carrier billing, prepaid cards, Alipay, WeChat Pay, and fixed-line phone. 游乐豆 (gaming beans) are purchased through product bundles or won in luck-based games. The platform prohibits real-money conversion of virtual currency.
  2. Membership Subscriptions: Recurring membership subscriptions (30-day, 90-day, 360-day plans) providing benefits including priority room entry, preferential user list ranking, blue sapphire badge, free avatar items, discounted purchases, and access to member-only game rooms and tournaments. Monthly membership priced at 30 RMB/month.
  3. Virtual Goods and Digital Items: Direct sales of virtual avatars (联众秀), badges/flags (联众标志), game props (大厅道具), game card items (会员礼包, 江湖礼包), recharge cards, and lucky IDs (靓号). Products range from decorative badges (100-6000+ 联众币) to comprehensive membership bundles.
  4. Premium Services and Special Privileges: SVIP (超级会员) tier, premium avatar bundles, exclusive limited-edition items, high-value 3-character lucky IDs (至尊靓号珍藏卡), and special competition access. Revenue generated through tiered pricing for privilege upgrades.

Pricing tiers

ModelBillingPrice
SubscriptionMonthlyMonthly membership at 30 RMB providing priority access, blue sapphire badge, member discounts, and exclusive features.
SubscriptionAnnualAnnual membership at 1200 联众币 (approximately 120 RMB equivalent) including 360-day membership and 360-day blue sapphire badge.
Usage-basedPay-as-you-goVirtual currency recharge packs ranging from small top-ups to large bulk purchases.
Unit PricingPay-as-you-goIndividual game item prices across the mall, ranging from decorative badges to premium avatar bundles.
SubscriptionMonthlySVIP (超级会员) pricing at 796 coins for bundled avatar packages.

Go-to-market motion2 records

Distribution channels4 records

Marketing channels5 records

Ourgame International Holdings Ltd. product offering

Product offering

Core offering

Ourgame operates one of China's longest-running online game platforms, offering 60+ multiplayer card, board, mahjong, and casual games through its proprietary Ourgame Hall desktop client (联众大厅). The company monetizes via virtual currency (联众币 and 游乐豆) sales, membership subscriptions, and virtual goods. It also operates an integrated social community (联众江湖/Jianghu) with guild systems, forums, and avatar customization.

Product overview

Ourgame International Holdings Ltd. operates China's longest-running online game platform centered on the 联众大厅 (Ourgame Hall) client. The platform offers a comprehensive portfolio of over 50 casual games spanning card games (牌类 - 30+ titles including Fight the Landlord and regional variants), mahjong (麻将 - 20+ regional versions), board games (棋类), and casual games (休闲游戏). The ecosystem is enhanced by virtual economy modules including 联众商城 (virtual goods mall) for memberships and badges, 联众秀 (avatar customization), 游戏形象商城 (avatar marketplace), and 游乐豆 (game beans for luck-based games). Social features include 联众江湖 (martial arts community with faction systems) and 联众论坛 (forums). The platform supports multiple payment integrations including Alipay and WeChat Pay. All virtual goods are explicitly game道具 without monetary value.

Differentiator

Problem solved

Functional benefit

Brands

  • 联众江湖: A community/social feature within Ourgame that allows users to join factions and participate in guild-based activities.
  • 新联众商城
  • 联众秀
  • 游乐豆乐园
  • 联众大厅

Products and services

  • Ourgame Hall (联众大厅) Proprietary desktop client that serves as the central game launcher and social platform providing access to 60+ Ourgame titles including card games, mahjong, board games, and casual games, with integrated virtual currency management, friend lists, chat, and member services.
  • Ourgame Card Games (牌类游戏) Suite of online card games including Fight the Landlord (斗地主), Emperor (保皇), Bridge (桥牌), 30+ regional variants such as Weihai Emperor and Crazy Fight the Landlord, played in real-time multiplayer format.
  • Ourgame Mahjong Games (麻将游戏) Comprehensive mahjong game suite featuring 20+ regional variants including Blood Battle Mahjong (血战麻将), Crazy Mahjong (疯狂麻将), and provincial versions tailored to Chinese regional play styles.
  • Ourgame Board Games (棋类游戏) Board and strategy games including Chinese Chess (中国象棋), Go (围棋), Four-Country Military Chess (四国军棋), Five-in-a-Row, Checkers, and International Chess variants.
  • Ourgame Casual Games (休闲游戏) Casual games including Dream World (梦想国度), billiards (台球), Tetris (俄罗斯方块), Angry Fisherman (愤怒的渔夫), and arcade-style mini-games.
  • Ourgame Membership (联众会员) Subscription membership program offering 30-day, 90-day, and 360-day tiers at 30 RMB/month providing priority room entry, preferential ranking, blue sapphire badge, avatar items, member discounts, and access to exclusive game rooms and tournaments.
  • Ourgame Mall (联众商城) Digital goods storefront selling virtual avatars, badges/flags, game props, membership gift bags, lucky IDs, and recharge cards across 15+ product categories for in-platform use.
  • Ourgame Jianghu (联众江湖) Social community and faction system where users create martial arts sects (门派), recruit members, participate in quarterly ranking competitions, inter-guild tournaments, and honor systems to build virtual social hierarchies.
  • Game Beans (游乐豆) Virtual currency system for luck-based games including slot machines, Texas Poker, and Crazy Mahjong, with sub-platform 游乐豆乐园 offering activities, lotteries, and point redemption services.
  • Ourgame Show / Avatar System (联众秀) Avatar expression and decoration marketplace offering 100+ character designs for user profile customization in the game hall, supporting expression packs and avatar animations.
  • Crazy Mahjong Tools (疯狂麻将道具) In-game power-ups and tools for Crazy Mahjong including card swapping, extra draws, smoke screens, telescopes, score calculators, and double cards.

Quantifiable outcome

  • Platform has operated for 28+ years serving Chinese casual gamers

Companies that use Ourgame International Holdings Ltd.

Customer profile

Segments1 record

Ideal customer profiles1 record

Ourgame International Holdings Ltd. technology and API

Technology

Technology focussed Yes

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Integration4 records

Feature5 records

Ourgame International Holdings Ltd. partnerships and signals

Strategic signal

Partnerships

One partnership is on record.

  • Beijing Unicom (北京联通)minorOthersBeijing Unicom provides network bandwidth services for the Ourgame platform, as noted in the website footer: '北京联通提供网络带宽' (Beijing Unicom provides network bandwidth). This is an infrastructure partnership providing internet connectivity services.

Scale indicators2 records

Recent moves5 records

Expansion highlights4 records

Ourgame International Holdings Ltd. competitors and assessment

Company assessment

Broad incumbents

  • Pogo.com (Electronic Arts): Pogo is EA's online casual gaming platform offering card, board, mahjong, and word games via web and downloadable clients. Comparable to Ourgame in platform model (multi-game casual hub with freemium monetization) but operates primarily in Western markets and as part of EA's broader portfolio.
  • Playtika Holding Corp. Playtika operates mobile and social casino-style casual games with virtual currency and in-app purchase monetization. Comparable to Ourgame in virtual currency-driven casual game monetization, though focused on mobile casino-style experiences rather than traditional card/board games.
  • Miniclip (now part of Tencent): Miniclip operates one of the largest online casual game platforms with multiplayer card, board, and casual titles. Comparable to Ourgame in casual gaming platform model with virtual currency monetization, though serving a global rather than Chinese-specific audience.
  • NetEase Inc. NetEase develops and operates a wide portfolio of online games in China including casual and card game titles, alongside flagship MMORPGs. Comparable to Ourgame in casual card/mahjong gameplay but with substantially larger investment capacity and broader mobile gaming reach.
  • Tencent Holdings (QQ Games / WeGame): Tencent operates QQ Games Hall and WeGame, China's dominant casual and PC gaming platforms with massive user bases via WeChat/QQ social distribution. Overlaps with Ourgame in card/mahjong/board game categories but operates at vastly greater scale and as part of a much broader portfolio.

Direct peers

  • Microbeam (formerly Gamecomb): Microbeam operates online casual and card games in China targeting similar Chinese casual gamer demographics. Comparable product portfolio (card/mahjong) and freemium model serving Ourgame's addressable market.
  • ZQGame: ZQGame is a Chinese online casual gaming company historically focused on mahjong and card game products. Directly comparable to Ourgame in product niche (casual card/mahjong), customer base (Chinese casual gamers), and freemium monetization model.
  • 4399 Network Co., Ltd. 4399 operates a major Chinese casual and web gaming portal with hundreds of casual titles including card, board, and mahjong games. Comparable to Ourgame as a Chinese casual gaming hub targeting horizontal mass-market gamers with free-to-play monetization.
  • Boyaa Interactive International Holding Ltd. Boyaa Interactive operates online casual card and board games in China and internationally, with a focus on multiplayer poker, mahjong, and dominoes. Closest comparable to Ourgame in product category (online casual card/board), geography (China-rooted), and business model (freemium with virtual currency monetization).

Emerging players

  • Gaming Arts / Pragmatic Play (online bingo/social halls): Pragmatic Play supplies online bingo, social hall, and casual multiplayer games including card and board variants. Comparable to Ourgame in multiplayer casual card/board game content and virtual currency ecosystems, though operating as a B2B content supplier rather than a consumer platform.

Market position

Strengths5 records

Weaknesses5 records

Competitive moat4 records

Key risks5 records

Key highlights7 records

Customer concentration

Ourgame International Holdings Ltd. financial estimates

Financial estimate

Revenue estimate

Valuation estimate

Ourgame International Holdings Ltd. leadership team

Management profile

Number of profiles

Profiles2 records

Ourgame International Holdings Ltd. funding detail

Funding detail

Funding overview

Funding rounds

Investors

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

Ourgame International Holdings Ltd. M&A and investment

M&A and investment

M&A2 records

Investments6 records

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about Ourgame International Holdings Ltd.

What does Ourgame International Holdings Ltd. do?

Ourgame operates one of China's longest-running online game platforms, offering 60+ multiplayer card, board, mahjong, and casual games through its proprietary Ourgame Hall desktop client (联众大厅). The company monetizes via virtual currency (联众币 and 游乐豆) sales, membership subscriptions, and virtual goods. It also operates an integrated social community (联众江湖/Jianghu) with guild systems, forums, and avatar customization.

Is Ourgame International Holdings Ltd. a public or private company?

Ourgame International Holdings Ltd. is a private company. It is classified as public and is currently operating.

When was Ourgame International Holdings Ltd. founded?

Ourgame International Holdings Ltd. was founded in 1998. It employs 101 to 250 people.

Where is Ourgame International Holdings Ltd. based?

Ourgame International Holdings Ltd. is headquartered in Beijing, China, in the Asia region.

How does Ourgame International Holdings Ltd. make money?

Four revenue lines are on record. Virtual Currency Sales (联众币/游乐豆) is the primary driver. The others are membership Subscriptions, virtual Goods and Digital Items and premium Services and Special Privileges.

Who are Ourgame International Holdings Ltd.'s main competitors?

Broad incumbents on record are Pogo.com (Electronic Arts), Playtika Holding Corp., Miniclip (now part of Tencent), NetEase Inc. and Tencent Holdings (QQ Games / WeGame). Direct peers are Microbeam (formerly Gamecomb), ZQGame, 4399 Network Co., Ltd. and Boyaa Interactive International Holding Ltd.. Gaming Arts / Pragmatic Play (online bingo/social halls) is listed as an emerging player.

Does Ourgame International Holdings Ltd. have an API?

No public API is recorded for Ourgame International Holdings Ltd..

What industry is Ourgame International Holdings Ltd. in?

Ourgame International Holdings Ltd.'s product category is Online Casual Gaming. Its primary akta.pro industry code is MPAFACAJ, In-Game Item Marketplaces & Trading Platforms, with a secondary code of BPAMAKAJ, Digital Game Marketplaces & Item Economies (NFT/Skins/Trading). Its NAICS code is 713120 and its SIC code is 7990.

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Live signals
PR NewswireBlack Ridge Oil & Gas, Inc. Sponsored SPAC Announces Merger AgreementBlack Ridge Acquisition Corp. (BRAC), a special purpose acquisition company sponsored by Black Ridge Oil & Gas, has signed a merger agreement with entities owned by Ourgame International Holdings Ltd—Allied Esports International and WPT Enterprises. Upon closing, expected in Q1 2019 pending shareholder approval, BRAC will be renamed Allied Esports Entertainment and list on NASDAQ under the ticker AESE. As the SPAC sponsor, Black Ridge Oil & Gas is set to receive approximately 3.9 million shares of the combined entity, with potential values ranging from $31.5 million at $8 per share to $55.2 million at $14 per share.PR NewswireWorld Poker Tour® Bets on CEO Adam Pliska with Four-Year ExtensionWPT Enterprises, Inc., creator of the World Poker Tour and a subsidiary of Hong Kong-listed Ourgame International Holdings, announced a four-year contract extension for CEO Adam Pliska, who has led the company since 2009. Under Pliska's leadership, WPT expanded from 14 to 70 tournaments and now operates in over 150 countries, reaching more than 100 million viewers globally. Pliska previously orchestrated WPT's sale to bwin.party for $12.3 million in 2009 and later its sale to Ourgame for $35 million in 2015, nearly tripling the company's value.GlobeNewswireLeading Chinese Internet Game and Sports Companies Establish "Allied eSports"On March 23, Ourgame, Wangyu Internet Café, 360, KongZhong, Ourpalm, and Beijing iRena established Allied eSports to build a global e-sports platform. The alliance plans to create over 10 e-sports arenas within three to five years and aims to become a global player in the industry.