XOXO
XOXO was a Portland-based annual festival (2012-2024) for independent artists and creators from the internet, featuring conference talks, performances, arcade and tabletop events, and a 3,000-member year-round Slack community. It is now concluded, with the website no longer being developed.
- Company typePrivate
- Founded2012
- HeadquartersPortland, United States
- Headcount51–100
- GTM typeB2C
- OfferingServices
What XOXO does
XOXO was an experimental festival for independent artists and creators from the internet, operating from 2012 to 2024 in Portland, Oregon. Founded and organized by Andy Baio (writer, coder, and early Kickstarter contributor) and Andy McMillan (designer and event producer at studio Regular), the festival brought together writers, designers, filmmakers, musicians, game developers, coders, and cartoonists for single-track conference talks, an evening Sideshow program, an indie video game arcade, tabletop gaming events, and curated social experiences. Production was supported by a rotating team of lead and supporting producers plus volunteers, with the most recent editions produced at Washington High School (Revolution Hall) in SE Portland.
The core technology layer was minimal: XOXO distributed passes through a survey-and-lottery registration system (my.xoxofest.com), ran a year-round Slack community launched in 2015 with roughly 3,000 members and over 200 public channels, and maintained an archive of conference talks on YouTube spanning all eight festival editions. Tickets were sold as Theater Passes or Park Passes (outdoor tent with livestream) at $250 each for the 2024 edition, down from $500 in prior years; children under 12 attended free, and on-site childcare was provided through a Jovie partnership funded by an anonymous patron. Approximately 20% of 2018 attendees received subsidized or free passes via a sponsorship program.
XOXO generated revenue primarily through ticket sales, supplemented by partnerships with companies such as BackerKit, Panic, Glitch, and Outpost for the 2024 edition. The festival launched in 2012 via Kickstarter, becoming the most-funded event ever on the platform. After a five-year hiatus, the 2024 edition was explicitly framed as the final event, and the website states that it is no longer being developed. The organization remains closed rather than operating as an ongoing business.
XOXO firmographics
Firmographics- Name
- XOXO
- Legal name
- XOXO
- Website
- https://xoxofest.com
- Company type
- Private
- Founded year
- 2012
- Operating status
- Closed
- Headcount range
- 51–100 employees
- Short description
- XOXO was a Portland-based annual festival (2012-2024) for independent artists and creators from the internet, featuring conference talks, performances, arcade and tabletop events, and a 3,000-member year-round Slack community. It is now concluded, with the website no longer being developed.
- Ownership category
- akta.pro rank
XOXO industry classification
Industry- Product category
- Festival & Conference Events
- NAICS
- All Other Amusement and Recreation Industries (71399), All Other Amusement and Recreation Industries (713990)
- SIC
- Services-Amusement & Recreation Services (7900), Services-Miscellaneous Amusement & Recreation (7990)
- akta.pro primary industry
- General Consumer Expos & Trade Shows (MPAGAFAA)
Keywords
Where XOXO is headquartered
LocationHeadquarters
- HQ city
- Portland
- HQ country
- United States
- HQ region
- North America
Offices1 record
Markets served
XOXO business model
Business model- GTM type
- B2C
- Offering type
- Services
- Cost components
- Personnel, Operations, Marketing or Sales, Others
Revenue model
- Festival Passes: XOXO generates revenue through ticket sales for its annual festival. Passes cost $250 and provide access to all festival events including Conference, Sideshow, and social events. Passes are non-refundable and non-transferable.
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| One time/ perpetual license | Pay-as-you-go | Theater Pass - Indoor seating in main venue |
| One time/ perpetual license | Pay-as-you-go | Park Pass - Outdoor tent seating with livestream |
Go-to-market motion2 records
Distribution channels1 record
Marketing channels8 records
XOXO product offering
Product offeringCore offering
XOXO was an annual experimental festival, held in Portland, Oregon from 2012 to 2024, dedicated to independent artists and creators working on the internet. The festival produced a single-track conference of talks, an evening Sideshow program, a pop-up indie video game arcade, tabletop game events, community socials, and on-site food/beverage services, with passes sold to individual attendees via a survey-based lottery system.
Product overview
XOXO was an experimental festival for independent artists and creators from the internet, running from 2012 to 2024. The festival's core offering was a multi-day event featuring a single-track conference of talks, evening programming (Sideshow), an indie video game arcade, tabletop gaming events, and social/community activities. Additional offerings included a curated food cart pod, an on-site bar, video archives of past talks, and the XOXO Slack community platform. The festival prioritized accessibility, inclusion, and diverse representation of independent creators across disciplines including writing, design, filmmaking, music, game development, and more.
Differentiator
Problem solved
Functional benefit
Products and services
- XOXO Festival An experimental festival celebrating independent artists and creators working on the internet, featuring conference talks, performances, and community events held annually in Portland, Oregon from 2012 to 2024.
- XOXO Conference A single-track day of talks from independent artists and creators working online, featuring discussions about the emotional experience of making things on the internet.
- XOXO Sideshow An evening event featuring some of the festival's favorite projects from the internet, introduced in 2024 as a new main stage programming element.
- XOXO Arcade A pop-up arcade featuring unreleased independent video games with designers and developers on-site for attendees to play, typically featuring games from Panic and other indie developers.
- XOXO Tabletop An event featuring indie tabletop games with their designers, including board games, card games, and RPGs played with their creators.
- XOXO Video Archive A public archive of conference talks from all eight years of XOXO festivals, featuring speakers discussing creativity, independence, and challenges of online work.
- XOXO Slack A year-round online community platform for XOXO attendees and alumni featuring hundreds of channels for discussion, planning, and networking.
- XOXO Food Cart Pod A curated selection of local food carts serving diverse cuisine options including vegan, vegetarian, and gluten-free choices, operating during festival hours from 9am-10pm.
- XOXO Bar A companion bar with creative drink options including specialty sodas, shrubs, craft beers, wines, and non-alcoholic beverages, serving both day and night during the festival.
- Attendee Directory A private directory listing all festival attendees with links to their social media and current projects, accessible only to current passholders.
Quantifiable outcome
- Nearly 20% of 2018 attendees received subsidized/free passes through sponsorship program
- +1 more outcomes
Companies that use XOXO
Customer profileNamed customers3 records
Segments2 records
Ideal customer profiles2 records
XOXO technology and API
TechnologyTechnology focussed No
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
XOXO partnerships and signals
Strategic signalPartnerships
Five partnerships are on record, tiered core, secondary and support.
- BackerKitcoreBackerKit partnered with XOXO for the Tabletop Game Jam and Tabletop events. The Game Jam allows attendees to form teams and go through ideation, prototyping, and playtesting process, culminating in a showcase. The Tabletop event features indie tabletop games with designers on-site.
- GlitchcoreGlitch partnered with XOXO for the Art+Code event featuring creative code and internet weirdness, aligning with Glitch's community-focused coding platform.
- OutpostsecondaryOutpost partnered with XOXO for the Indie Media Circus event, showcasing writers behind member-supported indie publications on the web.
- PaniccorePanic partnered with XOXO for the Arcade event, showcasing upcoming independent video games with Panic developers on-site. Panic also provided the Playdate handheld console for hands-on demonstrations.
- JoviesupportJovie provides free, credentialed on-site childcare for the duration of XOXO through a partnership with an anonymous patron. Childcare is available Friday and Saturday from 9am-10pm at the Sunset Room in Washington High School.
Scale indicators4 records
Recent moves8 records
Expansion highlights3 records
XOXO competitors and assessment
Company assessmentDirect peers
- Eyeo Festival: Annual festival in Minneapolis focused on data, art, and creativity. Like XOXO, it is a curated, multi-day gathering that blends talks, performances, and community around independent creative work.
- VidCon: Annual convention for online video creators, fans, and industry. Like XOXO, VidCon centers internet-native creators and the creator economy, and is among the most prominent US events in this category.
- Creative Mornings: A global, chapter-based creative community hosting monthly talks in many cities. Shares XOXO's emphasis on independent creative work, accessibility, and a community-driven model with a year-round component.
- Reasons to be Creative: A creative conference in the UK featuring designers, technologists, and artists. Comparable to XOXO in its curated, single-track creative talks format and indie creative community.
- Strange Loop Conference: An annual conference for software developers and creative technologists held in St. Louis. Overlaps with XOXO in curating a thoughtful, single-track, community-driven experience around technology and creativity.
- Brooklyn Art Book Fair: An independent fair celebrating zines, art books, and small-press publishers. XOXO explicitly cites the Brooklyn Art Book Fair's COVID safety policy as a model, indicating shared values and overlapping indie/creator audiences.
- World Maker Faire: A large-scale maker community event featuring hands-on projects, talks, and demos. Like XOXO, it celebrates independent creators, with programming that spans tech, art, and DIY culture.
Emerging players
- IndieWebCamp: A grassroots community and annual gathering focused on independent ownership of online content. Shares XOXO's indie-internet ethos and overlap of attendees, but is organized as open-source community work rather than a ticketed festival.
Broad incumbents
- SIGGRAPH: The premier conference for computer graphics and interactive techniques. Much larger and more academic than XOXO, but shares overlap in the interactive/creative technology community that XOXO's Arcade programming engaged.
- SXSW: A much larger festival in Austin spanning film, music, and interactive media. SXSW overlaps with XOXO's internet/creator focus through its Interactive track but serves a much broader and more commercial audience.
Market position
Strengths4 records
Weaknesses4 records
Competitive moat3 records
Key risks5 records
Key highlights7 records
Customer concentration
XOXO social profiles
Digital presenceXOXO financial estimates
Financial estimateRevenue estimate
Valuation estimate
XOXO leadership team
Management profileNumber of profiles
Profiles4 records
XOXO funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
XOXO M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about XOXO
What does XOXO do?
XOXO was an annual experimental festival, held in Portland, Oregon from 2012 to 2024, dedicated to independent artists and creators working on the internet. The festival produced a single-track conference of talks, an evening Sideshow program, a pop-up indie video game arcade, tabletop game events, community socials, and on-site food/beverage services, with passes sold to individual attendees via a survey-based lottery system.
Is XOXO a public or private company?
XOXO is a private company. It is classified as founder individual operated bootstrapped and is currently closed.
When was XOXO founded?
XOXO was founded in 2012. It employs 51 to 100 people.
Where is XOXO based?
XOXO is headquartered in Portland, United States, in the North America region.
How does XOXO make money?
One revenue line is on record: festival Passes.
Who are XOXO's main competitors?
Direct peers on record are Eyeo Festival, VidCon, Creative Mornings, Reasons to be Creative, Strange Loop Conference, Brooklyn Art Book Fair and World Maker Faire. IndieWebCamp is listed as an emerging player. Broad incumbents are SIGGRAPH and SXSW.
Does XOXO have an API?
No public API is recorded for XOXO.
What industry is XOXO in?
XOXO's product category is Festival & Conference Events. Its primary akta.pro industry code is MPAGAFAA, General Consumer Expos & Trade Shows. Its NAICS code is 71399 and its SIC code is 7900.