King Art Games
King Art Games is a privately held German PC game developer in Bremen specializing in real-time strategy titles. It serves global PC strategy gamers with Iron Harvest, The Dwarves, and the in-development Dawn of War IV, generating revenue through one-time game sales, DLC, and publisher partnerships.
- Company typePrivate
- Founded-
- Headquarters—
- Headcount1–10
- GTM typeB2C
- OfferingSoftware
What King Art Games does
King Art Games, legally KING Art GmbH, is a privately held German video game development studio headquartered in Bremen. The studio specializes in real-time strategy (RTS) games for the PC platform and serves a global direct-to-consumer audience of PC strategy gamers. Its core products include Iron Harvest (a dieselpunk, mech-based RTS released in September 2020 that has reached millions of players), The Dwarves (a fantasy-based title), and the in-development Dawn of War IV, a licensed franchise installment being co-developed with publisher Deep Silver. The studio also operates the My KING Art digital library platform for managing customers' game collections and is developing a second RTS project codenamed Tischplatte (Tabletop).
The studio's business model is built on one-time license fees for game purchases distributed via Steam and the company's own storefront, supplemented by post-launch downloadable content (DLC) expansions such as the 2021 Operation Eagle DLC for Iron Harvest, which introduced the Usonia faction, additional units, and a co-op campaign. Go-to-market is product-led, relying on trailers and behind-the-scenes content on YouTube, organic social media (Facebook, X/Twitter), and major franchise announcement moments to drive awareness and wishlisting. The studio has received industry recognition including two German Game Developer Awards for Studio of the Year (2017 and 2021) and Game of the Year for Iron Harvest.
In March 2024, KING Art secured a €2.6 million federal grant from the German government to fund development of two games including the Tischplatte project. The studio has no disclosed parent company, institutional investors, or public listing, and operates as an independent developer with a multi-year development pipeline spanning original IP and licensed franchise work.
King Art Games firmographics
Firmographics- Name
- King Art Games
- Legal name
- KING Art GmbH
- Website
- https://kingart.de
- Company type
- Private
- Operating status
- Operating
- Headcount range
- 1–10 employees
- Short description
- King Art Games is a privately held German PC game developer in Bremen specializing in real-time strategy titles. It serves global PC strategy gamers with Iron Harvest, The Dwarves, and the in-development Dawn of War IV, generating revenue through one-time game sales, DLC, and publisher partnerships.
- Ownership category
- akta.pro rank
King Art Games industry classification
Industry- Product category
- PC Video Game Development
- SIC
- Games, Toys & Children's Vehicles (No Dolls & Bicycles) (3944)
- akta.pro primary industry
- AAA & Premium Game Studios (PC/Console) (MPAFAAAA)
Keywords
King Art Games business model
Business model- GTM type
- B2C
- Offering type
- Software
- Cost components
- Personnel, Technology or R&D, Marketing or Sales, Operations
Revenue model
- Video Game Sales: King Art Games generates revenue through the sale of video games as one-time purchases, with titles like Iron Harvest and The Dwarves available for direct purchase through their website and digital distribution platforms.
- DLC Expansions: The company releases downloadable content (DLC) expansions for their games, such as the Usonia DLC with Operation Eagle for Iron Harvest, providing additional revenue streams post initial release.
Go-to-market motion1 record
Distribution channels2 records
Marketing channels4 records
King Art Games product offering
Product offeringCore offering
King Art Games is an independent German video game developer that designs, develops, and publishes real-time strategy (RTS) titles for PC. Its commercial offerings include the Iron Harvest franchise (with DLC expansions), The Dwarves game, and the upcoming Dawn of War IV being co-developed with publisher Deep Silver. Revenue is generated primarily through one-time digital game sales and DLC purchases distributed via the company's own website and third-party digital storefronts.
Product overview
KING Art Games is a game development studio offering a portfolio of real-time strategy games. Their core products include the Iron Harvest franchise (a mech-based RTS with multiple factions and DLC expansions), the newly announced Dawn of War IV (the fourth installment in the legendary RTS series developed in collaboration with Deep Silver), and The Dwarves game title. The company also operates 'My KING Art,' a digital library platform for customers to manage their game collections. KING Art Games recently received federal funding for development of a project codenamed 'Tischplatte' (Tabletop), a classic realtime strategy game.
Differentiator
Problem solved
Functional benefit
Products and services
- Iron Harvest A real-time strategy (RTS) video game for PC featuring mech combat in an alternate 1920s dieselpunk setting, with multiple factions, single-player campaign, and cooperative multiplayer modes. Targeted at PC strategy gamers.
- Iron Harvest: Operation Eagle (Usonia DLC) Downloadable content (DLC) expansion for Iron Harvest that introduces the Usonia Faction, new units, and a new single-player/co-op campaign. Sold as a paid add-on to existing Iron Harvest owners.
- Dawn of War IV The fourth installment of the Dawn of War real-time strategy franchise, developed by King Art Games and published by Deep Silver. Targeted at PC RTS fans of the Warhammer 40,000 universe. Currently in development.
- The Dwarves A fantasy-themed video game developed by King Art Games based on the dwarf characters. Sold to PC gamers as a one-time purchase.
- My KING Art A digital library platform for customers to access and manage their King Art Games collection (personal game library).
Companies that use King Art Games
Customer profileSegments1 record
Ideal customer profiles1 record
King Art Games technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
King Art Games partnerships and signals
Strategic signalPartnerships
One partnership is on record.
- Deep SilvercoreDeep Silver is collaborating with King Art Games as the publisher for Dawn of War IV, the fourth installment in the legendary RTS series. The partnership has been ongoing for almost four years of development on this epic new RTS game.
Scale indicators3 records
Recent moves5 records
King Art Games competitors and assessment
Company assessmentEmerging players
- Slitherine: Slitherine publishes a broad catalog of strategy and wargame titles and frequently partners with independent strategy developers, making it a relevant comparable as a strategy-focused publisher ecosystem peer.
Direct peers
- 11 bit studios: 11 bit studios is a Polish developer of premium strategy and narrative PC titles (Frostpunk, This War of Mine), comparable to KING Art as a mid-sized European studio focused on premium PC releases with strong critical reception.
- Firaxis Games: Firaxis develops Civilization, XCOM, and Sid Meier's franchises — premium PC strategy titles of comparable scale and audience to KING Art's Iron Harvest and Dawn of War IV.
- Creative Assembly: Creative Assembly develops the Total War franchise, one of the most commercially successful premium PC strategy game series. It is a direct peer as a premium strategy-focused PC developer serving a comparable enthusiast audience.
- Relic Entertainment: Relic is the original developer of the Dawn of War franchise and a leading PC RTS studio (Company of Heroes, Age of Empires IV), making it the most directly comparable peer given KING Art's Dawn of War IV development and shared RTS focus.
- Paradox Development Studio: Paradox Development Studio builds grand strategy games such as Stellaris, Europa Universalis, and Hearts of Iron — premium PC strategy titles with deep content and DLC monetization, directly parallel to KING Art's model.
- Haemimont Games: Haemimont is a strategy-focused developer (Surviving Mars, Tropico series) and is comparable to KING Art as a mid-tier European studio specializing in strategy titles with DLC-driven business models.
- Eugen Systems: Eugen Systems develops the Wargame and Steel Division RTS franchises — a comparable independent PC RTS studio targeting a similar enthusiast strategy audience.
- Petroglyph Games: Petroglyph is an independent RTS developer (Star Wars: Empire at War, Conan Unconquered) with a similar boutique-studio profile and premium PC RTS focus to KING Art.
Broad incumbents
- Wargaming: Wargaming (World of Tanks, World of Warships) is a much larger strategy/PC gaming incumbent whose core audience overlaps significantly with KING Art's RTS fanbase, providing a useful upper-bound benchmark.
Market position
Strengths4 records
Weaknesses4 records
Competitive moat3 records
Key risks5 records
Key highlights6 records
Customer concentration
King Art Games social profiles
Digital presenceKing Art Games financial estimates
Financial estimateRevenue estimate
Valuation estimate
King Art Games leadership team
Management profileNumber of profiles
Profiles1 record
King Art Games funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
King Art Games M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about King Art Games
What does King Art Games do?
King Art Games is an independent German video game developer that designs, develops, and publishes real-time strategy (RTS) titles for PC. Its commercial offerings include the Iron Harvest franchise (with DLC expansions), The Dwarves game, and the upcoming Dawn of War IV being co-developed with publisher Deep Silver. Revenue is generated primarily through one-time digital game sales and DLC purchases distributed via the company's own website and third-party digital storefronts.
Is King Art Games a public or private company?
King Art Games is a private company. It is classified as founder individual operated bootstrapped and is currently operating.
When was King Art Games founded?
King Art Games was founded in -1. It employs 1 to 10 people.
How does King Art Games make money?
Two revenue lines are on record. Video Game Sales are the primary driver. The others are DLC Expansions.
Who are King Art Games's main competitors?
Slitherine is listed as an emerging player. Direct peers are 11 bit studios, Firaxis Games, Creative Assembly, Relic Entertainment, Paradox Development Studio, Haemimont Games, Eugen Systems and Petroglyph Games. Wargaming is listed as a broad incumbent.
Does King Art Games have an API?
No public API is recorded for King Art Games.
What industry is King Art Games in?
King Art Games's product category is PC Video Game Development. Its primary akta.pro industry code is MPAFAAAA, AAA & Premium Game Studios (PC/Console). Its SIC code is 3944.