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A MAZE.

Full company profile

uuid003v5qb

Namestring
A MAZE.
Legal namestring
A MAZE. GmbH
Websiteurl
a-maze.net
Company typeenum
Private
Founded yearint
2008
Descriptiontext

A MAZE. is a Berlin-based international arthouse games label and cultural platform founded in 2008 by Thorsten S. Wiedemann and Michael Liebe, operating as A MAZE. GmbH since 2012. The organization curates and promotes independent, experimental, and arthouse games and playful media through a multi-format ecosystem: the annual A MAZE. / Berlin International Games and Playful Media Festival (now in its 15th edition), the A MAZE. Awards (since 2012), the A MAZE. Digital PlayGround exhibition at gamescom, mobile Pop Up events, the A MAZE. / SPACE 3D multiplayer virtual platform with VR support, residency programs (The Brain, Playful Obscura), and the Arthouse Games Archive. The core proprietary technology is A MAZE. / SPACE, a 3D multiplayer culture experience accessible via Windows, Mac, Quest link, and PC VR, featuring Scene SDK and Exhibit SDK development tools for artists.

A MAZE. serves independent game developers, digital artists, VR creators, art institutions, and arthouse game enthusiasts across 15+ countries. Revenue is generated through a combination of festival ticket sales (€80–130 per ticket), paid workshops (€50 per participant), B2B Pop Up event services, and — most significantly — institutional grants and sponsorships from public cultural funders including Medienboard Berlin-Brandenburg, Goethe-Institut, Institut Français, Hauptstadtkulturfonds, and GamesConnect AFRICA. The organization's go-to-market is event- and community-driven, combining physical festivals with a virtual platform for global accessibility.

The organization operates with a small core team of approximately 13 employees, expanding to roughly 40 plus 150 volunteers during the Berlin festival. In 2024–2025, A MAZE. underwent significant organizational restructuring following Code of Conduct violations at A MAZE. / Sheffield, including founder Thorsten S. Wiedemann stepping back from public roles and the formation of a decentralized governance group called A MAZE. Flock.

Short descriptiontext

A MAZE. is a Berlin-based international arthouse games label operating since 2008, running the annual Berlin festival, A MAZE. Awards, gamescom Digital PlayGround, and the A MAZE. / SPACE 3D multiplayer virtual platform, serving independent game developers, digital artists, and cultural institutions across 15+ countries.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
11–50
akta.pro rankint
HeadquartersBerlin, Germany
HQ citystring
Berlin
HQ countrystring
Germany
HQ regionstring
Europe
Markets served

Serves global market

Offices1 record

Each record includes

City, Country, Type, Description, Source

Keyword5 values
arthouse games festivals, playful media events, independent games awards, virtual games exhibitions, game residencies
Industry4 codes
1Virtual Expo & 3D Booth Solutions (Show Floors, Digital Booths, Product Demos)
CodeTHAHAOAEPrimaryYes
2Custom Booth & Stand Design (Concept, 3D, Branding)
CodeTHAHAHAAPrimaryNo
3Interactive & Experiential Tech for Stands (AR/VR, Touchscreens, Gamification)
CodeTHAHAHAJPrimaryNo
4Virtual Event Registration, Ticketing & Access Control (Authentication, Paywalls, Badging)
CodeTHAHAOAIPrimaryNo
NAICS code3 codes
  • Convention and Trade Show Organizers561920
  • Promoters of Performing Arts, Sports, and Similar Events without Facilities711320
  • Amusement Arcades71312
SIC code2 codes
  • Services-Amusement & Recreation Services7900
  • Services-Miscellaneous Amusement & Recreation7990
Product category
Independent Games Events and Festivals
GTM motion2 records

Each record includes

Type, Description, Source

Revenue model4 records
1Festival Tickets
TypeOne Time License
Description

A MAZE. generates revenue through ticket sales for their annual Berlin festival and other events. Early bird tickets are priced at €80, regular tickets at €100, and full festival tickets at €130.

a-maze.net
2Workshop Fees
TypeOne Time License
Description

Revenue from paid workshops such as the World Sculpting Workshop priced at €50 (with 50% student/discount pricing).

3Partnerships and Sponsorships
TypeProfessional Services
Description

Funded by Medienboard Berlin-Brandenburg and other institutional partners for festival operations, exhibitions, and residency programs.

a-maze.net
4Pop Up Event Services
TypeProfessional Services
Description

A MAZE. Pop Up brings arthouse games to partner events, curating exhibitions, talks, and workshops for festivals and creative industry events.

a-maze.net
Marketing channels7 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels5 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components5 values
Personnel, Operations, Marketing or Sales, Technology or R&D, Infrastructure
Pricing details4 tiers
1Early Bird Tickets - Limited quantity
ModelOne time/ perpetual licenseBilling cadenceOne-time
Notes

200 early bird tickets available at €80 each. Once sold out, price rises to €100.

a-maze.net
2Regular Festival Tickets
ModelOne time/ perpetual licenseBilling cadenceOne-time
Notes

Full festival ticket costs €130. Regular price after early bird period.

3Student Tickets
ModelOne time/ perpetual licenseBilling cadenceOne-time
Notes

Student full festival tickets available after early bird period ends.

a-maze.net
4World Sculpting Workshop
ModelUnit PricingBilling cadenceOne-time
Notes

€50 per participant. 50% discount available for students, refugees, and members of the queer community. Limited to 15 participants.

a-maze.net
GTM typeB2B and B2C
B2B and B2C
Offering typeServices
Services
Brand1 of 8 records shown
1A MAZE. Awards
Description

Annual international award show premiering independent and arthouse games and playful media since 2012, currently with 6 categories.

+7 more records
Core offering1 text field

A MAZE. operates as an international arthouse label curating independent and alternative games through festivals (annual A MAZE. / Berlin), an annual award show (A MAZE. Awards), a proprietary 3D multiplayer virtual exhibition platform (A MAZE. / SPACE), pop-up exhibition events at partner festivals, residency programs (The Brain), and community programs (game jams, hackathons). The core deliverable is physical and virtual exhibition, promotion, and networking for experimental game creators and digital artists, sold via ticket sales, workshop fees, and partner/sponsor contracts.

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 of 3 values shown
  • 7500 visitors and 1700 professional participants at A MAZE. / Berlin 2026
+2 more records
Product overview1 text field

A MAZE. is an international arthouse label in the field of games and playful media operating as a platform-plus-events organization. The core offering centers on the A MAZE. / SPACE, a 3D multiplayer virtual culture experience, combined with the annual A MAZE. / Berlin Festival. Supporting modules include the A MAZE. Awards (award show for independent games), A MAZE. Pop Up (mobile exhibition format), HyperTalks (short presentation format), The Brain Playful Media Residency (artist residency program), Game Jams and Hackathons (collaborative creation events), Arthouse Games Archive (curated game collection), A MAZE. / Magazine (publication), and Disconnected VR Performance (experimental VR experience). The portfolio also includes the A MAZE. Digital PlayGround exhibition platform and A MAZE. / Train Station virtual world. Together, these products form an ecosystem supporting arthouse games, artistic virtual reality, and playful media culture through festivals, awards, residencies, exhibitions, and virtual experiences.

Product and service8 records
1A MAZE. / SPACE
CategoryVirtual Exhibition Platform
Description

A 3D Multiplayer Culture Experience where visitors interact with curated selections of arthouse games, digital art, and adventurous media. Supports Windows, Mac, Quest link and PC VR (Rift, HTC Vive), and features live-streamed talks, music performances, and art exhibitions in collaboration with art institutions, festivals, and curators.

2A MAZE. / Berlin Festival
CategoryInternational Games Festival
Description

Annual International Games and Playful Media Festival held in Berlin at venues including Silent Green, Panke Club, and Transmediale Studio. Celebrates arthouse games, artistic virtual reality, and playful media beyond the mainstream through exhibitions, awards, talks, workshops, and performances. Drawn 7,500 visitors and 1,700 professional participants in 2026.

3A MAZE. Awards
CategoryGames Awards Program
Description

Annual international award show premiering independent and arthouse games and playful media. Categories include Most Amazing Award, Human Human Machine Award, Long Feature Award, Digital Moment Award, Explorer Award, Audience Award, and Gender Diversity Award presented by WINGS.

4A MAZE. Pop Up
CategoryMobile Exhibition Services
Description

Mobile and flexible event format presenting arthouse videogames, alternative controller installations, playful media including VR installations, and playful art experiences at film festivals, art festivals, music festivals, and creative industry events worldwide. Creates custom-made programs with talks, workshops, and themed exhibitions.

5The Brain - Playful Media Residency
CategoryArtist Residency Program
Description

Interdisciplinary artist in residency program bringing artists from different fields together to create playful works over two weeks in Berlin or online. Curated by Thorsten S. Wiedemann with partners including Institut français Deutschland, Polish Institute, and Goethe-Institut. Co-commissioner Playful Obscura residency in Africa.

6A MAZE. Digital PlayGround
CategoryIndustry Exhibition Booth
Description

Exhibition platform showcasing arthouse games, alternative controller games, and experimental games from Berlin-Brandenburg at industry events such as gamescom in Cologne and Kultursommerfestival Berlin. Features digital interactive exhibits, hypertalks, music, and performances.

7World Sculpting Workshop
CategoryWorkshop Program
Description

Paid workshop at A MAZE. priced at €50 per participant, with 50% discount for students, refugees, and members of the queer community. Limited to 15 participants.

8Arthouse Games Archive
CategoryCurated Game Archive
Description

Curated collection and online destination initiated by Thorsten S. Wiedemann for independent and alternative game enthusiasts and connoisseurs of experimental games, preserving the diverse avant-garde gaming landscape.

Scale indicator9 records

Each record includes

Type, Value, Description, Source

Partnership15 partners
Strategic tierCoreTypeStrategic or Co-development PartnerAnnounced on2026-01-01
Description

International cultural partner for residency programs and international expansion. Co-commissioner of Playful Obscura Arthouse Games Residency in Africa. Supports international pop-up events and cultural exchange programs.

Strategic tierCoreTypeStrategic or Co-development PartnerAnnounced on2026-01-01
Description

Partner for The Brain Playful Media Residency program. Supports interdisciplinary artist residencies bringing together artists from France, Germany and international locations.

3GamesConnect AFRICA
Strategic tierCoreTypeStrategic or Co-development PartnerAnnounced on2026-01-01
Description

Partnership for Playful Obscura Arthouse Games Residency, a two-week artist residency in Ghana supporting experimental game creators from sub-Saharan Africa.

a-maze.net
Strategic tierCoreTypeStrategic or Co-development PartnerAnnounced on2026-01-01
Description

Partner in Playful Obscura residency program jury, working with A MAZE. and Goethe-Institut to select artists for the Ghana-based arthouse games residency.

Strategic tierMinorTypeOthersAnnounced on2025-01-01
Description

Hardware partner for gamescom Digital PlayGround events, providing gaming laptops for exhibition and demonstrations.

Strategic tierMinorTypeStrategic or Co-development PartnerAnnounced on2025-01-01
Description

Cooperation partner for gamescom Digital PlayGround, providing venue and logistics support at gamescom in Cologne.

Strategic tierMinorTypeStrategic or Co-development PartnerAnnounced on2024-05-01
Description

Co-production partnership for Fantasia Malware performance 'Fever Loop Fountain #1' at HAU2. Project funded by Hauptstadtkulturfonds.

Strategic tierMinorTypeStrategic or Co-development PartnerAnnounced on2024-01-01
Description

A MAZE. showcased 3 A MAZE. Awards 2024 winning works at Sonar +D in Barcelona, a platform for innovation in creative industries.

Strategic tierMinorTypeStrategic or Co-development PartnerAnnounced on2023-02-01
Description

Partnership for first IGAGF Festival in Seoul, South Korea. A MAZE. served as partner focusing on auteurship in indie games. Award show and talks streamed into A MAZE. / SPACE.

Strategic tierMinorTypeStrategic or Co-development PartnerAnnounced on2023-01-01
Description

Partner for Digital PlayGround at Kultursommerfestival Berlin 2023, cooperating on cultural programming.

Strategic tierMinorTypeStrategic or Co-development PartnerAnnounced on2023-01-01
Description

Location partner for Digital PlayGround event, providing venue at Technikmuseum Berlin.

12BLON Animation and Games Festival
Strategic tierMinorTypeStrategic or Co-development PartnerAnnounced on2022-01-01
Description

Partnership with BLON Festival in Klaipėda, Lithuania for A MAZE. Pop Up in 2022. Showcased award-winning games from A MAZE. Awards.

a-maze.net
Strategic tierMinorTypeStrategic or Co-development PartnerAnnounced on2019-01-01
Description

Partnership to bring A MAZE. Pop Up content featuring arthouse games and installations to Melt Festival in Germany in 2019.

Strategic tierMinorTypeStrategic or Co-development PartnerAnnounced on2018-01-01
Description

Partnership with Playtopia Festival in Cape Town, South Africa in 2018 for A MAZE. Pop Up showcasing international arthouse games.

15DokuTech Festival
Strategic tierMinorTypeStrategic or Co-development PartnerAnnounced on2017-01-01
Description

Annual partnership for A MAZE. Pop Up at DokuTech Festival in Pristina, Kosovo from 2017-2020. Showcased arthouse games and playful media at the festival.

a-maze.net
Recent move7 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight6 records

Each record includes

Type, Description

Peers10 records
TypeDirect peer
Description

IndieCade is the leading U.S.-based international indie games festival with awards, showcases, and year-round programming. It is the closest direct peer to A MAZE. / Berlin in the arthouse/independent games festival category, sharing curation focus, award shows, and developer networking emphasis.

2Now Play This
TypeDirect peer
Description

Now Play This is an annual games festival at Somerset House in London focused on experimental and playful games. It is a direct peer to A MAZE. / Berlin in curating non-mainstream, artistic games for festival audiences and programming installations and talks.

TypeDirect peer
Description

Ars Electronica is a long-running Linz-based festival and institute for art, technology, and society, featuring exhibitions, awards (Prix Ars Electronica), and residencies. It is comparable to A MAZE. as a high-prestige arts/tech festival with awards, residencies, and an institutional footprint.

TypeDirect peer
Description

Different Games is an academic and community-oriented games conference exploring non-mainstream game design and culture. It is comparable to A MAZE. in its focus on critical and experimental games discourse, though it leans more academic/critical while A MAZE. leans artistic/festival.

TypeDirect peer
Description

transmediale is a Berlin-based annual festival for art and digital culture, held at Silent Green (one of A MAZE. / Berlin's venues). It is a strong direct peer in positioning experimental digital culture for art-world and tech audiences, and is a hosting partner of A MAZE.

6Sónar
TypeDirect peer
Description

Sónar is an international festival in Barcelona for advanced music and digital creativity, with the Sónar+D congress strand focused on creative industries. A MAZE. has exhibited at Sónar +D, indicating direct peer positioning as a festival blending art, technology, and experimental digital culture.

TypeBroad incumbent
Description

Gamescom is the world's largest gaming trade fair held annually in Cologne. A MAZE. exhibits there via the Digital PlayGround booth (100-150m²), making gamescom both a distribution channel and a broader incumbent that overshadows niche arthouse events in scale.

8PAX
TypeBroad incumbent
Description

PAX is a major series of gaming festivals (PAX East/West/South/Unplugged) targeting both consumers and industry. It is a broad incumbent to A MAZE. in scale and indie game inclusion, with the Indie MEGABOOTH serving a function somewhat analogous to A MAZE.'s curated showcases.

TypeDirect peer
Description

Fantastic Arcade is the indie/arthouse games showcase embedded within Fantastic Fest in Austin, Texas. It is directly comparable to A MAZE. as a curated arthouse games event co-located with a larger cultural/film festival, serving overlapping indie developer audiences.

10Game Developers Conference (GDC)
TypeBroad incumbent
Description

GDC is the largest annual professional game industry event in San Francisco, covering mainstream game development. It is a broader incumbent to A MAZE. in hosting game developer networking, talks, and exhibition, though with a far less artistic focus.

Market position
Strengths5 records

Each record includes

Headline, Details, Source

Weaknesses5 records

Each record includes

Headline, Details, Source

Competitive moat5 records

Each record includes

Type, Details

Key risks5 records

Each record includes

Headline, Details, Source

Key highlights7 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Named customers3 records

Each record includes

Name, Industry, Type, Use case, Source, UUID

Segment4 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile4 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
Yes
API detail
Has APIbool
No

Docs URL, Description

AI maturity
App detail

Has app

Feature3 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles9 records

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

No data
No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

A MAZE.

Independent Games Events and Festivalsa-maze.net

A MAZE. is a Berlin-based international arthouse games label operating since 2008, running the annual Berlin festival, A MAZE. Awards, gamescom Digital PlayGround, and the A MAZE. / SPACE 3D multiplayer virtual platform, serving independent game developers, digital artists, and cultural institutions across 15+ countries.

What A MAZE. does

A MAZE. is a Berlin-based international arthouse games label and cultural platform founded in 2008 by Thorsten S. Wiedemann and Michael Liebe, operating as A MAZE. GmbH since 2012. The organization curates and promotes independent, experimental, and arthouse games and playful media through a multi-format ecosystem: the annual A MAZE. / Berlin International Games and Playful Media Festival (now in its 15th edition), the A MAZE. Awards (since 2012), the A MAZE. Digital PlayGround exhibition at gamescom, mobile Pop Up events, the A MAZE. / SPACE 3D multiplayer virtual platform with VR support, residency programs (The Brain, Playful Obscura), and the Arthouse Games Archive. The core proprietary technology is A MAZE. / SPACE, a 3D multiplayer culture experience accessible via Windows, Mac, Quest link, and PC VR, featuring Scene SDK and Exhibit SDK development tools for artists.

A MAZE. serves independent game developers, digital artists, VR creators, art institutions, and arthouse game enthusiasts across 15+ countries. Revenue is generated through a combination of festival ticket sales (€80–130 per ticket), paid workshops (€50 per participant), B2B Pop Up event services, and — most significantly — institutional grants and sponsorships from public cultural funders including Medienboard Berlin-Brandenburg, Goethe-Institut, Institut Français, Hauptstadtkulturfonds, and GamesConnect AFRICA. The organization's go-to-market is event- and community-driven, combining physical festivals with a virtual platform for global accessibility.

The organization operates with a small core team of approximately 13 employees, expanding to roughly 40 plus 150 volunteers during the Berlin festival. In 2024–2025, A MAZE. underwent significant organizational restructuring following Code of Conduct violations at A MAZE. / Sheffield, including founder Thorsten S. Wiedemann stepping back from public roles and the formation of a decentralized governance group called A MAZE. Flock.

A MAZE. firmographics

Firmographics
Name
A MAZE.
Legal name
A MAZE. GmbH
Website
https://a-maze.net
Company type
Private
Founded year
2008
Operating status
Operating
Headcount range
11–50 employees
Short description
A MAZE. is a Berlin-based international arthouse games label operating since 2008, running the annual Berlin festival, A MAZE. Awards, gamescom Digital PlayGround, and the A MAZE. / SPACE 3D multiplayer virtual platform, serving independent game developers, digital artists, and cultural institutions across 15+ countries.
Ownership category
akta.pro rank

A MAZE. industry classification

Industry
Product category
Independent Games Events and Festivals
NAICS
Convention and Trade Show Organizers (561920), Promoters of Performing Arts, Sports, and Similar Events without Facilities (711320), Amusement Arcades (71312)
SIC
Services-Amusement & Recreation Services (7900), Services-Miscellaneous Amusement & Recreation (7990)
akta.pro primary industry
Virtual Expo & 3D Booth Solutions (Show Floors, Digital Booths, Product Demos) (THAHAOAE)
akta.pro secondary industries
Custom Booth & Stand Design (Concept, 3D, Branding) (THAHAHAA), Interactive & Experiential Tech for Stands (AR/VR, Touchscreens, Gamification) (THAHAHAJ), Virtual Event Registration, Ticketing & Access Control (Authentication, Paywalls, Badging) (THAHAOAI)

Keywords

  • Arthouse games festivals
  • Playful media events
  • Independent games awards
  • Virtual games exhibitions
  • Game residencies

Where A MAZE. is headquartered

Location

Headquarters

HQ city
Berlin
HQ country
Germany
HQ region
Europe

Offices1 record

Markets served

A MAZE. business model

Business model
GTM type
B2B and B2C
Offering type
Services
Cost components
Personnel, Operations, Marketing or Sales, Technology or R&D, Infrastructure

Revenue model

  1. Festival Tickets: A MAZE. generates revenue through ticket sales for their annual Berlin festival and other events. Early bird tickets are priced at €80, regular tickets at €100, and full festival tickets at €130.
  2. Workshop Fees: Revenue from paid workshops such as the World Sculpting Workshop priced at €50 (with 50% student/discount pricing).
  3. Partnerships and Sponsorships: Funded by Medienboard Berlin-Brandenburg and other institutional partners for festival operations, exhibitions, and residency programs.
  4. Pop Up Event Services: A MAZE. Pop Up brings arthouse games to partner events, curating exhibitions, talks, and workshops for festivals and creative industry events.

Pricing tiers

ModelBillingPrice
One time/ perpetual licenseOne-timeEarly Bird Tickets - Limited quantity
One time/ perpetual licenseOne-timeRegular Festival Tickets
One time/ perpetual licenseOne-timeStudent Tickets
Unit PricingOne-timeWorld Sculpting Workshop

Go-to-market motion2 records

Distribution channels5 records

Marketing channels7 records

A MAZE. product offering

Product offering

Core offering

A MAZE. operates as an international arthouse label curating independent and alternative games through festivals (annual A MAZE. / Berlin), an annual award show (A MAZE. Awards), a proprietary 3D multiplayer virtual exhibition platform (A MAZE. / SPACE), pop-up exhibition events at partner festivals, residency programs (The Brain), and community programs (game jams, hackathons). The core deliverable is physical and virtual exhibition, promotion, and networking for experimental game creators and digital artists, sold via ticket sales, workshop fees, and partner/sponsor contracts.

Product overview

A MAZE. is an international arthouse label in the field of games and playful media operating as a platform-plus-events organization. The core offering centers on the A MAZE. / SPACE, a 3D multiplayer virtual culture experience, combined with the annual A MAZE. / Berlin Festival. Supporting modules include the A MAZE. Awards (award show for independent games), A MAZE. Pop Up (mobile exhibition format), HyperTalks (short presentation format), The Brain Playful Media Residency (artist residency program), Game Jams and Hackathons (collaborative creation events), Arthouse Games Archive (curated game collection), A MAZE. / Magazine (publication), and Disconnected VR Performance (experimental VR experience). The portfolio also includes the A MAZE. Digital PlayGround exhibition platform and A MAZE. / Train Station virtual world. Together, these products form an ecosystem supporting arthouse games, artistic virtual reality, and playful media culture through festivals, awards, residencies, exhibitions, and virtual experiences.

Differentiator

Problem solved

Functional benefit

Brands

  • A MAZE. Awards: Annual international award show premiering independent and arthouse games and playful media since 2012, currently with 6 categories.
  • A MAZE. Digital PlayGround
  • A MAZE. Pop Up
  • A MAZE. / SPACE
  • HyperTalks
  • The Brain - Playful Media Residency
  • Arthouse Games Archive
  • A MAZE. Shop-Gallery

Products and services

  • A MAZE. / SPACE A 3D Multiplayer Culture Experience where visitors interact with curated selections of arthouse games, digital art, and adventurous media. Supports Windows, Mac, Quest link and PC VR (Rift, HTC Vive), and features live-streamed talks, music performances, and art exhibitions in collaboration with art institutions, festivals, and curators.
  • A MAZE. / Berlin Festival Annual International Games and Playful Media Festival held in Berlin at venues including Silent Green, Panke Club, and Transmediale Studio. Celebrates arthouse games, artistic virtual reality, and playful media beyond the mainstream through exhibitions, awards, talks, workshops, and performances. Drawn 7,500 visitors and 1,700 professional participants in 2026.
  • A MAZE. Awards Annual international award show premiering independent and arthouse games and playful media. Categories include Most Amazing Award, Human Human Machine Award, Long Feature Award, Digital Moment Award, Explorer Award, Audience Award, and Gender Diversity Award presented by WINGS.
  • A MAZE. Pop Up Mobile and flexible event format presenting arthouse videogames, alternative controller installations, playful media including VR installations, and playful art experiences at film festivals, art festivals, music festivals, and creative industry events worldwide. Creates custom-made programs with talks, workshops, and themed exhibitions.
  • The Brain - Playful Media Residency Interdisciplinary artist in residency program bringing artists from different fields together to create playful works over two weeks in Berlin or online. Curated by Thorsten S. Wiedemann with partners including Institut français Deutschland, Polish Institute, and Goethe-Institut. Co-commissioner Playful Obscura residency in Africa.
  • A MAZE. Digital PlayGround Exhibition platform showcasing arthouse games, alternative controller games, and experimental games from Berlin-Brandenburg at industry events such as gamescom in Cologne and Kultursommerfestival Berlin. Features digital interactive exhibits, hypertalks, music, and performances.
  • World Sculpting Workshop Paid workshop at A MAZE. priced at €50 per participant, with 50% discount for students, refugees, and members of the queer community. Limited to 15 participants.
  • Arthouse Games Archive Curated collection and online destination initiated by Thorsten S. Wiedemann for independent and alternative game enthusiasts and connoisseurs of experimental games, preserving the diverse avant-garde gaming landscape.

Quantifiable outcome

  • 7500 visitors and 1700 professional participants at A MAZE. / Berlin 2026
  • +2 more outcomes

Companies that use A MAZE.

Customer profile

Named customers3 records

Segments4 records

Ideal customer profiles4 records

A MAZE. technology and API

Technology

Technology focussed Yes

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Feature3 records

A MAZE. partnerships and signals

Strategic signal

Partnerships

15 partnerships are on record, tiered core and minor.

  • Goethe-InstitutcoreStrategic or Co-development Partner · 1 January 2026International cultural partner for residency programs and international expansion. Co-commissioner of Playful Obscura Arthouse Games Residency in Africa. Supports international pop-up events and cultural exchange programs.
  • Institut Français / French InstitutecoreStrategic or Co-development Partner · 1 January 2026Partner for The Brain Playful Media Residency program. Supports interdisciplinary artist residencies bringing together artists from France, Germany and international locations.
  • GamesConnect AFRICAcoreStrategic or Co-development Partner · 1 January 2026Partnership for Playful Obscura Arthouse Games Residency, a two-week artist residency in Ghana supporting experimental game creators from sub-Saharan Africa.
  • Node Eight FoundationcoreStrategic or Co-development Partner · 1 January 2026Partner in Playful Obscura residency program jury, working with A MAZE. and Goethe-Institut to select artists for the Ghana-based arthouse games residency.
  • Tulpar NotebooksminorOthers · 1 January 2025Hardware partner for gamescom Digital PlayGround events, providing gaming laptops for exhibition and demonstrations.
  • KölnmesseminorStrategic or Co-development Partner · 1 January 2025Cooperation partner for gamescom Digital PlayGround, providing venue and logistics support at gamescom in Cologne.
  • HAU Hebbel am UferminorStrategic or Co-development Partner · 1 May 2024Co-production partnership for Fantasia Malware performance 'Fever Loop Fountain #1' at HAU2. Project funded by Hauptstadtkulturfonds.
  • Sonar +DminorStrategic or Co-development Partner · 1 January 2024A MAZE. showcased 3 A MAZE. Awards 2024 winning works at Sonar +D in Barcelona, a platform for innovation in creative industries.
  • Independent Game Developers Guild (IGAGF)minorStrategic or Co-development Partner · 1 February 2023Partnership for first IGAGF Festival in Seoul, South Korea. A MAZE. served as partner focusing on auteurship in indie games. Award show and talks streamed into A MAZE. / SPACE.
  • Kulturprojekte BerlinminorStrategic or Co-development Partner · 1 January 2023Partner for Digital PlayGround at Kultursommerfestival Berlin 2023, cooperating on cultural programming.
  • Deutsches Technikmuseum BerlinminorStrategic or Co-development Partner · 1 January 2023Location partner for Digital PlayGround event, providing venue at Technikmuseum Berlin.
  • BLON Animation and Games FestivalminorStrategic or Co-development Partner · 1 January 2022Partnership with BLON Festival in Klaipėda, Lithuania for A MAZE. Pop Up in 2022. Showcased award-winning games from A MAZE. Awards.
  • Melt FestivalminorStrategic or Co-development Partner · 1 January 2019Partnership to bring A MAZE. Pop Up content featuring arthouse games and installations to Melt Festival in Germany in 2019.
  • Playtopia FestivalminorStrategic or Co-development Partner · 1 January 2018Partnership with Playtopia Festival in Cape Town, South Africa in 2018 for A MAZE. Pop Up showcasing international arthouse games.
  • DokuTech FestivalminorStrategic or Co-development Partner · 1 January 2017Annual partnership for A MAZE. Pop Up at DokuTech Festival in Pristina, Kosovo from 2017-2020. Showcased arthouse games and playful media at the festival.

Scale indicators9 records

Recent moves7 records

Expansion highlights6 records

A MAZE. competitors and assessment

Company assessment

Direct peers

  • IndieCade: IndieCade is the leading U.S.-based international indie games festival with awards, showcases, and year-round programming. It is the closest direct peer to A MAZE. / Berlin in the arthouse/independent games festival category, sharing curation focus, award shows, and developer networking emphasis.
  • Now Play This: Now Play This is an annual games festival at Somerset House in London focused on experimental and playful games. It is a direct peer to A MAZE. / Berlin in curating non-mainstream, artistic games for festival audiences and programming installations and talks.
  • Ars Electronica: Ars Electronica is a long-running Linz-based festival and institute for art, technology, and society, featuring exhibitions, awards (Prix Ars Electronica), and residencies. It is comparable to A MAZE. as a high-prestige arts/tech festival with awards, residencies, and an institutional footprint.
  • Different Games Conference: Different Games is an academic and community-oriented games conference exploring non-mainstream game design and culture. It is comparable to A MAZE. in its focus on critical and experimental games discourse, though it leans more academic/critical while A MAZE. leans artistic/festival.
  • transmediale: transmediale is a Berlin-based annual festival for art and digital culture, held at Silent Green (one of A MAZE. / Berlin's venues). It is a strong direct peer in positioning experimental digital culture for art-world and tech audiences, and is a hosting partner of A MAZE.
  • Sónar: Sónar is an international festival in Barcelona for advanced music and digital creativity, with the Sónar+D congress strand focused on creative industries. A MAZE. has exhibited at Sónar +D, indicating direct peer positioning as a festival blending art, technology, and experimental digital culture.
  • Fantastic Arcade: Fantastic Arcade is the indie/arthouse games showcase embedded within Fantastic Fest in Austin, Texas. It is directly comparable to A MAZE. as a curated arthouse games event co-located with a larger cultural/film festival, serving overlapping indie developer audiences.

Broad incumbents

  • Gamescom: Gamescom is the world's largest gaming trade fair held annually in Cologne. A MAZE. exhibits there via the Digital PlayGround booth (100-150m²), making gamescom both a distribution channel and a broader incumbent that overshadows niche arthouse events in scale.
  • PAX: PAX is a major series of gaming festivals (PAX East/West/South/Unplugged) targeting both consumers and industry. It is a broad incumbent to A MAZE. in scale and indie game inclusion, with the Indie MEGABOOTH serving a function somewhat analogous to A MAZE.'s curated showcases.
  • Game Developers Conference (GDC): GDC is the largest annual professional game industry event in San Francisco, covering mainstream game development. It is a broader incumbent to A MAZE. in hosting game developer networking, talks, and exhibition, though with a far less artistic focus.

Market position

Strengths5 records

Weaknesses5 records

Competitive moat5 records

Key risks5 records

Key highlights7 records

Customer concentration

A MAZE. social profiles

Digital presence

A MAZE. financial estimates

Financial estimate

Revenue estimate

Valuation estimate

A MAZE. leadership team

Management profile

Number of profiles

Profiles9 records

A MAZE. funding detail

Funding detail

Funding overview

Funding rounds

Investors

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

A MAZE. M&A and investment

M&A and investment

M&A

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about A MAZE.

What does A MAZE. do?

A MAZE. operates as an international arthouse label curating independent and alternative games through festivals (annual A MAZE. / Berlin), an annual award show (A MAZE. Awards), a proprietary 3D multiplayer virtual exhibition platform (A MAZE. / SPACE), pop-up exhibition events at partner festivals, residency programs (The Brain), and community programs (game jams, hackathons). The core deliverable is physical and virtual exhibition, promotion, and networking for experimental game creators and digital artists, sold via ticket sales, workshop fees, and partner/sponsor contracts.

Is A MAZE. a public or private company?

A MAZE. is a private company. It is classified as founder individual operated bootstrapped and is currently operating.

When was A MAZE. founded?

A MAZE. was founded in 2008. It employs 11 to 50 people.

Where is A MAZE. based?

A MAZE. is headquartered in Berlin, Germany, in the Europe region.

How does A MAZE. make money?

Four revenue lines are on record. Festival Tickets are the primary driver. The others are workshop Fees, partnerships and Sponsorships and pop Up Event Services.

Who are A MAZE.'s main competitors?

Direct peers on record are IndieCade, Now Play This, Ars Electronica, Different Games Conference, transmediale, Sónar and Fantastic Arcade. Broad incumbents are Gamescom, PAX and Game Developers Conference (GDC).

Does A MAZE. have an API?

No public API is recorded for A MAZE..

What industry is A MAZE. in?

A MAZE.'s product category is Independent Games Events and Festivals. Its primary akta.pro industry code is THAHAOAE, Virtual Expo & 3D Booth Solutions (Show Floors, Digital Booths, Product Demos), with a secondary code of THAHAHAA, Custom Booth & Stand Design (Concept, 3D, Branding). Its NAICS code is 561920 and its SIC code is 7900.

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