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Koduco

Full company profile

uuid003j2j1

Namestring
Koduco
Websiteurl
Koduco.com
Company typeenum
Private
Founded yearint
2010
Descriptiontext

Koduco was a small, San Francisco-based mobile gaming studio founded in 2010 that built iPad games designed for local multiplayer collaboration on a single shared device. The company's product concept exploited the original iPad's touchscreen form factor to enable co-located players to interact within the same game session, a category that was nascent in the early iPad era. Koduco participated in Y Combinator and received early-stage backing from Eniac Ventures, as recorded in a single seed funding event on 2010-08-23.

The company operated with a headcount in the 1-10 range and was structured as a private for-profit entity. There is no disclosed pricing model, monetization mechanism, product catalog, or customer information in the available record. The product concept — local multiplayer on shared hardware — was a niche within consumer mobile gaming and did not require network infrastructure or cloud services, which limited both addressable market and operational complexity.

As of the current data cut, Koduco's primary digital asset, the Koduco.com domain, is listed for sale on HugeDomains at $7,295, and the company description uses past tense, indicating Koduco is no longer an active operating business. No management team, contact details, product launches, partnerships, M&A activity, or regulatory history are recorded, consistent with a venture that has wound down or become dormant.

Short descriptiontext

Koduco was a small San Francisco iPad game studio, founded in 2010, that built local multiplayer games for shared-device collaboration before winding down and listing its domain for sale.

Ownership categoryenum
Headcount rangeband
1–10
akta.pro rankint
HeadquartersSan Francisco, United States
HQ citystring
San Francisco
HQ countrystring
United States
HQ regionstring
North America
Markets served

Serves global market

Keyword5 values
mobile game development, iPad games, local multiplayer games, tablet game studio, multiplayer collaboration games
Industry1 code
1Mobile Game Publishing & App Game Stores
CodeBPAMAKABPrimaryYes
Product category
Mobile Gaming
No data
Cost components4 values
Personnel, Technology or R&D, Marketing or Sales, Operations
GTM typeB2C
B2C
Offering typeSoftware
Software
Core offering1 text field

Koduco provided iPad games designed for multiplayer collaboration on the same device. The studio focused on local multiplayer (same-device) game experiences for iPad users, enabling shared play between users on a single tablet.

Differentiator
Functional benefit
Problem solved
Product overview1 text field

No product or service information available. The source data is from HugeDomains, a domain marketplace selling the domain name 'koduco.com' for $7,295. The page contains no information about Koduco's actual business, products, services, or technology offerings.

Product and service1 record
1iPad multiplayer collaboration games
CategoryMobile Gaming
Scale indicator1 record

Each record includes

Type, Value, Description, Source

Recent move3 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight1 record

Each record includes

Type, Description

Peers10 records
TypeDirect peer
Description

Jackbox Games specializes in party and group multiplayer games built around shared-screen play. Closely comparable to Koduco on the group/pass-and-play multiplayer mechanic, even though Jackbox is anchored to TV/console rather than iPad.

TypeEmerging player
Description

Imangi created Temple Run, a flagship mobile-first franchise. Comparable as an indie mobile studio that scaled from a single iOS hit in the same post-iPad-launch window as Koduco.

TypeEmerging player
Description

Toca Boca produces iPad-first children's games with shared-device play experiences. Comparable as an iPad-native game studio that built durable tablet franchises in an overlapping consumer segment.

TypeBroad incumbent
Description

Supercell is one of the largest mobile gaming companies (Clash of Clans, Hay Day, Brawl Stars). Comparable as a broad incumbent in the mobile gaming category where Koduco operated, though at vastly greater scale and across multiplayer formats that overlap with Koduco's group-play thesis.

TypeBroad incumbent
Description

Rovio created Angry Birds and operates as a broad mobile gaming publisher across iOS. Comparable as a larger incumbent operating in the same iPad/mobile gaming category where Koduco competed.

TypeBroad incumbent
Description

Niantic builds location-based and AR mobile games such as Pokémon GO. Comparable as a broad mobile gaming incumbent with titles that share Koduco's shared-screen, group-play DNA at much larger scale.

TypeDirect peer
Description

Osmo builds hybrid physical/digital games played locally on a shared iPad, including multiplayer titles such as Words and Newton. Directly comparable to Koduco's same-device multiplayer iPad gaming thesis.

TypeDirect peer
Description

Bossa Studios develops social and local-multiplayer games such as 'I Made a Game for YOU' and 'Surgeon Simulator.' Directly comparable as a studio whose titles emphasize shared-device and group play, the same mechanic Koduco targeted.

TypeEmerging player
Description

ZeptoLab developed Cut the Rope, a flagship iOS title that helped define the early iPad/iPhone gaming market. Comparable as a mobile-native indie studio that scaled from a single hit title, paralleling Koduco's intended trajectory.

TypeEmerging player
Description

Halfbrick developed Fruit Ninja, Jetpack Joyride, and other mobile/tablet hits. Comparable as an indie mobile game studio operating in the same iOS ecosystem during Koduco's 2010 era.

Market position
Strengths3 records

Each record includes

Headline, Details, Source

Weaknesses3 records

Each record includes

Headline, Details, Source

Competitive moat2 records

Each record includes

Type, Details

Key risks5 records

Each record includes

Headline, Details, Source

Key highlights3 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Ideal customer profile1 record

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
Yes
API detail
Has APIbool
No

Docs URL, Description

AI maturity
App detail

Has app

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles1 record

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

No data
No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds1 record

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors2 records

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Koduco

Mobile GamingKoduco.com

Koduco was a small San Francisco iPad game studio, founded in 2010, that built local multiplayer games for shared-device collaboration before winding down and listing its domain for sale.

What Koduco does

Koduco was a small, San Francisco-based mobile gaming studio founded in 2010 that built iPad games designed for local multiplayer collaboration on a single shared device. The company's product concept exploited the original iPad's touchscreen form factor to enable co-located players to interact within the same game session, a category that was nascent in the early iPad era. Koduco participated in Y Combinator and received early-stage backing from Eniac Ventures, as recorded in a single seed funding event on 2010-08-23.

The company operated with a headcount in the 1-10 range and was structured as a private for-profit entity. There is no disclosed pricing model, monetization mechanism, product catalog, or customer information in the available record. The product concept — local multiplayer on shared hardware — was a niche within consumer mobile gaming and did not require network infrastructure or cloud services, which limited both addressable market and operational complexity.

As of the current data cut, Koduco's primary digital asset, the Koduco.com domain, is listed for sale on HugeDomains at $7,295, and the company description uses past tense, indicating Koduco is no longer an active operating business. No management team, contact details, product launches, partnerships, M&A activity, or regulatory history are recorded, consistent with a venture that has wound down or become dormant.

Koduco firmographics

Firmographics
Name
Koduco
Website
https://Koduco.com
Company type
Private
Founded year
2010
Headcount range
1–10 employees
Short description
Koduco was a small San Francisco iPad game studio, founded in 2010, that built local multiplayer games for shared-device collaboration before winding down and listing its domain for sale.
Ownership category
akta.pro rank

Koduco industry classification

Industry
Product category
Mobile Gaming
akta.pro primary industry
Mobile Game Publishing & App Game Stores (BPAMAKAB)

Keywords

  • Mobile game development
  • IPad games
  • Local multiplayer games
  • Tablet game studio
  • Multiplayer collaboration games

Where Koduco is headquartered

Location

Headquarters

HQ city
San Francisco
HQ country
United States
HQ region
North America

Markets served

Koduco business model

Business model
GTM type
B2C
Offering type
Software
Cost components
Personnel, Technology or R&D, Marketing or Sales, Operations

Koduco product offering

Product offering

Core offering

Koduco provided iPad games designed for multiplayer collaboration on the same device. The studio focused on local multiplayer (same-device) game experiences for iPad users, enabling shared play between users on a single tablet.

Product overview

No product or service information available. The source data is from HugeDomains, a domain marketplace selling the domain name 'koduco.com' for $7,295. The page contains no information about Koduco's actual business, products, services, or technology offerings.

Differentiator

Problem solved

Functional benefit

Products and services

  • iPad multiplayer collaboration games

Companies that use Koduco

Customer profile

Ideal customer profiles1 record

Koduco technology and API

Technology

Technology focussed Yes

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Koduco partnerships and signals

Strategic signal

Scale indicators1 record

Recent moves3 records

Expansion highlights1 record

Koduco competitors and assessment

Company assessment

Direct peers

  • Jackbox Games: Jackbox Games specializes in party and group multiplayer games built around shared-screen play. Closely comparable to Koduco on the group/pass-and-play multiplayer mechanic, even though Jackbox is anchored to TV/console rather than iPad.
  • Osmo: Osmo builds hybrid physical/digital games played locally on a shared iPad, including multiplayer titles such as Words and Newton. Directly comparable to Koduco's same-device multiplayer iPad gaming thesis.
  • Bossa Studios: Bossa Studios develops social and local-multiplayer games such as 'I Made a Game for YOU' and 'Surgeon Simulator.' Directly comparable as a studio whose titles emphasize shared-device and group play, the same mechanic Koduco targeted.

Emerging players

  • Imangi Studios: Imangi created Temple Run, a flagship mobile-first franchise. Comparable as an indie mobile studio that scaled from a single iOS hit in the same post-iPad-launch window as Koduco.
  • Toca Boca: Toca Boca produces iPad-first children's games with shared-device play experiences. Comparable as an iPad-native game studio that built durable tablet franchises in an overlapping consumer segment.
  • ZeptoLab: ZeptoLab developed Cut the Rope, a flagship iOS title that helped define the early iPad/iPhone gaming market. Comparable as a mobile-native indie studio that scaled from a single hit title, paralleling Koduco's intended trajectory.
  • Halfbrick Studios: Halfbrick developed Fruit Ninja, Jetpack Joyride, and other mobile/tablet hits. Comparable as an indie mobile game studio operating in the same iOS ecosystem during Koduco's 2010 era.

Broad incumbents

  • Supercell: Supercell is one of the largest mobile gaming companies (Clash of Clans, Hay Day, Brawl Stars). Comparable as a broad incumbent in the mobile gaming category where Koduco operated, though at vastly greater scale and across multiplayer formats that overlap with Koduco's group-play thesis.
  • Rovio: Rovio created Angry Birds and operates as a broad mobile gaming publisher across iOS. Comparable as a larger incumbent operating in the same iPad/mobile gaming category where Koduco competed.
  • Niantic: Niantic builds location-based and AR mobile games such as Pokémon GO. Comparable as a broad mobile gaming incumbent with titles that share Koduco's shared-screen, group-play DNA at much larger scale.

Market position

Strengths3 records

Weaknesses3 records

Competitive moat2 records

Key risks5 records

Key highlights3 records

Customer concentration

Koduco financial estimates

Financial estimate

Revenue estimate

Valuation estimate

Koduco leadership team

Management profile

Number of profiles

Profiles1 record

Koduco funding detail

Funding detail

Funding overview

Funding rounds1 record

Investors2 records

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

Koduco M&A and investment

M&A and investment

M&A

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about Koduco

What does Koduco do?

Koduco provided iPad games designed for multiplayer collaboration on the same device. The studio focused on local multiplayer (same-device) game experiences for iPad users, enabling shared play between users on a single tablet.

When was Koduco founded?

Koduco was founded in 2010. It employs 1 to 10 people.

Where is Koduco based?

Koduco is headquartered in San Francisco, United States, in the North America region.

Who are Koduco's main competitors?

Direct peers on record are Jackbox Games, Osmo and Bossa Studios. Emerging players are Imangi Studios, Toca Boca, ZeptoLab and Halfbrick Studios. Broad incumbents are Supercell, Rovio and Niantic.

Does Koduco have an API?

No public API is recorded for Koduco.

What industry is Koduco in?

Koduco's product category is Mobile Gaming. Its primary akta.pro industry code is BPAMAKAB, Mobile Game Publishing & App Game Stores.

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