STEAM+
STEAM+ is an EU Erasmus+ funded educational policy initiative coordinating 18 institutional partners across 9 European countries to develop transdisciplinary talent programmes in higher education. It produces pedagogical instruments (ILIP, MPI, TRAIL) and Innovation Labs for universities, policy makers, and honours students, with no commercial revenue model.
- Company typePrivate
- Founded2020
- HeadquartersGroningen, Netherlands
- Headcount11–50
- GTM typeB2B
- OfferingServices
What STEAM+ does
STEAM+ (legal name: Innovating STE(A)M in Higher Education with Transdisciplinary Talent Programs) is a multi-institutional European educational initiative launched in 2020 and funded by the European Commission's Erasmus+ programme under Key Action 3 as a Forward-Looking Cooperation Project. The project is coordinated by Hanze University of Applied Sciences in Groningen, Netherlands, under project leader Prof. Marca Wolfensberger, and brings together 18 institutional partners across 9 European countries supported by 34 associate partners. Its principal outputs are three pedagogical instruments — the Innovation Lab Implementation Path (ILIP) for establishing transdisciplinary talent programmes, the Menu for Policy Inspiration (MPI) for policy makers, and TRAIL (Transdisciplinary Innovation Lab Map) — together with three documented Innovation Labs held in Venice, Klaipeda, and Linz targeting UN Sustainable Development Goals.
The organisation serves three primary constituencies: higher education institutions seeking to implement transdisciplinary honours programmes; European, national, regional, and local policy makers responsible for recognising and funding such programmes; and high-achieving honours students who participate in Innovation Labs. Distribution is achieved through the project website (steamtalent.eu), partner university networks, social media, newsletters, Erasmus Days, policy meet-ups, and an annual Jamboree conference.
STEAM+ is not a commercial enterprise and does not generate product or service revenue. All operational costs are covered by the Erasmus+ grant, which ran until December 2022, with a final Jamboree held in March 2023. The technology stack is non-proprietary (project website hosted by Hanze UAS); there are no patents, no commercial APIs, and no software product. The principal asset is the codified pedagogical and policy frameworks plus the pan-European consortium itself.
STEAM+ firmographics
Firmographics- Name
- STEAM+
- Legal name
- STEAM+ (Innovating STE(A)M in Higher Education with Transdisciplinary Talent Programs)
- Website
- https://steamtalent.eu
- Company type
- Private
- Founded year
- 2020
- Operating status
- Operating
- Headcount range
- 11–50 employees
- Short description
- STEAM+ is an EU Erasmus+ funded educational policy initiative coordinating 18 institutional partners across 9 European countries to develop transdisciplinary talent programmes in higher education. It produces pedagogical instruments (ILIP, MPI, TRAIL) and Innovation Labs for universities, policy makers, and honours students, with no commercial revenue model.
- Ownership category
- akta.pro rank
STEAM+ industry classification
Industry- Product category
- Higher Education Policy and Transdisciplinary Talent Programs
- NAICS
- Educational Support Services (611710), Professional and Management Development Training (611430)
- akta.pro primary industry
- Education Systems Strengthening (Policy, Planning, EMIS, Governance) (BPADAKAK)
- akta.pro secondary industries
- Teacher Training, Professional Development & Education Leadership (BPADAKAC), Intergovernmental Education Cooperation & Bilateral/Multilateral Programs (EDADALAA)
Keywords
Where STEAM+ is headquartered
LocationHeadquarters
- HQ city
- Groningen
- HQ country
- Netherlands
- HQ region
- Europe
Offices6 records
Markets served
STEAM+ business model
Business model- GTM type
- B2B
- Offering type
- Services
- Cost components
- Personnel, Operations, Marketing or Sales, Others
Revenue model
- Erasmus+ EU Funding: STEAM+ is funded by the European Commission's Erasmus+ program, Key Action 3 (support for policy reform), as a Forward-Looking Cooperation Project. The project runs until December 2022 and does not generate commercial revenue. Funding supports the development of educational tools, policy instruments, Innovation Labs, and project coordination across partner institutions.
Go-to-market motion1 record
Distribution channels3 records
Marketing channels8 records
STEAM+ product offering
Product offeringCore offering
STEAM+ is an EU Erasmus+ funded educational policy project that develops and disseminates instruments for transdisciplinary talent development in higher education. Its core offerings are the Innovation Lab Implementation Path (ILIP), the Menu for Policy Inspiration (MPI), and the Innovation Labs themselves — interactive workshops where students and teachers from nine European partner countries co-create solutions to grand challenges aligned with UN Sustainable Development Goals.
Product overview
STEAM+ is an EU Erasmus+ funded educational policy project (Innovating STE(A)M in Higher Education with Transdisciplinary Talent Programs) that provides policy instruments for developing transdisciplinary talent programs to prepare new generations for handling challenges of our time. The project offers two main educational tools: the Innovation Lab Implementation Path (ILIP) for establishing transdisciplinary talent programs in Higher Education, and the Menu for Policy Inspiration (MPI) for policy makers. STEAM+ also organizes Innovation Labs—interactive workshops where teachers and students from nine European partner countries work in co-creation on real-world problems aligned with UN Sustainable Development Goals. The project is coordinated by Hanze University of Applied Sciences Groningen and involves 18 partners from 9 European countries supported by 34 associate partners.
Differentiator
Problem solved
Functional benefit
Brands
- STEAM+ Innovation Lab Implementation Path (ILIP): An instrument on how to establish transdisciplinary talent programs in Higher Education
- STEAM+ Menu for Policy Inspiration (MPI)
Products and services
- STEAM+ Innovation Lab Implementation Path (ILIP) An instrument that guides Higher Education Institutions on how to establish transdisciplinary talent programs, developed from experiences gained through the STEAM+ Innovation Labs.
- STEAM+ Menu for Policy Inspiration (MPI) An instrument for Higher Education, local, regional, national and EU-level policy makers to support and recognize the development of transdisciplinary talent programs.
- STEAM+ Innovation Labs Interactive workshops where teachers and students experiment with co-creation methods to solve real-world problems aligned with UN Sustainable Development Goals and grand societal challenges.
Quantifiable outcome
- Two educational tools developed and disseminated across European higher education institutions
- +2 more outcomes
Companies that use STEAM+
Customer profileNamed customers3 records
Segments3 records
Ideal customer profiles2 records
STEAM+ technology and API
TechnologyTechnology focussed No
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
STEAM+ partnerships and signals
Strategic signalPartnerships
Seven partnerships are on record, tiered core.
- Hanze University of Applied SciencescoreHanze University of Applied Sciences in Groningen, Netherlands serves as the coordinating institution for the STEAM+ project. Project leader Prof. Marca Wolfensberger leads the initiative from this institution. The university hosts the project website and provides administrative infrastructure.
- University of Oslo (UiO)coreKey partner hosting STEAM+ activities and honours programme activities. Prof. Anders Malthe Sørenssen serves as Director of the Center for Computing in Science Education and Programme leader of the Honours Program. Prof. Ella Cosmovici Idsøe from UiO contributes to the project.
- KU LeuvencoreMajor partner institution in Belgium. Dr. Anne Snick serves as Belgium National Coordinator of STEAM+ and leads the Transdisciplinary Insights Honours Programme (TDI). Hosted the International STEAM+ Educational Policy Meet-up in September 2022.
- Johannes Kepler University Linz (JKU)corePartner institution in Austria. Prof. Zsolt Lavicza represents JKU in the STEAM+ steering group. Hosted STEAM+ Innovation Lab 3 and Policy Meet Up in May 2022.
- University of KlaipedacorePartner institution in Lithuania. James Mc Geever serves as Lecturer and project specialist. Hosted STEAM+ Innovation Lab 2: Sustainable Sea and City Challenge in November 2021.
- Ca' Foscari University of VenicecorePartner institution in Italy. Prof. Luca Corazzini leads STEAM+ activities. The Collegio Internazionale Ca' Foscari hosted STEAM+ Innovation Lab 1: Citizen Science for Marine Conservation in July 2021.
- Advisory Board MemberscoreThe Advisory Board consists of five high-profile experts: Carlos Alvarez Pereira (International Club of Rome, Spain), Prof. Jean-Pierre Gesson (France), Martine Reicherts (former European Commissioner), Prof. Nils Overgaard Andersen (University of Copenhagen), and Prof. Maija Aksela (LUMA Centre Finland). They provide strategic guidance on STEAM, talent development and educational policy.
Scale indicators4 records
Recent moves6 records
Expansion highlights4 records
STEAM+ competitors and assessment
Company assessmentDirect peers
- EC2U – European Campus of City-Universities: An Erasmus+-funded alliance of seven European universities building a joint transdisciplinary campus. Directly comparable in cross-border HE collaboration, joint curriculum design, and EU funding structure.
- EELISA – European Engineering Learning Innovation and Science Alliance: An Erasmus+-funded European university alliance developing joint STEAM and engineering education programs. Direct peer in mission (transnational STEM/STEAM education reform under EU funding) and structure (multi-university consortium).
- LUMA Centre Finland: A Finnish national network promoting STEM/STEAM education and teacher training across schools and universities. STEAM+ lists LUMA's leader Maija Aksela on its advisory board and shares the STEAM talent-development pedagogy.
- ENGAGE.EU: A European university alliance developing joint, transdisciplinary and challenge-based learning programs under Erasmus+. Comparable to STEAM+ in promoting transdisciplinary education and EU-driven pedagogical reform.
- CIVIS – Europe's Civic University Alliance: A European university alliance focused on transnational education collaboration and joint curricula, similar to STEAM+'s pan-European coordination across multiple HE institutions. Both pursue joint educational offerings and shared pedagogies across EU member states.
Broad incumbents
- EIT (European Institute of Innovation & Technology): An EU body that integrates education, research, and business innovation across Knowledge and Innovation Communities including STEAM-relevant areas. Comparable in being an EU-funded vehicle driving education–innovation policy, but at much larger scale and structural remit.
- EuroTech Universities Alliance: A strategic partnership of leading European technical universities promoting joint research and innovation. Overlaps with STEAM+ in focusing on STEM-relevant higher education collaboration and EU policy engagement.
- European University Association (EUA): EUA represents over 850 universities across 49 countries and is a leading voice on European higher education policy. Comparable to STEAM+ in addressing HE policy reform and transdisciplinary education, but operates as a broad membership incumbent rather than a project-based entity.
Emerging players
- EUA-EUF (European University Foundation): A Luxembourg-based non-profit supporting European university alliances with policy advocacy and capacity-building. Comparable as a smaller-scale EU policy actor in HE reform, though focused on mobility and alliances rather than STEAM pedagogy.
Others
- Science|Business: A Brussels-based policy network linking universities, industry, and policymakers on EU R&D and education policy. Comparable as an EU HE/innovation policy connector, though operating as a media and networking platform rather than a curriculum developer.
Market position
Strengths4 records
Weaknesses4 records
Competitive moat5 records
Key risks6 records
Key highlights6 records
Customer concentration
STEAM+ social profiles
Digital presenceSTEAM+ financial estimates
Financial estimateRevenue estimate
Valuation estimate
STEAM+ leadership team
Management profileNumber of profiles
Profiles14 records
STEAM+ funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
STEAM+ M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about STEAM+
What does STEAM+ do?
STEAM+ is an EU Erasmus+ funded educational policy project that develops and disseminates instruments for transdisciplinary talent development in higher education. Its core offerings are the Innovation Lab Implementation Path (ILIP), the Menu for Policy Inspiration (MPI), and the Innovation Labs themselves — interactive workshops where students and teachers from nine European partner countries co-create solutions to grand challenges aligned with UN Sustainable Development Goals.
Is STEAM+ a public or private company?
STEAM+ is a private company. It is classified as nonprofit foundation owned and is currently operating.
When was STEAM+ founded?
STEAM+ was founded in 2020. It employs 11 to 50 people.
Where is STEAM+ based?
STEAM+ is headquartered in Groningen, Netherlands, in the Europe region.
How does STEAM+ make money?
One revenue line is on record: erasmus+ EU Funding.
Who are STEAM+'s main competitors?
Direct peers on record are EC2U – European Campus of City-Universities, EELISA – European Engineering Learning Innovation and Science Alliance, LUMA Centre Finland, ENGAGE.EU and CIVIS – Europe's Civic University Alliance. Broad incumbents are EIT (European Institute of Innovation & Technology), EuroTech Universities Alliance and European University Association (EUA). EUA-EUF (European University Foundation) is listed as an emerging player. Science|Business is listed as an others.
Does STEAM+ have an API?
No public API is recorded for STEAM+.
What industry is STEAM+ in?
STEAM+'s product category is Higher Education Policy and Transdisciplinary Talent Programs. Its primary akta.pro industry code is BPADAKAK, Education Systems Strengthening (Policy, Planning, EMIS, Governance), with a secondary code of BPADAKAC, Teacher Training, Professional Development & Education Leadership. Its NAICS code is 611710.