Super Evil Megacorp
Super Evil Megacorp is an independent, fully-remote cross-platform game studio of ~100 makers across 11 countries that builds multiplayer action games (TMNT: Splintered Fate, Catalyst Black, Blood Line: Rebel Moon) on its proprietary EVIL engine for consumer and subscription-gated distribution.
- Company typePrivate
- Founded2012
- HeadquartersSan Mateo, United States
- Headcount51–100
- GTM typeB2C
- OfferingSoftware
What Super Evil Megacorp does
Super Evil Megacorp (SEMC) is a privately held, independent cross-platform video game studio founded in 2012 by Tommy Krul and Q Wang in California. The studio employs approximately 100 game makers distributed across 11 countries under a fully remote operating model formalized in March 2020, with U.S. headquarters in San Mateo/Redwood City and a UK hub opened in London in August 2023. SEMC is venture-backed by Andreessen Horowitz and General Catalyst. Under CEO Ian Fielding (a former Riot Games executive) and Executive Chairman Kristian Segerstrale, the studio is led by department heads across Tech, Art, Production, Operations, and Finance.
The company's product strategy is centered on its proprietary EVIL engine, a C++ cross-platform technology that powers every title and enables high-grade 3D graphics, shading, animation, precision control support, and fast asset authoring across mobile, PC, and console. The studio's published titles include Vainglory (a cross-platform MOBA launched in 2014 that reached 45M+ players before being sunset to a Community Edition in 2020), Catalyst Black (a battleground shooter launched May 2022 that won Samsung's Galaxy Game of the Year 2022), TMNT: Splintered Fate (a Teenage Mutant Ninja Turtles roguelike co-developed with Paramount Game Studios, launched May 2023 on Apple Arcade and rolled out across Switch, PC, PlayStation, Xbox, and physical retail through 2025–2026, with three DLC packs and a Gold Edition), and Blood Line: A Rebel Moon Game (a Netflix Games-exclusive co-op action title set in Zack Snyder's IP, developed under a 2023 strategic partnership and launched July 2025).
SEMC monetizes through a free-to-play base game with in-app purchases for cosmetics and characters, paid DLC content, physical retail editions (Deluxe and Collector's), and revenue share arrangements with platform partners including Apple Arcade, Netflix Games, and the major console digital storefronts. Distribution covers the Apple App Store, Google Play, Samsung Galaxy Store, Steam, Epic, PlayStation Store, Xbox Store, Nintendo eShop, Apple Arcade, Netflix Games, and physical retail. The studio earns consumer revenue directly and contracted work-for-hire revenue from co-development deals with Netflix and Paramount. Marketing is community-led via Discord, multi-platform social media, gaming press, and event presence at Gamescom, NYCC, Steam Next Fest, and others.
Super Evil Megacorp firmographics
Firmographics- Name
- Super Evil Megacorp
- Legal name
- Super Evil Mega Corp. Inc.
- Website
- https://superevilmegacorp.com
- Company type
- Private
- Founded year
- 2012
- Operating status
- Operating
- Headcount range
- 51–100 employees
- Short description
- Super Evil Megacorp is an independent, fully-remote cross-platform game studio of ~100 makers across 11 countries that builds multiplayer action games (TMNT: Splintered Fate, Catalyst Black, Blood Line: Rebel Moon) on its proprietary EVIL engine for consumer and subscription-gated distribution.
- Ownership category
- akta.pro rank
Super Evil Megacorp industry classification
Industry- Product category
- Video Games
- akta.pro primary industry
- AAA & Premium Game Studios (PC/Console) (MPAFAAAA)
Keywords
Where Super Evil Megacorp is headquartered
LocationHeadquarters
- HQ city
- San Mateo
- HQ country
- United States
- HQ region
- North America
Offices2 records
Markets served
Super Evil Megacorp business model
Business model- GTM type
- B2C
- Offering type
- Software
- Cost components
- Personnel, Technology or R&D, Marketing or Sales, Operations
Revenue model
- Free-to-Play Gaming with In-App Purchases: Core games offered free-to-play with optional in-game purchases including character skins, items, and battle passes. Games include Vainglory (discontinued), Catalyst Black, TMNT: Splintered Fate, and Blood Line: Rebel Moon.
- DLC and Expansion Content: Paid downloadable content including new characters (Casey Jones, Metalhead, Alopex DLCs for TMNT: Splintered Fate) and game expansions.
- Physical Retail Editions: Physical retail releases for consoles including Deluxe Edition and Collector's Edition with exclusive merchandise and in-game bonuses.
- Platform Revenue Share: Revenue from platform holders (Apple Arcade, Netflix Games, console digital stores) through distribution partnerships.
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| Freemium | Pay-as-you-go | Free-to-play base game with optional in-game purchases |
| Subscription | Monthly | Apple Arcade subscription access |
| Subscription | Subscription | Netflix Games exclusive access |
| One time/ perpetual license | One time/ perpetual license | Physical retail editions (Deluxe and Collector's) |
Go-to-market motion2 records
Distribution channels11 records
Marketing channels5 records
Super Evil Megacorp product offering
Product offeringCore offering
Super Evil Megacorp is an independent game studio that develops and publishes cross-platform multiplayer action games powered by its proprietary C++ EVIL Engine. The studio's portfolio includes the MOBA Vainglory, the battleground shooter Catalyst Black, the roguelike action game TMNT: Splintered Fate (with multiple DLC packs and a Gold Edition), and the Netflix-exclusive co-op action game Blood Line: A Rebel Moon Game. Games are distributed free-to-play with in-app purchases across mobile, PC, and console platforms, supplemented by paid DLC and physical retail editions.
Product overview
Super Evil Megacorp is an independent cross-platform game studio that builds multiplayer action games powered by its proprietary Evil Engine. The company operates a portfolio of game titles across mobile, console, and PC platforms. Core products include Vainglory (the MOBA for touch, 2014-2020), Catalyst Black (battleground shooter, 2022), TMNT: Splintered Fate (roguelike action game, 2023), and Blood Line: A Rebel Moon Game (co-op action, Netflix exclusive, 2025). The proprietary Evil Engine serves as the foundational technology platform enabling cross-platform development across iOS, Android, PC (Steam/Epic), Nintendo Switch, PlayStation, and Xbox. TMNT: Splintered Fate has expanded significantly with multiple DLC packs (Casey Jones, Metalhead, Alopex) and various platform releases, culminating in the Gold Edition. The company operates as a fully remote organization across 11 countries.
Differentiator
Problem solved
Functional benefit
Brands
- Evil Engine: Proprietary C++ cross-platform game engine that powers all of Super Evil Megacorp's games, enabling cross-platform experiences.
Products and services
- Vainglory Award-winning free-to-play cross-platform MOBA offering strategic depth and mechanical skill expected from PC titles, playable with friends on any device. Targeted at mobile and tablet competitive gamers.
- Catalyst Black Team battleground shooter featuring powerful guns, customizable abilities, and mystical primal transformations set in the Welkin Islands world. Targeted at mobile multiplayer shooter fans.
- TMNT: Splintered Fate Roguelike action game featuring Teenage Mutant Ninja Turtles characters with co-op gameplay for up to 4 players across multiple platforms. Targeted at action and roguelike fans and TMNT IP audiences.
- Blood Line: A Rebel Moon Game Co-op action game set in Zack Snyder's Rebel Moon universe combining twin-stick shooter action with RPG customization and four unique rebel classes. Targeted at Netflix subscribers and Rebel Moon franchise fans.
- TMNT: Splintered Fate Gold Edition Complete all-in-one edition of TMNT: Splintered Fate that includes all released DLC content (Casey Jones, Metalhead, Alopex) and celebrates three years of the title. Targeted at console and PC players seeking the definitive edition.
Quantifiable outcome
- 45 million+ players for Vainglory
- +2 more outcomes
Companies that use Super Evil Megacorp
Customer profileNamed customers2 records
Segments3 records
Ideal customer profiles3 records
Super Evil Megacorp technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Feature5 records
Super Evil Megacorp partnerships and signals
Strategic signalPartnerships
Five partnerships are on record, tiered core and minor.
- Netflix GamescoreStrategic partnership for development of Blood Line: A Rebel Moon Game, a co-op action game exclusive to Netflix members. Announced March 2023 with game launching July 2025. Project set in Zack Snyder's Rebel Moon universe.
- Paramount Game StudioscorePartnership for Teenage Mutant Ninja Turtles: Splintered Fate, co-developed with Paramount Game Studios. Game launched May 2023 on Apple Arcade and expanded to Nintendo Switch July 2024, PC November 2024, PlayStation May 2025, Xbox June 2025.
- NetEaseminorStrategic partnership with NetEase to power cross-platform launch of Vainglory in China
- RazerminorMobile esports partnership with Razer as title sponsor for Vainglory World Championship
- ApplecoreFeatured in Apple iPhone events, Apple Arcade partnership for Vainglory and TMNT: Splintered Fate, Steam Deck verification partnership
Scale indicators5 records
Recent moves9 records
Expansion highlights6 records
Super Evil Megacorp competitors and assessment
Company assessmentRegional players
- NetEase Games: Major Chinese game publisher and strategic partner of SEMC (powered Vainglory's China launch). Comparable as a publisher of cross-platform multiplayer action games, though primarily serving the China/Asia market rather than global Western consumers.
Direct peers
- Second Dinner: Developer of Marvel Snap, a cross-platform free-to-play multiplayer game. Comparable as a smaller studio leveraging licensed IP (Marvel) for a cross-platform card/multiplayer title with major platform partnerships.
- Riot Games: Developer of multiplayer action games including League of Legends and Valorant, with deep free-to-play multiplayer expertise. Highly comparable to SEMC's multiplayer action focus; reinforced by SEMC CEO Ian Fielding being a former Riot Games veteran.
- Supercell: Mobile multiplayer specialist behind Clash Royale and Brawl Stars. Closely comparable in business model (small elite teams, cross-platform mobile-first multiplayer) and reinforced by SEMC Executive Chairman Kristian Segerstrale's Supercell background.
- Digital Extremes: Developer of Warframe, a free-to-play cross-platform cooperative action game across PC, console, and mobile. Closely mirrors SEMC's free-to-play cross-platform multiplayer co-op model and live-ops approach.
- miHoYo (HoYoverse): Developer of Genshin Impact and Honkai Star Rail — premium cross-platform action games spanning mobile, PC, and console. Directly comparable in cross-platform action multiplayer strategy and global distribution footprint.
Emerging players
- Hazelight Studios: Independent studio focused exclusively on cooperative multiplayer action experiences (It Takes Two, A Way Out). Comparable through its co-op multiplayer focus, though it operates in premium console/PC rather than free-to-play cross-platform.
Others
- Unity Technologies: Provider of the Unity game engine, an indirect competitor/adjacent to SEMC's proprietary EVIL Engine. Comparable as a cross-platform game technology provider serving mobile, PC, and console developers.
Broad incumbents
- Bungie: Developer of Destiny 2, a live-service multiplayer action game spanning console and PC. Comparable through sustained live-ops multiplayer expertise at scale, though operates at a much larger budget and headcount.
- Epic Games: Developer of Fortnite and creator of Unreal Engine, dominating cross-platform multiplayer action and engine technology. A broad incumbent competing across multiple layers: live-service multiplayer, engine tech, and PC storefront.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat4 records
Key risks6 records
Key highlights7 records
Customer concentration
Super Evil Megacorp social profiles
Digital presenceSuper Evil Megacorp financial estimates
Financial estimateRevenue estimate
Valuation estimate
Super Evil Megacorp leadership team
Management profileNumber of profiles
Profiles9 records
Super Evil Megacorp funding detail
Funding detailFunding overview
Funding rounds6 records
Investors10 records
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Super Evil Megacorp M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Super Evil Megacorp
What does Super Evil Megacorp do?
Super Evil Megacorp is an independent game studio that develops and publishes cross-platform multiplayer action games powered by its proprietary C++ EVIL Engine. The studio's portfolio includes the MOBA Vainglory, the battleground shooter Catalyst Black, the roguelike action game TMNT: Splintered Fate (with multiple DLC packs and a Gold Edition), and the Netflix-exclusive co-op action game Blood Line: A Rebel Moon Game. Games are distributed free-to-play with in-app purchases across mobile, PC, and console platforms, supplemented by paid DLC and physical retail editions.
Is Super Evil Megacorp a public or private company?
Super Evil Megacorp is a private company. It is classified as venture growth investor backed and is currently operating.
When was Super Evil Megacorp founded?
Super Evil Megacorp was founded in 2012. It employs 51 to 100 people.
Where is Super Evil Megacorp based?
Super Evil Megacorp is headquartered in San Mateo, United States, in the North America region.
How does Super Evil Megacorp make money?
Four revenue lines are on record. Free-to-Play Gaming with In-App Purchases are the primary driver. The others are DLC and Expansion Content, physical Retail Editions and platform Revenue Share.
Who are Super Evil Megacorp's main competitors?
NetEase Games is listed as a regional player. Direct peers are Second Dinner, Riot Games, Supercell, Digital Extremes and miHoYo (HoYoverse). Hazelight Studios is listed as an emerging player. Unity Technologies is listed as an others. Broad incumbents are Bungie and Epic Games.
Does Super Evil Megacorp have an API?
No public API is recorded for Super Evil Megacorp.
What industry is Super Evil Megacorp in?
Super Evil Megacorp's product category is Video Games. Its primary akta.pro industry code is MPAFAAAA, AAA & Premium Game Studios (PC/Console).