CONTORNO Inc.
CONTORNO Inc. is a privately held Japanese CG animation and VFX production studio founded in 2018, delivering project-based 3DCG and visual effects services across games, anime, film, broadcasting, arcade, and corporate media for enterprise clients including Square Enix, Bandai Namco, Toei, Netflix, and Capcom from Tokyo and Kumamoto.
- Company typePrivate
- Founded2018
- HeadquartersMinato, Japan
- Headcount—
- GTM typeB2B
- OfferingServices
What CONTORNO Inc. does
CONTORNO Inc. is a privately held Japanese CG animation and VFX production studio founded January 11, 2018, providing end-to-end digital content creation services to enterprise clients in the entertainment industry. Operating from two locations in Tokyo (headquarters) and Kumamoto (dedicated TV anime studio established May 2018), the company delivers project-based production across four service lines: Anime Works, Game Works, VFX Works, and Other Works (pachinko/pachislot, projection mapping, stage visuals, corporate videos, VTuber content). Notable clients include Square Enix, Bandai Namco, Koei Tecmo, Bethesda/Tango Gameworks, Toei Animation, Tatsunoko Production, Capcom, Toho, Netflix, and TV Asahi, spanning work on franchises such as Final Fantasy, Dragon Ball DAIMA, ONE PIECE ODYSSEY, SAND LAND, Ultraman, GAMERA, and Resident Evil: Death Island.
The company's production stack is built on industry-standard 3D animation and VFX tooling — Maya, 3dsMax, Blender, Nuke, UnrealEngine, Unity, and Adobe Creative Suite — with Autodesk ShotGrid adopted for production management and workflow optimization. CONTORNO does not sell software or proprietary technology; revenue is earned through project fees for animation, modeling, compositing, lighting, and related creative services under direct contractual relationships with game publishers, anime studios, film production companies, and broadcasting networks. The company's GTM motion is relationship-led within the Japanese entertainment sector rather than product-led.
In April 2026, CONTORNO joined WEIN/BACKSTAGE Group as a group company, an affiliation intended to combine CONTORNO's creative and regional-talent-cultivation capabilities with the parent's SNS marketing reach and AI utilization expertise. Founder Hiroki Miyazaki (\u5bae\u5d0e\u5f18\u559c) remains Representative Director. No external institutional funding rounds, public revenue figures, or headcount data are disclosed in available sources.
CONTORNO Inc. firmographics
Firmographics- Name
- CONTORNO Inc.
- Legal name
- 株式会社CONTORNO
- Website
- https://contorno.co.jp
- Company type
- Private
- Founded year
- 2018
- Operating status
- Operating
- Short description
- CONTORNO Inc. is a privately held Japanese CG animation and VFX production studio founded in 2018, delivering project-based 3DCG and visual effects services across games, anime, film, broadcasting, arcade, and corporate media for enterprise clients including Square Enix, Bandai Namco, Toei, Netflix, and Capcom from Tokyo and Kumamoto.
- Ownership category
- akta.pro rank
CONTORNO Inc. industry classification
Industry- Product category
- CG Animation and VFX Production Services
- NAICS
- Motion Picture and Video Production (51211)
- SIC
- Services-Motion Picture & Video Tape Production (7812)
- akta.pro primary industry
- VFX Production & Supervision (2D/3D, Compositing, FX, CG) (MPADAHAA)
- akta.pro secondary industries
- Co-Development, Porting & Remaster Studios (MPAFAAAM), Porting, Remastering & Platform Adaptation Services (PC/Console/Mobile/VR) (MPAFAKAN)
Keywords
Where CONTORNO Inc. is headquartered
LocationHeadquarters
- HQ city
- Minato
- HQ country
- Japan
- HQ region
- Asia
Offices2 records
Markets served
CONTORNO Inc. business model
Business model- GTM type
- B2B
- Offering type
- Services
- Cost components
- Personnel, Technology or R&D, Operations, Marketing or Sales
Revenue model
- CG Animation and VFX Production Services: CONTORNO generates revenue by providing CG animation and VFX production services on a project basis to clients across entertainment sectors including games, anime, films, TV dramas, commercials, corporate videos, arcade gaming machines, projection mapping, and stage visuals. Revenue is earned through project fees for animation production, modeling, compositing, lighting, and related creative services.
Go-to-market motion1 record
Distribution channels1 record
Marketing channels6 records
CONTORNO Inc. product offering
Product offeringCore offering
CONTORNO Inc. is a Japanese CG animation and VFX production studio that provides end-to-end digital content creation services including layout, modeling, animation, lighting, compositing, and motion capture. Services span game cinematics, anime series CG, film and drama VFX, VTuber content, pachinko/slot machine visuals, projection mapping, stage visuals, corporate videos, and original IP development, delivered through two studios in Tokyo and Kumamoto.
Product overview
CONTORNO Inc. is a CG/VFX production studio offering comprehensive digital content creation services across multiple genres. The company operates through distinct service lines: Anime Works (TV and streaming anime production), Game Works (video game cinematics and motion), VFX Works (film and drama visual effects), and Other Works (pachinko machines, projection mapping, stage visuals). The studio also develops Original Works to showcase proprietary creative capabilities. Services are delivered through two locations in Tokyo (headquarters) and Kumamoto (anime-focused studio), with a focus on high-end 3DCG animation and VFX production for clients in the entertainment industry.
Differentiator
Problem solved
Functional benefit
Products and services
- CG Animation Production Services Full-service CG animation production for games, anime, films, VTuber content, dramas, commercials, and corporate videos, providing layout, modeling, animation, lighting, compositing, and motion capture services for enterprise entertainment clients.
- Anime Works TV anime and streaming series CG animation production and partial animation work, including character modeling, layout, and cut production for major anime franchises such as Dragon Ball DAIMA, SAND LAND, and ULTRAMAN.
- Game Works Game cutscene, motion, background modeling, and cinematics production for major video game titles, collaborating with publishers such as Square Enix, Bandai Namco, Koei Tecmo, and Bethesda/Tango Gameworks.
- VFX Works Visual effects production for films, dramas, TV shows, and streaming series, including live-action compositing, screen creation, and visual design for clients such as Netflix, Toho, Capcom, and TV Asahi.
- Other Works Specialized production services including pachinko/slot machine videos, projection mapping, stage visuals, custom product visualization (e.g., Toyota Customizing & Development custom parts viewer), and modeling for entertainment and commercial applications such as the SMALL WORLDS miniature attraction.
- Original Works Proprietary original content development and production, showcasing the company's creative capabilities and IP creation as part of its CG production portfolio.
Companies that use CONTORNO Inc.
Customer profileNamed customers14 records
Segments5 records
Ideal customer profiles4 records
CONTORNO Inc. technology and API
TechnologyTechnology focussed No
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
CONTORNO Inc. partnerships and signals
Strategic signalPartnerships
Two partnerships are on record, tiered core.
- WEIN / BACKSTAGE GroupcoreCONTORNO joined WEIN/BACKSTAGE Group as a group company in April 2026. The partnership combines CONTORNO's creative capabilities and education expertise with WEIN/BACKSTAGE Group's SNS marketing power and AI utilization knowledge. Together they aim to create an integrated system for 'cultivation, production, distribution, and commercialization' in the entertainment content space.
- 熊本市中央区 (Kumamoto City Chuo Ward)coreCONTORNO entered an ICT promotion agreement with Kumamoto City Chuo Ward, leveraging their respective resources for ICT advancement in the region. CONTORNO is a member of the Chuo Ward ICT Promotion Council alongside Kumamoto City Hall, Digital Hollywood STUDIO Kumamoto, Fieldworks Inc., and Kumamoto National College of Technology. This supports regional revitalization through ICT and educational initiatives.
Scale indicators2 records
Recent moves9 records
Expansion highlights5 records
CONTORNO Inc. competitors and assessment
Company assessmentBroad incumbents
- OLM Digital: Established Japanese animation and CG production company (Pokémon, Yo-kai Watch) with significantly larger scale and broader portfolio than CONTORNO. Comparable in CG production service offering but operates as a major incumbent rather than an agile mid-sized studio.
- Industrial Light & Magic (ILM): Global VFX and virtual production leader providing high-end CG/VFX services to film, episodic, and themed entertainment. Comparable to CONTORNO's VFX production capabilities but operates at a vastly larger scale across Hollywood and global IP.
Direct peers
- Polygon Pictures: Tokyo-based CG animation studio producing high-end 3DCG content for games, anime, and films. Highly comparable to CONTORNO in offering CG production services to major Japanese IP holders across entertainment verticals, though operating at a larger scale and with longer-standing studio credits.
- Orange Co., Ltd. Japanese CG animation studio specializing in full-3DCG anime (Beastars, Land of the Lustrous, Trigun Stampede). Directly comparable to CONTORNO's anime CG production service line and similar project-based B2B model serving major anime production committees.
- Shirogumi: Japanese CG/VFX studio known for work on Attack on Titan, Knights of Sidonia, and live-action film VFX. Direct peer to CONTORNO across anime CG, game-adjacent content, and film VFX production services in the Japanese market.
- Graphinica: Tokyo-based CG animation studio producing 3DCG content for anime and games. Comparable to CONTORNO as a Japanese CG production services peer with overlapping anime and game client base and similar project-based revenue model.
- ENGI: Japanese anime studio with strong CG animation focus, including work on titles like Kengan Ashura. Comparable to CONTORNO's anime-focused CG production work and similar Japanese project-based service model.
- Digital Frontier: Japanese CG production company serving games, anime, and film with full 3DCG and VFX capabilities. Direct peer to CONTORNO in providing outsourced CG/VFX production services to major Japanese entertainment IP holders.
- Marza Animation Planet: Japan-based CG animation studio owned by SEGA Sammy producing CG films and series (Space Pirate Captain Harlock, Resident Evil CG content). Direct peer to CONTORNO in CG production services for major Japanese entertainment IPs.
Regional players
- Soliton Systems KK: Japanese-listed technology and content company with a CG/VFX division serving Japanese entertainment. Comparable to CONTORNO in Japanese-market CG production services but with a more diversified technology portfolio beyond entertainment.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat3 records
Key risks5 records
Key highlights6 records
Customer concentration
CONTORNO Inc. social profiles
Digital presenceCONTORNO Inc. financial estimates
Financial estimateRevenue estimate
Valuation estimate
CONTORNO Inc. leadership team
Management profileNumber of profiles
Profiles1 record
CONTORNO Inc. subsidiaries and ownership
Company hierarchySubsidiaries1 record
CONTORNO Inc. funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
CONTORNO Inc. M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about CONTORNO Inc.
What does CONTORNO Inc. do?
CONTORNO Inc. is a Japanese CG animation and VFX production studio that provides end-to-end digital content creation services including layout, modeling, animation, lighting, compositing, and motion capture. Services span game cinematics, anime series CG, film and drama VFX, VTuber content, pachinko/slot machine visuals, projection mapping, stage visuals, corporate videos, and original IP development, delivered through two studios in Tokyo and Kumamoto.
Is CONTORNO Inc. a public or private company?
CONTORNO Inc. is a private company. It is classified as corporate owned and is currently operating.
When was CONTORNO Inc. founded?
CONTORNO Inc. was founded in 2018.
Where is CONTORNO Inc. based?
CONTORNO Inc. is headquartered in Minato, Japan, in the Asia region.
How does CONTORNO Inc. make money?
One revenue line is on record: CG Animation and VFX Production Services.
Who are CONTORNO Inc.'s main competitors?
Broad incumbents on record are OLM Digital and Industrial Light & Magic (ILM). Direct peers are Polygon Pictures, Orange Co., Ltd., Shirogumi, Graphinica, ENGI, Digital Frontier and Marza Animation Planet. Soliton Systems KK is listed as a regional player.
Does CONTORNO Inc. have an API?
No public API is recorded for CONTORNO Inc..
What industry is CONTORNO Inc. in?
CONTORNO Inc.'s product category is CG Animation and VFX Production Services. Its primary akta.pro industry code is MPADAHAA, VFX Production & Supervision (2D/3D, Compositing, FX, CG), with a secondary code of MPAFAAAM, Co-Development, Porting & Remaster Studios. Its NAICS code is 51211 and its SIC code is 7812.