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INFERNO STUDIOS LIMITED

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uuid02bx11t

Namestring
INFERNO STUDIOS LIMITED
Legal namestring
Inferno Studios Limited
Company typeenum
Private
Founded yearint
2023
Descriptiontext

Inferno Studios Limited is a UK-based real-time visual effects outsourcing studio specializing in the creation and implementation of VFX for video games. Founded by Declan Paul and registered at 71-75 Shelton Street, Covent Garden, London (company number 15339010), the studio operates as a fully distributed remote team with a named roster of approximately six professionals spanning senior technical art, VFX artistry, associate-level artists, and production. The company markets itself on a 4-day work week and a remote-first model as talent-attraction differentiators.

The studio's delivery spans three service lines: Games VFX (end-to-end real-time visual effects from conceptualization through engine integration), Cinematic & Trailer VFX, and VFX Direction & Consultation. Work is executed through a structured five-stage workflow — Discovery & Scoping, Reference & Previsualization, Asset Creation & Integration, Polish/Performance/Optimization, and File Delivery — and covers 2D and 3D VFX across stylized and realistic art directions. Technical execution relies on industry-standard tools including Blender, Houdini, JangaFX Suite, Substance Designer, Unreal Engine 5, Unity, CryEngine, and Godot, supplemented by internally developed proprietary procedural tools and systems. The portfolio includes self-initiated showcase projects (Voidsong, The Anomaly, Final Wish, Capacitance, Cavitation, Banished, Neon Gaze, Under Siege) and client work across mobile, PC, and console.

Commercially, Inferno Studios operates a B2B professional services model with project-based engagements priced via custom quotes. Go-to-market is direct enterprise sales driven by conference attendance (GDC, Gamescom, Nordic Games, Develop Conference, XDS, Games Growth Summit), organic social channels, a monthly newsletter, and industry association memberships (UKIE, Safe In Our World LevelUp Partner). The customer base includes Supercell as a long-term strategic anchor for Clash of Clans VFX since mid-2024, alongside The Multiplayer Group and Twisted Works for newer 2025 engagements. Geographic reach spans EMEA and North America.

Short descriptiontext

Inferno Studios is a UK-based, fully distributed real-time VFX outsourcing studio that creates and implements visual effects for video games, serving game studios and publishers ranging from indies to major publishers like Supercell through project-based B2B engagements.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
11–50
akta.pro rankint
HeadquartersLondon, United Kingdom
HQ citystring
London
HQ countrystring
United Kingdom
HQ regionstring
Europe
Markets served

Serves global market

Offices1 record

Each record includes

City, Country, Type, Description, Source

Keyword5 values
real-time VFX, game visual effects, VFX outsourcing, game art production, cinematic VFX services
Industry2 codes
PRIMARYMPAFAKAM
Outsourced Art/Audio Production Services (2D/3D, Animation, VFX, Audio/VO)
Media, Entertainment & Sports/Gaming & Interactive Entertainment (Video Games, Esports)/Gaming Operations & Services (QA, Localization, LiveOps, Customer Support)
SECONDARYMPAHABAH
VFX Pipeline, Tools & Workflow Engineering (Automation, Asset/Shot Tracking)
NAICS code2 codes
  • Custom Computer Programming Services541511
  • Computer Systems Design and Related Services54151
SIC code2 codes
  • Services-Allied To Motion Picture Production7819
  • Services-Computer Programming Services7371
Product category
Game Visual Effects (VFX) Services
GTM motion1 record

Each record includes

Type, Description, Source

Revenue model1 record
1VFX Outsourcing Services
TypeProfessional Services
Description

Project-based B2B outsourcing services for game studios, providing real-time VFX creation and implementation. Engagements range from short-term projects to long-term partnerships, covering the full VFX production pipeline from conceptualization through final integration.

fueltheinferno.com
Marketing channels13 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels1 record

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components5 values
Personnel, Technology or R&D, Operations, Marketing or Sales, Infrastructure
GTM typeB2B
B2B
Offering typeServices
Services
Brand1 record
1Ferni
Description

Fire demon mascot conjured from the collective power of the studio's flames. Appears on the About Us page as the studio mascot.

fueltheinferno.com
Core offering1 text field

Inferno Studios is a real-time visual effects outsourcing studio for the games industry, creating and implementing VFX across 2D, 3D, stylized and realistic styles. Services span Games VFX (concept-to-engine integration), Cinematic & Trailer VFX, and VFX Direction & Consultation, delivered through a five-stage pipeline (Discovery & Scoping, Reference & Previsualization, Asset Creation & Integration, Polish & Optimization, File Delivery) in engines including Unreal Engine 5, Unity, CryEngine, and Godot.

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 value
  • Long-term partnership with Supercell for Clash of Clans VFX since mid-2024
Product overview1 text field

Inferno Studios Limited is a UK-based VFX outsourcing studio offering a unified service portfolio of real-time visual effects creation for games. The core offering comprises three service lines: Games VFX (end-to-end visual effects from concept to engine integration), Cinematic & Trailer VFX (narrative-enhancing effects for trailers and cinematics), and VFX Direction & Consultation (project-level or pre-production support). These services are delivered through a structured five-stage workflow: Discovery & Scoping, Reference & Previsualization, Asset Creation & Integration, Polish/Performance/Optimization, and File Delivery. The studio specializes in both 2D and 3D VFX across stylized and realistic art directions, supporting delivery in Unreal Engine 5, Unity, CryEngine, and Godot. The company also develops and showcases its own internal VFX projects (Voidsong, The Anomaly, Final Wish, Capacitance, Cavitation, Banished, Neon Gaze, Under Siege) demonstrating expertise across different engines and effect types. Notable client collaborations include long-term partnerships with Supercell for Clash of Clans and Twisted Works for Cast Outs. The studio operates as a fully distributed team with a 4-day work week.

Product and service3 records
1Games VFX
CategoryReal-time VFX Outsourcing
Description

End-to-end real-time visual effects creation for game titles, covering 2D VFX, 3D VFX, stylised VFX, and realistic VFX from conceptualisation through final in-engine integration. Targeted at game developers and publishers needing external VFX expertise that complements their game's art style and gameplay.

2Cinematic & Trailer VFX
CategoryReal-time VFX Outsourcing
Description

Visual effects work for cinematic storytelling and trailer visuals for games, including explosions, particle simulations, and environmental effects designed to enhance narrative impact. Targeted at game studios producing trailers, cinematics, and in-game cinematic sequences.

3VFX Direction & Consultation
CategoryVFX Consulting & Direction
Description

Dedicated VFX direction and consultation services providing hands-on VFX direction for entire projects or pre-production consultation support. Targeted at game studios seeking experienced VFX leadership to navigate complex visual effects production.

Scale indicator2 records

Each record includes

Type, Value, Description, Source

Partnership5 partners
Strategic tierMinorTypeStrategic or Co-development PartnerAnnounced on2025-01-01
Description

Summer 2025 collaboration on an unreleased multiplayer shooter developed in Unreal Engine 5. Inferno created VFX for muzzle flashes, character abilities, environmental effects, and more. Project was unfortunately shelved.

Strategic tierMinorTypeStrategic or Co-development PartnerAnnounced on2025-01-01
Description

Summer 2025 partnership with Twisted Works for VFX work on their co-op action game 'Cast Outs'. Inferno crafted bespoke hero ability effects in Unreal Engine 5.

Strategic tierCoreTypeStrategic or Co-development PartnerAnnounced on2024-06-01
Description

Long-term partnership established in mid-2024 with Supercell's Clash of Clans team. Inferno Studios is responsible for elevating the game's visual effects quality across multiple seasons and events, including CyberClash, Dark Days, Battle For The High Seas, Action Heroes, and Fire & Ice.

Strategic tierMinorTypeOthers
Description

Industry association membership connecting Inferno Studios with the UK games industry ecosystem.

Strategic tierMinorTypeOthers
Description

LevelUp Partner with Safe In Our World, a mental health charity for the games industry.

Recent move5 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight5 records

Each record includes

Type, Description

Peers10 records
TypeDirect peer
Description

Game art and animation outsourcing studio (Ireland-based). Comparable in B2B game production services and European base, with similar mid-market positioning.

TypeDirect peer
Description

Game art and creative services studio serving publishers and developers. Comparable B2B game services model with VFX-adjacent art production, though typically broader in scope than pure VFX.

TypeBroad incumbent
Description

Large game art and VFX outsourcing vendor with hundreds of artists across multiple studios. Directly comparable as a B2B game VFX/art services provider, though at much greater scale and broader service scope.

TypeBroad incumbent
Description

Publicly listed game services platform offering art, VFX, audio, QA, localization, and more. Comparable customer base (major game publishers) and VFX/art overlap, though vastly broader portfolio.

TypeBroad incumbent
Description

Global game development partner offering art, VFX, animation, and co-development services to AAA publishers. Comparable as outsourced real-time VFX/art production for major studios, with a much larger headcount.

TypeOthers
Description

Developer of Houdini, a core tool used by Inferno Studios for procedural VFX and simulations. Enabling infrastructure provider rather than direct competitor, but tightly coupled to Inferno's production pipeline.

TypeBroad incumbent
Description

Game art and VFX outsourcing arm of Technicolor, providing worldbuilding, art, and VFX for major game publishers. Comparable in service mix (game VFX outsourcing) but at significantly larger enterprise scale.

TypeDirect peer
Description

Game art and VFX outsourcing studio providing real-time content, characters, environments, and effects. Direct comparable in scope (game VFX and art services) and client profile (mid-to-large publishers).

TypeDirect peer
Description

Game art and VFX outsourcing studio serving AAA and mid-tier publishers. Direct peer in outsourced real-time VFX for games, with similar B2B professional services model.

TypeDirect peer
Description

Game art outsourcing studio with deep experience in real-time 3D, characters, environments, and VFX. Direct peer in terms of outsourced game art and VFX services for major studios.

Market position
Strengths5 records

Each record includes

Headline, Details, Source

Weaknesses5 records

Each record includes

Headline, Details, Source

Competitive moat4 records

Each record includes

Type, Details

Key risks6 records

Each record includes

Headline, Details, Source

Key highlights6 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Named customers3 records

Each record includes

Name, Industry, Type, Use case, Source, UUID

Segment1 record

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile2 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
No
API detail
Has APIbool
No

Docs URL, Description

AI maturity
App detail

Has app

Feature1 record

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles6 records

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

No data
No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

INFERNO STUDIOS LIMITED

Game Visual Effects (VFX) Servicesfueltheinferno.com

Inferno Studios is a UK-based, fully distributed real-time VFX outsourcing studio that creates and implements visual effects for video games, serving game studios and publishers ranging from indies to major publishers like Supercell through project-based B2B engagements.

What INFERNO STUDIOS LIMITED does

Inferno Studios Limited is a UK-based real-time visual effects outsourcing studio specializing in the creation and implementation of VFX for video games. Founded by Declan Paul and registered at 71-75 Shelton Street, Covent Garden, London (company number 15339010), the studio operates as a fully distributed remote team with a named roster of approximately six professionals spanning senior technical art, VFX artistry, associate-level artists, and production. The company markets itself on a 4-day work week and a remote-first model as talent-attraction differentiators.

The studio's delivery spans three service lines: Games VFX (end-to-end real-time visual effects from conceptualization through engine integration), Cinematic & Trailer VFX, and VFX Direction & Consultation. Work is executed through a structured five-stage workflow — Discovery & Scoping, Reference & Previsualization, Asset Creation & Integration, Polish/Performance/Optimization, and File Delivery — and covers 2D and 3D VFX across stylized and realistic art directions. Technical execution relies on industry-standard tools including Blender, Houdini, JangaFX Suite, Substance Designer, Unreal Engine 5, Unity, CryEngine, and Godot, supplemented by internally developed proprietary procedural tools and systems. The portfolio includes self-initiated showcase projects (Voidsong, The Anomaly, Final Wish, Capacitance, Cavitation, Banished, Neon Gaze, Under Siege) and client work across mobile, PC, and console.

Commercially, Inferno Studios operates a B2B professional services model with project-based engagements priced via custom quotes. Go-to-market is direct enterprise sales driven by conference attendance (GDC, Gamescom, Nordic Games, Develop Conference, XDS, Games Growth Summit), organic social channels, a monthly newsletter, and industry association memberships (UKIE, Safe In Our World LevelUp Partner). The customer base includes Supercell as a long-term strategic anchor for Clash of Clans VFX since mid-2024, alongside The Multiplayer Group and Twisted Works for newer 2025 engagements. Geographic reach spans EMEA and North America.

INFERNO STUDIOS LIMITED firmographics

Firmographics
Name
INFERNO STUDIOS LIMITED
Legal name
Inferno Studios Limited
Website
https://fueltheinferno.com
Company type
Private
Founded year
2023
Operating status
Operating
Headcount range
11–50 employees
Short description
Inferno Studios is a UK-based, fully distributed real-time VFX outsourcing studio that creates and implements visual effects for video games, serving game studios and publishers ranging from indies to major publishers like Supercell through project-based B2B engagements.
Ownership category
akta.pro rank

INFERNO STUDIOS LIMITED industry classification

Industry
Product category
Game Visual Effects (VFX) Services
NAICS
Custom Computer Programming Services (541511), Computer Systems Design and Related Services (54151)
SIC
Services-Allied To Motion Picture Production (7819), Services-Computer Programming Services (7371)
akta.pro industry
PRIMARYMPAFAKAM
Outsourced Art/Audio Production Services (2D/3D, Animation, VFX, Audio/VO)
Media, Entertainment & Sports/Gaming & Interactive Entertainment (Video Games, Esports)/Gaming Operations & Services (QA, Localization, LiveOps, Customer Support)
SECONDARYMPAHABAH
VFX Pipeline, Tools & Workflow Engineering (Automation, Asset/Shot Tracking)

Keywords

  • Real-time VFX
  • Game visual effects
  • VFX outsourcing
  • Game art production
  • Cinematic VFX services

Where INFERNO STUDIOS LIMITED is headquartered

Location

Headquarters

HQ city
London
HQ country
United Kingdom
HQ region
Europe

Offices1 record

Markets served

INFERNO STUDIOS LIMITED business model

Business model
GTM type
B2B
Offering type
Services
Cost components
Personnel, Technology or R&D, Operations, Marketing or Sales, Infrastructure

Revenue model

  1. VFX Outsourcing Services: Project-based B2B outsourcing services for game studios, providing real-time VFX creation and implementation. Engagements range from short-term projects to long-term partnerships, covering the full VFX production pipeline from conceptualization through final integration.

Go-to-market motion1 record

Distribution channels1 record

Marketing channels13 records

INFERNO STUDIOS LIMITED product offering

Product offering

Core offering

Inferno Studios is a real-time visual effects outsourcing studio for the games industry, creating and implementing VFX across 2D, 3D, stylized and realistic styles. Services span Games VFX (concept-to-engine integration), Cinematic & Trailer VFX, and VFX Direction & Consultation, delivered through a five-stage pipeline (Discovery & Scoping, Reference & Previsualization, Asset Creation & Integration, Polish & Optimization, File Delivery) in engines including Unreal Engine 5, Unity, CryEngine, and Godot.

Product overview

Inferno Studios Limited is a UK-based VFX outsourcing studio offering a unified service portfolio of real-time visual effects creation for games. The core offering comprises three service lines: Games VFX (end-to-end visual effects from concept to engine integration), Cinematic & Trailer VFX (narrative-enhancing effects for trailers and cinematics), and VFX Direction & Consultation (project-level or pre-production support). These services are delivered through a structured five-stage workflow: Discovery & Scoping, Reference & Previsualization, Asset Creation & Integration, Polish/Performance/Optimization, and File Delivery. The studio specializes in both 2D and 3D VFX across stylized and realistic art directions, supporting delivery in Unreal Engine 5, Unity, CryEngine, and Godot. The company also develops and showcases its own internal VFX projects (Voidsong, The Anomaly, Final Wish, Capacitance, Cavitation, Banished, Neon Gaze, Under Siege) demonstrating expertise across different engines and effect types. Notable client collaborations include long-term partnerships with Supercell for Clash of Clans and Twisted Works for Cast Outs. The studio operates as a fully distributed team with a 4-day work week.

Differentiator

Problem solved

Functional benefit

Brands

  • Ferni: Fire demon mascot conjured from the collective power of the studio's flames. Appears on the About Us page as the studio mascot.

Products and services

  • Games VFX End-to-end real-time visual effects creation for game titles, covering 2D VFX, 3D VFX, stylised VFX, and realistic VFX from conceptualisation through final in-engine integration. Targeted at game developers and publishers needing external VFX expertise that complements their game's art style and gameplay.
  • Cinematic & Trailer VFX Visual effects work for cinematic storytelling and trailer visuals for games, including explosions, particle simulations, and environmental effects designed to enhance narrative impact. Targeted at game studios producing trailers, cinematics, and in-game cinematic sequences.
  • VFX Direction & Consultation Dedicated VFX direction and consultation services providing hands-on VFX direction for entire projects or pre-production consultation support. Targeted at game studios seeking experienced VFX leadership to navigate complex visual effects production.

Quantifiable outcome

  • Long-term partnership with Supercell for Clash of Clans VFX since mid-2024

Companies that use INFERNO STUDIOS LIMITED

Customer profile

Named customers3 records

Segments1 record

Ideal customer profiles2 records

INFERNO STUDIOS LIMITED technology and API

Technology

Technology focussed No

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Feature1 record

INFERNO STUDIOS LIMITED partnerships and signals

Strategic signal

Partnerships

Five partnerships are on record, tiered minor and core.

  • The Multiplayer Group (MPG)minorStrategic or Co-development Partner · 1 January 2025Summer 2025 collaboration on an unreleased multiplayer shooter developed in Unreal Engine 5. Inferno created VFX for muzzle flashes, character abilities, environmental effects, and more. Project was unfortunately shelved.
  • Twisted WorksminorStrategic or Co-development Partner · 1 January 2025Summer 2025 partnership with Twisted Works for VFX work on their co-op action game 'Cast Outs'. Inferno crafted bespoke hero ability effects in Unreal Engine 5.
  • SupercellcoreStrategic or Co-development Partner · 1 June 2024Long-term partnership established in mid-2024 with Supercell's Clash of Clans team. Inferno Studios is responsible for elevating the game's visual effects quality across multiple seasons and events, including CyberClash, Dark Days, Battle For The High Seas, Action Heroes, and Fire & Ice.
  • UKIE (UK Interactive Entertainment)minorOthersIndustry association membership connecting Inferno Studios with the UK games industry ecosystem.
  • Safe In Our WorldminorOthersLevelUp Partner with Safe In Our World, a mental health charity for the games industry.

Scale indicators2 records

Recent moves5 records

Expansion highlights5 records

INFERNO STUDIOS LIMITED competitors and assessment

Company assessment

Direct peers

  • Mainframe Studios: Game art and animation outsourcing studio (Ireland-based). Comparable in B2B game production services and European base, with similar mid-market positioning.
  • Concept Art House: Game art and creative services studio serving publishers and developers. Comparable B2B game services model with VFX-adjacent art production, though typically broader in scope than pure VFX.
  • Lemon Sky Studios: Game art and VFX outsourcing studio providing real-time content, characters, environments, and effects. Direct comparable in scope (game VFX and art services) and client profile (mid-to-large publishers).
  • Amber (formerly known as Quaternius/related): Game art and VFX outsourcing studio serving AAA and mid-tier publishers. Direct peer in outsourced real-time VFX for games, with similar B2B professional services model.
  • Glass Egg - Digital Media: Game art outsourcing studio with deep experience in real-time 3D, characters, environments, and VFX. Direct peer in terms of outsourced game art and VFX services for major studios.

Broad incumbents

  • Room 8 Group: Large game art and VFX outsourcing vendor with hundreds of artists across multiple studios. Directly comparable as a B2B game VFX/art services provider, though at much greater scale and broader service scope.
  • Keyword Studios: Publicly listed game services platform offering art, VFX, audio, QA, localization, and more. Comparable customer base (major game publishers) and VFX/art overlap, though vastly broader portfolio.
  • Virtuos: Global game development partner offering art, VFX, animation, and co-development services to AAA publishers. Comparable as outsourced real-time VFX/art production for major studios, with a much larger headcount.
  • Technicolor Games: Game art and VFX outsourcing arm of Technicolor, providing worldbuilding, art, and VFX for major game publishers. Comparable in service mix (game VFX outsourcing) but at significantly larger enterprise scale.

Others

  • SideFX (Houdini): Developer of Houdini, a core tool used by Inferno Studios for procedural VFX and simulations. Enabling infrastructure provider rather than direct competitor, but tightly coupled to Inferno's production pipeline.

Market position

Strengths5 records

Weaknesses5 records

Competitive moat4 records

Key risks6 records

Key highlights6 records

Customer concentration

INFERNO STUDIOS LIMITED social profiles

Digital presence

INFERNO STUDIOS LIMITED financial estimates

Financial estimate

Revenue estimate

Valuation estimate

INFERNO STUDIOS LIMITED leadership team

Management profile

Number of profiles

Profiles6 records

INFERNO STUDIOS LIMITED funding detail

Funding detail

Funding overview

Funding rounds

Investors

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

INFERNO STUDIOS LIMITED M&A and investment

M&A and investment

M&A

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about INFERNO STUDIOS LIMITED

What does INFERNO STUDIOS LIMITED do?

Inferno Studios is a real-time visual effects outsourcing studio for the games industry, creating and implementing VFX across 2D, 3D, stylized and realistic styles. Services span Games VFX (concept-to-engine integration), Cinematic & Trailer VFX, and VFX Direction & Consultation, delivered through a five-stage pipeline (Discovery & Scoping, Reference & Previsualization, Asset Creation & Integration, Polish & Optimization, File Delivery) in engines including Unreal Engine 5, Unity, CryEngine, and Godot.

Is INFERNO STUDIOS LIMITED a public or private company?

INFERNO STUDIOS LIMITED is a private company. It is classified as founder individual operated bootstrapped and is currently operating.

When was INFERNO STUDIOS LIMITED founded?

INFERNO STUDIOS LIMITED was founded in 2023. It employs 11 to 50 people.

Where is INFERNO STUDIOS LIMITED based?

INFERNO STUDIOS LIMITED is headquartered in London, United Kingdom, in the Europe region.

How does INFERNO STUDIOS LIMITED make money?

One revenue line is on record: VFX Outsourcing Services.

Who are INFERNO STUDIOS LIMITED's main competitors?

Direct peers on record are Mainframe Studios, Concept Art House, Lemon Sky Studios, Amber (formerly known as Quaternius/related) and Glass Egg - Digital Media. Broad incumbents are Room 8 Group, Keyword Studios, Virtuos and Technicolor Games. SideFX (Houdini) is listed as an others.

Does INFERNO STUDIOS LIMITED have an API?

No public API is recorded for INFERNO STUDIOS LIMITED.

What industry is INFERNO STUDIOS LIMITED in?

INFERNO STUDIOS LIMITED's product category is Game Visual Effects (VFX) Services. Its primary akta.pro industry code is MPAFAKAM, Outsourced Art/Audio Production Services (2D/3D, Animation, VFX, Audio/VO), with a secondary code of MPAHABAH, VFX Pipeline, Tools & Workflow Engineering (Automation, Asset/Shot Tracking). Its NAICS code is 541511 and its SIC code is 7819.

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