Developer docs
API playgroundTry for free, no card

Search company profiles

Nautilus Academy

Full company profile

uuid004yf4a

Namestring
Nautilus Academy
Legal namestring
Nautilus Academy srls
Company typeenum
Private
Founded yearint
2017
Descriptiontext

Nautilus Academy srls is a privately held Italian vocational training academy founded in 2017 by Ambra Cucinotta and Filippo Silvestro in Catania, Sicily. The company operates as the first academy in Southern Italy dedicated to video game development and digital art, delivering in-person instruction across seven distinct course tracks: Digital Art, FilmMaking, 3D Generalist, Game Development, Character Animation, Character Sculpting, and Web Design. Course delivery relies on industry-standard creative software (Autodesk Maya, ZBrush, Adobe Creative Suite, Unity, Unreal Engine, Toon Boom, Figma) and physical infrastructure including Wacom tablets, 3D printers, and VR headsets, housed in a 400-square-meter facility inside the historic Palazzo Franceschino at Via Monserrato 110, Catania.

The academy's instructional model limits class sizes to a maximum of nine students per cohort and emphasizes hands-on practice over theory, with 180 hours of applied study in the first year and a second-year refinement phase. Instructors are active or former industry professionals with verifiable credentials at studios including Disney, Adult Swim, Industrial Light & Magic, Riot, Epic Games, and Moon Studios, and the academy holds official partnerships with Wacom (2016), Autodesk (2019), and the Annecy International Animation Film Festival (2021). Filippo Silvestro holds Autodesk Maya certification authority.

Revenue is generated primarily through annual tuition of €2,800 per student (€2,600 with early single-payment discount), payable upfront or in monthly installments of €216 via SplittlyPay 0%-interest financing. Enrollment grew from approximately 12 students in 2017 to over 180 by 2024. The academy also delivers PCTO-PNRR school-to-work programs to Italian high school students, providing a separate government-funded revenue channel. Nautilus Academy is bootstrapped and founder-owned, with no disclosed external investor or parent company, and serves a consumer market in Southern Italy through direct-to-consumer enrollment processes and a community-led GTM motion anchored by alumni placement success stories.

Short descriptiontext

Nautilus Academy is a Catania, Italy-based vocational academy founded in 2017, offering in-person training across seven courses in video game development, digital art, filmmaking, and 3D/animation to aspiring creative professionals in Southern Italy, serving 180+ students annually.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
11–50
akta.pro rankint
HeadquartersCatania, Italy
HQ citystring
Catania
HQ countrystring
Italy
HQ regionstring
Europe
Markets served

Serves global market

Offices1 record

Each record includes

City, Country, Type, Description, Source

Keyword5 values
digital art education, game development training, vocational art school, 3D animation courses, filmmaking instruction
Industry2 codes
SECONDARYEDAHAJAE
Film, Television & Media Arts Colleges
SECONDARYEDABAFAA
Software Development (Programming, Frameworks, Dev Tools)
NAICS code3 codes
  • Business Schools and Computer and Management Training6114
  • Colleges, Universities, and Professional Schools61131
  • All Other Schools and Instruction61169
SIC code1 code
  • Services-Educational Services8200
Product category
Vocational Art & Design Education
GTM motion2 records

Each record includes

Type, Description, Source

Revenue model1 record
1Annual Tuition
TypeSubscription Recurring
Description

Primary revenue stream from course fees. Annual tuition of €2800 covers all taxes, equipment access, services, and exclusive student events. Single upfront payment option with €200 discount.

nautilus.academy
Marketing channels6 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels1 record

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components6 values
Personnel, Operations, Marketing or Sales, Technology or R&D, Infrastructure, Others
Pricing details3 tiers
1Single Payment Option - €2600 per year
ModelSubscriptionBilling cadenceAnnual
Notes

One-time annual payment with €200 discount from standard rate of €2800

nautilus.academy
2Standard Annual Tuition - €2800 per year
ModelSubscriptionBilling cadenceAnnual
Notes

Full tuition includes all taxes, equipment access, services, and exclusive student events. Can be paid in installments via SplittlyPay financing (up to 12 months at 0% interest)

nautilus.academy
3Monthly Installment - €216 per month
ModelSubscriptionBilling cadenceMonthly
Notes

12 monthly installments at €216 each via SplittlyPay financing, available when enrolling by May

nautilus.academy
GTM typeB2C
B2C
Offering typeServices
Services
Core offering1 text field

Nautilus Academy is a vocational training academy based in Catania, Italy, that delivers in-person, hands-on courses in digital arts, 3D modeling, game development, character animation and sculpting, filmmaking, and web design. Courses are taught by active industry professionals in small classes (max 9 students) using industry-standard software and equipment, with annual tuition covering all taxes, equipment access, services, and exclusive student events.

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 of 2 values shown
  • From ~12 students in 2017 to over 180 students currently
+1 more record
Product overview1 text field

Nautilus Academy is a vocational academy in Catania, Italy, offering a portfolio of seven in-person courses in digital arts, game development, and filmmaking. The offering operates as a multi-course academy model — each course (Digital Art, FilmMaking, 3D Generalist, Game Development, Character Animation, Character Sculpting, and Web Design) is a distinct branded program with its own curriculum, software stack, and career pathway. Additionally, the academy provides PCTO-PNRR school programs for secondary school students and a student portal for enrolled learners. The academy does not offer a software-as-a-service product but rather in-person vocational training with individual classroom equipment.

Product and service8 records
1Digital Art Course
CategoryVocational course
Description

Foundational course covering digital drawing, illustration and coloring, combining theory and practice to guide students through personal artistic growth in digital art. Targeted at aspiring digital artists.

2FilmMaking Course
CategoryVocational course
Description

Course covering cinematography, film language rules, editing, directing, organizing, and storytelling for emotional audience impact. Targeted at aspiring filmmakers.

33D Generalist Course
CategoryVocational course
Description

Comprehensive course teaching UV, texturing, modeling, and rigging skills, enabling students to create photorealistic 3D creatures and assets for games, film, and visualization. Targeted at aspiring 3D artists.

4Game Development Course
CategoryVocational course
Description

Hands-on course for becoming a Game Developer, covering game design, C++ and C# programming, and development using Unity and Unreal Engine, from concept to playable demo. Targeted at aspiring game developers.

5Character Animation Course
CategoryVocational course
Description

Course teaching character design, expression, and the twelve principles of animation, using Adobe Animate, Toon Boom, Photoshop, After Effects, and Maya to bring characters to life. Targeted at aspiring character animators.

6Character Sculpting Course
CategoryVocational course
Description

Course on reproducing character designs, anatomy, and industrial and cinematic sculpting techniques using ZBrush and traditional materials, covering both 3D digital and physical modeling. Targeted at aspiring character sculptors.

7Web Design Course
CategoryVocational course
Description

Course focused on UX/UI design, visual design, interface creation, and web publishing using Figma, WordPress, Adobe Illustrator, InDesign, and Canva. Targeted at aspiring web designers.

8PCTO-PNRR School Programs
CategorySchool partnership program
Description

School-to-work alternating training programs funded by Italy's PNRR, offering workshops in 3D modeling (ZBrush), cinematic animation, concept art, digital painting, children's book illustration, traditional miniatures sculpture, Unity game development, and After Effects animation. Targeted at Italian high school students (4th and 5th year) fulfilling mandatory PCTO requirements.

Scale indicator5 records

Each record includes

Type, Value, Description, Source

Partnership5 partners
Strategic tierMinorTypeStrategic or Co-development PartnerAnnounced on2021-01-01
Description

Official partner of the Annecy International Animation Film Festival, one of the world's most prestigious animation festivals.

Strategic tierCoreTypeStrategic or Co-development PartnerAnnounced on2019-01-01
Description

Official partnership with Autodesk Inc. for certification in Autodesk Maya for computer graphics production. Filippo Silvestro is certified to teach Maya courses.

Strategic tierCoreTypeStrategic or Co-development PartnerAnnounced on2016-01-01
Description

Official partnership with Wacom. Students use Wacom tablets for digital art courses. Wacom provides hardware for student use and educational support.

Strategic tierMinorTypeStrategic or Co-development Partner
Description

Collaboration with Francesca Lo Curzio and Camillo Moncada of TeamUp Studios for film production workshops and PCTO projects.

5FoundMiniatures (Daniele Trovato)
Strategic tierMinorTypeStrategic or Co-development Partner
Description

International sculptor Daniele Trovato (FoundMiniatures) collaborates with Nautilus Academy for traditional sculpting workshops using polymer clay techniques.

nautilus.academy
Recent move6 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight5 records

Each record includes

Type, Description

Peers10 records
1CGMA (Computer Graphics Master Academy)
TypeEmerging player
Description

Online-only art and animation education platform offering courses in concept art, 3D, and game development — directly comparable to Nautilus's curriculum but operating virtually without geographic constraints.

TypeEmerging player
Description

Online animation school focused exclusively on character animation taught by working animators at major studios — directly overlaps with Nautilus's Character Animation course, particularly relevant given alumni placements at Adult Swim and Disney.

TypeRegional player
Description

Milan-based postgraduate design and fashion school with programs in product design, interaction design, and visual brand design — adjacent to Nautilus's web design and digital art offerings, operating in the same Italian market but at a different price point and tier.

TypeDirect peer
Description

Los Angeles-based school specializing in entertainment industry VFX, games, and animation training — directly comparable to Nautilus in industry-focused digital arts education, with similar instructor-from-industry model and alumni placements at major studios.

TypeBroad incumbent
Description

Global provider of creative media education with Italian campuses covering animation, game development, and filmmaking — directly comparable to Nautilus in curriculum but with international brand and employer recognition.

TypeBroad incumbent
Description

Italian design and visual communication school with multiple campuses offering courses in animation, 3D, game design, and filmmaking — overlaps with Nautilus's course portfolio but operates at greater scale and geographic reach across Italy.

TypeDirect peer
Description

Canadian specialized VFX/animation/game art school with industry-professional instructors — directly comparable to Nautilus's instructor model and studio-placement focus, though operating at larger scale.

TypeDirect peer
Description

UK-based creative education provider (part of Pearson) focused on animation, VFX, and game development — closely comparable to Nautilus in scope, target audience, and industry placement outcomes.

TypeEmerging player
Description

Online animation, VFX, and game development school with mentorship from industry professionals — closely comparable to Nautilus's instructor-led model and studio placement outcomes, but delivered globally online.

TypeBroad incumbent
Description

Milan-based private art and design academy offering undergraduate and graduate programs in design, fashion, visual arts, and media — directly overlapping Nautilus's digital art, filmmaking, and web design courses, but at a much larger scale and with broader portfolio.

Market position
Strengths5 records

Each record includes

Headline, Details, Source

Weaknesses5 records

Each record includes

Headline, Details, Source

Competitive moat4 records

Each record includes

Type, Details

Key risks6 records

Each record includes

Headline, Details, Source

Key highlights7 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Named customers8 records

Each record includes

Name, Industry, Type, Use case, Source, UUID

Segment3 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile3 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
No
API detail
Has APIbool
No

Docs URL, Description

AI maturity
App detail

Has app

Feature3 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles16 records

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

No data
No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Nautilus Academy

Vocational Art & Design Educationnautilus.academy

Nautilus Academy is a Catania, Italy-based vocational academy founded in 2017, offering in-person training across seven courses in video game development, digital art, filmmaking, and 3D/animation to aspiring creative professionals in Southern Italy, serving 180+ students annually.

What Nautilus Academy does

Nautilus Academy srls is a privately held Italian vocational training academy founded in 2017 by Ambra Cucinotta and Filippo Silvestro in Catania, Sicily. The company operates as the first academy in Southern Italy dedicated to video game development and digital art, delivering in-person instruction across seven distinct course tracks: Digital Art, FilmMaking, 3D Generalist, Game Development, Character Animation, Character Sculpting, and Web Design. Course delivery relies on industry-standard creative software (Autodesk Maya, ZBrush, Adobe Creative Suite, Unity, Unreal Engine, Toon Boom, Figma) and physical infrastructure including Wacom tablets, 3D printers, and VR headsets, housed in a 400-square-meter facility inside the historic Palazzo Franceschino at Via Monserrato 110, Catania.

The academy's instructional model limits class sizes to a maximum of nine students per cohort and emphasizes hands-on practice over theory, with 180 hours of applied study in the first year and a second-year refinement phase. Instructors are active or former industry professionals with verifiable credentials at studios including Disney, Adult Swim, Industrial Light & Magic, Riot, Epic Games, and Moon Studios, and the academy holds official partnerships with Wacom (2016), Autodesk (2019), and the Annecy International Animation Film Festival (2021). Filippo Silvestro holds Autodesk Maya certification authority.

Revenue is generated primarily through annual tuition of €2,800 per student (€2,600 with early single-payment discount), payable upfront or in monthly installments of €216 via SplittlyPay 0%-interest financing. Enrollment grew from approximately 12 students in 2017 to over 180 by 2024. The academy also delivers PCTO-PNRR school-to-work programs to Italian high school students, providing a separate government-funded revenue channel. Nautilus Academy is bootstrapped and founder-owned, with no disclosed external investor or parent company, and serves a consumer market in Southern Italy through direct-to-consumer enrollment processes and a community-led GTM motion anchored by alumni placement success stories.

Nautilus Academy firmographics

Firmographics
Name
Nautilus Academy
Legal name
Nautilus Academy srls
Website
https://nautilus.academy
Company type
Private
Founded year
2017
Operating status
Operating
Headcount range
11–50 employees
Short description
Nautilus Academy is a Catania, Italy-based vocational academy founded in 2017, offering in-person training across seven courses in video game development, digital art, filmmaking, and 3D/animation to aspiring creative professionals in Southern Italy, serving 180+ students annually.
Ownership category
akta.pro rank

Where Nautilus Academy is headquartered

Location

Headquarters

HQ city
Catania
HQ country
Italy
HQ region
Europe

Offices1 record

Markets served

Nautilus Academy business model

Business model
GTM type
B2C
Offering type
Services
Cost components
Personnel, Operations, Marketing or Sales, Technology or R&D, Infrastructure, Others

Revenue model

  1. Annual Tuition: Primary revenue stream from course fees. Annual tuition of €2800 covers all taxes, equipment access, services, and exclusive student events. Single upfront payment option with €200 discount.

Pricing tiers

ModelBillingPrice
SubscriptionAnnualSingle Payment Option - €2600 per year
SubscriptionAnnualStandard Annual Tuition - €2800 per year
SubscriptionMonthlyMonthly Installment - €216 per month

Go-to-market motion2 records

Distribution channels1 record

Marketing channels6 records

Nautilus Academy product offering

Product offering

Core offering

Nautilus Academy is a vocational training academy based in Catania, Italy, that delivers in-person, hands-on courses in digital arts, 3D modeling, game development, character animation and sculpting, filmmaking, and web design. Courses are taught by active industry professionals in small classes (max 9 students) using industry-standard software and equipment, with annual tuition covering all taxes, equipment access, services, and exclusive student events.

Product overview

Nautilus Academy is a vocational academy in Catania, Italy, offering a portfolio of seven in-person courses in digital arts, game development, and filmmaking. The offering operates as a multi-course academy model — each course (Digital Art, FilmMaking, 3D Generalist, Game Development, Character Animation, Character Sculpting, and Web Design) is a distinct branded program with its own curriculum, software stack, and career pathway. Additionally, the academy provides PCTO-PNRR school programs for secondary school students and a student portal for enrolled learners. The academy does not offer a software-as-a-service product but rather in-person vocational training with individual classroom equipment.

Differentiator

Problem solved

Functional benefit

Products and services

  • Digital Art Course Foundational course covering digital drawing, illustration and coloring, combining theory and practice to guide students through personal artistic growth in digital art. Targeted at aspiring digital artists.
  • FilmMaking Course Course covering cinematography, film language rules, editing, directing, organizing, and storytelling for emotional audience impact. Targeted at aspiring filmmakers.
  • 3D Generalist Course Comprehensive course teaching UV, texturing, modeling, and rigging skills, enabling students to create photorealistic 3D creatures and assets for games, film, and visualization. Targeted at aspiring 3D artists.
  • Game Development Course Hands-on course for becoming a Game Developer, covering game design, C++ and C# programming, and development using Unity and Unreal Engine, from concept to playable demo. Targeted at aspiring game developers.
  • Character Animation Course Course teaching character design, expression, and the twelve principles of animation, using Adobe Animate, Toon Boom, Photoshop, After Effects, and Maya to bring characters to life. Targeted at aspiring character animators.
  • Character Sculpting Course Course on reproducing character designs, anatomy, and industrial and cinematic sculpting techniques using ZBrush and traditional materials, covering both 3D digital and physical modeling. Targeted at aspiring character sculptors.
  • Web Design Course Course focused on UX/UI design, visual design, interface creation, and web publishing using Figma, WordPress, Adobe Illustrator, InDesign, and Canva. Targeted at aspiring web designers.
  • PCTO-PNRR School Programs School-to-work alternating training programs funded by Italy's PNRR, offering workshops in 3D modeling (ZBrush), cinematic animation, concept art, digital painting, children's book illustration, traditional miniatures sculpture, Unity game development, and After Effects animation. Targeted at Italian high school students (4th and 5th year) fulfilling mandatory PCTO requirements.

Quantifiable outcome

  • From ~12 students in 2017 to over 180 students currently
  • +1 more outcomes

Companies that use Nautilus Academy

Customer profile

Named customers8 records

Segments3 records

Ideal customer profiles3 records

Nautilus Academy technology and API

Technology

Technology focussed No

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Feature3 records

Nautilus Academy partnerships and signals

Strategic signal

Partnerships

Five partnerships are on record, tiered minor and core.

  • Annecy International Animation Film FestivalminorStrategic or Co-development Partner · 1 January 2021Official partner of the Annecy International Animation Film Festival, one of the world's most prestigious animation festivals.
  • Autodesk Inc.coreStrategic or Co-development Partner · 1 January 2019Official partnership with Autodesk Inc. for certification in Autodesk Maya for computer graphics production. Filippo Silvestro is certified to teach Maya courses.
  • WacomcoreStrategic or Co-development Partner · 1 January 2016Official partnership with Wacom. Students use Wacom tablets for digital art courses. Wacom provides hardware for student use and educational support.
  • TeamUp StudiosminorStrategic or Co-development PartnerCollaboration with Francesca Lo Curzio and Camillo Moncada of TeamUp Studios for film production workshops and PCTO projects.
  • FoundMiniatures (Daniele Trovato)minorStrategic or Co-development PartnerInternational sculptor Daniele Trovato (FoundMiniatures) collaborates with Nautilus Academy for traditional sculpting workshops using polymer clay techniques.

Scale indicators5 records

Recent moves6 records

Expansion highlights5 records

Nautilus Academy competitors and assessment

Company assessment

Emerging players

  • CGMA (Computer Graphics Master Academy): Online-only art and animation education platform offering courses in concept art, 3D, and game development — directly comparable to Nautilus's curriculum but operating virtually without geographic constraints.
  • iAnimate: Online animation school focused exclusively on character animation taught by working animators at major studios — directly overlaps with Nautilus's Character Animation course, particularly relevant given alumni placements at Adult Swim and Disney.
  • CG Spectrum: Online animation, VFX, and game development school with mentorship from industry professionals — closely comparable to Nautilus's instructor-led model and studio placement outcomes, but delivered globally online.

Regional players

  • Domus Academy: Milan-based postgraduate design and fashion school with programs in product design, interaction design, and visual brand design — adjacent to Nautilus's web design and digital art offerings, operating in the same Italian market but at a different price point and tier.

Direct peers

  • Gnomon School of Visual Effects: Los Angeles-based school specializing in entertainment industry VFX, games, and animation training — directly comparable to Nautilus in industry-focused digital arts education, with similar instructor-from-industry model and alumni placements at major studios.
  • Think Tank Training Centre: Canadian specialized VFX/animation/game art school with industry-professional instructors — directly comparable to Nautilus's instructor model and studio-placement focus, though operating at larger scale.
  • Escape Studios: UK-based creative education provider (part of Pearson) focused on animation, VFX, and game development — closely comparable to Nautilus in scope, target audience, and industry placement outcomes.

Broad incumbents

  • SAE Institute: Global provider of creative media education with Italian campuses covering animation, game development, and filmmaking — directly comparable to Nautilus in curriculum but with international brand and employer recognition.
  • IED (Istituto Europeo di Design): Italian design and visual communication school with multiple campuses offering courses in animation, 3D, game design, and filmmaking — overlaps with Nautilus's course portfolio but operates at greater scale and geographic reach across Italy.
  • NABA (Nuova Accademia di Belle Arti): Milan-based private art and design academy offering undergraduate and graduate programs in design, fashion, visual arts, and media — directly overlapping Nautilus's digital art, filmmaking, and web design courses, but at a much larger scale and with broader portfolio.

Market position

Strengths5 records

Weaknesses5 records

Competitive moat4 records

Key risks6 records

Key highlights7 records

Customer concentration

Nautilus Academy social profiles

Digital presence

Nautilus Academy financial estimates

Financial estimate

Revenue estimate

Valuation estimate

Nautilus Academy leadership team

Management profile

Number of profiles

Profiles16 records

Nautilus Academy funding detail

Funding detail

Funding overview

Funding rounds

Investors

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

Nautilus Academy M&A and investment

M&A and investment

M&A

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about Nautilus Academy

What does Nautilus Academy do?

Nautilus Academy is a vocational training academy based in Catania, Italy, that delivers in-person, hands-on courses in digital arts, 3D modeling, game development, character animation and sculpting, filmmaking, and web design. Courses are taught by active industry professionals in small classes (max 9 students) using industry-standard software and equipment, with annual tuition covering all taxes, equipment access, services, and exclusive student events.

When was Nautilus Academy founded?

Nautilus Academy was founded in 2017. It employs 11 to 50 people.

Where is Nautilus Academy based?

Nautilus Academy is headquartered in Catania, Italy, in the Europe region.

How does Nautilus Academy make money?

One revenue line is on record: annual Tuition.

Who are Nautilus Academy's main competitors?

Emerging players on record are CGMA (Computer Graphics Master Academy), iAnimate and CG Spectrum. Domus Academy is listed as a regional player. Direct peers are Gnomon School of Visual Effects, Think Tank Training Centre and Escape Studios. Broad incumbents are SAE Institute, IED (Istituto Europeo di Design) and NABA (Nuova Accademia di Belle Arti).

Does Nautilus Academy have an API?

No public API is recorded for Nautilus Academy.

Unlock the full company data

50 free credits on sign-up, no credit card required.

Contact sales