Harvestworks Digital Media Art
Harvestworks is a 1977 NYC nonprofit that supports over 14,000 artists creating technology-based work through certificate programs, residencies, studios, and the TEAM Lab on Governors Island.
- Company typePrivate
- Founded1977
- HeadquartersNew York, United States
- Headcount11–50
- GTM typeB2C
- OfferingServices
What Harvestworks Digital Media Art does
Harvestworks Digital Media Arts Center is a New York-based nonprofit founded in 1977 that supports artists creating new work using evolving and innovative technologies. Operated as Harvestworks, Inc. from a Manhattan headquarters at 596 Broadway and a satellite Art and Technology Program on Governors Island (Nolan Park, Building 10a), the organization runs a portfolio of structured certificate programs in Digital Video ($1,900), Digital Audio ($3,500), and Max/MSP/Jitter; a 12-month Technology Immersion Program (TIP, $2,300) covering ML, AI, AR/VR, and spatial/3D audio; one-on-one tutorials ($90-$95/hr); workspace residencies; and a New Works commissioning program that awarded eight residencies in 2025. Core technical infrastructure spans Max/MSP/Jitter, ProTools, Adobe Premiere, After Effects, Isadora, Processing, OpenFrameworks, Ableton Live, OpenCV, analog audio/video synthesis, and multi-channel and spatial/3D audio systems, housed within the TEAM (Technology, Engineering, Art and Music) Lab.
Harvestworks Digital Media Art firmographics
Firmographics- Name
- Harvestworks Digital Media Art
- Legal name
- Harvestworks, Inc.
- Website
- https://harvestworks.org
- Company type
- Private
- Founded year
- 1977
- Operating status
- Operating
- Headcount range
- 11–50 employees
- Short description
- Harvestworks is a 1977 NYC nonprofit that supports over 14,000 artists creating technology-based work through certificate programs, residencies, studios, and the TEAM Lab on Governors Island.
- Ownership category
- akta.pro rank
Harvestworks Digital Media Art industry classification
Industry- Product category
- Digital Media Arts Education and Residency Programs
- NAICS
- Fine Arts Schools (61161), Fine Arts Schools (611610), Motion Picture and Sound Recording Industries (512), Performing Arts Companies (7111), Musical Groups and Artists (71113), Museums, Historical Sites, and Similar Institutions (712)
- SIC
- Services-Membership Organizations (8600), Phonograph Records & Prerecorded Audio Tapes & Disks (3652), Services-Motion Picture & Video Tape Production (7812), Miscellaneous Publishing (2741)
- akta.pro primary industry
- Arts Education & Community Arts Programs (BPAGAHAC)
- akta.pro secondary industries
- Digital Arts & Design (Graphic Design, Illustration, Animation) (EDAMAAAB), Music Production & Composition (Songwriting, Recording, DJing) (EDAMAAAF), Public Art, Arts Councils & Grantmaking Programs (BPAGAHAH), Visual Arts Instruction (Drawing, Painting, Sculpture) (EDAMAAAA)
Keywords
Where Harvestworks Digital Media Art is headquartered
LocationHeadquarters
- HQ city
- New York
- HQ country
- United States
- HQ region
- North America
Offices2 records
Markets served
Harvestworks Digital Media Art business model
Business model- GTM type
- B2C
- Offering type
- Services
- Cost components
- Personnel, Operations, Infrastructure, Marketing or Sales, Technology or R&D
Revenue model
- Membership Fees: Annual membership providing access to labs, studios, and reduced rates on programs. Membership is required for certificate program participation.
- Educational Programs: Revenue from certificate programs (Digital Video $1900, Digital Audio $3500), Technology Immersion Program ($2300), and one-on-one tutorials ($90-95/hour).
- Foundations and Government Grants: Major funding from New York State Council on the Arts, National Endowment for the Arts, NYC Dept. of Cultural Affairs, Andy Warhol Foundation, Bloomberg Philanthropies, Henry Luce Foundation, and numerous other arts foundations supporting operations and artist programs.
- Donations and Contributions: Individual donations and contributions from supporters, with annual year-end fundraising campaigns.
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| Unit Pricing | Pay-as-you-go | One-On-One Tutorials |
| One time/ perpetual license | Multi-year contract | Digital Video Certificate Program |
| One time/ perpetual license | Multi-year contract | Digital Audio Certificate Program |
| One time/ perpetual license | Annual | Technology Immersion Program (TIP) |
| Subscription | Annual | Annual Membership |
| Subscription | One time/ perpetual license | Online Courses |
Go-to-market motion2 records
Distribution channels4 records
Marketing channels8 records
Harvestworks Digital Media Art product offering
Product offeringCore offering
Harvestworks Digital Media Arts Center is a not-for-profit founded in 1977 that provides artists with access to technology, training, studio facilities, and residencies to create new works. Core offerings include certificate programs in Digital Video, Digital Audio, and Max/MSP/Jitter; the Technology Immersion Program (TIP); one-on-one tutorials; workspace residencies; and multi-channel audio production studios. The organization also hosts public exhibitions, performances, and artist talks at its Governors Island facility.
Product overview
Harvestworks Digital Media Arts Center is a non-profit organization founded in 1977 that provides a comprehensive ecosystem of programs, services, and facilities for artists working with technology. The core offerings include certificate programs in Digital Video, Digital Audio, and Max/MSP/Jitter, along with the Technology Immersion Program (TIP) for professional development. Supporting infrastructure includes One-On-One Tutorials, Workspace Residency Program, Audio Production Studios, Max/MSP/Jitter Programming Services, and Project Management Services. The organization operates the TEAM (Technology, Engineering, Art, Music) Lab and maintains a historical archive including the TELLUS Audio Cassette Magazine publication. Programs are delivered at facilities on Governors Island and at 596 Broadway, NYC, with some online offerings through partnerships.
Differentiator
Problem solved
Functional benefit
Brands
- T.E.A.M. Lab: Technology, Engineering, Art and Music Lab - supports the creation of artworks achieved through the use of new and evolving technologies and provides an environment for experimentation with project consultants, technicians, instructors and innovative practitioners in all branches of the electronic arts.
Products and services
- Digital Video Certificate Program A comprehensive certificate training program for artists interested in producing interactive media installations and performances, introducing video editing using Adobe Premiere and related software (Photoshop, After Effects, InDesign), with specialization in projection design and installation with Isadora. Priced at $1,900 plus $75/year membership.
- Digital Audio Certificate Program A hands-on certificate course covering audio vocabulary, recording studio functions, ProTools system, microphone techniques, multi-track mixing, digital effects processing, and output to various formats including surround sound, with specialization in audio post production for film and video. Priced at $3,500 plus $75/year membership.
- Max/MSP/Jitter Certificate Program Certificate training program in Max/MSP/Jitter programming for interactive performance and exhibition technology, for artists seeking to develop custom software for technology-based artworks.
- Technology Immersion Program (TIP) A 12-month professional development program for artists to learn tools of digital media, focusing on code-based sound, performance and visual arts including Machine Learning, AI, AR, VR, and Spatial and 3D Audio, including analog audio and video synthesis. Includes 20 hours of small group master classes plus 20 hours of individual training at $2,300 total program cost.
- One-On-One Tutorials Individual one-on-one instruction in interactive performance or exhibition technology, multi-channel audio and video, physical computing, and other areas of related interest, designed to fit student needs and be project-specific. Priced at $90/hour for members/students and $95/hour for non-members, with a 2-hour minimum.
- Workspace Residency Program Artist residency program providing workspace and facilities at the TEAM Lab for digital media art projects, supporting artists in creating new works using the organization's technology infrastructure and collaborative environment.
- Multi-channel Audio Production Studios Multi-channel audio production facilities for artists to create and produce audio works, including surround sound, quadraphonic systems, and multi-channel installations for advanced sound art and immersive audio projects.
- New Works Residency Program Commissioned residency program where artists develop innovative projects in the Harvestworks TEAM Lab, with selected artists receiving support to produce new technology-based artworks. The 2025 cohort included 8 artists exploring work across sound, performance, video, and installation.
- Independent Study Program Self-directed learning program allowing artists to explore digital media tools according to their individual curriculum, providing flexible access to Harvestworks' technology infrastructure and instructional support.
Quantifiable outcome
- Over 14,000 artists supported since 1977
- +3 more outcomes
Companies that use Harvestworks Digital Media Art
Customer profileNamed customers9 records
Segments3 records
Ideal customer profiles3 records
Harvestworks Digital Media Art technology and API
TechnologyTechnology focussed No
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Feature4 records
Harvestworks Digital Media Art partnerships and signals
Strategic signalPartnerships
Seven partnerships are on record, tiered supporting and core.
- Coalition of Small Arts NYC (CoSA NYC)supportingCoalition supporting small arts organizations in NYC, with Harvestworks receiving Teiger Foundation support through CoSA.
- e-fluxsupportingArt and culture publication hosting events and content related to Harvestworks, including 50-year anniversary celebration.
- UCLA ArtSci CentercoreOngoing collaboration on projects like 'Alien Star Dust' and 'Inherent Uncertainty', bringing together artists from UCLA and Harvestworks.
- Jeffrey Deitch GallerysupportingGallery relationship connected to artist Peter Nagy whose TELLUS #7 cover was exhibited at Jeffrey Deitch Gallery.
- Industrial and Technology Assistance Corporation (ITAC)supportingPartnership for Creativity + Technology = Enterprise Program providing advisory and professional services to help artists reach markets for innovative technology.
- TenlegssupportingOnline learning platform partnership for delivering Harvestworks online classes to a broader audience in any timezone.
- Natural History Museum ViennasupportingVenue for premiere of Victoria Vesna's 'Alien Star Dust' installation in March 2020.
Scale indicators6 records
Recent moves6 records
Expansion highlights5 records
Harvestworks Digital Media Art competitors and assessment
Company assessmentDirect peers
- Eyebeam: NYC-based nonprofit focused on art and technology, providing residencies, exhibitions, and programs at the intersection of art, technology, and social justice. Direct peer given shared mission of supporting artists working with new technologies in NYC, overlapping programmatic structure (residencies + public programming), and comparable funding model (foundation + government grants).
- Pioneer Works: Brooklyn-based nonprofit art and education institution offering residencies, exhibitions, concerts, and educational programs in music, visual arts, and sciences. Direct peer due to similar nonprofit arts-education model, comparable residency + public programming structure, and overlapping funder base in NYC cultural philanthropy.
- ISSUE Project Room: Brooklyn-based nonprofit commissioning experimental art and sound, supporting residencies, performances, and educational programs. Direct peer given shared focus on experimental sound art, comparable residency + performance + education model, and similar NYC arts nonprofit operating structure.
- Roulette Intermedium: Brooklyn-based nonprofit presenting experimental music, sound art, and intermedia performances, with a residency program for composers and sound artists. Direct peer given shared focus on experimental sound and electronic music, comparable NYC nonprofit structure, and overlapping funding base.
- Rhizome: Digital arts nonprofit affiliated with the New Museum, focused on born-digital art, net art, and preservation of digital media works. Direct peer given shared mission of supporting artists using digital technology, overlapping online programming and exhibition model, and similar small-team operational scale.
- EMPAC (Experimental Media and Performing Arts Center): Rensselaer Polytechnic Institute's center for experimental media, performance, and research, providing residencies, productions, and presentations in music, dance, film, and digital arts. Direct peer given overlapping mission of supporting experimental digital media and sound art creation, similar residency model, and comparable technology-forward arts programming.
- The Kitchen: NYC-based nonprofit presenting experimental performance, video, dance, and music since 1971, supporting emerging and established artists through commissions and residencies. Direct peer given parallel NYC arts nonprofit structure, comparable 50+ year history, and overlapping experimental/electronic arts programming.
- School for Poetic Computation: NYC-based experimental school exploring art, code, and hardware through workshops, residencies, and community programs. Direct peer given shared NYC location, overlapping code-and-arts curriculum, and similar small-scale education model serving artists interested in computational creative practice.
Emerging players
- NEW INC (New Museum's Cultural Incubator): New Museum-led incubator supporting artists and creative technologists through workspace, mentorship, and programming. Emerging peer because it serves a more commercial/entrepreneurial artist cohort rather than purely experimental practice, but overlaps significantly in technology-and-arts programming and NYC location.
Broad incumbents
- CalArts Center for Experiments in Art, Information and Technology: California Institute of the Arts program exploring intersections of art, information technology, and society through research, residencies, and exhibitions. Broader incumbent peer given comparable mission of art-and-technology integration, but operating as part of a larger degree-granting institution with significantly greater scale and resources.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat4 records
Key risks6 records
Key highlights7 records
Customer concentration
Harvestworks Digital Media Art social profiles
Digital presenceHarvestworks Digital Media Art financial estimates
Financial estimateRevenue estimate
Valuation estimate
Harvestworks Digital Media Art leadership team
Management profileNumber of profiles
Profiles2 records
Harvestworks Digital Media Art funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Harvestworks Digital Media Art M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Harvestworks Digital Media Art
What does Harvestworks Digital Media Art do?
Harvestworks Digital Media Arts Center is a not-for-profit founded in 1977 that provides artists with access to technology, training, studio facilities, and residencies to create new works. Core offerings include certificate programs in Digital Video, Digital Audio, and Max/MSP/Jitter; the Technology Immersion Program (TIP); one-on-one tutorials; workspace residencies; and multi-channel audio production studios. The organization also hosts public exhibitions, performances, and artist talks at its Governors Island facility.
Is Harvestworks Digital Media Art a public or private company?
Harvestworks Digital Media Art is a private company. It is classified as nonprofit foundation owned and is currently operating.
When was Harvestworks Digital Media Art founded?
Harvestworks Digital Media Art was founded in 1977. It employs 11 to 50 people.
Where is Harvestworks Digital Media Art based?
Harvestworks Digital Media Art is headquartered in New York, United States, in the North America region.
How does Harvestworks Digital Media Art make money?
Four revenue lines are on record. Membership Fees are the primary driver. The others are educational Programs, foundations and Government Grants and donations and Contributions.
Who are Harvestworks Digital Media Art's main competitors?
Direct peers on record are Eyebeam, Pioneer Works, ISSUE Project Room, Roulette Intermedium, Rhizome, EMPAC (Experimental Media and Performing Arts Center), The Kitchen and School for Poetic Computation. NEW INC (New Museum's Cultural Incubator) is listed as an emerging player. CalArts Center for Experiments in Art, Information and Technology is listed as a broad incumbent.
Does Harvestworks Digital Media Art have an API?
No public API is recorded for Harvestworks Digital Media Art.
What industry is Harvestworks Digital Media Art in?
Harvestworks Digital Media Art's product category is Digital Media Arts Education and Residency Programs. Its primary akta.pro industry code is BPAGAHAC, Arts Education & Community Arts Programs, with a secondary code of EDAMAAAB, Digital Arts & Design (Graphic Design, Illustration, Animation). Its NAICS code is 61161 and its SIC code is 8600.