Tose
Tose is Japan's largest independent commissioned game developer, delivering multi-platform console, mobile, arcade, and PC game development as a pure B2B contractor to publishers including Bandai Namco, Square Enix, Atlus, and Thirdverse, with over 2,400 titles developed to date.
- Company typePublic
- Founded1979
- HeadquartersKyoto, Japan
- Headcount1,001–5,000
- GTM typeB2B
- OfferingServices
What Tose does
TOSE CO., LTD. is a Kyoto-headquartered, Tokyo Stock Exchange-listed (ticker 4728) commissioned game and digital content development company founded in 1979, claiming the largest development staff among independent commissioned developers in Japan and a cumulative track record of over 2,400 game and mobile titles. Its business is pure B2B: Tose receives development contracts from major publishers — Bandai Namco, Square Enix, Atlus, and Thirdverse are disclosed — and executes multi-platform game development across Nintendo Switch, PlayStation, Xbox, Steam/PC, mobile, and arcade, without publishing its own branded consumer products (a deliberate "silent force" neutral stance).
The core product portfolio comprises four business lines: game software development (home console, arcade, PC), mobile content development (smartphone games, native and web apps), system development and IT infrastructure (SI/DX, cloud/IDC/on-premise), and Southeast Asia-focused content distribution. Technical capability spans Unity, Unreal Engine, and a proprietary universal development engine, supported by standard 2D/3D graphics, sound, and programming pipelines, including optimized open world production workflows. Revenue mechanics comprise three streams — Development Sales (one-time per deliverable), Operations Sales (recurring live-service fees), and Royalty Sales (per-unit/per-download royalties on titles Tose has developed).
The company's go-to-market is enterprise field sales with negotiated, project-by-project pricing, supported by an organic corporate website, IR communications, and recruitment-driven brand presence. Strategic posture has shifted toward higher-margin console/PC projects, evidenced by co-development credits on Tales of Graces f Remastered (2025), DRAGON QUEST I & II HD-2D Remake (2025), and CRISIS CORE –FFVII– Reunion (2022), plus VR expansion via SOUL COVENANT (2024). Leadership is anchored by Chairman/CEO Shigeru Saito and President/COO Yasuhito Watanabe.
Tose firmographics
Firmographics- Name
- Tose
- Legal name
- TOSE CO., LTD.
- Website
- https://tose.co.jp
- Company type
- Public
- Founded year
- 1979
- Operating status
- Operating
- Headcount range
- 1,001–5,000 employees
- Short description
- Tose is Japan's largest independent commissioned game developer, delivering multi-platform console, mobile, arcade, and PC game development as a pure B2B contractor to publishers including Bandai Namco, Square Enix, Atlus, and Thirdverse, with over 2,400 titles developed to date.
- Ownership category
- akta.pro rank
Tose industry classification
Industry- Product category
- Game Development Services
- NAICS
- Computer Systems Design and Related Services (54151), Computing Infrastructure Providers, Data Processing, Web Hosting, and Related Services (5182)
- SIC
- Services-Computer Programming Services (7371), Services-Computer Programming, Data Processing, Etc. (7370), Services-Computer Integrated Systems Design (7373)
- akta.pro primary industry
- Game Backend & LiveOps Platforms (BaaS/Analytics/Hosting) (BPAMAKAL)
- akta.pro secondary industry
- Enterprise Application UX, Portals & Low-Code Extensions (BPAEAGAM)
Keywords
Where Tose is headquartered
LocationHeadquarters
- HQ city
- Kyoto
- HQ country
- Japan
- HQ region
- Asia
Offices2 records
Markets served
Tose business model
Business model- GTM type
- B2B
- Offering type
- Services
- Cost components
- Personnel, Technology or R&D, Infrastructure, Operations, Marketing or Sales
Revenue model
- Development Sales: Earnings generated when game software and mobile content are developed and delivered to the customer as a completed deliverable. This represents the primary revenue stream for Tose, which operates as a commissioned development company.
- Operations Sales: Earnings derived from updates and distribution of additional content for games and mobile content provided through network-based services. These provide stable recurring revenue from live service operations.
- Royalty Sales: Earnings received from game manufacturers and content providers calculated by multiplying the number of units sold or downloads of game titles developed by Tose by a predetermined price per unit. Also referred to as 'revenue share' or 'royalties' in company disclosures.
Go-to-market motion1 record
Distribution channels1 record
Marketing channels4 records
Tose product offering
Product offeringCore offering
Tose is a Japan-based commissioned game and digital content development company providing one-stop services from proposal planning through development and live operations. It develops console, PC, arcade, and mobile games, plus enterprise systems and IT infrastructure, as an outsourced neutral development partner for publishers and content providers without publishing its own branded titles.
Product overview
Tose is a commissioned digital content development company offering one-stop development services from planning through operation. The portfolio comprises four core business lines: Game Software Development (home console, arcade, and PC games), Mobile Content Development (smartphone games, apps, and websites), System Development/SI (operational systems, business apps, and IT infrastructure), and Content Distribution (Southeast Asia-focused). Tose develops approximately 2,400 titles as one of Japan's largest independent game developers, serving major publishers including Bandai Namco, Square Enix, and Nintendo. The company also provides standalone graphic design and audio production services, and leverages its development expertise across all platforms including Nintendo Switch, PlayStation, Xbox, Steam, iOS, and Android.
Differentiator
Problem solved
Functional benefit
Products and services
- Game Software Development Comprehensive game development services covering home video game software for consoles, arcade games for commercial amusement centers, and PC games, delivered as a one-stop proposal-to-operation service for publishers and console manufacturers.
- Home Video Game Software Development Development of console games for Nintendo Switch, PlayStation, Xbox, and Steam platforms, leveraging multi-platform capabilities, 2D/3D graphics, sound creation, and programming expertise for publisher clients.
- Commercial-Use Game Software Development Development of arcade games for game centers and pachinko/pachislot machine video display units, supporting universal and dedicated arcade cabinets for amusement industry manufacturers.
- Mobile Content Development Smartphone and mobile content development including games, native apps, web apps, and carrier-market websites, with one-stop services from planning through operation for mobile content providers.
- Smartphone Game Development Development of smartphone games for iOS and Android using Unity and Cocos2d-x, with a track record including titles downloaded over 7 million times.
- Smartphone App Development Non-game app development for healthcare, lifestyle, business, and IoT applications on iOS and Android, including wearable device cooperation and corporate branding apps.
- System Development (SI) Enterprise system development including operational systems, CRM, web-based development, client-server systems, and business smartphone applications for non-game enterprise clients.
- IT Infrastructure Development and Operation Complete IT infrastructure services including cloud migration, IDC, on-premise setup, integrated monitoring, and ongoing maintenance for enterprise clients.
- Content Distribution Southeast Asia-focused content distribution services covering planning, development, operation, payment coordination, and licensing sales.
- Game Graphic Design Services Creation of 2D/3D game graphics including character designs, backgrounds, motion, UI designs, and visual effects for game clients.
- Game Audio Services Game audio creation including background music, sound effects, promotional music, voice editing, and audio post-production for game clients.
Quantifiable outcome
- Over 2,400 game software and mobile content titles developed
- +3 more outcomes
Companies that use Tose
Customer profileNamed customers3 records
Segments4 records
Ideal customer profiles3 records
Tose technology and API
TechnologyTechnology focussed No
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Feature5 records
Tose partnerships and signals
Strategic signalPartnerships
Four partnerships are on record, tiered core and minor.
- Bandai Namco Entertainment Inc.coreTose developed Tales of Graces f Remastered for Bandai Namco (released January 2025 on PS5, PS4, Switch, Xbox, Steam) and co-developed SCARLET NEXUS (released June 2021). Tose operates as a commissioned development partner contributing development expertise to Bandai Namco's publishing pipeline.
- Thirdverse Co., Ltd.minorTose developed SOUL COVENANT released worldwide by Thirdverse in April 2024 for PlayStation VR2, Meta Quest2/3, and Steam. Tose contributed as the development partner for this VR title.
- Square Enix Co., Ltd.coreTose developed CRISIS CORE -FINAL FANTASY VII- REUNION (released December 2022) and supported development of DRAGON QUEST I & II HD-2D Remake (released October 2025) for Square Enix. Tose serves as a development contractor contributing to Square Enix's major IP portfolio.
- AtluscoreTose is identified as a preferred development partner for Atlus alongside Square Enix, contributing to the publisher's console game development pipeline. The relationship was referenced in April 2026 financial reporting.
Scale indicators4 records
Recent moves8 records
Expansion highlights6 records
Tose competitors and assessment
Company assessmentDirect peers
- Virtuos: Major outsourced game art and co-development studio with significant operations in Asia — directly comparable multi-platform outsourced development services for AAA console and PC titles.
- Keywords Studios: Largest global outsourced game services company (art, engineering, localization, QA) — directly comparable as a pure commissioned game development partner serving AAA publishers worldwide, with similar neutral-publisher positioning.
- QLOC: Polish game porting and co-development studio — directly comparable as a multi-platform commissioned developer working with publishers on console, PC, and mobile titles.
- Sperasoft (Keywords Studios subsidiary): Outsourced game development studio focused on co-development and full-cycle production — directly comparable in commissioned development services for major publishers.
Regional players
- NDcube: Nintendo subsidiary developing Mario Party and other first-party titles — comparable as a Japan-based commissioned/co-development studio, though captive to Nintendo.
- PlatinumGames: Japanese action-game developer known for Bayonetta and NieR — comparable as a Japan-based AAA developer serving external publishers, though with more own-IP focus.
- XPEC Entertainment: Japanese game development studio with co-development and own-IP work — comparable as a Japanese commissioned and co-development peer, though with more own-IP exposure.
- ILCA Inc. Tokyo-based game development studio known for outsourced development and remakes (Pokémon Brilliant Diamond/Shining Pearl) — directly comparable Japanese commissioned developer serving Nintendo and other publishers.
- CyberConnect2: Fukuoka-based game developer known for Naruto and Dragon Ball games — comparable as a Japanese multi-platform commissioned developer with strong publisher relationships.
Broad incumbents
- Koei Tecmo: Major Japanese game publisher/developer (Dynasty Warriors, Nioh) — comparable as a Japanese game software company with both development and publishing operations.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat5 records
Key risks6 records
Key highlights7 records
Customer concentration
Tose social profiles
Digital presenceTose financial estimates
Financial estimateRevenue estimate
Valuation estimate
Tose leadership team
Management profileNumber of profiles
Profiles2 records
Tose subsidiaries and ownership
Company hierarchySubsidiaries1 record
Tose funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Tose M&A and investment
M&A and investmentM&A
Investments1 record
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Tose
What does Tose do?
Tose is a Japan-based commissioned game and digital content development company providing one-stop services from proposal planning through development and live operations. It develops console, PC, arcade, and mobile games, plus enterprise systems and IT infrastructure, as an outsourced neutral development partner for publishers and content providers without publishing its own branded titles.
Is Tose a public or private company?
Tose is a public company. It is classified as public and is currently operating.
When was Tose founded?
Tose was founded in 1979. It employs 1,001 to 5,000 people.
Where is Tose based?
Tose is headquartered in Kyoto, Japan, in the Asia region.
How does Tose make money?
Three revenue lines are on record. Development Sales are the primary driver. The others are operations Sales and royalty Sales.
Who are Tose's main competitors?
Direct peers on record are Virtuos, Keywords Studios, QLOC and Sperasoft (Keywords Studios subsidiary). Regional players are NDcube, PlatinumGames, XPEC Entertainment, ILCA Inc. and CyberConnect2. Koei Tecmo is listed as a broad incumbent.
Does Tose have an API?
No public API is recorded for Tose.
What industry is Tose in?
Tose's product category is Game Development Services. Its primary akta.pro industry code is BPAMAKAL, Game Backend & LiveOps Platforms (BaaS/Analytics/Hosting), with a secondary code of BPAEAGAM, Enterprise Application UX, Portals & Low-Code Extensions. Its NAICS code is 54151 and its SIC code is 7371.