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V-art Escuela Audiovisual

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uuid02ljyqt

Namestring
V-art Escuela Audiovisual
Legal namestring
Juan Reina Silva (V-ART, Escuela Audiovisual)
Websiteurl
v-art.es
Company typeenum
Private
Founded yearint
2010
Descriptiontext

V-art Escuela Audiovisual is a private, non-regulated vocational education center (centro privado de enseñanza no reglada) headquartered at C/ Cardenal Ilundain nº3 in Sevilla, Spain, founded in 2010 and operated as a sole proprietorship by Juan Reina Silva. Over 15 years, it has specialized in training for the video game, animation, film, and editorial illustration industries, anchored by three annual flagship master's programs (480-hour Master's in 3D Modeling, Animation and Virtual Environments; Master's in Digital Illustration; and 480-hour Master's in Video Game Programming and Development with Unity, the last co-delivered with Lightsoft and offering official Unity certification through PUE Academy / Certiport). These are complemented by shorter intensive courses (20 hours, e.g., Shaders in Unity URP, Storyboard, Anatomy, Costume Design), an annual Editorial Illustration course delivered online, and bundled "COMBO" packages (e.g., COMBO 3D + Zbrush at 3,250 EUR).

The platform is built on industry-standard creative tooling (Blender, ZBrush, Substance Painter, Unity, Unreal Engine, Photoshop), supplemented by a proprietary e-learning site that handles enrollment, authentication, payment processing (deposits, monthly installments, one-time payments), and remote course delivery. Class sizes are deliberately capped at roughly 8-10 students per cohort to support personalized instruction.

The business model is direct-to-consumer tuition-based, charging 4,400 EUR per master's with installment plans, 200 EUR for short intensive courses, and discounted bundles; the school operates under VAT-exempt status for educational services per Spanish tax law. Marketing relies on organic social channels (Instagram, YouTube, Vimeo, LinkedIn, Twitter, Facebook), the school's own website (v-art.es), and self-organized community events (CONSEV, illustration/concept-art conferences in Sevilla). A subsidiary brand, V-ART Producciones, supports indie game micro-publishing. Customer segments span aspiring 3D artists, illustrators, concept artists, video game developers, and creative hobbyists (age 15+); no B2B or institutional contracts are named in the source data.

Short descriptiontext

V-art Escuela Audiovisual is a private vocational education center in Sevilla, Spain, founded in 2010 by Juan Reina Silva, offering in-person and online master's programs and intensive courses in 3D animation, digital illustration, and video game development for aspiring creative professionals.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
1–10
akta.pro rankint
HeadquartersSevilla, Spain
HQ citystring
Sevilla
HQ countrystring
Spain
HQ regionstring
Europe
Markets served

Serves global market

Offices1 record

Each record includes

City, Country, Type, Description, Source

Keyword5 values
3D animation training, digital illustration courses, video game development education, audiovisual arts school, concept art training
Industry2 codes
1Game Development (Unity, Unreal, 2D/3D)
CodeEDAMACAEPrimaryNo
2Animation, Game Art & Digital Arts Colleges
CodeEDAHAJAIPrimaryNo
NAICS code3 codes
  • Fine Arts Schools611610
  • Educational Services611
  • Computer Training611420
SIC code2 codes
  • Services-Educational Services8200
  • Services-Computer Programming Services7371
Product category
Creative Arts Vocational Education
GTM motion1 record

Each record includes

Type, Description, Source

Revenue model3 records
1Course Tuition Fees
TypeSubscription Recurring
Description

Primary revenue from one-time tuition payments for courses and master's programs, with some courses offering installment payment plans

v-art.es
2Course Combinations (Combos)
TypeOne Time License
Description

Bundled course packages at discounted prices, such as COMBO 3D Animation + Zbrush at 3,250 EUR (normally 3,600 EUR)

v-art.es
3Certification Fees
TypeOne Time License
Description

Revenue from official Unity certification exams and other professional certifications

v-art.es
Marketing channels9 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels3 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components4 values
Personnel, Operations, Marketing or Sales, Technology or R&D
Pricing details6 tiers
1Master in Programming and Development of Videojuegos in Unity - 480 hours
ModelSubscriptionBilling cadenceMulti-year contract
Notes

4,400 EUR total; 10 monthly installments of 488.88 EUR; deposit required

v-art.es
2Editorial Illustration Annual Course (Online) - 120 hours
ModelSubscriptionBilling cadenceMonthly
Notes

1,100 EUR base with enrollment; 1,000 EUR one-time payment; 6 monthly installments of 183.30 EUR; 10% group discount available

v-art.es
3Shaders in Unity URP Introductory Course - 20 hours
ModelOne time/ perpetual licenseBilling cadencePay-as-you-go
Notes

200 EUR flat rate including enrollment fee; group discounts available

v-art.es
4Course Combos (bundled packages)
ModelUnit PricingBilling cadencePay-as-you-go
Notes

COMBO 3D Animation + Zbrush: 3,250 EUR (regular 3,600 EUR); COMBO 3D + Illustration: 4,250 EUR (regular 4,840 EUR); COMBO Illustration + Anatomy: 2,500 EUR (regular 2,790 EUR); COMBO Illustration + 2D Spec: 2,550 EUR (regular 2,850 EUR)

v-art.es
5Master in Illustration Digital
ModelSubscriptionBilling cadenceMonthly
Notes

4,400 EUR one-time payment; 10 monthly installments of 440 EUR

v-art.es
6Master in 3D Animation and Virtual Environments - 480 hours
ModelSubscriptionBilling cadenceMulti-year contract
Notes

Pricing not publicly disclosed on website

v-art.es
GTM typeB2C
B2C
Offering typeServices
Services
Brand1 record
1V-ART Producciones
Description

V-ART's own production and publishing arm that supports indie game development and micro-publishing of indie developers' commercial projects.

v-art.es
Core offering1 text field

V-art Escuela Audiovisual delivers specialized vocational training programs in 3D animation, digital illustration, and video game development, sold as tuition-based master's programs (480 hours) and shorter intensive courses. The offerings cover modeling, digital sculpting, texturing, character animation, Unity game programming, C# development, VR/AR, concept art, editorial illustration, storyboard, and anatomy, delivered both in-person at its Sevilla facility and online.

Differentiator
Functional benefit
Problem solved
Product overview1 text field

V-art Escuela Audiovisual is a private non-regulated educational center (centro de formación no reglada) based in Seville, Spain, with 15 years of experience offering specialized courses and master's programs in 3D animation, audiovisual arts, and video game development. The portfolio is organized around three flagship annual master's programs — the Master's in 3D Modeling, Animation and Virtual Environments (480 hours), the Master's in Digital Illustration (annual), and the Master's in Video Game Programming and Development with Unity (480 hours, with official Unity certification) — supplemented by a range of intensive and annual short courses covering Shaders in Unity URP, Storyboard, Anatomy, Costume Design, and Editorial Illustration. The institution operates both in-person at its Seville facilities and through an online platform, targeting students and professionals seeking career-oriented creative skills training in the video game, animation, and illustration industries.

Product and service9 records
1Master in 3D Modeling, Animation and Virtual Environments (Máster en Modelado 3D Animación y Entornos Virtuales)
CategoryMaster's Program - 3D Animation
Description

480-hour annual in-person master's program in Sevilla covering advanced 3D character and object modeling, digital sculpting in Blender and ZBrush, texturing with Substance Painter and Designer, character animation, and implementation in Unreal Engine and virtual environments. Targets aspiring 3D artists and animators pursuing careers in video games, film, and advertising.

2Master in Digital Illustration (Máster en Ilustración Digital)
CategoryMaster's Program - Digital Illustration
Description

Annual in-person master's program in digital illustration covering drawing fundamentals, anatomy, creature design, concept art, character design, environments, and visual narrative, aimed at professional illustration for video games, editorials, and cover art.

3Master in Video Game Programming and Development with Unity (Máster en Programación y Desarrollo de Videojuegos en Unity)
CategoryMaster's Program - Video Game Development
Description

480-hour annual in-person master's program delivered in partnership with Lightsoft, offering official Unity certification. Covers C# programming, game development for 2D and 3D, VR/AR experiences, level design, game design, optimization, shader creation, and export to multiple platforms.

4Introductory Course on Shaders in Unity URP (Curso introductorio de Shaders en Unity URP)
CategoryIntensive Course - Game Development
Description

20-hour introductory intensive course on shader creation using Unity's Universal Render Pipeline (URP) and Shader Graph, covering render pipeline fundamentals and practical shader development for video game aesthetics. Targets aspiring game developers and technical artists.

5Intensive Storyboard Course - Online (Curso intensivo de Storyboard Online)
CategoryIntensive Course - Storyboard
Description

20-hour intensive online course on visual storytelling through storyboard creation for film and advertising, covering shot types, continuity, rhythm, editing, action representation, and cinematic narrative techniques.

6Intensive Anatomy Course (Curso intensivo de Anatomía)
CategoryIntensive Course - Anatomy
Description

20-hour intensive course on human anatomy for illustration and 3D modeling, covering body structures, volumes, anatomy and poses, and age/ethnicity variations, taught by Alba Valero (Niimdae).

7Intensive Costume Design Workshop (Curso intensivo de Costume Design)
CategoryIntensive Course - Costume Design
Description

20-hour practical workshop on costume and character wardrobe design for film and video games, covering visual research, sketching, digital painting, photo-bashing, matte painting, and ZBrush techniques, taught by Hollywood concept artist Jonay Bacallado.

8Editorial Illustration Annual Course - Online (Curso de Ilustración Editorial Online)
CategoryAnnual Course - Editorial Illustration
Description

120-hour online annual course on editorial illustration covering visual communication, story rhythm, character and environment design, and the full process from concept to publication for illustrated books and children's publications.

9Anatomy Annual Course (Curso de Anatomía)
CategoryAnnual Course - Anatomy
Description

Annual course on human anatomy for illustration and 3D modeling, covering body structures, volumes, anatomy, poses, and the evolution of age and ethnicities, taught by Julia Fernández.

Scale indicator4 records

Each record includes

Type, Value, Description, Source

Partnership4 partners
Strategic tierMinorTypeGTM or Marketing Partner
Description

XP-Pen is a digital drawing tablet manufacturer that partners with V-ART for promotional contests and events, such as their Christmas competition offering XP-Pen products as prizes. This partnership provides marketing visibility and prizes for student engagement activities.

Strategic tierCoreTypeStrategic or Co-development Partner
Description

Lightsoft (Damián Cáceres) collaborates with V-ART to deliver the Master in Programming and Development of Videojuegos, providing the specialized curriculum and instruction for Unity game development training.

Strategic tierCoreTypeTechnology or Integration
Description

PUE Academy partnership enables V-ART to offer official Unity certification exams as part of their game development program, providing students with industry-recognized credentials

Strategic tierCoreTypeTechnology or Integration
Description

Official Unity certification testing center partnership through PUE Academy, allowing V-ART to administer certified exams for their programming master's students

Recent move6 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight6 records

Each record includes

Type, Description

Peers10 records
1CGMA (Computer Graphics Master Academy)
TypeDirect peer
Description

Online-only specialized school offering mentor-led courses in 3D modeling, animation, and game art taught by industry professionals. Targets the same aspiring 3D artist persona as V-ART and competes primarily online with global reach and comparable premium pricing.

TypeEmerging player
Description

Spain/Basque Country-headquartered global online creative-courses marketplace with thousands of illustration, animation, and design courses. A scalable EdTech competitor with massive marketing reach that potentially compresses V-ART's lower-priced short-course online offerings.

TypeBroad incumbent
Description

Hollywood-adjacent specialist college offering BFA, MFA, and short courses in VFX, games, animation, and digital illustration. A larger US incumbent that has broadened into online offerings (Gnomon Online) and serves overlapping career-track students at premium price points.

TypeDirect peer
Description

Online game-animation training platform offering workshops and mentorship in character animation for games/film. Competes directly with V-ART's animation offerings for international students at similar premium price points per workshop.

TypeDirect peer
Description

Madrid-based school focused on VFX, animation, and 3D training with industry-recognized curriculum. Targets the same 'Master + intensive' course structure and Spanish-market student segment, often competing head-to-head on master's-level animation enrollments.

TypeDirect peer
Description

Spain-based film and animation school with master's in 3D animation, VFX and video games. Comparable in offering (master's-level programs in 3D/animation) and serving a similar Spanish-speaking student segment aspiring to game/film careers.

7Escola de Noves Tecnologies i Animació (ENTI)
TypeDirect peer
Description

Barcelona-based higher-education institution offering bachelor's and master's degrees in animation, video games, and digital arts. Competes with V-ART for serious career-track animation/game development students, though it operates at a regulated, more academic tier.

8Trazos
TypeDirect peer
Description

Madrid-based school offering master's in illustration, concept art, 3D animation, and video games. Cited as instructor Julia Fernández's previous workplace; competes directly for Spanish fine-arts-school master's enrollees and runs similar D2C multi-channel enrollment.

TypeDirect peer
Description

Málaga/Sevilla-based creative-tech school offering master's in 3D animation, VFX, and video games with strong industry placement. The closest direct geographic competitor to V-ART in Andalusia, with overlapping Unity/3D master's offerings and similar D2C enrollment model.

TypeDirect peer
Description

Madrid-based vocational training school offering master's in 3D animation, VFX, video game development and digital illustration. Overlaps almost category-for-category with V-ART's three flagship programs and historically competes for the same Spanish student segment.

Market position
Strengths4 records

Each record includes

Headline, Details, Source

Weaknesses4 records

Each record includes

Headline, Details, Source

Competitive moat5 records

Each record includes

Type, Details

Key risks6 records

Each record includes

Headline, Details, Source

Key highlights6 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Segment4 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile4 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
No
API detail
Has APIbool
No

Docs URL, Description

AI maturity
App detail

Has app

Feature1 record

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles11 records

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

No data
No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

V-art Escuela Audiovisual

Creative Arts Vocational Educationv-art.es

V-art Escuela Audiovisual is a private vocational education center in Sevilla, Spain, founded in 2010 by Juan Reina Silva, offering in-person and online master's programs and intensive courses in 3D animation, digital illustration, and video game development for aspiring creative professionals.

What V-art Escuela Audiovisual does

V-art Escuela Audiovisual is a private, non-regulated vocational education center (centro privado de enseñanza no reglada) headquartered at C/ Cardenal Ilundain nº3 in Sevilla, Spain, founded in 2010 and operated as a sole proprietorship by Juan Reina Silva. Over 15 years, it has specialized in training for the video game, animation, film, and editorial illustration industries, anchored by three annual flagship master's programs (480-hour Master's in 3D Modeling, Animation and Virtual Environments; Master's in Digital Illustration; and 480-hour Master's in Video Game Programming and Development with Unity, the last co-delivered with Lightsoft and offering official Unity certification through PUE Academy / Certiport). These are complemented by shorter intensive courses (20 hours, e.g., Shaders in Unity URP, Storyboard, Anatomy, Costume Design), an annual Editorial Illustration course delivered online, and bundled "COMBO" packages (e.g., COMBO 3D + Zbrush at 3,250 EUR).

The platform is built on industry-standard creative tooling (Blender, ZBrush, Substance Painter, Unity, Unreal Engine, Photoshop), supplemented by a proprietary e-learning site that handles enrollment, authentication, payment processing (deposits, monthly installments, one-time payments), and remote course delivery. Class sizes are deliberately capped at roughly 8-10 students per cohort to support personalized instruction.

The business model is direct-to-consumer tuition-based, charging 4,400 EUR per master's with installment plans, 200 EUR for short intensive courses, and discounted bundles; the school operates under VAT-exempt status for educational services per Spanish tax law. Marketing relies on organic social channels (Instagram, YouTube, Vimeo, LinkedIn, Twitter, Facebook), the school's own website (v-art.es), and self-organized community events (CONSEV, illustration/concept-art conferences in Sevilla). A subsidiary brand, V-ART Producciones, supports indie game micro-publishing. Customer segments span aspiring 3D artists, illustrators, concept artists, video game developers, and creative hobbyists (age 15+); no B2B or institutional contracts are named in the source data.

V-art Escuela Audiovisual firmographics

Firmographics
Name
V-art Escuela Audiovisual
Legal name
Juan Reina Silva (V-ART, Escuela Audiovisual)
Website
https://v-art.es
Company type
Private
Founded year
2010
Operating status
Operating
Headcount range
1–10 employees
Short description
V-art Escuela Audiovisual is a private vocational education center in Sevilla, Spain, founded in 2010 by Juan Reina Silva, offering in-person and online master's programs and intensive courses in 3D animation, digital illustration, and video game development for aspiring creative professionals.
Ownership category
akta.pro rank

Where V-art Escuela Audiovisual is headquartered

Location

Headquarters

HQ city
Sevilla
HQ country
Spain
HQ region
Europe

Offices1 record

Markets served

V-art Escuela Audiovisual business model

Business model
GTM type
B2C
Offering type
Services
Cost components
Personnel, Operations, Marketing or Sales, Technology or R&D

Revenue model

  1. Course Tuition Fees: Primary revenue from one-time tuition payments for courses and master's programs, with some courses offering installment payment plans
  2. Course Combinations (Combos): Bundled course packages at discounted prices, such as COMBO 3D Animation + Zbrush at 3,250 EUR (normally 3,600 EUR)
  3. Certification Fees: Revenue from official Unity certification exams and other professional certifications

Pricing tiers

ModelBillingPrice
SubscriptionMulti-year contractMaster in Programming and Development of Videojuegos in Unity - 480 hours
SubscriptionMonthlyEditorial Illustration Annual Course (Online) - 120 hours
One time/ perpetual licensePay-as-you-goShaders in Unity URP Introductory Course - 20 hours
Unit PricingPay-as-you-goCourse Combos (bundled packages)
SubscriptionMonthlyMaster in Illustration Digital
SubscriptionMulti-year contractMaster in 3D Animation and Virtual Environments - 480 hours

Go-to-market motion1 record

Distribution channels3 records

Marketing channels9 records

V-art Escuela Audiovisual product offering

Product offering

Core offering

V-art Escuela Audiovisual delivers specialized vocational training programs in 3D animation, digital illustration, and video game development, sold as tuition-based master's programs (480 hours) and shorter intensive courses. The offerings cover modeling, digital sculpting, texturing, character animation, Unity game programming, C# development, VR/AR, concept art, editorial illustration, storyboard, and anatomy, delivered both in-person at its Sevilla facility and online.

Product overview

V-art Escuela Audiovisual is a private non-regulated educational center (centro de formación no reglada) based in Seville, Spain, with 15 years of experience offering specialized courses and master's programs in 3D animation, audiovisual arts, and video game development. The portfolio is organized around three flagship annual master's programs — the Master's in 3D Modeling, Animation and Virtual Environments (480 hours), the Master's in Digital Illustration (annual), and the Master's in Video Game Programming and Development with Unity (480 hours, with official Unity certification) — supplemented by a range of intensive and annual short courses covering Shaders in Unity URP, Storyboard, Anatomy, Costume Design, and Editorial Illustration. The institution operates both in-person at its Seville facilities and through an online platform, targeting students and professionals seeking career-oriented creative skills training in the video game, animation, and illustration industries.

Differentiator

Problem solved

Functional benefit

Brands

  • V-ART Producciones: V-ART's own production and publishing arm that supports indie game development and micro-publishing of indie developers' commercial projects.

Products and services

  • Master in 3D Modeling, Animation and Virtual Environments (Máster en Modelado 3D Animación y Entornos Virtuales) 480-hour annual in-person master's program in Sevilla covering advanced 3D character and object modeling, digital sculpting in Blender and ZBrush, texturing with Substance Painter and Designer, character animation, and implementation in Unreal Engine and virtual environments. Targets aspiring 3D artists and animators pursuing careers in video games, film, and advertising.
  • Master in Digital Illustration (Máster en Ilustración Digital) Annual in-person master's program in digital illustration covering drawing fundamentals, anatomy, creature design, concept art, character design, environments, and visual narrative, aimed at professional illustration for video games, editorials, and cover art.
  • Master in Video Game Programming and Development with Unity (Máster en Programación y Desarrollo de Videojuegos en Unity) 480-hour annual in-person master's program delivered in partnership with Lightsoft, offering official Unity certification. Covers C# programming, game development for 2D and 3D, VR/AR experiences, level design, game design, optimization, shader creation, and export to multiple platforms.
  • Introductory Course on Shaders in Unity URP (Curso introductorio de Shaders en Unity URP) 20-hour introductory intensive course on shader creation using Unity's Universal Render Pipeline (URP) and Shader Graph, covering render pipeline fundamentals and practical shader development for video game aesthetics. Targets aspiring game developers and technical artists.
  • Intensive Storyboard Course - Online (Curso intensivo de Storyboard Online) 20-hour intensive online course on visual storytelling through storyboard creation for film and advertising, covering shot types, continuity, rhythm, editing, action representation, and cinematic narrative techniques.
  • Intensive Anatomy Course (Curso intensivo de Anatomía) 20-hour intensive course on human anatomy for illustration and 3D modeling, covering body structures, volumes, anatomy and poses, and age/ethnicity variations, taught by Alba Valero (Niimdae).
  • Intensive Costume Design Workshop (Curso intensivo de Costume Design) 20-hour practical workshop on costume and character wardrobe design for film and video games, covering visual research, sketching, digital painting, photo-bashing, matte painting, and ZBrush techniques, taught by Hollywood concept artist Jonay Bacallado.
  • Editorial Illustration Annual Course - Online (Curso de Ilustración Editorial Online) 120-hour online annual course on editorial illustration covering visual communication, story rhythm, character and environment design, and the full process from concept to publication for illustrated books and children's publications.
  • Anatomy Annual Course (Curso de Anatomía) Annual course on human anatomy for illustration and 3D modeling, covering body structures, volumes, anatomy, poses, and the evolution of age and ethnicities, taught by Julia Fernández.

Companies that use V-art Escuela Audiovisual

Customer profile

Segments4 records

Ideal customer profiles4 records

V-art Escuela Audiovisual technology and API

Technology

Technology focussed No

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Feature1 record

V-art Escuela Audiovisual partnerships and signals

Strategic signal

Partnerships

Four partnerships are on record, tiered minor and core.

  • XP-PenminorGTM or Marketing PartnerXP-Pen is a digital drawing tablet manufacturer that partners with V-ART for promotional contests and events, such as their Christmas competition offering XP-Pen products as prizes. This partnership provides marketing visibility and prizes for student engagement activities.
  • LightsoftcoreStrategic or Co-development PartnerLightsoft (Damián Cáceres) collaborates with V-ART to deliver the Master in Programming and Development of Videojuegos, providing the specialized curriculum and instruction for Unity game development training.
  • PUE AcademycoreTechnology or IntegrationPUE Academy partnership enables V-ART to offer official Unity certification exams as part of their game development program, providing students with industry-recognized credentials
  • CertiportcoreTechnology or IntegrationOfficial Unity certification testing center partnership through PUE Academy, allowing V-ART to administer certified exams for their programming master's students

Scale indicators4 records

Recent moves6 records

Expansion highlights6 records

V-art Escuela Audiovisual competitors and assessment

Company assessment

Direct peers

  • CGMA (Computer Graphics Master Academy): Online-only specialized school offering mentor-led courses in 3D modeling, animation, and game art taught by industry professionals. Targets the same aspiring 3D artist persona as V-ART and competes primarily online with global reach and comparable premium pricing.
  • iAnimate: Online game-animation training platform offering workshops and mentorship in character animation for games/film. Competes directly with V-ART's animation offerings for international students at similar premium price points per workshop.
  • Lightbox Academy: Madrid-based school focused on VFX, animation, and 3D training with industry-recognized curriculum. Targets the same 'Master + intensive' course structure and Spanish-market student segment, often competing head-to-head on master's-level animation enrollments.
  • FX Barcelona Film School: Spain-based film and animation school with master's in 3D animation, VFX and video games. Comparable in offering (master's-level programs in 3D/animation) and serving a similar Spanish-speaking student segment aspiring to game/film careers.
  • Escola de Noves Tecnologies i Animació (ENTI): Barcelona-based higher-education institution offering bachelor's and master's degrees in animation, video games, and digital arts. Competes with V-ART for serious career-track animation/game development students, though it operates at a regulated, more academic tier.
  • Trazos: Madrid-based school offering master's in illustration, concept art, 3D animation, and video games. Cited as instructor Julia Fernández's previous workplace; competes directly for Spanish fine-arts-school master's enrollees and runs similar D2C multi-channel enrollment.
  • Animum Creativity School: Málaga/Sevilla-based creative-tech school offering master's in 3D animation, VFX, and video games with strong industry placement. The closest direct geographic competitor to V-ART in Andalusia, with overlapping Unity/3D master's offerings and similar D2C enrollment model.
  • CICE: Madrid-based vocational training school offering master's in 3D animation, VFX, video game development and digital illustration. Overlaps almost category-for-category with V-ART's three flagship programs and historically competes for the same Spanish student segment.

Emerging players

  • Domestika: Spain/Basque Country-headquartered global online creative-courses marketplace with thousands of illustration, animation, and design courses. A scalable EdTech competitor with massive marketing reach that potentially compresses V-ART's lower-priced short-course online offerings.

Broad incumbents

  • Gnomon School of Visual Effects: Hollywood-adjacent specialist college offering BFA, MFA, and short courses in VFX, games, animation, and digital illustration. A larger US incumbent that has broadened into online offerings (Gnomon Online) and serves overlapping career-track students at premium price points.

Market position

Strengths4 records

Weaknesses4 records

Competitive moat5 records

Key risks6 records

Key highlights6 records

Customer concentration

V-art Escuela Audiovisual social profiles

Digital presence

V-art Escuela Audiovisual financial estimates

Financial estimate

Revenue estimate

Valuation estimate

V-art Escuela Audiovisual leadership team

Management profile

Number of profiles

Profiles11 records

V-art Escuela Audiovisual funding detail

Funding detail

Funding overview

Funding rounds

Investors

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

V-art Escuela Audiovisual M&A and investment

M&A and investment

M&A

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about V-art Escuela Audiovisual

What does V-art Escuela Audiovisual do?

V-art Escuela Audiovisual delivers specialized vocational training programs in 3D animation, digital illustration, and video game development, sold as tuition-based master's programs (480 hours) and shorter intensive courses. The offerings cover modeling, digital sculpting, texturing, character animation, Unity game programming, C# development, VR/AR, concept art, editorial illustration, storyboard, and anatomy, delivered both in-person at its Sevilla facility and online.

Is V-art Escuela Audiovisual a public or private company?

V-art Escuela Audiovisual is a private company. It is classified as founder individual operated bootstrapped and is currently operating.

When was V-art Escuela Audiovisual founded?

V-art Escuela Audiovisual was founded in 2010. It employs 1 to 10 people.

Where is V-art Escuela Audiovisual based?

V-art Escuela Audiovisual is headquartered in Sevilla, Spain, in the Europe region.

How does V-art Escuela Audiovisual make money?

Three revenue lines are on record. Course Tuition Fees are the primary driver. The others are course Combinations (Combos) and certification Fees.

Who are V-art Escuela Audiovisual's main competitors?

Direct peers on record are CGMA (Computer Graphics Master Academy), iAnimate, Lightbox Academy, FX Barcelona Film School, Escola de Noves Tecnologies i Animació (ENTI), Trazos, Animum Creativity School and CICE. Domestika is listed as an emerging player. Gnomon School of Visual Effects is listed as a broad incumbent.

Does V-art Escuela Audiovisual have an API?

No public API is recorded for V-art Escuela Audiovisual.

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