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Gaming Room

Full company profile

uuid004gykm

Namestring
Gaming Room
Websiteurl
gamingroom.co
Company typeenum
Private
Founded yearstring
-
Descriptiontext

Gaming Room is a small company founded in 2016 and headquartered in Bangkok, Thailand, with a reported headcount of 6 employees. The firm's name and ".co" web domain suggest a possible orientation toward the gaming sector, though the source material provides no details on products, services, customer segments, or business model. The only verifiable public-facing asset is the gamingroom.co domain, which is currently in an expired state and is being served as a Namecheap parking page, indicating either a lapse in renewal or a reduced digital presence. The aggregator's operating status field classifies the company as "operating," but explicitly notes this classification is divorced from the domain status and is not independently corroborated.

No revenue, funding, pricing, technology stack, go-to-market motion, partnership, award, or management team information is available in the source data. The company history field notes that the source material consists solely of a Namecheap domain parking page, meaning there is no first-party company narrative to extract. No products and services, AI capabilities, integrations, app listings, or certifications are documented. As a result, the company's actual business activity, customer base, and revenue mechanics cannot be determined from the input; what is known is limited to basic firmographic facts and a lapsed primary domain.

Given the absence of disclosed operations and the expired domain, the available evidence is insufficient to confirm whether Gaming Room is actively trading, dormant, or in a pre-launch phase. Investors should treat this as a data-thin entity and seek primary-source confirmation of operating status, product offering, and financial position before drawing further conclusions.

Short descriptiontext

Gaming Room is a small Bangkok-based company founded in 2016 with 6 employees, whose name and web domain suggest a possible gaming-sector focus. No products, services, customers, or revenue model are documented in available data.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
1–10
akta.pro rankint
Markets served

Serves global market

Keyword5 values
video game development, online gaming services, interactive entertainment, game studio, digital gaming platform
Industry1 code
1Parts, Refurbishment, Maintenance & Field Service for Machines
CodeMPAEAJAJPrimaryYes
NAICS code1 code
  • Amusement Arcades71312
SIC code1 code
  • Services-Miscellaneous Amusement & Recreation7990
Product category
Unknown
Social media profiles1 record
GTM typeB2C
B2C
Offering typeServices
Services
Core offering1 text field

No information available. The source data provides no description of Gaming Room's products or services. The company's website (gamingroom.co) currently displays a Namecheap domain parking page indicating that the domain registration has expired, and no substantive business content is available.

Differentiator
Functional benefit
Problem solved
Recent move1 record

Each record includes

Date, Type, Title, Description, Source

Expansion highlight1 record

Each record includes

Type, Description

Peers8 records
1Banana Cyber Cafe
TypeRegional player
Description

A Bangkok-based internet/gaming cafe chain, directly comparable as a local competitor in the same city and category for paid gaming sessions and casual play.

TypeBroad incumbent
Description

Large entertainment venue operator combining arcade gaming, food, and beverages; comparable on the core amusement/arcade venue model, although operating at much larger scale.

TypeBroad incumbent
Description

Bowling-and-arcade entertainment chain with a strong presence of amusement and video gaming machines; comparable to a Gaming Room venue on the core arcade amusement offering.

TypeBroad incumbent
Description

Family entertainment center chain with arcade gaming, bowling, and attractions; serves a similar consumer use-case of paid entertainment around gaming machines, albeit at scale.

TypeRegional player
Description

Operates gaming lounge/PC bang-style venues comparable to a 'Gaming Room' concept; serves a similar consumer base looking for paid gaming time and tournaments, primarily in Asian markets.

TypeDirect peer
Description

Esports-focused venue and tournament operator serving the Thai market; comparable as a Bangkok-based gaming venue competing for similar play-and-watch gaming audiences.

TypeRegional player
Description

Independent Thai gaming cafe operators offering hourly PC and console gaming; comparable on venue-based model, pricing, and target customers in Bangkok.

TypeBroad incumbent
Description

International arcade and family entertainment operator with venues across Asia; comparable on the amusement arcade business model serving families and casual gamers.

Market position
Strengths3 records

Each record includes

Headline, Details, Source

Weaknesses4 records

Each record includes

Headline, Details, Source

Competitive moat2 records

Each record includes

Type, Details

Key risks4 records

Each record includes

Headline, Details, Source

Key highlights3 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

No data
Technology focused
No
API detail
Has APIbool
No

Docs URL, Description

AI maturity
App detail

Has app

Core technology
Revenue estimate
Valuation estimate
Number of profiles
No data
No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Gaming Room

Gaming Room is a small Bangkok-based company founded in 2016 with 6 employees, whose name and web domain suggest a possible gaming-sector focus. No products, services, customers, or revenue model are documented in available data.

What Gaming Room does

Gaming Room is a small company founded in 2016 and headquartered in Bangkok, Thailand, with a reported headcount of 6 employees. The firm's name and ".co" web domain suggest a possible orientation toward the gaming sector, though the source material provides no details on products, services, customer segments, or business model. The only verifiable public-facing asset is the gamingroom.co domain, which is currently in an expired state and is being served as a Namecheap parking page, indicating either a lapse in renewal or a reduced digital presence. The aggregator's operating status field classifies the company as "operating," but explicitly notes this classification is divorced from the domain status and is not independently corroborated.

No revenue, funding, pricing, technology stack, go-to-market motion, partnership, award, or management team information is available in the source data. The company history field notes that the source material consists solely of a Namecheap domain parking page, meaning there is no first-party company narrative to extract. No products and services, AI capabilities, integrations, app listings, or certifications are documented. As a result, the company's actual business activity, customer base, and revenue mechanics cannot be determined from the input; what is known is limited to basic firmographic facts and a lapsed primary domain.

Given the absence of disclosed operations and the expired domain, the available evidence is insufficient to confirm whether Gaming Room is actively trading, dormant, or in a pre-launch phase. Investors should treat this as a data-thin entity and seek primary-source confirmation of operating status, product offering, and financial position before drawing further conclusions.

Gaming Room firmographics

Firmographics
Name
Gaming Room
Website
https://gamingroom.co
Company type
Private
Operating status
Operating
Headcount range
1–10 employees
Short description
Gaming Room is a small Bangkok-based company founded in 2016 with 6 employees, whose name and web domain suggest a possible gaming-sector focus. No products, services, customers, or revenue model are documented in available data.
Ownership category
akta.pro rank

Gaming Room industry classification

Industry
Product category
Unknown
NAICS
Amusement Arcades (71312)
SIC
Services-Miscellaneous Amusement & Recreation (7990)
akta.pro primary industry
Parts, Refurbishment, Maintenance & Field Service for Machines (MPAEAJAJ)

Keywords

  • Video game development
  • Online gaming services
  • Interactive entertainment
  • Game studio
  • Digital gaming platform

Gaming Room business model

Business model
GTM type
B2C
Offering type
Services

Gaming Room product offering

Product offering

Core offering

No information available. The source data provides no description of Gaming Room's products or services. The company's website (gamingroom.co) currently displays a Namecheap domain parking page indicating that the domain registration has expired, and no substantive business content is available.

Differentiator

Problem solved

Functional benefit

Gaming Room technology and API

Technology

Technology focussed No

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Gaming Room partnerships and signals

Strategic signal

Recent moves1 record

Expansion highlights1 record

Gaming Room competitors and assessment

Company assessment

Regional players

  • Banana Cyber Cafe: A Bangkok-based internet/gaming cafe chain, directly comparable as a local competitor in the same city and category for paid gaming sessions and casual play.
  • UFO Gaming Center: Operates gaming lounge/PC bang-style venues comparable to a 'Gaming Room' concept; serves a similar consumer base looking for paid gaming time and tournaments, primarily in Asian markets.
  • iCafe / PC bang operators (Thailand): Independent Thai gaming cafe operators offering hourly PC and console gaming; comparable on venue-based model, pricing, and target customers in Bangkok.

Broad incumbents

  • Dave & Buster's: Large entertainment venue operator combining arcade gaming, food, and beverages; comparable on the core amusement/arcade venue model, although operating at much larger scale.
  • Round One Entertainment: Bowling-and-arcade entertainment chain with a strong presence of amusement and video gaming machines; comparable to a Gaming Room venue on the core arcade amusement offering.
  • Main Event Entertainment: Family entertainment center chain with arcade gaming, bowling, and attractions; serves a similar consumer use-case of paid entertainment around gaming machines, albeit at scale.
  • Timezone: International arcade and family entertainment operator with venues across Asia; comparable on the amusement arcade business model serving families and casual gamers.

Direct peers

  • Boom Esports Arena: Esports-focused venue and tournament operator serving the Thai market; comparable as a Bangkok-based gaming venue competing for similar play-and-watch gaming audiences.

Market position

Strengths3 records

Weaknesses4 records

Competitive moat2 records

Key risks4 records

Key highlights3 records

Customer concentration

Gaming Room social profiles

Digital presence

Gaming Room financial estimates

Financial estimate

Revenue estimate

Valuation estimate

Gaming Room leadership team

Management profile

Number of profiles

Gaming Room funding detail

Funding detail

Funding overview

Funding rounds

Investors

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

Gaming Room M&A and investment

M&A and investment

M&A

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about Gaming Room

What does Gaming Room do?

No information available. The source data provides no description of Gaming Room's products or services. The company's website (gamingroom.co) currently displays a Namecheap domain parking page indicating that the domain registration has expired, and no substantive business content is available.

When was Gaming Room founded?

Gaming Room was founded in -1. It employs 1 to 10 people.

Who are Gaming Room's main competitors?

Regional players on record are Banana Cyber Cafe, UFO Gaming Center and iCafe / PC bang operators (Thailand). Broad incumbents are Dave & Buster's, Round One Entertainment, Main Event Entertainment and Timezone. Boom Esports Arena is listed as a direct peer.

Does Gaming Room have an API?

No public API is recorded for Gaming Room.

What industry is Gaming Room in?

Gaming Room's product category is Unknown. Its primary akta.pro industry code is MPAEAJAJ, Parts, Refurbishment, Maintenance & Field Service for Machines. Its NAICS code is 71312 and its SIC code is 7990.

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