Academische werkplaats Affect-us
Academische werkplaats Affect-us is a Dutch academic collaboration center that develops evidence-based ICT tools, serious games, and research to improve social relationships and attachment for people with visual and/or intellectual disabilities, funded by ZonMw grants and partner care organizations.
- Company typePrivate
- Founded-
- HeadquartersZeist, Netherlands
- Headcount1–10
- GTM typeB2B
- OfferingServices
What Academische werkplaats Affect-us does
Academische werkplaats Affect-us is a Dutch academic collaboration center (academische werkplaats) that develops methods and resources to improve social relationships and attachment in people with visual and/or intellectual disabilities. It operates as a partnership between Stichting Bartiméus, Ons Tweede Thuis, Odion, and Vrije Universiteit Amsterdam, with an endowed chair (Bijzonder Hoogleraar) held by Prof. Paula Sterkenburg and funded by Stichting Bartiméus and Bartiméus Fonds. The center translates practice-based questions into applied research across four research lines — prevention, identifying behavior, promoting social relationships, and restoring disturbed relationships — with 80% of research questions originating from its care-network partners.
The center's output is a portfolio of ICT applications, serious games, observation instruments, social robotics, VR training, and publications. Core products include the Bioresponse System (smart sock + Flower app) for physiological monitoring, the EMB Pain app (machine-learning-based pain detection), Robot Bart (social robot for relaxation exercises), serious games such as Jij & Ik and Broedels, the Aansluiten & Stimuleren app, the EMB & ICT Toolkit, and a VR mentalization-training program (Simon VR). It also produces books, dissertations, and peer-reviewed publications. Technically, the center combines human-centered design, sensor/physiological monitoring, and light machine-learning applications tailored to non-verbal or low-communication populations.
Affect-us is not a commercial entity: it is grant-funded (primarily by ZonMw, the Netherlands Organisation for Health Research and Development), with additional support from the Bartiméus Fonds and partner organizations. Knowledge products are distributed free of charge via partner networks and embedded into the curricula of Dutch vocational and academic institutions through postdocs, PhDs, and scientist-practitioners. The organization functions as a research-practice bridge rather than a commercial vendor, with team of 20+ researchers, postdocs, PhD candidates, and support staff.
Academische werkplaats Affect-us firmographics
Firmographics- Name
- Academische werkplaats Affect-us
- Legal name
- Academische werkplaats Affect-us
- Website
- https://affect-us.nl
- Company type
- Private
- Operating status
- Operating
- Headcount range
- 1–10 employees
- Short description
- Academische werkplaats Affect-us is a Dutch academic collaboration center that develops evidence-based ICT tools, serious games, and research to improve social relationships and attachment for people with visual and/or intellectual disabilities, funded by ZonMw grants and partner care organizations.
- Ownership category
- akta.pro rank
Academische werkplaats Affect-us industry classification
Industry- Product category
- Disability Care Research and Knowledge Products
- NAICS
- Research and Development in the Social Sciences and Humanities (541720), Residential Intellectual and Developmental Disability Facilities (62321)
- SIC
- Services-Engineering Services (8711), Services-Computer Integrated Systems Design (7373)
- akta.pro industry
- Special Needs Skill-Building & Therapy Learning Apps (Autism, OT/PT, Life Skills)Education/Education Technology (EdTech) & Digital Learning/Accessibility, Assistive Technology & Special Needs EdTechAssistive Technology & AAC for Young ChildrenAssistive Technology (AT) Evaluations & Needs AssessmentsEducation/Special Education & Learning Support Services/Assistive Technology (AT) Assessment, Devices & TrainingAssistive Technology-Enabled Instructional Content (AAC, Switch, Eye-Gaze Compatible)Assistive, Biomedical & Human-Centered Engineering ProgramsEducation/Supplemental & Enrichment Programs (Arts, STEM, Language)/Robotics, Engineering & MakerspacesAssistive Input & Mobility Access (Alternative Keyboards/Mice, Switch Access, Eye Gaze)Education/Education Technology (EdTech) & Digital Learning/Accessibility, Assistive Technology & Special Needs EdTech
Keywords
Where Academische werkplaats Affect-us is headquartered
LocationHeadquarters
- HQ city
- Zeist
- HQ country
- Netherlands
- HQ region
- Europe
Offices2 records
Markets served
Academische werkplaats Affect-us business model
Business model- GTM type
- B2B
- Offering type
- Services
- Cost components
- Personnel, Technology or R&D, Operations, Infrastructure, Marketing or Sales
Revenue model
- Research Grants and Subsidies: Funded by ZonMw (Netherlands Organisation for Health Research and Development) and other research funding bodies. The organization conducts applied research translating practice questions into research projects and implementing results back into practice.
- Knowledge Product Development: Develops knowledge products (books, games, apps, toolkits) that are distributed through partner organizations and made freely available or through institutional channels
- Educational Services: Integrates research knowledge into educational curricula of Dutch educational organizations through postdoc employees, PhDs, and scientist-practitioners providing education
Go-to-market motion1 record
Distribution channels4 records
Marketing channels5 records
Academische werkplaats Affect-us product offering
Product offeringCore offering
Affect-us is an academic collaboration center that develops evidence-based methods, ICT applications (serious games, mobile apps, observation tools, VR and robotics), and publications to improve social relationships and attachment for people with visual and/or intellectual disabilities. It translates practice-based questions into research projects and implements findings back into practice through partner care organizations, educational institutions, and Dutch educational curricula.
Product overview
Affect-us is an academic collaboration center that develops theoretically grounded and practice-oriented applications focused on social relationships and attachment for people with visual and/or intellectual disabilities. The portfolio consists of multiple digital tools and physical products: ICT applications including the Bioresponse system (smart sock + Flower app) and EMB Pijn app for physiological monitoring; serious games like De Wereld van Empa, Jij & Ik, and Broedels for mentalizing and stress regulation training; mobile apps (Hi Sense apps, Aansluiten & Stimuleren app, HiSense Taxi app) for various disability support contexts; VR programs for caregiver training; and publications including books, dissertations, and scientific publications. The core offering connects research findings to practical tools for caregivers, families, and people with disabilities themselves.
Differentiator
Problem solved
Functional benefit
Products and services
- Bioresponse systeem (Slimme sok + Flower app) A physiological monitoring system consisting of a smart sock that measures skin conductance (sweat levels) to detect emotional arousal in people with visual and severe/profound intellectual disabilities, paired with a mobile app that visualizes emotional states through a growing/shrinking flower animation. Aimed at caregivers of people with visual and severe/profound intellectual disabilities.
- EMB Pijn app A mobile application that uses machine learning trained on smart sock physiological data to detect and warn caregivers about potential pain in people with severe/profound intellectual disabilities who cannot verbally communicate pain.
- De Wereld van Empa (Serious Game) A serious game that teaches caregivers and parents of children with disabilities about sensitive and empathic responding through interactive scenarios with a virtual family, providing feedback on empathy scores.
- EMB Hi Sense app A mobile app designed to increase sensitivity toward people with severe/profound intellectual disabilities (EMB), helping them gain more self-determination through better caregiver responsiveness.
- Hi Sense app MVB + LVB A mobile app aimed at increasing sensitivity toward people with moderate intellectual disability (MVB) or mild intellectual disability (LVB), helping caregivers better understand and respond to their needs.
- Serious game Jij & Ik A serious game for adults with mild intellectual disability (IQ 50-85, 18+) that teaches mentalizing skills and stress regulation through interactive gameplay, developed co-creatively with experiential experts.
- Brussengame Broedels A serious game for siblings (brussen) of children aged 6-9 with visual and/or intellectual disabilities, helping them understand and cope with emotions related to having a sibling with a disability through 8 levels of gameplay.
- Aansluiten & Stimuleren app A mobile application and checklist to help parents and caregivers recognize behavioral signals and stress in people with severe/profound intellectual disabilities and respond appropriately to support emotion regulation.
- EMB & ICT Toolkit A toolkit providing practical guidance for parents and relatives of children with severe/profound intellectual disabilities to make the world more accessible using technology.
- HiSense Taxi app A mobile learning application for taxi drivers to improve their understanding of and service for people with intellectual disabilities, using statements, practical examples, and questions with daily feedback.
- Robot Bart A social robot used for guided mindfulness and relaxation exercises with people with visual and/or intellectual disabilities, with free downloadable software for care organizations.
- Mentaliseren in een virtuele wereld (VR) A virtual reality group session program for future caregivers of people with visual and/or intellectual disabilities that simulates mentalizing scenarios with a virtual character named Simon to train mentalizing attitudes.
- Google Home voor mensen met een beperking A digital voice assistant integration (Google Home with custom 'Praat met Bartim\u00e9us' function) deployed in residential settings to support autonomy and social interaction for people with visual and intellectual disabilities.
- SEFA Observation Instrument Scale for Emotional Functioning and Attunement - an observation instrument for assessing emotional functioning of people with severe disabilities.
Quantifiable outcome
- Caregivers using A&S checklist showed increased sensitivity, better responsiveness, and warmer contact with clients
- +3 more outcomes
Companies that use Academische werkplaats Affect-us
Customer profileNamed customers5 records
Segments4 records
Ideal customer profiles4 records
Academische werkplaats Affect-us technology and API
TechnologyTechnology focussed No
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
AI capability2 records
Feature12 records
Academische werkplaats Affect-us partnerships and signals
Strategic signalPartnerships
19 partnerships are on record, tiered core, supporting and minor.
- Stichting BartiméuscoreBartiméus is a founding partner of Affect-us, providing care for people with visual impairments. They co-fund the academic chair and participate in research projects. Jointly develop knowledge products including books and ICT tools.
- Ons Tweede ThuiscoreOns Tweede Thuis provides care for people with intellectual disabilities and is a founding partner of Affect-us. Participates in research projects, provides research sites, and helps implement findings in practice.
- OdioncoreOdion provides care for people with intellectual disabilities and serves as a founding partner. Contributes to research projects and co-develops interventions and tools.
- Vrije Universiteit Amsterdam (VU)coreVU Amsterdam hosts the academic chair (Bijzonder Hoogleraar) held by Prof. Paula Sterkenburg. Provides academic infrastructure, supervises PhD research, and enables publication through university research portals.
- Technische Universiteit Eindhoven (TU/e)supportingCollaborates on technology development including Robot Bart research and Bioresponse System. TU/e contributes technical expertise in robotics and sensor technology.
- VisiosupportingNational expertise center for the blind and visually impaired. Collaborates on research projects including Robot Bart study and other visual impairment-related research.
- MetropolisfilmsupportingProduction company that develops serious games for Affect-us including Jij & Ik and Broodels. Creates accessible digital content for people with disabilities.
- ROC AmsterdamsupportingVocational education institution collaborating on VR research for mentalization training. Students participate in research projects as part of hybrid learning workshops.
- Hogeschool van AmsterdamsupportingUniversity of Applied Sciences collaborating on multiple research projects including Aansluiten & Stimuleren app development and Samen de Goede Zorg Geven project.
- SEINsupportingExpertise center for epilepsy and sleep disorders. Collaborates on Family Involvement in Residential Care research for children with epilepsy and intellectual disability.
- KempenhaeghesupportingExpertise center for epilepsy. Partner in Family Involvement research project studying children with epilepsy and intellectual disability in residential care.
- Wilhelmina Kinderziekenhuis (WKZ)supportingPart of UMC Utrecht. Collaborates on JNCL research project for supporting families of children with Juvenile Neuronal Ceroid Lipofuscinosis.
- Protestantse Theologische UniversiteitsupportingProtestant Theological University collaborates on Ageing research project examining impact of aging on people with visual and intellectual disabilities.
- New York University Abu DhabisupportingInternational academic partner collaborating on BRUG research project (stress regulation for unique families) alongside VU Amsterdam.
- Academische Werkplaats ViveonsupportingOne of four academic workplaces collaborating on Digital Visit (Digitaal op Bezoek) research examining digital contact impact during COVID-19.
- Academische Werkplaats Leven met een Verstandelijke BeperkingsupportingAcademic workplace collaborating on Digital Visit research project studying digital communication for people with intellectual disabilities.
- Academische Werkplaats EMBsupportingAcademic workplace for Severe Multiple Disabilities collaborating on Digital Visit research examining impact of digital contact on people with disabilities.
- NIVELsupportingNetherlands Institute for Health Services Research collaborates on Digital Visit research project examining digital contact during COVID-19.
- RegiorijderminorCollaboration of taxi companies in Haarlemmermeer region that initiated and co-funded HiSense Taxi app research project.
Scale indicators4 records
Recent moves6 records
Expansion highlights6 records
Academische werkplaats Affect-us competitors and assessment
Company assessmentDirect peers
- Bartiméus: Founder and core partner of Affect-us; provides care for people with visual impairments and is the most directly comparable Dutch organization operating in the same target population and co-developing tools and research.
- Ons Tweede Thuis: Founder partner of Affect-us; Dutch care provider for people with intellectual disabilities participating in research and implementation, directly comparable in service population and disability-care focus.
- Visio: National Dutch expertise center for blind and visually impaired people; a Supporting research partner of Affect-us on Robot Bart and visual-impairment projects, operating in the same client population.
- Academische Werkplaats Viveon: One of the four collaborating academic workplaces on the Digital Visit project; a structurally similar Dutch academic collaboration center in the disability-care research ecosystem.
- SEIN: Dutch expertise center for epilepsy and sleep disorders; partner on the Family Involvement project for children with epilepsy and intellectual disability, overlapping significantly in client population and applied clinical research.
- Academische Werkplaats EMB: Dutch academic workplace focused on severe multiple disabilities (EMB); collaborated with Affect-us on the Digital Visit project and addresses a closely overlapping research and practice population.
- Academische Werkplaats Leven met een verstandelijke Beperking: Dutch academic workplace studying life with intellectual disability; collaborating partner on Digital Visit research and a peer in the same academic-workplace ecosystem serving the same population.
Others
- Limbs & Things: Producer of simulation-based training tools for healthcare professionals; an adjacent training-and-education peer in that Affect-us also delivers caregiver and student training products (VR, serious games), but without direct product overlap.
Broad incumbents
- Tobii Dynavox: Global leader in assistive communication technology and AAC devices; operates in the same disability-technology space as Affect-us's ICT tools but at much larger scale and as an incumbent commercial vendor rather than a research collaboration center.
Emerging players
- AssistiveWare: Provider of AAC and special-needs apps (e.g., Proloquo); comparable in delivering consumer-facing digital tools for people with intellectual disabilities, though primarily commercial and AAC-focused versus Affect-us's research-driven attachment/social-relationship niche.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat5 records
Key risks7 records
Key highlights7 records
Customer concentration
Academische werkplaats Affect-us social profiles
Digital presenceAcademische werkplaats Affect-us financial estimates
Financial estimateRevenue estimate
Valuation estimate
Academische werkplaats Affect-us leadership team
Management profileNumber of profiles
Profiles24 records
Academische werkplaats Affect-us funding detail
Funding detailFunding overview
Funding rounds
Investors
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Academische werkplaats Affect-us M&A and investment
M&A and investmentM&A
Investments
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Frequently asked questions about Academische werkplaats Affect-us
What does Academische werkplaats Affect-us do?
Affect-us is an academic collaboration center that develops evidence-based methods, ICT applications (serious games, mobile apps, observation tools, VR and robotics), and publications to improve social relationships and attachment for people with visual and/or intellectual disabilities. It translates practice-based questions into research projects and implements findings back into practice through partner care organizations, educational institutions, and Dutch educational curricula.
Is Academische werkplaats Affect-us a public or private company?
Academische werkplaats Affect-us is a private company. It is classified as nonprofit foundation owned and is currently operating.
When was Academische werkplaats Affect-us founded?
Academische werkplaats Affect-us was founded in -1. It employs 1 to 10 people.
Where is Academische werkplaats Affect-us based?
Academische werkplaats Affect-us is headquartered in Zeist, Netherlands, in the Europe region.
How does Academische werkplaats Affect-us make money?
Three revenue lines are on record. Research Grants and Subsidies are the primary driver. The others are knowledge Product Development and educational Services.
Who are Academische werkplaats Affect-us's main competitors?
Direct peers on record are Bartiméus, Ons Tweede Thuis, Visio, Academische Werkplaats Viveon, SEIN, Academische Werkplaats EMB and Academische Werkplaats Leven met een verstandelijke Beperking. Limbs & Things is listed as an others. Tobii Dynavox is listed as a broad incumbent. AssistiveWare is listed as an emerging player.
Does Academische werkplaats Affect-us have an API?
No public API is recorded for Academische werkplaats Affect-us.
What industry is Academische werkplaats Affect-us in?
Academische werkplaats Affect-us's product category is Disability Care Research and Knowledge Products. Its primary akta.pro industry code is EDAFAKAJ, Special Needs Skill-Building & Therapy Learning Apps (Autism, OT/PT, Life Skills), with a secondary code of EDACAFAL, Assistive Technology & AAC for Young Children. Its NAICS code is 541720 and its SIC code is 8711.