Mgame
Mgame Corp. is a South Korean KOSDAQ-listed online and mobile gaming publisher operating a multi-category platform (RPG, Poker, Go-Stop, Board, web and mobile games) under the M Cash virtual currency, serving individual Korean gamers and PC bang operators with ISMS-certified security and a User Protection Program.
- Company typePublic
- Founded1995
- HeadquartersDoksansadong, South Korea
- Headcount101–250
- GTM typeB2C
- OfferingDigital Commerce or Content
What Mgame does
Mgame Corp. (주)엠게임 is a South Korea–based, KOSDAQ-listed online and mobile gaming publisher founded in 1995 and headquartered in Geumcheon-gu, Seoul. The company operates a multi-category gaming platform at www.mgame.com spanning RPG, Poker, Go-Stop (traditional Korean card game), Board games, web games, and mobile games, supported by a proprietary virtual currency (M Cash / Mcash) used for in-game item and service purchases.
Revenue is generated primarily through in-game transactions and virtual-currency purchases, with periodic interest-free installment promotions and credit-card payment integrations through Korean financial institutions (Naver Pay, Woori Card, Korea Financial Settlement, and multiple banks). The platform also serves Korean PC bang (internet café) operators via dedicated registration, payment, and operator-management tooling, making this a B2C and B2B2C hybrid with a horizontal segmentation across casual gaming verticals.
The company's technology footprint centers on standard web and mobile game delivery infrastructure hardened by ISMS (Information Security Management System) certification (valid 2023-06-10 to 2026-06-09) and a long-running User Protection Program (UPP, established 2012) offering self-limitation, time controls, and addiction-counseling features in compliance with Korean youth-protection regulations. Security services include Google OTP two-factor authentication, overseas login restrictions, login notifications, and account theft reporting. Leadership consists of Representative Director Kwon Yi-hyung (권이형) and Portal Business Division head Jo In-han (조인한). Recent corporate actions (2026) include a 2.24% treasury share burn, authorization of an additional ~2 billion KRW share buyback, and the launch of a quarterly/semi-annual dividend policy, signaling a shift toward disciplined shareholder returns.
Mgame firmographics
Firmographics- Name
- Mgame
- Legal name
- (주)엠게임
- Website
- https://mgame.com
- Company type
- Public
- Founded year
- 1995
- Operating status
- Operating
- Headcount range
- 101–250 employees
- Short description
- Mgame Corp. is a South Korean KOSDAQ-listed online and mobile gaming publisher operating a multi-category platform (RPG, Poker, Go-Stop, Board, web and mobile games) under the M Cash virtual currency, serving individual Korean gamers and PC bang operators with ISMS-certified security and a User Protection Program.
- Ownership category
- akta.pro rank
Mgame industry classification
Industry- Product category
- Online Gaming
- NAICS
- Software Publishers (51321)
- akta.pro primary industry
- App Monetization & Subscription Management Platforms (BPAMADAI)
Keywords
Where Mgame is headquartered
LocationHeadquarters
- HQ city
- Doksansadong
- HQ country
- South Korea
- HQ region
- Asia
Offices1 record
Markets served
Mgame business model
Business model- GTM type
- B2C
- Offering type
- Digital Commerce or Content
- Cost components
- Personnel, Technology or R&D, Operations, Marketing or Sales, Infrastructure
Revenue model
- Virtual Currency (Mcash): Platform uses virtual currency called Mcash for in-game purchases and services.
- In-game Purchases: Revenue from selling virtual items, game content, and services within games.
- Interest-free Installment Events: Credit card interest-free installment promotions offered periodically to customers.
Distribution channels3 records
Marketing channels2 records
Mgame product offering
Product offeringCore offering
Mgame develops, publishes, and operates a multi-category online and mobile gaming platform serving Korean consumers with games including RPG, Poker, Board Games, and traditional Korean card games such as Go-Stop. The platform monetizes through a proprietary virtual currency called Mcash used for in-game items, content, and services, with payments processed through integrated Korean financial networks including Naver Pay, Woori Card, and Korea Financial Settlement.
Product overview
Mgame (엠게임) is a South Korean online and mobile gaming company operating on KOSDAQ that offers a multi-category gaming platform. The core portfolio includes RPG, Poker, Board Games, Go-Stop, Web Games, and Mobile Games, all accessible through a unified web platform (www.mgame.com). The platform is complemented by virtual currency (M Cash), customer support systems (1:1 Inquiry, FAQ, Account Theft Report Center), responsible gaming protections (UPP User Protection Program with self-limitation features), security services (Google OTP, login alerts, overseas login restrictions), and PC room-specific services. The products operate as an integrated gaming ecosystem where users can access various game categories, manage their accounts, purchase virtual items, and receive customer support through interconnected web and mobile interfaces.
Differentiator
Problem solved
Functional benefit
Products and services
- RPG Games
Companies that use Mgame
Customer profileSegments2 records
Ideal customer profiles2 records
Mgame technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Integration6 records
Feature3 records
Mgame partnerships and signals
Strategic signalScale indicators4 records
Recent moves6 records
Expansion highlights4 records
Mgame competitors and assessment
Company assessmentBroad incumbents
- Krafton: Korean game developer/publisher (PUBG, inZOI) listed on KOSDAQ; comparable as a KOSDAQ-listed Korean games publisher, though focused on AAA/MMO titles rather than card/web games.
- Smilegate: Korean online games developer (CrossFire, Lost Ark); comparable as a domestic Korean online games publisher with PC/online heritage targeting Korean players, though materially larger and more FPS/MMO-focused.
- Netmarble: Korean mobile and online game publisher with KOSDAQ listing; comparable as a domestic Korean gaming peer serving overlapping players, though materially larger and more mobile-centric than Mgame.
- Com2uS: Korean mobile and online games publisher (Summoners War) listed on KOSDAQ; comparable as a domestic Korean publisher competing for share of Korean consumer playtime and spending.
- Nexon: Largest Korean online game publisher (MapleStory, Dungeon & Fighter) operating across PC and mobile globally; comparable as a KOSDAQ/Korea-listed online games publisher serving overlapping Korean consumer demographics.
- NCSoft: Korean online games publisher (Lineage, Blade & Soul) listed on KOSDAQ; comparable as a domestic Korean PC/online publisher serving the same Korean gaming audience, though with a heavier MMORPG focus.
- Pearl Abyss: Korean online games developer (Black Desert Online) listed on KOSDAQ; comparable as a domestic Korean online PC/mobile publisher serving similar Korean player demographics.
- Kakao Games: Korean online and mobile games publisher backed by KakaoTalk distribution; comparable as a KOSDAQ-listed Korean games publisher targeting overlapping Korean consumer gaming demand.
Direct peers
- WeMade: Korean online games company (The Legend of Mir series) listed on KOSDAQ with a similar mix of legacy PC online titles and card/casual games targeting Korean consumers — comparable business model and domestic focus.
- Hangame: Korean online gaming platform operated by NHN that, like Mgame, hosts traditional Korean card games (including Go-Stop variants), casual web games, and PC bang content — the closest direct competitor in the same product niche and Korean demographic.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat4 records
Key risks6 records
Key highlights7 records
Customer concentration
Mgame social profiles
Digital presenceMgame compliance and trust
Trust signalCompliance1 record
Mgame financial estimates
Financial estimateRevenue estimate
Valuation estimate
Mgame leadership team
Management profileNumber of profiles
Profiles2 records
Mgame funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Mgame M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Mgame
What does Mgame do?
Mgame develops, publishes, and operates a multi-category online and mobile gaming platform serving Korean consumers with games including RPG, Poker, Board Games, and traditional Korean card games such as Go-Stop. The platform monetizes through a proprietary virtual currency called Mcash used for in-game items, content, and services, with payments processed through integrated Korean financial networks including Naver Pay, Woori Card, and Korea Financial Settlement.
Is Mgame a public or private company?
Mgame is a public company. It is classified as public and is currently operating.
When was Mgame founded?
Mgame was founded in 1995. It employs 101 to 250 people.
Where is Mgame based?
Mgame is headquartered in Doksansadong, South Korea, in the Asia region.
How does Mgame make money?
Three revenue lines are on record. Virtual Currency (Mcash) is the primary driver. The others are in-game Purchases and interest-free Installment Events.
Who are Mgame's main competitors?
Broad incumbents on record are Krafton, Smilegate, Netmarble, Com2uS, Nexon, NCSoft, Pearl Abyss and Kakao Games. Direct peers are WeMade and Hangame.
Does Mgame have an API?
No public API is recorded for Mgame.
What industry is Mgame in?
Mgame's product category is Online Gaming. Its primary akta.pro industry code is BPAMADAI, App Monetization & Subscription Management Platforms. Its NAICS code is 51321.