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ECCコンピュータ専門学校

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uuid0046e6p

Namestring
ECCコンピュータ専門学校
Legal namestring
学校法人山口学園 ECCコンピュータ専門学校
Websiteurl
comp.ecc.ac.jp
Company typeenum
Private
Founded yearstring
-
Descriptiontext

ECCコンピュータ専門学校 (ECC Computer College) is a private vocational school (専門学校) operated by 学校法人山口学園 (Yamaguchi Gakuen Educational Corporation) and headquartered in Kita-ku, Osaka, Japan. The school delivers 2-, 3-, and 4-year specialist programs through two colleges: the Game & Creative College, covering game programming, game CG/3DCG, and game planning; and the IT College, covering AI/systems, network security, IoT, IT development, and Web design. The 4-year expert courses confer the 高度専門士 credential, an advanced specialist title with university-equivalent standing for certain purposes. Curriculum is built on industry-standard tooling — Unity, Unreal Engine, Maya, and the AWS Academy curriculum — and is delivered via small-class, level-segregated, and individual-tutoring formats; 85%+ of enrolled students enter with no prior specialist knowledge.

The school's revenue model is direct-to-consumer tuition: standardized first-year enrollment fee of ¥1.42M (tax-inclusive, with a free laptop included) plus multi-year program fees, partially offset by AO scholarship awards of up to ¥70,000, tuition-waiver programs, and government higher-education subsidies. Go-to-market is event-driven and direct-recruitment, centered on open-campus events, AO admissions briefings, individualized consultations (online + on-campus), and an official LINE account. The customer base comprises Japanese high-school graduates (primary), university students and working adults (secondary), and international students (tertiary, served through dedicated 2-year SE and International Engineer tracks). Reported outcomes are 99.0% overall employment and 75.9% (game) / 92.3% (IT/WEB) industry-specific employment (2025 data).

ECC's competitive position rests on a dense employer network — approximately 500 companies visit annually, with 100+ game/IT firms participating in on-campus project exhibitions — and on a multi-year track record of Japan Game Awards (Amateur Division) wins, including six consecutive years through 2023. Named industry partners and hiring destinations include Bandai Namco Studios, Cygames, Square Enix, SEGA, Level-5, Yahoo Japan, NTT NEOMATE, Sakura Internet, Canon IT Solutions, Daihatsu, and AWS Academy. The school holds MEXT certification as a 職業実践専門課程 and ASPEC Valuable Practice School designation. Revenue, headcount, and enrollment figures are not publicly disclosed.

Short descriptiontext

ECC Computer College is a private vocational school in Osaka, Japan, operated by Yamaguchi Gakuen, offering 2-4 year programs in game development, CG, IT, network security, IoT, and web design, primarily serving Japanese high school graduates and international students seeking game/IT industry careers.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
1–10
akta.pro rankint
HeadquartersOsaka (大阪市), Japan
HQ citystring
Osaka (大阪市)
HQ countrystring
Japan
HQ regionstring
Asia
Markets served

Serves global market

Offices1 record

Each record includes

City, Country, Type, Description, Source

Keyword5 values
game development education, IT vocational training, CG design courses, web design programs, programming専門学校
Industry1 code
1Information Technology (IT) & Cybersecurity Certifications
CodeEDAAANAAPrimaryYes
NAICS code2 codes
  • Technical and Trade Schools6115
  • Computer Training611420
SIC code1 code
  • Services-Educational Services8200
Product category
Vocational Education (Game Development and IT)
GTM motion2 records

Each record includes

Type, Description, Source

Revenue model2 records
1学费收入
TypeSubscription Recurring
Description

主要收入来源为学生学费。第一年度纳入金为142万日元,含笔记本PC免费配发。提供AO入学奖学金、多种学费减免制度、高等教育修学支援制度(无偿化)等支援机制。

comp.ecc.ac.jp
2学费免除/奖学金制度
TypeProfessional Services
Description

通过AO特待生制度、个性应援特别折扣、游戏·电脑特待生制度、推しゴト特待生制度等提供学费减免优惠。

comp.ecc.ac.jp
Marketing channels7 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels2 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components5 values
Personnel, Infrastructure, Marketing or Sales, Technology or R&D, Operations
Pricing details2 tiers
1第一年度纳入金142万日元(日本学生)
ModelSubscriptionBilling cadenceAnnual
Notes

初年度纳入金142万日元,含笔记本PC免费发放。大学信息系学部平均初年度约160万日元,ECC计算机含PC费用更优惠。

comp.ecc.ac.jp
2AO入学奖学金 + 选考料全额免除合计最高7万日元
ModelOtherBilling cadenceAnnual
Notes

参加开放校园+AO入学:入学选考料2万日元免除+AO入学奖学金5万日元给付。个别咨询会参加者同样可获得AO入学应募资格及交通费补助。

comp.ecc.ac.jp
GTM typeB2C
B2C
Offering typeServices
Services
Core offering1 text field

ECC Computer College is a private Japanese vocational school (senmon gakko) in Osaka that delivers 2- to 4-year specialized programs in game development (programming, CG, planning), IT (AI, systems, networking, security, IoT), and web design. Education is delivered through two colleges: the Game & Creative College and the IT College, with courses that combine classroom instruction, hands-on team projects, corporate collaborative classes, and dedicated career placement support aimed at placing graduates into game and IT companies.

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 of 3 values shown
  • 就业率99.0%,游戏·IT行业就业率94.3%
+2 more records
Product overview1 text field

ECCコンピュータ専門学校は、ゲーム・クリエイティブ分野とIT分野 специализированную школу предоставляет специализированные программы обучения для индустрии игр и информационных технологий. Школа предлагает два основных направления: Game & Creative College с программами по разработке игр, программированию, CG и планированию игр, а также IT College с программами по AI, системам, сетям, безопасности, IoT и веб-дизайну. Программы варьируются от 2 до 4 лет обучения, включая 4-летние курсы с присвоением степени «高度専門士» (эквивалент степени бакалавра).

Product and service7 records
1Game & Creative College (ゲーム・クリエイティブカレッジ)
CategoryVocational Education - Game Development
Description

A specialized college offering 4-year expert courses in game programming, CG, and planning (with eligibility for the Advanced Specialist degree equivalent to a bachelor's), plus 3-year courses in game program development and CG design. Targets Japanese high school students aiming for careers in game programming, CG/3DCG, game planning, and game development specialist roles.

2IT College (ITカレッジ)
CategoryVocational Education - IT and Web
Description

A specialized college offering 4-year expert courses in AI/systems, network/security, and IoT; 3-year courses in IT development research and web design; a 2-year IT engineer course; and dedicated 2-year international-student tracks in system engineering and international engineering. Targets high school students, university students, working adults, and international students aiming for IT engineer, system engineer, web designer, and AI/IoT roles.

3Game Development Expert Course - Game Programming 4-year (ゲーム開発エキスパートコース ゲームプログラム専攻4年制)
CategoryVocational Course - Game Programming
Description

A 4-year expert course within the Game & Creative College focused on game programming, allowing students to earn the Advanced Specialist degree (高度専門士, equivalent to a bachelor's). Includes programming, game planner, and game CG specializations.

4IT Development Expert Course - AI/Systems 4-year (IT開発エキスパートコース AI・システム専攻4年制)
CategoryVocational Course - AI and Systems
Description

A 4-year expert course within the IT College covering AI, systems, network/security, and IoT specializations, eligible for the Advanced Specialist degree.

5System Engineer Course - System Engineering (International Students Only) 2-year (システムエンジニアコース 留学生のみ・2年制)
CategoryVocational Course - International SE Track
Description

A 2-year system engineer training course exclusively for international students, designed to prepare them for SE careers in Japanese companies.

6Open Campus Trial Classes - Game Track (オープンキャンパス体験授業 ゲーム系)
CategoryRecruitment Service - Trial Class
Description

Free trial classes offered as part of open-campus events for prospective students, including open-world game making, fighting game making, game CG production, and game planning experiences.

7Open Campus Trial Classes - IT Track (オープンキャンパス体験授業 IT系)
CategoryRecruitment Service - Trial Class
Description

Free trial classes offered as part of open-campus events for prospective IT students, including hacking experience, AI creation, virtual creation, and web design.

Scale indicator6 records

Each record includes

Type, Value, Description, Source

Partnership8 partners
1バンダイナムコスタジオ (Bandai Namco Studios)
Strategic tierCoreTypeStrategic or Co-development PartnerAnnounced on2025-11-01
Description

举办学内企业说明会,介绍公司信息、事业内容、工作环境、各职位介绍及选考要点。说明会后还提供作品讲评活动。深受ECC学生欢迎,每年都有多名学生获得内定。

comp.ecc.ac.jp
Strategic tierCoreTypeStrategic or Co-development PartnerAnnounced on2025-11-01
Description

针对27届毕业班学生举办模拟面试技巧讲座。由企业专家直接传授面试技巧、常见问题模式、选考官观察要点等。

3モラブ阪神工業 (Morabu Hanshin Industry)
Strategic tierCoreTypeStrategic or Co-development PartnerAnnounced on2024-04-01
Description

面向国际工程师专业(留学生课程)学生举办企业协作授课。内容涵盖IT行业系统工程师/程序员工作、CAD及事务工作、技术者派遣等详细介绍。

comp.ecc.ac.jp
Strategic tierMinorTypeStrategic or Co-development Partner
Description

参与Unreal Engine应用最前线行业讲座,分享游戏开发之外的实际应用案例。

5Dunk Hearts (株式会社ダンクハーツ)
Strategic tierMinorTypeStrategic or Co-development Partner
Description

每年举办策划书建议会,帮助学生提升策划方案质量。

comp.ecc.ac.jp
Strategic tierMinorTypeStrategic or Co-development Partner
Description

举办游戏行业研究讲座及作品讲评。

Strategic tierMinorTypeStrategic or Co-development Partner
Description

面向IT学院一年级学生举办业界讲座,介绍行业动态和职业路径。

Strategic tierMinorTypeStrategic or Co-development Partner
Description

面向IT学院学生举办IT行业讲座。

Recent move6 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight6 records

Each record includes

Type, Description

Peers10 records
1デジタルハリウッド (Digital Hollywood)
TypeDirect peer
Description

Specialized digital creative and IT vocational school/professional graduate school offering game, CG, web, and digital content programs. Comparable in its professional-training positioning and industry-partnered curriculum model.

2総合学園ヒューマンアカデミー (Human Academy)
TypeBroad incumbent
Description

Large multi-discipline Japanese vocational school group offering game, IT, web, and creative programs alongside many other verticals. Comparable in vocational training positioning but broader and less specialized than ECC's game/IT focus.

3神戸電子専門学校 (Kobe Computer College)
TypeRegional player
Description

Kansai-based IT, game, web, and CG vocational school in Kobe. Geographic competitor within the same Kansai region, offering overlapping game development and IT programs to a similar high school demographic.

4日本電子専門学校 (Japan Electronics College / JEUGIA)
TypeDirect peer
Description

Long-established Tokyo-based vocational school offering IT, game, AI, web, and network security programs. Directly comparable in curriculum mix (game dev + IT), student demographic (high school graduates), and employer-led placement model.

TypeDirect peer
Description

Game-development vocational school backed by KADOKAWA/Dwango, focused on game programming, planning, and CG. Directly comparable in its game-industry-led curriculum and studio-partnership placement approach.

TypeDirect peer
Description

Japan's largest game/IT/CG/web vocational school group, operating HAL Tokyo and HAL Osaka. Direct competitor offering the same 2-4 year game programming, CG, and IT programs to the same high school graduate demographic, with similar employer-network-led placement claims.

TypeDirect peer
Description

Game- and creative-focused vocational school under the Vantan group, with courses in game programming, planning, CG, and design. Direct competitor for game-development applicants in the same target demographic.

TypeDirect peer
Description

Tokyo-based vocational school focused on game, web, CG, and IT programs. Direct competitor for the same high school graduate applicant pool with overlapping curriculum (Unity, CG, web development).

TypeDirect peer
Description

Long-standing creative vocational school expanding from animation into game, CG, and digital content programs. Comparable in targeting creative-track high school graduates with industry-partnered curricula.

TypeDirect peer
Description

Tokyo-based vocational school specializing in IT, web, AI, and digital design programs. Overlaps with ECC's IT College offering (AI, network, IoT) for the same target demographic.

Market position
Strengths5 records

Each record includes

Headline, Details, Source

Weaknesses5 records

Each record includes

Headline, Details, Source

Competitive moat5 records

Each record includes

Type, Details

Key risks6 records

Each record includes

Headline, Details, Source

Key highlights7 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Named customers9 records

Each record includes

Name, Industry, Type, Use case, Source, UUID

Segment4 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile3 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
No
API detail
Has APIbool
No

Docs URL, Description

AI maturity
App detail

Has app

Feature2 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
No data
Compliance2 records

Each record includes

Name, Class, Description

Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

ECCコンピュータ専門学校

Vocational Education (Game Development and IT)comp.ecc.ac.jp

ECC Computer College is a private vocational school in Osaka, Japan, operated by Yamaguchi Gakuen, offering 2-4 year programs in game development, CG, IT, network security, IoT, and web design, primarily serving Japanese high school graduates and international students seeking game/IT industry careers.

What ECCコンピュータ専門学校 does

ECCコンピュータ専門学校 (ECC Computer College) is a private vocational school (専門学校) operated by 学校法人山口学園 (Yamaguchi Gakuen Educational Corporation) and headquartered in Kita-ku, Osaka, Japan. The school delivers 2-, 3-, and 4-year specialist programs through two colleges: the Game & Creative College, covering game programming, game CG/3DCG, and game planning; and the IT College, covering AI/systems, network security, IoT, IT development, and Web design. The 4-year expert courses confer the 高度専門士 credential, an advanced specialist title with university-equivalent standing for certain purposes. Curriculum is built on industry-standard tooling — Unity, Unreal Engine, Maya, and the AWS Academy curriculum — and is delivered via small-class, level-segregated, and individual-tutoring formats; 85%+ of enrolled students enter with no prior specialist knowledge.

The school's revenue model is direct-to-consumer tuition: standardized first-year enrollment fee of ¥1.42M (tax-inclusive, with a free laptop included) plus multi-year program fees, partially offset by AO scholarship awards of up to ¥70,000, tuition-waiver programs, and government higher-education subsidies. Go-to-market is event-driven and direct-recruitment, centered on open-campus events, AO admissions briefings, individualized consultations (online + on-campus), and an official LINE account. The customer base comprises Japanese high-school graduates (primary), university students and working adults (secondary), and international students (tertiary, served through dedicated 2-year SE and International Engineer tracks). Reported outcomes are 99.0% overall employment and 75.9% (game) / 92.3% (IT/WEB) industry-specific employment (2025 data).

ECC's competitive position rests on a dense employer network — approximately 500 companies visit annually, with 100+ game/IT firms participating in on-campus project exhibitions — and on a multi-year track record of Japan Game Awards (Amateur Division) wins, including six consecutive years through 2023. Named industry partners and hiring destinations include Bandai Namco Studios, Cygames, Square Enix, SEGA, Level-5, Yahoo Japan, NTT NEOMATE, Sakura Internet, Canon IT Solutions, Daihatsu, and AWS Academy. The school holds MEXT certification as a 職業実践専門課程 and ASPEC Valuable Practice School designation. Revenue, headcount, and enrollment figures are not publicly disclosed.

ECCコンピュータ専門学校 firmographics

Firmographics
Name
ECCコンピュータ専門学校
Legal name
学校法人山口学園 ECCコンピュータ専門学校
Website
https://comp.ecc.ac.jp
Company type
Private
Operating status
Operating
Headcount range
1–10 employees
Short description
ECC Computer College is a private vocational school in Osaka, Japan, operated by Yamaguchi Gakuen, offering 2-4 year programs in game development, CG, IT, network security, IoT, and web design, primarily serving Japanese high school graduates and international students seeking game/IT industry careers.
Ownership category
akta.pro rank

ECCコンピュータ専門学校 industry classification

Industry
Product category
Vocational Education (Game Development and IT)
NAICS
Technical and Trade Schools (6115), Computer Training (611420)
SIC
Services-Educational Services (8200)
akta.pro primary industry
Information Technology (IT) & Cybersecurity Certifications (EDAAANAA)

Keywords

  • Game development education
  • IT vocational training
  • CG design courses
  • Web design programs
  • Programming専門学校

Where ECCコンピュータ専門学校 is headquartered

Location

Headquarters

HQ city
Osaka (大阪市)
HQ country
Japan
HQ region
Asia

Offices1 record

Markets served

ECCコンピュータ専門学校 business model

Business model
GTM type
B2C
Offering type
Services
Cost components
Personnel, Infrastructure, Marketing or Sales, Technology or R&D, Operations

Revenue model

  1. 学费收入: 主要收入来源为学生学费。第一年度纳入金为142万日元,含笔记本PC免费配发。提供AO入学奖学金、多种学费减免制度、高等教育修学支援制度(无偿化)等支援机制。
  2. 学费免除/奖学金制度: 通过AO特待生制度、个性应援特别折扣、游戏·电脑特待生制度、推しゴト特待生制度等提供学费减免优惠。

Pricing tiers

ModelBillingPrice
SubscriptionAnnual第一年度纳入金142万日元(日本学生)
OtherAnnualAO入学奖学金 + 选考料全额免除合计最高7万日元

Go-to-market motion2 records

Distribution channels2 records

Marketing channels7 records

ECCコンピュータ専門学校 product offering

Product offering

Core offering

ECC Computer College is a private Japanese vocational school (senmon gakko) in Osaka that delivers 2- to 4-year specialized programs in game development (programming, CG, planning), IT (AI, systems, networking, security, IoT), and web design. Education is delivered through two colleges: the Game & Creative College and the IT College, with courses that combine classroom instruction, hands-on team projects, corporate collaborative classes, and dedicated career placement support aimed at placing graduates into game and IT companies.

Product overview

ECCコンピュータ専門学校は、ゲーム・クリエイティブ分野とIT分野 специализированную школу предоставляет специализированные программы обучения для индустрии игр и информационных технологий. Школа предлагает два основных направления: Game & Creative College с программами по разработке игр, программированию, CG и планированию игр, а также IT College с программами по AI, системам, сетям, безопасности, IoT и веб-дизайну. Программы варьируются от 2 до 4 лет обучения, включая 4-летние курсы с присвоением степени «高度専門士» (эквивалент степени бакалавра).

Differentiator

Problem solved

Functional benefit

Products and services

  • Game & Creative College (ゲーム・クリエイティブカレッジ) A specialized college offering 4-year expert courses in game programming, CG, and planning (with eligibility for the Advanced Specialist degree equivalent to a bachelor's), plus 3-year courses in game program development and CG design. Targets Japanese high school students aiming for careers in game programming, CG/3DCG, game planning, and game development specialist roles.
  • IT College (ITカレッジ) A specialized college offering 4-year expert courses in AI/systems, network/security, and IoT; 3-year courses in IT development research and web design; a 2-year IT engineer course; and dedicated 2-year international-student tracks in system engineering and international engineering. Targets high school students, university students, working adults, and international students aiming for IT engineer, system engineer, web designer, and AI/IoT roles.
  • Game Development Expert Course - Game Programming 4-year (ゲーム開発エキスパートコース ゲームプログラム専攻4年制) A 4-year expert course within the Game & Creative College focused on game programming, allowing students to earn the Advanced Specialist degree (高度専門士, equivalent to a bachelor's). Includes programming, game planner, and game CG specializations.
  • IT Development Expert Course - AI/Systems 4-year (IT開発エキスパートコース AI・システム専攻4年制) A 4-year expert course within the IT College covering AI, systems, network/security, and IoT specializations, eligible for the Advanced Specialist degree.
  • System Engineer Course - System Engineering (International Students Only) 2-year (システムエンジニアコース 留学生のみ・2年制) A 2-year system engineer training course exclusively for international students, designed to prepare them for SE careers in Japanese companies.
  • Open Campus Trial Classes - Game Track (オープンキャンパス体験授業 ゲーム系) Free trial classes offered as part of open-campus events for prospective students, including open-world game making, fighting game making, game CG production, and game planning experiences.
  • Open Campus Trial Classes - IT Track (オープンキャンパス体験授業 IT系) Free trial classes offered as part of open-campus events for prospective IT students, including hacking experience, AI creation, virtual creation, and web design.

Quantifiable outcome

  • 就业率99.0%,游戏·IT行业就业率94.3%
  • +2 more outcomes

Companies that use ECCコンピュータ専門学校

Customer profile

Named customers9 records

Segments4 records

Ideal customer profiles3 records

ECCコンピュータ専門学校 technology and API

Technology

Technology focussed No

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Feature2 records

ECCコンピュータ専門学校 partnerships and signals

Strategic signal

Partnerships

Eight partnerships are on record, tiered core and minor.

  • バンダイナムコスタジオ (Bandai Namco Studios)coreStrategic or Co-development Partner · 1 November 2025举办学内企业说明会,介绍公司信息、事业内容、工作环境、各职位介绍及选考要点。说明会后还提供作品讲评活动。深受ECC学生欢迎,每年都有多名学生获得内定。
  • メイテックフィルダーズ (MeeTech Filders)coreStrategic or Co-development Partner · 1 November 2025针对27届毕业班学生举办模拟面试技巧讲座。由企业专家直接传授面试技巧、常见问题模式、选考官观察要点等。
  • モラブ阪神工業 (Morabu Hanshin Industry)coreStrategic or Co-development Partner · 1 April 2024面向国际工程师专业(留学生课程)学生举办企业协作授课。内容涵盖IT行业系统工程师/程序员工作、CAD及事务工作、技术者派遣等详细介绍。
  • Histria (株式会社ヒストリア)minorStrategic or Co-development Partner参与Unreal Engine应用最前线行业讲座,分享游戏开发之外的实际应用案例。
  • Dunk Hearts (株式会社ダンクハーツ)minorStrategic or Co-development Partner每年举办策划书建议会,帮助学生提升策划方案质量。
  • Cygames (株式会社Cygames)minorStrategic or Co-development Partner举办游戏行业研究讲座及作品讲评。
  • Canon IT Solutions (キヤノンITソリューションズ)minorStrategic or Co-development Partner面向IT学院一年级学生举办业界讲座,介绍行业动态和职业路径。
  • Daihatsu Engineering (ダイキエンジニアリング)minorStrategic or Co-development Partner面向IT学院学生举办IT行业讲座。

Scale indicators6 records

Recent moves6 records

Expansion highlights6 records

ECCコンピュータ専門学校 competitors and assessment

Company assessment

Direct peers

  • デジタルハリウッド (Digital Hollywood): Specialized digital creative and IT vocational school/professional graduate school offering game, CG, web, and digital content programs. Comparable in its professional-training positioning and industry-partnered curriculum model.
  • 日本電子専門学校 (Japan Electronics College / JEUGIA): Long-established Tokyo-based vocational school offering IT, game, AI, web, and network security programs. Directly comparable in curriculum mix (game dev + IT), student demographic (high school graduates), and employer-led placement model.
  • KADOKAWAドワンゴゲームアカデミー (KADOKAWA DWANGO Game Academy): Game-development vocational school backed by KADOKAWA/Dwango, focused on game programming, planning, and CG. Directly comparable in its game-industry-led curriculum and studio-partnership placement approach.
  • HAL東京 (HAL Tokyo): Japan's largest game/IT/CG/web vocational school group, operating HAL Tokyo and HAL Osaka. Direct competitor offering the same 2-4 year game programming, CG, and IT programs to the same high school graduate demographic, with similar employer-network-led placement claims.
  • バンタンゲームアカデミー (Vantan Game Academy): Game- and creative-focused vocational school under the Vantan group, with courses in game programming, planning, CG, and design. Direct competitor for game-development applicants in the same target demographic.
  • 東京ネットウェイブ (Tokyo Net Wave): Tokyo-based vocational school focused on game, web, CG, and IT programs. Direct competitor for the same high school graduate applicant pool with overlapping curriculum (Unity, CG, web development).
  • 代々木アニメーション学院 (Yoyogi Animation Academy): Long-standing creative vocational school expanding from animation into game, CG, and digital content programs. Comparable in targeting creative-track high school graduates with industry-partnered curricula.
  • 東京デザインテクノロジーセンター専門学校 (TDC): Tokyo-based vocational school specializing in IT, web, AI, and digital design programs. Overlaps with ECC's IT College offering (AI, network, IoT) for the same target demographic.

Broad incumbents

  • 総合学園ヒューマンアカデミー (Human Academy): Large multi-discipline Japanese vocational school group offering game, IT, web, and creative programs alongside many other verticals. Comparable in vocational training positioning but broader and less specialized than ECC's game/IT focus.

Regional players

  • 神戸電子専門学校 (Kobe Computer College): Kansai-based IT, game, web, and CG vocational school in Kobe. Geographic competitor within the same Kansai region, offering overlapping game development and IT programs to a similar high school demographic.

Market position

Strengths5 records

Weaknesses5 records

Competitive moat5 records

Key risks6 records

Key highlights7 records

Customer concentration

ECCコンピュータ専門学校 social profiles

Digital presence

ECCコンピュータ専門学校 compliance and trust

Trust signal

Compliance2 records

ECCコンピュータ専門学校 financial estimates

Financial estimate

Revenue estimate

Valuation estimate

ECCコンピュータ専門学校 leadership team

Management profile

Number of profiles

ECCコンピュータ専門学校 funding detail

Funding detail

Funding overview

Funding rounds

Investors

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ECCコンピュータ専門学校 M&A and investment

M&A and investment

M&A

Investments

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Frequently asked questions about ECCコンピュータ専門学校

What does ECCコンピュータ専門学校 do?

ECC Computer College is a private Japanese vocational school (senmon gakko) in Osaka that delivers 2- to 4-year specialized programs in game development (programming, CG, planning), IT (AI, systems, networking, security, IoT), and web design. Education is delivered through two colleges: the Game & Creative College and the IT College, with courses that combine classroom instruction, hands-on team projects, corporate collaborative classes, and dedicated career placement support aimed at placing graduates into game and IT companies.

Is ECCコンピュータ専門学校 a public or private company?

ECCコンピュータ専門学校 is a private company. It is classified as corporate owned and is currently operating.

When was ECCコンピュータ専門学校 founded?

ECCコンピュータ専門学校 was founded in -1. It employs 1 to 10 people.

Where is ECCコンピュータ専門学校 based?

ECCコンピュータ専門学校 is headquartered in Osaka (大阪市), Japan, in the Asia region.

How does ECCコンピュータ専門学校 make money?

Two revenue lines are on record. 学费收入 is the primary driver. The others are 学费免除/奖学金制度.

Who are ECCコンピュータ専門学校's main competitors?

Direct peers on record are デジタルハリウッド (Digital Hollywood), 日本電子専門学校 (Japan Electronics College / JEUGIA), KADOKAWAドワンゴゲームアカデミー (KADOKAWA DWANGO Game Academy), HAL東京 (HAL Tokyo), バンタンゲームアカデミー (Vantan Game Academy), 東京ネットウェイブ (Tokyo Net Wave), 代々木アニメーション学院 (Yoyogi Animation Academy) and 東京デザインテクノロジーセンター専門学校 (TDC). 総合学園ヒューマンアカデミー (Human Academy) is listed as a broad incumbent. 神戸電子専門学校 (Kobe Computer College) is listed as a regional player.

Does ECCコンピュータ専門学校 have an API?

No public API is recorded for ECCコンピュータ専門学校.

What industry is ECCコンピュータ専門学校 in?

ECCコンピュータ専門学校's product category is Vocational Education (Game Development and IT). Its primary akta.pro industry code is EDAAANAA, Information Technology (IT) & Cybersecurity Certifications. Its NAICS code is 6115 and its SIC code is 8200.

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