ReadyGames Entertainment
ReadyGames Entertainment Co. operated a Discord-based gaming community and content-creator platform from 2014 to 2024 before retiring it and pivoting to build Watcher, an HR and event-staffing system serving gaming and esports clients.
- Company typePrivate
- Founded2014
- HeadquartersJeddah, Saudi Arabia
- Headcount11–50
- GTM typeB2B and B2C
- OfferingSoftware
What ReadyGames Entertainment does
ReadyGames Entertainment Co. is a private gaming and entertainment company that operated a Discord-based community platform from 2014 to 2024, with management based in Scandinavia and operations in Riyadh, Saudi Arabia. The company organized its offering around three sub-brands: Watcher, an HR and event-staffing system; Famous, a content-creator support platform; and VIP, a tiered membership program with Gold at $9.99 per month and Diamond at $49.99 per month. Its audience was gaming community members, content creators, and event organizers reached primarily through a Discord server, a Twitch channel, and social media accounts on TikTok, YouTube, Facebook, Instagram, and Twitter. The original ReadyGames Live platform was retired in 2024 with a public "WE ARE CLOSED" announcement on the company website.
The revenue model combined three streams. First, recurring VIP subscriptions at $9.99 (Gold) and $49.99 (Diamond) per month. Second, one-time digital products for creators, including Twitch streamer packs at $150, custom logos at $19.99, and cinematic intros at $9.99. Third, B2B HR and event-staffing services delivered through the Watcher sub-brand, with named enterprise clients including PlayStation, Riot Games, Esports World Cup, and Sportfive. Distribution was community-led on the consumer side and direct-sales on the enterprise side, with no disclosed funding history, ownership, or audited financials in the source data.
In 2024 the company announced a strategic pivot: the original community platform is being wound down and replaced by Watcher, which the company describes as "a sharper, stronger machine" centered on HR and self-development. The pivot narrows the company's product surface from a consumer gaming community toward an enterprise-facing staffing and human-resources business, while preserving some consumer elements through Famous and the VIP tier. No public financials, headcount trend, or capital structure data are available in the input.
ReadyGames Entertainment firmographics
Firmographics- Name
- ReadyGames Entertainment
- Legal name
- ReadyGames Entertainment Co.
- Website
- https://readygames.net
- Company type
- Private
- Founded year
- 2014
- Operating status
- Closed
- Headcount range
- 11–50 employees
- Short description
- ReadyGames Entertainment Co. operated a Discord-based gaming community and content-creator platform from 2014 to 2024 before retiring it and pivoting to build Watcher, an HR and event-staffing system serving gaming and esports clients.
- Ownership category
- akta.pro rank
ReadyGames Entertainment industry classification
Industry- Product category
- Gaming Community Platform
- NAICS
- Amusement Parks and Arcades (7131), Sports Teams and Clubs (711211), Promoters of Performing Arts, Sports, and Similar Events with Facilities (71131)
- SIC
- Services-Miscellaneous Amusement & Recreation (7990), Services-Facilities Support Management Services (8744)
- akta.pro primary industry
- Venue Management, Booking & Membership Platforms (Software for LAN Centers) (MPAFALAJ)
- akta.pro secondary industries
- Venue Infrastructure & Managed Services (Network, PCs, Maintenance, A/V, IT Ops) (MPAFALAK), Game Streaming & Spectatorship Platforms (BPAMAKAI)
Keywords
Where ReadyGames Entertainment is headquartered
LocationHeadquarters
- HQ city
- Jeddah
- HQ country
- Saudi Arabia
- HQ region
- Middle East
Offices2 records
Markets served
ReadyGames Entertainment business model
Business model- GTM type
- B2B and B2C
- Offering type
- Software
- Cost components
- Personnel, Technology or R&D, Operations, Marketing or Sales, Others
Revenue model
- VIP Membership Subscriptions: Monthly recurring subscriptions for Gold ($9.99/month) and Diamond ($49.99/month) VIP tiers offering exclusive Discord features, private channels, custom emojis, and premium support.
- Content Creator Products: One-time purchases of digital assets for streamers including Twitch streamer packs ($150), custom logos ($19.99), and cinematic intros ($9.99).
- Watcher HR Services: Event staffing and human resources services connecting event organizers with qualified personnel across various event roles.
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| Subscription | Monthly | VIP Gold Membership - $9.99/month |
| Subscription | Monthly | VIP Diamond Membership - $49.99/month |
| One time/ perpetual license | Pay-as-you-go | Cinematic Intro - $9.99 |
| One time/ perpetual license | Pay-as-you-go | Twitch Streamer Pack - $150 |
| One time/ perpetual license | Pay-as-you-go | Custom Logo - $19.99 |
Go-to-market motion2 records
Distribution channels3 records
Marketing channels9 records
ReadyGames Entertainment product offering
Product offeringCore offering
ReadyGames Entertainment operated an integrated gaming community platform combining a Discord-based member ecosystem with VIP subscription tiers, a content creator support system (Famous), a digital asset store for streamers (logos, cinematic intros, Twitch streamer packs), and a proprietary Watcher HR system providing event staffing services for gaming and esports clients. The company operated from 2014 to 2024 across Europe and the Middle East before transitioning to a new platform called Watcher.
Product overview
ReadyGames Entertainment Co. is a Riyadh-based gaming and entertainment company (with EU/Scandinavia management head office and Saudi Arabia operations office) that operated its community platform ReadyGames Live from 2014-2024 before transitioning to a new platform. The company offers a multi-product ecosystem centered around three core pillars: (1) Watcher - a human resources and self-development system for events staffing and personal growth training; (2) Famous - a content creator support platform providing streaming education, promotion, and marketplace services; and (3) VIP Membership - tiered premium subscriptions (Gold at $9.99/month and Diamond at $49.99/month) offering exclusive Discord/Twitch benefits. Supporting products include a Content Creator Store (selling Twitch streamer packs, logos, and cinematic intros), a Twitch 101 educational curriculum, Discord server with gaming community features (member leveling, supported game channels, talent roles), and a gaming news newspaper. The platform notably retired its ReadyGames Live community in 2024, transitioning all services to the new Watcher ecosystem.
Differentiator
Problem solved
Functional benefit
Brands
- Watcher: A new project being built by the ReadyGames team - described as 'a sharper, stronger machine' to replace ReadyGames. It includes a human resources system for event staffing and talent management.
- Famous
- VIP (كِبار الشخصيات)
Products and services
- Watcher HR System (واتشر) Human resources and events management system serving as ReadyGames' self-development platform. Recruits and staffs event personnel across 25+ specialized roles including Usher, Model, Supervisor, Security, Greeter, Host, Sound Tech, Videographer, Photographer, and DJ. Members undergo continuous training in business, religion, psychology, personality science, and ethics. Served enterprise gaming clients including PlayStation, Riot Games, EWC, and Sportfive.
- Famous Creator System (الفيموس)
Quantifiable outcome
- Design services offered at 90% below market rates
- +1 more outcomes
Companies that use ReadyGames Entertainment
Customer profileNamed customers4 records
Segments4 records
Ideal customer profiles3 records
ReadyGames Entertainment technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Feature3 records
ReadyGames Entertainment partnerships and signals
Strategic signalPartnerships
Four partnerships are on record, tiered minor.
- PlayStationminorPlayStation is listed as a client of the Watcher HR system, utilizing ReadyGames' event staffing services for their gaming events.
- Riot GamesminorRiot Games is listed as a client utilizing the Watcher HR system for event staffing services.
- EWC (Esports World Cup)minorEWC (Esports World Cup) is listed as a client utilizing the Watcher HR system for esports event staffing.
- SportfiveminorSportfive is listed as a client of the Watcher HR system for sports and esports event staffing services.
Scale indicators3 records
Recent moves8 records
Expansion highlights5 records
ReadyGames Entertainment competitors and assessment
Company assessmentBroad incumbents
- Twitch: Primary streaming platform ReadyGames' Famous system and Twitch 101 curriculum are built around, and the channel where the Diamond VIP's Twitch rank perk accrues value. Twitch's own creator monetization and onboarding tools (Twitch Creator Camp, subscription tiers) increasingly overlap with what Famous bundles for aspiring streamers.
- Fiverr: Global freelance marketplace where streamers and creators commonly buy logos, intros, and pack designs — directly competing with ReadyGames' Content Creator Store, which sells the same services (Twitch streamer pack, logos, cinematic intros) at a claimed 90% discount. Both serve content creators seeking affordable production services.
- Discord: Underlying community platform that ReadyGames built its VIP tiers, member levels, and content creator services on. Discord offers native role-based subscriptions and community tools that overlap with ReadyGames' community and Famous offerings, and any tightening of Discord's monetization rules directly affects ReadyGames' VIP and creator economics.
- Patreon: Subscription platform that powers creator/community membership tiers. ReadyGames' Gold ($9.99/mo) and Diamond ($49.99/mo) VIP tiers overlap with Patreon's model of recurring paid memberships for exclusive perks, and Patreon is a natural substitute for creators considering whether to host membership on ReadyGames vs. a dedicated platform.
Emerging players
- Koji: Emerging creator-economy platform offering digital goods, merch, and mini-apps to social/streaming creators. Like ReadyGames' Famous creator tools, Koji enables creators to monetize via branded digital assets and overlays, and represents the type of venture-backed, productized creator tooling ReadyGames' marketplace competes against.
Direct peers
- Guilded (Roblox): Gaming-focused community platform with servers, event scheduling, recruitment tools, and team/guild management — directly comparable to ReadyGames' Discord community for competitive gamers (supported games include Valorant, LoL, Fortnite, Apex, R6, Overwatch, COD). Guilded's recruitment and event features overlap with Watcher-style event tooling.
- Esports Talent Agency / staffing vendors (e.g., Esports Talent UK, ProGamer): Boutique staffing firms that supply event crew (refs, talent, broadcast, production) to esports tournaments. Watcher's HR system — placing ushers, hosts, models, photographers, sound/AV tech across 25+ roles — competes head-to-head with these agencies for the same enterprise event contracts (Riot, ESL, etc.).
- Challengermode: Esports tournament and community platform providing organizers tools to run leagues, manage rosters, and recruit staff/talent — closely comparable to ReadyGames' combination of supported-game community channels, member leveling, and Watcher's event-staffing role coverage for gaming/esports events.
Regional players
- Savvy Games Group: Saudi state-backed gaming holding company that operates and invests across esports events and gaming infrastructure in MENA. As a regional incumbent shaping the same esports event ecosystem Watcher targets (including the EWC), it is the most consequential regional competitor and ecosystem counterpart for any MENA esports services play.
- Beast Mode Esports / similar MENA esports community operators: Regional MENA gaming communities and esports organizers (e.g., local Saudi/GCC communities running competitive ladders, tournaments, and VIP Discord servers). They compete for the same Arabic-speaking gamer audience and content creators that ReadyGames' community and Famous program targeted.
Market position
Strengths4 records
Weaknesses5 records
Competitive moat4 records
Key risks7 records
Key highlights7 records
Customer concentration
ReadyGames Entertainment social profiles
Digital presenceReadyGames Entertainment financial estimates
Financial estimateRevenue estimate
Valuation estimate
ReadyGames Entertainment leadership team
Management profileNumber of profiles
Profiles2 records
ReadyGames Entertainment funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
ReadyGames Entertainment M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about ReadyGames Entertainment
What does ReadyGames Entertainment do?
ReadyGames Entertainment operated an integrated gaming community platform combining a Discord-based member ecosystem with VIP subscription tiers, a content creator support system (Famous), a digital asset store for streamers (logos, cinematic intros, Twitch streamer packs), and a proprietary Watcher HR system providing event staffing services for gaming and esports clients. The company operated from 2014 to 2024 across Europe and the Middle East before transitioning to a new platform called Watcher.
Is ReadyGames Entertainment a public or private company?
ReadyGames Entertainment is a private company. It is classified as founder individual operated bootstrapped and is currently closed.
When was ReadyGames Entertainment founded?
ReadyGames Entertainment was founded in 2014. It employs 11 to 50 people.
Where is ReadyGames Entertainment based?
ReadyGames Entertainment is headquartered in Jeddah, Saudi Arabia, in the Middle East region.
How does ReadyGames Entertainment make money?
Three revenue lines are on record. VIP Membership Subscriptions are the primary driver. The others are content Creator Products and watcher HR Services.
Who are ReadyGames Entertainment's main competitors?
Broad incumbents on record are Twitch, Fiverr, Discord and Patreon. Koji is listed as an emerging player. Direct peers are Guilded (Roblox), Esports Talent Agency / staffing vendors (e.g., Esports Talent UK, ProGamer) and Challengermode. Regional players are Savvy Games Group and Beast Mode Esports / similar MENA esports community operators.
Does ReadyGames Entertainment have an API?
No public API is recorded for ReadyGames Entertainment.
What industry is ReadyGames Entertainment in?
ReadyGames Entertainment's product category is Gaming Community Platform. Its primary akta.pro industry code is MPAFALAJ, Venue Management, Booking & Membership Platforms (Software for LAN Centers), with a secondary code of MPAFALAK, Venue Infrastructure & Managed Services (Network, PCs, Maintenance, A/V, IT Ops). Its NAICS code is 7131 and its SIC code is 7990.