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Tose

Full company profile

uuid003h2p1

Namestring
Tose
Legal namestring
TOSE CO., LTD.
Websiteurl
tose.co.jp
Company typeenum
Public
Founded yearint
1979
Descriptiontext

TOSE CO., LTD. is a Kyoto-headquartered, Tokyo Stock Exchange-listed (ticker 4728) commissioned game and digital content development company founded in 1979, claiming the largest development staff among independent commissioned developers in Japan and a cumulative track record of over 2,400 game and mobile titles. Its business is pure B2B: Tose receives development contracts from major publishers — Bandai Namco, Square Enix, Atlus, and Thirdverse are disclosed — and executes multi-platform game development across Nintendo Switch, PlayStation, Xbox, Steam/PC, mobile, and arcade, without publishing its own branded consumer products (a deliberate "silent force" neutral stance).

The core product portfolio comprises four business lines: game software development (home console, arcade, PC), mobile content development (smartphone games, native and web apps), system development and IT infrastructure (SI/DX, cloud/IDC/on-premise), and Southeast Asia-focused content distribution. Technical capability spans Unity, Unreal Engine, and a proprietary universal development engine, supported by standard 2D/3D graphics, sound, and programming pipelines, including optimized open world production workflows. Revenue mechanics comprise three streams — Development Sales (one-time per deliverable), Operations Sales (recurring live-service fees), and Royalty Sales (per-unit/per-download royalties on titles Tose has developed).

The company's go-to-market is enterprise field sales with negotiated, project-by-project pricing, supported by an organic corporate website, IR communications, and recruitment-driven brand presence. Strategic posture has shifted toward higher-margin console/PC projects, evidenced by co-development credits on Tales of Graces f Remastered (2025), DRAGON QUEST I & II HD-2D Remake (2025), and CRISIS CORE –FFVII– Reunion (2022), plus VR expansion via SOUL COVENANT (2024). Leadership is anchored by Chairman/CEO Shigeru Saito and President/COO Yasuhito Watanabe.

Short descriptiontext

Tose is Japan's largest independent commissioned game developer, delivering multi-platform console, mobile, arcade, and PC game development as a pure B2B contractor to publishers including Bandai Namco, Square Enix, Atlus, and Thirdverse, with over 2,400 titles developed to date.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
1,001–5,000
akta.pro rankint
HeadquartersKyoto, Japan
HQ citystring
Kyoto
HQ countrystring
Japan
HQ regionstring
Asia
Markets served

Serves global market

Offices2 records

Each record includes

City, Country, Type, Description, Source

Keyword5 values
commissioned game development, multi-platform game software, mobile content development, outsourced console development, game graphics and audio
Industry2 codes
1Game Backend & LiveOps Platforms (BaaS/Analytics/Hosting)
CodeBPAMAKALPrimaryYes
2Enterprise Application UX, Portals & Low-Code Extensions
CodeBPAEAGAMPrimaryNo
NAICS code2 codes
  • Computer Systems Design and Related Services54151
  • Computing Infrastructure Providers, Data Processing, Web Hosting, and Related Services5182
SIC code3 codes
  • Services-Computer Programming Services7371
  • Services-Computer Programming, Data Processing, Etc.7370
  • Services-Computer Integrated Systems Design7373
Product category
Game Development Services
Social media profiles1 record
GTM motion1 record

Each record includes

Type, Description, Source

Revenue model3 records
1Development Sales
TypeOne Time License
Description

Earnings generated when game software and mobile content are developed and delivered to the customer as a completed deliverable. This represents the primary revenue stream for Tose, which operates as a commissioned development company.

tose.co.jp
2Operations Sales
TypeSubscription Recurring
Description

Earnings derived from updates and distribution of additional content for games and mobile content provided through network-based services. These provide stable recurring revenue from live service operations.

tose.co.jp
3Royalty Sales
TypeLicensing Royalties
Description

Earnings received from game manufacturers and content providers calculated by multiplying the number of units sold or downloads of game titles developed by Tose by a predetermined price per unit. Also referred to as 'revenue share' or 'royalties' in company disclosures.

tose.co.jp
Marketing channels4 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels1 record

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components5 values
Personnel, Technology or R&D, Infrastructure, Operations, Marketing or Sales
GTM typeB2B
B2B
Offering typeServices
Services
Core offering1 text field

Tose is a Japan-based commissioned game and digital content development company providing one-stop services from proposal planning through development and live operations. It develops console, PC, arcade, and mobile games, plus enterprise systems and IT infrastructure, as an outsourced neutral development partner for publishers and content providers without publishing its own branded titles.

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 of 4 values shown
  • Over 2,400 game software and mobile content titles developed
+3 more records
Product overview1 text field

Tose is a commissioned digital content development company offering one-stop development services from planning through operation. The portfolio comprises four core business lines: Game Software Development (home console, arcade, and PC games), Mobile Content Development (smartphone games, apps, and websites), System Development/SI (operational systems, business apps, and IT infrastructure), and Content Distribution (Southeast Asia-focused). Tose develops approximately 2,400 titles as one of Japan's largest independent game developers, serving major publishers including Bandai Namco, Square Enix, and Nintendo. The company also provides standalone graphic design and audio production services, and leverages its development expertise across all platforms including Nintendo Switch, PlayStation, Xbox, Steam, iOS, and Android.

Product and service11 records
1Game Software Development
CategoryGame Development Services
Description

Comprehensive game development services covering home video game software for consoles, arcade games for commercial amusement centers, and PC games, delivered as a one-stop proposal-to-operation service for publishers and console manufacturers.

2Home Video Game Software Development
CategoryGame Development Services
Description

Development of console games for Nintendo Switch, PlayStation, Xbox, and Steam platforms, leveraging multi-platform capabilities, 2D/3D graphics, sound creation, and programming expertise for publisher clients.

3Commercial-Use Game Software Development
CategoryGame Development Services
Description

Development of arcade games for game centers and pachinko/pachislot machine video display units, supporting universal and dedicated arcade cabinets for amusement industry manufacturers.

4Mobile Content Development
CategoryMobile Content Development
Description

Smartphone and mobile content development including games, native apps, web apps, and carrier-market websites, with one-stop services from planning through operation for mobile content providers.

5Smartphone Game Development
CategoryMobile Content Development
Description

Development of smartphone games for iOS and Android using Unity and Cocos2d-x, with a track record including titles downloaded over 7 million times.

6Smartphone App Development
CategoryMobile Content Development
Description

Non-game app development for healthcare, lifestyle, business, and IoT applications on iOS and Android, including wearable device cooperation and corporate branding apps.

7System Development (SI)
CategorySystem Integration Services
Description

Enterprise system development including operational systems, CRM, web-based development, client-server systems, and business smartphone applications for non-game enterprise clients.

8IT Infrastructure Development and Operation
CategorySystem Integration Services
Description

Complete IT infrastructure services including cloud migration, IDC, on-premise setup, integrated monitoring, and ongoing maintenance for enterprise clients.

9Content Distribution
CategoryContent Distribution & Licensing
Description

Southeast Asia-focused content distribution services covering planning, development, operation, payment coordination, and licensing sales.

10Game Graphic Design Services
CategoryGame Development Services
Description

Creation of 2D/3D game graphics including character designs, backgrounds, motion, UI designs, and visual effects for game clients.

11Game Audio Services
CategoryGame Development Services
Description

Game audio creation including background music, sound effects, promotional music, voice editing, and audio post-production for game clients.

Scale indicator4 records

Each record includes

Type, Value, Description, Source

Partnership4 partners
Strategic tierCoreTypeStrategic or Co-development PartnerAnnounced on2025-01-16
Description

Tose developed Tales of Graces f Remastered for Bandai Namco (released January 2025 on PS5, PS4, Switch, Xbox, Steam) and co-developed SCARLET NEXUS (released June 2021). Tose operates as a commissioned development partner contributing development expertise to Bandai Namco's publishing pipeline.

Strategic tierMinorTypeStrategic or Co-development PartnerAnnounced on2024-04-19
Description

Tose developed SOUL COVENANT released worldwide by Thirdverse in April 2024 for PlayStation VR2, Meta Quest2/3, and Steam. Tose contributed as the development partner for this VR title.

Strategic tierCoreTypeStrategic or Co-development PartnerAnnounced on2022-12-13
Description

Tose developed CRISIS CORE -FINAL FANTASY VII- REUNION (released December 2022) and supported development of DRAGON QUEST I & II HD-2D Remake (released October 2025) for Square Enix. Tose serves as a development contractor contributing to Square Enix's major IP portfolio.

Strategic tierCoreTypeStrategic or Co-development Partner
Description

Tose is identified as a preferred development partner for Atlus alongside Square Enix, contributing to the publisher's console game development pipeline. The relationship was referenced in April 2026 financial reporting.

Recent move8 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight6 records

Each record includes

Type, Description

Peers10 records
TypeDirect peer
Description

Major outsourced game art and co-development studio with significant operations in Asia — directly comparable multi-platform outsourced development services for AAA console and PC titles.

2NDcube
TypeRegional player
Description

Nintendo subsidiary developing Mario Party and other first-party titles — comparable as a Japan-based commissioned/co-development studio, though captive to Nintendo.

TypeDirect peer
Description

Largest global outsourced game services company (art, engineering, localization, QA) — directly comparable as a pure commissioned game development partner serving AAA publishers worldwide, with similar neutral-publisher positioning.

TypeRegional player
Description

Japanese action-game developer known for Bayonetta and NieR — comparable as a Japan-based AAA developer serving external publishers, though with more own-IP focus.

TypeBroad incumbent
Description

Major Japanese game publisher/developer (Dynasty Warriors, Nioh) — comparable as a Japanese game software company with both development and publishing operations.

TypeDirect peer
Description

Polish game porting and co-development studio — directly comparable as a multi-platform commissioned developer working with publishers on console, PC, and mobile titles.

TypeRegional player
Description

Japanese game development studio with co-development and own-IP work — comparable as a Japanese commissioned and co-development peer, though with more own-IP exposure.

TypeRegional player
Description

Tokyo-based game development studio known for outsourced development and remakes (Pokémon Brilliant Diamond/Shining Pearl) — directly comparable Japanese commissioned developer serving Nintendo and other publishers.

TypeDirect peer
Description

Outsourced game development studio focused on co-development and full-cycle production — directly comparable in commissioned development services for major publishers.

TypeRegional player
Description

Fukuoka-based game developer known for Naruto and Dragon Ball games — comparable as a Japanese multi-platform commissioned developer with strong publisher relationships.

Market position
Strengths5 records

Each record includes

Headline, Details, Source

Weaknesses5 records

Each record includes

Headline, Details, Source

Competitive moat5 records

Each record includes

Type, Details

Key risks6 records

Each record includes

Headline, Details, Source

Key highlights7 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Named customers3 records

Each record includes

Name, Industry, Type, Use case, Source, UUID

Segment4 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile3 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
No
API detail
Has APIbool
No

Docs URL, Description

AI maturity
App detail

Has app

Feature5 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles2 records

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

Subsidiaries1 record

Each record includes

Name, Acquired on, Relationship type, Type, Business focus

No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment1 record

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Tose

Game Development Servicestose.co.jp

Tose is Japan's largest independent commissioned game developer, delivering multi-platform console, mobile, arcade, and PC game development as a pure B2B contractor to publishers including Bandai Namco, Square Enix, Atlus, and Thirdverse, with over 2,400 titles developed to date.

What Tose does

TOSE CO., LTD. is a Kyoto-headquartered, Tokyo Stock Exchange-listed (ticker 4728) commissioned game and digital content development company founded in 1979, claiming the largest development staff among independent commissioned developers in Japan and a cumulative track record of over 2,400 game and mobile titles. Its business is pure B2B: Tose receives development contracts from major publishers — Bandai Namco, Square Enix, Atlus, and Thirdverse are disclosed — and executes multi-platform game development across Nintendo Switch, PlayStation, Xbox, Steam/PC, mobile, and arcade, without publishing its own branded consumer products (a deliberate "silent force" neutral stance).

The core product portfolio comprises four business lines: game software development (home console, arcade, PC), mobile content development (smartphone games, native and web apps), system development and IT infrastructure (SI/DX, cloud/IDC/on-premise), and Southeast Asia-focused content distribution. Technical capability spans Unity, Unreal Engine, and a proprietary universal development engine, supported by standard 2D/3D graphics, sound, and programming pipelines, including optimized open world production workflows. Revenue mechanics comprise three streams — Development Sales (one-time per deliverable), Operations Sales (recurring live-service fees), and Royalty Sales (per-unit/per-download royalties on titles Tose has developed).

The company's go-to-market is enterprise field sales with negotiated, project-by-project pricing, supported by an organic corporate website, IR communications, and recruitment-driven brand presence. Strategic posture has shifted toward higher-margin console/PC projects, evidenced by co-development credits on Tales of Graces f Remastered (2025), DRAGON QUEST I & II HD-2D Remake (2025), and CRISIS CORE –FFVII– Reunion (2022), plus VR expansion via SOUL COVENANT (2024). Leadership is anchored by Chairman/CEO Shigeru Saito and President/COO Yasuhito Watanabe.

Tose firmographics

Firmographics
Name
Tose
Legal name
TOSE CO., LTD.
Website
https://tose.co.jp
Company type
Public
Founded year
1979
Operating status
Operating
Headcount range
1,001–5,000 employees
Short description
Tose is Japan's largest independent commissioned game developer, delivering multi-platform console, mobile, arcade, and PC game development as a pure B2B contractor to publishers including Bandai Namco, Square Enix, Atlus, and Thirdverse, with over 2,400 titles developed to date.
Ownership category
akta.pro rank

Tose industry classification

Industry
Product category
Game Development Services
NAICS
Computer Systems Design and Related Services (54151), Computing Infrastructure Providers, Data Processing, Web Hosting, and Related Services (5182)
SIC
Services-Computer Programming Services (7371), Services-Computer Programming, Data Processing, Etc. (7370), Services-Computer Integrated Systems Design (7373)
akta.pro primary industry
Game Backend & LiveOps Platforms (BaaS/Analytics/Hosting) (BPAMAKAL)
akta.pro secondary industry
Enterprise Application UX, Portals & Low-Code Extensions (BPAEAGAM)

Keywords

  • Commissioned game development
  • Multi-platform game software
  • Mobile content development
  • Outsourced console development
  • Game graphics and audio

Where Tose is headquartered

Location

Headquarters

HQ city
Kyoto
HQ country
Japan
HQ region
Asia

Offices2 records

Markets served

Tose business model

Business model
GTM type
B2B
Offering type
Services
Cost components
Personnel, Technology or R&D, Infrastructure, Operations, Marketing or Sales

Revenue model

  1. Development Sales: Earnings generated when game software and mobile content are developed and delivered to the customer as a completed deliverable. This represents the primary revenue stream for Tose, which operates as a commissioned development company.
  2. Operations Sales: Earnings derived from updates and distribution of additional content for games and mobile content provided through network-based services. These provide stable recurring revenue from live service operations.
  3. Royalty Sales: Earnings received from game manufacturers and content providers calculated by multiplying the number of units sold or downloads of game titles developed by Tose by a predetermined price per unit. Also referred to as 'revenue share' or 'royalties' in company disclosures.

Go-to-market motion1 record

Distribution channels1 record

Marketing channels4 records

Tose product offering

Product offering

Core offering

Tose is a Japan-based commissioned game and digital content development company providing one-stop services from proposal planning through development and live operations. It develops console, PC, arcade, and mobile games, plus enterprise systems and IT infrastructure, as an outsourced neutral development partner for publishers and content providers without publishing its own branded titles.

Product overview

Tose is a commissioned digital content development company offering one-stop development services from planning through operation. The portfolio comprises four core business lines: Game Software Development (home console, arcade, and PC games), Mobile Content Development (smartphone games, apps, and websites), System Development/SI (operational systems, business apps, and IT infrastructure), and Content Distribution (Southeast Asia-focused). Tose develops approximately 2,400 titles as one of Japan's largest independent game developers, serving major publishers including Bandai Namco, Square Enix, and Nintendo. The company also provides standalone graphic design and audio production services, and leverages its development expertise across all platforms including Nintendo Switch, PlayStation, Xbox, Steam, iOS, and Android.

Differentiator

Problem solved

Functional benefit

Products and services

  • Game Software Development Comprehensive game development services covering home video game software for consoles, arcade games for commercial amusement centers, and PC games, delivered as a one-stop proposal-to-operation service for publishers and console manufacturers.
  • Home Video Game Software Development Development of console games for Nintendo Switch, PlayStation, Xbox, and Steam platforms, leveraging multi-platform capabilities, 2D/3D graphics, sound creation, and programming expertise for publisher clients.
  • Commercial-Use Game Software Development Development of arcade games for game centers and pachinko/pachislot machine video display units, supporting universal and dedicated arcade cabinets for amusement industry manufacturers.
  • Mobile Content Development Smartphone and mobile content development including games, native apps, web apps, and carrier-market websites, with one-stop services from planning through operation for mobile content providers.
  • Smartphone Game Development Development of smartphone games for iOS and Android using Unity and Cocos2d-x, with a track record including titles downloaded over 7 million times.
  • Smartphone App Development Non-game app development for healthcare, lifestyle, business, and IoT applications on iOS and Android, including wearable device cooperation and corporate branding apps.
  • System Development (SI) Enterprise system development including operational systems, CRM, web-based development, client-server systems, and business smartphone applications for non-game enterprise clients.
  • IT Infrastructure Development and Operation Complete IT infrastructure services including cloud migration, IDC, on-premise setup, integrated monitoring, and ongoing maintenance for enterprise clients.
  • Content Distribution Southeast Asia-focused content distribution services covering planning, development, operation, payment coordination, and licensing sales.
  • Game Graphic Design Services Creation of 2D/3D game graphics including character designs, backgrounds, motion, UI designs, and visual effects for game clients.
  • Game Audio Services Game audio creation including background music, sound effects, promotional music, voice editing, and audio post-production for game clients.

Quantifiable outcome

  • Over 2,400 game software and mobile content titles developed
  • +3 more outcomes

Companies that use Tose

Customer profile

Named customers3 records

Segments4 records

Ideal customer profiles3 records

Tose technology and API

Technology

Technology focussed No

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Feature5 records

Tose partnerships and signals

Strategic signal

Partnerships

Four partnerships are on record, tiered core and minor.

  • Bandai Namco Entertainment Inc.coreStrategic or Co-development Partner · 16 January 2025Tose developed Tales of Graces f Remastered for Bandai Namco (released January 2025 on PS5, PS4, Switch, Xbox, Steam) and co-developed SCARLET NEXUS (released June 2021). Tose operates as a commissioned development partner contributing development expertise to Bandai Namco's publishing pipeline.
  • Thirdverse Co., Ltd.minorStrategic or Co-development Partner · 19 April 2024Tose developed SOUL COVENANT released worldwide by Thirdverse in April 2024 for PlayStation VR2, Meta Quest2/3, and Steam. Tose contributed as the development partner for this VR title.
  • Square Enix Co., Ltd.coreStrategic or Co-development Partner · 13 December 2022Tose developed CRISIS CORE -FINAL FANTASY VII- REUNION (released December 2022) and supported development of DRAGON QUEST I & II HD-2D Remake (released October 2025) for Square Enix. Tose serves as a development contractor contributing to Square Enix's major IP portfolio.
  • AtluscoreStrategic or Co-development PartnerTose is identified as a preferred development partner for Atlus alongside Square Enix, contributing to the publisher's console game development pipeline. The relationship was referenced in April 2026 financial reporting.

Scale indicators4 records

Recent moves8 records

Expansion highlights6 records

Tose competitors and assessment

Company assessment

Direct peers

  • Virtuos: Major outsourced game art and co-development studio with significant operations in Asia — directly comparable multi-platform outsourced development services for AAA console and PC titles.
  • Keywords Studios: Largest global outsourced game services company (art, engineering, localization, QA) — directly comparable as a pure commissioned game development partner serving AAA publishers worldwide, with similar neutral-publisher positioning.
  • QLOC: Polish game porting and co-development studio — directly comparable as a multi-platform commissioned developer working with publishers on console, PC, and mobile titles.
  • Sperasoft (Keywords Studios subsidiary): Outsourced game development studio focused on co-development and full-cycle production — directly comparable in commissioned development services for major publishers.

Regional players

  • NDcube: Nintendo subsidiary developing Mario Party and other first-party titles — comparable as a Japan-based commissioned/co-development studio, though captive to Nintendo.
  • PlatinumGames: Japanese action-game developer known for Bayonetta and NieR — comparable as a Japan-based AAA developer serving external publishers, though with more own-IP focus.
  • XPEC Entertainment: Japanese game development studio with co-development and own-IP work — comparable as a Japanese commissioned and co-development peer, though with more own-IP exposure.
  • ILCA Inc. Tokyo-based game development studio known for outsourced development and remakes (Pokémon Brilliant Diamond/Shining Pearl) — directly comparable Japanese commissioned developer serving Nintendo and other publishers.
  • CyberConnect2: Fukuoka-based game developer known for Naruto and Dragon Ball games — comparable as a Japanese multi-platform commissioned developer with strong publisher relationships.

Broad incumbents

  • Koei Tecmo: Major Japanese game publisher/developer (Dynasty Warriors, Nioh) — comparable as a Japanese game software company with both development and publishing operations.

Market position

Strengths5 records

Weaknesses5 records

Competitive moat5 records

Key risks6 records

Key highlights7 records

Customer concentration

Tose social profiles

Digital presence

Tose financial estimates

Financial estimate

Revenue estimate

Valuation estimate

Tose leadership team

Management profile

Number of profiles

Profiles2 records

Tose subsidiaries and ownership

Company hierarchy

Subsidiaries1 record

Tose funding detail

Funding detail

Funding overview

Funding rounds

Investors

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

Tose M&A and investment

M&A and investment

M&A

Investments1 record

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about Tose

What does Tose do?

Tose is a Japan-based commissioned game and digital content development company providing one-stop services from proposal planning through development and live operations. It develops console, PC, arcade, and mobile games, plus enterprise systems and IT infrastructure, as an outsourced neutral development partner for publishers and content providers without publishing its own branded titles.

Is Tose a public or private company?

Tose is a public company. It is classified as public and is currently operating.

When was Tose founded?

Tose was founded in 1979. It employs 1,001 to 5,000 people.

Where is Tose based?

Tose is headquartered in Kyoto, Japan, in the Asia region.

How does Tose make money?

Three revenue lines are on record. Development Sales are the primary driver. The others are operations Sales and royalty Sales.

Who are Tose's main competitors?

Direct peers on record are Virtuos, Keywords Studios, QLOC and Sperasoft (Keywords Studios subsidiary). Regional players are NDcube, PlatinumGames, XPEC Entertainment, ILCA Inc. and CyberConnect2. Koei Tecmo is listed as a broad incumbent.

Does Tose have an API?

No public API is recorded for Tose.

What industry is Tose in?

Tose's product category is Game Development Services. Its primary akta.pro industry code is BPAMAKAL, Game Backend & LiveOps Platforms (BaaS/Analytics/Hosting), with a secondary code of BPAEAGAM, Enterprise Application UX, Portals & Low-Code Extensions. Its NAICS code is 54151 and its SIC code is 7371.

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Live signals