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Wortmann Medienwerkstatt

Full company profile

uuid003o2vx

Namestring
Wortmann Medienwerkstatt
Legal namestring
Wortmann Medienwerkstatt GbR
Company typeenum
Private
Founded yearint
2020
Descriptiontext

Wortmann Medienwerkstatt is a German media education workshop (legally organized as a GbR partnership) that delivers digital media literacy training to children, youth, and adults. Its service portfolio consists of day workshops, week-long workshops, and long-term media projects led by the founder as project leader, using a hands-on, play-based methodology that combines creative expression with media competence development. The firm positions itself around helping participants understand both the opportunities and risks of digital technologies and to critically engage with online content. No proprietary technology platform is described; the offering is service-delivered and practitioner-led.

The firm's flagship named product is Cubix – Deine Welt. Deine Stimme. Dein Abenteuer!, a Minecraft-based educational project hosted on a dedicated microsite (minecraftkurs.de) that uses the game environment to develop media competence and creativity in children and youth. Supporting services include project conception (ideation, framing, content and feasibility scoping) and implementation support for media projects carried out with groups and organizations. Distribution is regional and direct, with no public pricing, no published customer logos, and no disclosed revenue, headcount, or funding.

The business model is workshop- and project-based fee-for-service delivery, with content marketing via the corporate website (projekte, blog, werkstatt, kursbeispiele, equipment, downloadbereich) as the primary demand-generation channel. The firm received the Dieter-Baacke-Preis 2025 from the Gesellschaft für Medienpädagogik und Kommunikationskultur for the Cubix project, the principal third-party validation on record. Operationally the entity appears to be a micro/founder-led practice: a GbR legal form, no subsidiaries, no investors, no public pricing, and a regional rather than national or international footprint.

Short descriptiontext

Wortmann Medienwerkstatt is a German GbR partnership that delivers digital media literacy workshops and long-term media projects for children, youth, and adults, with Cubix, a Minecraft-based learning product, as its flagship offering.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
1–10
akta.pro rankint
HeadquartersBassum, Germany
HQ citystring
Bassum
HQ countrystring
Germany
HQ regionstring
Europe
Markets served

Serves global market

Keyword5 values
media literacy education, digital media workshops, media competence training, educational workshop services, creative media projects
Industry4 codes
1Children’s & Youth Educational Entertainment (Edutainment)
CodeEDAGALAKPrimaryYes
2Interactive Multimedia Learning Content (Video, Audio, Interactive Lessons)
CodeEDAFACAGPrimaryNo
3Project- & Inquiry-Based Digital Learning Modules
CodeEDAFACADPrimaryNo
4Workshops, Webinars & Live Masterclasses
CodeMPACALADPrimaryNo
NAICS code1 code
  • Fine Arts Schools611610
SIC code1 code
  • Miscellaneous Publishing2741
Product category
Media Education Services
Social media profiles1 record
Marketing channels2 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels1 record

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components3 values
Personnel, Operations, Marketing or Sales
GTM typeB2C
B2C
Offering typeServices
Services
Brand1 record
1Cubix
Description

Digital media project 'Cubix – Deine Welt. Deine Stimme. Dein Abenteuer!' focusing on Minecraft-based educational content for children and youth

wortmannmedienwerkstatt.de
Core offering1 text field

Wortmann Medienwerkstatt is a German media education workshop offering day and week-long workshops, long-term media projects, and playful learning experiences aimed at developing digital media literacy and competence among children, youth, and adults. The company's signature offering is the Cubix project, a Minecraft-based educational initiative that helps young participants explore digital worlds and express creativity through game-based learning. The workshop also provides project conception, idea development, and implementation support for media projects led by a project leader.

Differentiator
Functional benefit
Problem solved
Product overview1 text field

Wortmann Medienwerkstatt is a German media education workshop offering a portfolio of services including workshops (day or week-long), long-term projects, and playful learning experiences. The core offering centers on media competence development for children, youth, and adults through hands-on digital media activities. The main named product is Cubix, a Minecraft-based educational project. Additional services include project conception, idea development, and implementation support for media projects.

Recent move3 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight2 records

Each record includes

Type, Description

Peers8 records
TypeRegional player
Description

German research and practice institute focused on media pedagogy with children, youth, and families. Directly comparable as another Germany-based media-education organization offering projects, workshops, and practitioner training, though operating at significantly larger institutional scale.

TypeEmerging player
Description

German/EU media-literacy initiative (coordinated by FSM and LMK) producing educational materials, projects, and workshops for children, youth, and adults on safe, critical use of digital media — overlapping strongly with Wortmann's media-competence mission.

TypeEmerging player
Description

US-based nonprofit providing media-literacy and digital-citizenship curricula, lesson plans, and educator training for K–12. Comparable in mission (digital/media literacy for children and educators) and workshop-style delivery format.

TypeBroad incumbent
Description

Microsoft's official education edition of Minecraft, used in schools worldwide for game-based, project-led learning. Comparable because Wortmann's Cubix product is built directly on top of this platform and targets the same Minecraft-native learning use case.

TypeBroad incumbent
Description

Major nonprofit promoting computer science and digital literacy through free curricula, workshops, and the Hour of Code. Comparable in delivering playful, project-based digital-skills learning to children and educators, including through game-based formats.

TypeOthers
Description

German self-regulation body for digital media that also runs media-literacy projects for children, youth, and educators. Comparable as a Germany-based organization pursuing media-competence outcomes through workshops and educational materials.

TypeEmerging player
Description

Game-based coding and creative-learning platform for children using block-based and Python programming. Comparable through its use of game-mechanic-driven learning experiences aimed at building digital competence in kids.

TypeOthers
Description

Germany's leading professional association for media education; the body that awards the Dieter-Baacke-Preis. Comparable as a media-education ecosystem participant with overlapping audience and award context, though functioning as an association rather than a workshop provider.

Market position
Strengths4 records

Each record includes

Headline, Details, Source

Weaknesses5 records

Each record includes

Headline, Details, Source

Competitive moat2 records

Each record includes

Type, Details

Key risks6 records

Each record includes

Headline, Details, Source

Key highlights5 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Segment1 record

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile1 record

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
No
API detail
Has APIbool
No

Docs URL, Description

AI maturity
App detail

Has app

Core technology
Revenue estimate
Valuation estimate
Number of profiles
No data
No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Wortmann Medienwerkstatt

Media Education Serviceswortmann-medienwerkstatt.de

Wortmann Medienwerkstatt is a German GbR partnership that delivers digital media literacy workshops and long-term media projects for children, youth, and adults, with Cubix, a Minecraft-based learning product, as its flagship offering.

What Wortmann Medienwerkstatt does

Wortmann Medienwerkstatt is a German media education workshop (legally organized as a GbR partnership) that delivers digital media literacy training to children, youth, and adults. Its service portfolio consists of day workshops, week-long workshops, and long-term media projects led by the founder as project leader, using a hands-on, play-based methodology that combines creative expression with media competence development. The firm positions itself around helping participants understand both the opportunities and risks of digital technologies and to critically engage with online content. No proprietary technology platform is described; the offering is service-delivered and practitioner-led.

The firm's flagship named product is Cubix – Deine Welt. Deine Stimme. Dein Abenteuer!, a Minecraft-based educational project hosted on a dedicated microsite (minecraftkurs.de) that uses the game environment to develop media competence and creativity in children and youth. Supporting services include project conception (ideation, framing, content and feasibility scoping) and implementation support for media projects carried out with groups and organizations. Distribution is regional and direct, with no public pricing, no published customer logos, and no disclosed revenue, headcount, or funding.

The business model is workshop- and project-based fee-for-service delivery, with content marketing via the corporate website (projekte, blog, werkstatt, kursbeispiele, equipment, downloadbereich) as the primary demand-generation channel. The firm received the Dieter-Baacke-Preis 2025 from the Gesellschaft für Medienpädagogik und Kommunikationskultur for the Cubix project, the principal third-party validation on record. Operationally the entity appears to be a micro/founder-led practice: a GbR legal form, no subsidiaries, no investors, no public pricing, and a regional rather than national or international footprint.

Wortmann Medienwerkstatt firmographics

Firmographics
Name
Wortmann Medienwerkstatt
Legal name
Wortmann Medienwerkstatt GbR
Website
https://wortmann-medienwerkstatt.de
Company type
Private
Founded year
2020
Operating status
Operating
Headcount range
1–10 employees
Short description
Wortmann Medienwerkstatt is a German GbR partnership that delivers digital media literacy workshops and long-term media projects for children, youth, and adults, with Cubix, a Minecraft-based learning product, as its flagship offering.
Ownership category
akta.pro rank

Wortmann Medienwerkstatt industry classification

Industry
Product category
Media Education Services
NAICS
Fine Arts Schools (611610)
SIC
Miscellaneous Publishing (2741)
akta.pro primary industry
Children’s & Youth Educational Entertainment (Edutainment) (EDAGALAK)
akta.pro secondary industries
Interactive Multimedia Learning Content (Video, Audio, Interactive Lessons) (EDAFACAG), Project- & Inquiry-Based Digital Learning Modules (EDAFACAD), Workshops, Webinars & Live Masterclasses (MPACALAD)

Keywords

  • Media literacy education
  • Digital media workshops
  • Media competence training
  • Educational workshop services
  • Creative media projects

Where Wortmann Medienwerkstatt is headquartered

Location

Headquarters

HQ city
Bassum
HQ country
Germany
HQ region
Europe

Markets served

Wortmann Medienwerkstatt business model

Business model
GTM type
B2C
Offering type
Services
Cost components
Personnel, Operations, Marketing or Sales

Distribution channels1 record

Marketing channels2 records

Wortmann Medienwerkstatt product offering

Product offering

Core offering

Wortmann Medienwerkstatt is a German media education workshop offering day and week-long workshops, long-term media projects, and playful learning experiences aimed at developing digital media literacy and competence among children, youth, and adults. The company's signature offering is the Cubix project, a Minecraft-based educational initiative that helps young participants explore digital worlds and express creativity through game-based learning. The workshop also provides project conception, idea development, and implementation support for media projects led by a project leader.

Product overview

Wortmann Medienwerkstatt is a German media education workshop offering a portfolio of services including workshops (day or week-long), long-term projects, and playful learning experiences. The core offering centers on media competence development for children, youth, and adults through hands-on digital media activities. The main named product is Cubix, a Minecraft-based educational project. Additional services include project conception, idea development, and implementation support for media projects.

Differentiator

Problem solved

Functional benefit

Brands

  • Cubix: Digital media project 'Cubix – Deine Welt. Deine Stimme. Dein Abenteuer!' focusing on Minecraft-based educational content for children and youth

Companies that use Wortmann Medienwerkstatt

Customer profile

Segments1 record

Ideal customer profiles1 record

Wortmann Medienwerkstatt technology and API

Technology

Technology focussed No

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Wortmann Medienwerkstatt partnerships and signals

Strategic signal

Recent moves3 records

Expansion highlights2 records

Wortmann Medienwerkstatt competitors and assessment

Company assessment

Regional players

  • JFF – Institut für Medienpädagogik in Forschung und Praxis: German research and practice institute focused on media pedagogy with children, youth, and families. Directly comparable as another Germany-based media-education organization offering projects, workshops, and practitioner training, though operating at significantly larger institutional scale.

Emerging players

  • klicksafe: German/EU media-literacy initiative (coordinated by FSM and LMK) producing educational materials, projects, and workshops for children, youth, and adults on safe, critical use of digital media — overlapping strongly with Wortmann's media-competence mission.
  • Common Sense Education: US-based nonprofit providing media-literacy and digital-citizenship curricula, lesson plans, and educator training for K–12. Comparable in mission (digital/media literacy for children and educators) and workshop-style delivery format.
  • Tynker: Game-based coding and creative-learning platform for children using block-based and Python programming. Comparable through its use of game-mechanic-driven learning experiences aimed at building digital competence in kids.

Broad incumbents

  • Minecraft Education: Microsoft's official education edition of Minecraft, used in schools worldwide for game-based, project-led learning. Comparable because Wortmann's Cubix product is built directly on top of this platform and targets the same Minecraft-native learning use case.
  • Code.org: Major nonprofit promoting computer science and digital literacy through free curricula, workshops, and the Hour of Code. Comparable in delivering playful, project-based digital-skills learning to children and educators, including through game-based formats.

Others

  • Freiwillige Selbstkontrolle Multimedia (FSM): German self-regulation body for digital media that also runs media-literacy projects for children, youth, and educators. Comparable as a Germany-based organization pursuing media-competence outcomes through workshops and educational materials.
  • Gesellschaft für Medienpädagogik und Kommunikationskultur (GMK): Germany's leading professional association for media education; the body that awards the Dieter-Baacke-Preis. Comparable as a media-education ecosystem participant with overlapping audience and award context, though functioning as an association rather than a workshop provider.

Market position

Strengths4 records

Weaknesses5 records

Competitive moat2 records

Key risks6 records

Key highlights5 records

Customer concentration

Wortmann Medienwerkstatt social profiles

Digital presence

Wortmann Medienwerkstatt financial estimates

Financial estimate

Revenue estimate

Valuation estimate

Wortmann Medienwerkstatt leadership team

Management profile

Number of profiles

Wortmann Medienwerkstatt funding detail

Funding detail

Funding overview

Funding rounds

Investors

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

Wortmann Medienwerkstatt M&A and investment

M&A and investment

M&A

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about Wortmann Medienwerkstatt

What does Wortmann Medienwerkstatt do?

Wortmann Medienwerkstatt is a German media education workshop offering day and week-long workshops, long-term media projects, and playful learning experiences aimed at developing digital media literacy and competence among children, youth, and adults. The company's signature offering is the Cubix project, a Minecraft-based educational initiative that helps young participants explore digital worlds and express creativity through game-based learning. The workshop also provides project conception, idea development, and implementation support for media projects led by a project leader.

Is Wortmann Medienwerkstatt a public or private company?

Wortmann Medienwerkstatt is a private company. It is classified as founder individual operated bootstrapped and is currently operating.

When was Wortmann Medienwerkstatt founded?

Wortmann Medienwerkstatt was founded in 2020. It employs 1 to 10 people.

Where is Wortmann Medienwerkstatt based?

Wortmann Medienwerkstatt is headquartered in Bassum, Germany, in the Europe region.

Who are Wortmann Medienwerkstatt's main competitors?

JFF – Institut für Medienpädagogik in Forschung und Praxis is listed as a regional player. Emerging players are klicksafe, Common Sense Education and Tynker. Broad incumbents are Minecraft Education and Code.org. Others are Freiwillige Selbstkontrolle Multimedia (FSM) and Gesellschaft für Medienpädagogik und Kommunikationskultur (GMK).

Does Wortmann Medienwerkstatt have an API?

No public API is recorded for Wortmann Medienwerkstatt.

What industry is Wortmann Medienwerkstatt in?

Wortmann Medienwerkstatt's product category is Media Education Services. Its primary akta.pro industry code is EDAGALAK, Children’s & Youth Educational Entertainment (Edutainment), with a secondary code of EDAFACAG, Interactive Multimedia Learning Content (Video, Audio, Interactive Lessons). Its NAICS code is 611610 and its SIC code is 2741.

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