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株式会社 メガハウス

Full company profile

uuid02mbb7w

Namestring
株式会社 メガハウス
Legal namestring
株式会社メガハウス
Websiteurl
megahouse.co.jp
Company typeenum
Private
Founded yearint
1962
Descriptiontext

MegaHouse Corporation (株式会社メガハウス) is a Japanese toy and figure manufacturer headquartered in Tokyo, operating as a wholly-owned subsidiary of Bandai Namco Holdings (TSE: 7832). The company runs two distinct business divisions: MegaHobby, focused on premium collectible character figures for adult anime/manga hobbyists, and MegaToy, focused on mass-market toys, puzzles, and games for children and families. Its product portfolio includes the flagship P.O.P. (Portrait.Of.Pirates) line centered on One Piece characters, G.E.M., Lucrea, and Lrukappu figure series, plus classic branded games Othello (co-registered trademark with Othello Co.) and Rubik's Cube (official Japan licensee for Spin Master). Manufacturing operations span plastic injection molding, multi-material composite assembly, and proprietary articulation engineering for high-spec collectibles, alongside OEM/original product development services for third parties.

The business model combines hardware product sales across multiple price tiers (entry-level ~¥495 to premium collectibles ¥20,000+), licensing royalties from Othello and Rubik's Cube, and OEM services. Distribution leverages a multi-tier channel strategy: direct-to-consumer e-commerce via MegaTreshop (limited editions) and Premium Bandai, traditional retail through Toys"R"Us, electronics retailers (Bic Camera, Yodobashi, Joshin, Edion), and an authorized international distributor network spanning 35+ countries across Asia-Pacific, Europe, Middle East, and the Americas. The company serves both primary segments — anime/manga collectors (high-margin P.O.P./G.E.M./Lucrea figures via pre-order campaigns) and family toy consumers (Othello, Rubik's Cube, Kaitai Puzzle, craft toys) — alongside secondary speedcubing and B2B OEM segments.

Strategic positioning combines intangible asset strength (long-standing Othello and Rubik's Cube Japan rights, continuous P.O.P. brand since 2003), distribution infrastructure inherited from the Bandai Namco Group (Premium Bandai, international subsidiaries), and a broad IP licensing portfolio across major anime franchises. The company maintains active product release cadence with multiple new figures monthly, participation in Tokyo Toy Show 2026, and ongoing recognition at the Japan Toy Awards (5 awards in 2024, additional wins in 2025).

Short descriptiontext

MegaHouse Corporation is a Tokyo-based toy and figure manufacturer and wholly-owned subsidiary of Bandai Namco Holdings, producing premium anime collectibles, classic games (Othello, Rubik's Cube Japan), and craft toys for adult collectors and family consumers, distributed across 35+ countries.

Operating statusenum
Operating
Ownership categoryenum
akta.pro rankint
HeadquartersTokyo, Japan
HQ citystring
Tokyo
HQ countrystring
Japan
HQ regionstring
Asia
Markets served

Serves global market

Offices3 records

Each record includes

City, Country, Type, Description, Source

Keyword5 values
collectible anime figures, toy manufacturing, puzzles and board games, licensed character merchandise, hobby figurines
Industry4 codes
1Miniatures & Figurines (Display/Collectible)
CodeCRALAKABPrimaryYes
2Pop Culture Collectibles Retail (Figures, Statues, Funko, etc.)
CodeCRALAGAKPrimaryNo
3Dolls, Plush & Action Figures Retail
CodeCRALAFADPrimaryNo
4Hobby Games & Miniatures Retail (Tabletop RPGs, Wargaming)
CodeCRALAFAHPrimaryNo
NAICS code3 codes
  • Doll, Toy, and Game Manufacturing339930
  • Hobby, Toy, and Game Retailers45912
  • Toy and Hobby Goods and Supplies Merchant Wholesalers423920
SIC code2 codes
  • Games, Toys & Children's Vehicles (No Dolls & Bicycles)3944
  • Retail-Hobby, Toy & Game Shops5945
Product category
Toys and Collectible Figures
GTM motion2 records

Each record includes

Type, Description, Source

Revenue model4 records
1Toy and Game Product Sales
TypeHardware Sales
Description

Core revenue from manufacturing and selling toys, games, puzzles, and figures through wholesale distribution to retail partners and direct-to-consumer e-commerce. Products span multiple price tiers from entry-level items (¥500-1,000) to premium collectibles (¥5,000-20,000+).

megahouse.co.jp
2Collectible Figure Sales (MegaHobby)
TypeHardware Sales
Description

High-margin collectible figure sales through the MegaHobby portal, including limited-edition and exclusive figures sold via Premium Bandai (bandai.jp) and the MegaTreshop e-commerce platform. These products typically carry higher price points and generate significant demand through pre-order campaigns.

megahouse.co.jp
3Licensing Royalties
TypeLicensing Royalties
Description

Revenue from licensing the Rubik's Cube brand and Othello brand for third-party manufactured products in certain territories, plus cross-licensing anime/manga IP for toy manufacturing.

megahouse.co.jp
4OEM / Original Product Development
TypeHardware Sales
Description

Custom/OEM toy development services for other brands and retailers, leveraging MegaHouse's design and manufacturing capabilities for original toy concepts.

megahouse.co.jp
Marketing channels10 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels5 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components5 values
Supply Chain, Personnel, Operations, Marketing or Sales, Technology or R&D
Pricing details4 tiers
1Entry-level toys and puzzles
ModelUnit PricingBilling cadencePay-as-you-go
Notes

Products like slime toys (¥495-748), puzzle items (¥935-1,210), and card games (¥1,000-1,500) are priced at accessible points for mass-market consumers.

megahouse.co.jp
2Mid-range collectible figures and hobby items
ModelUnit PricingBilling cadencePay-as-you-go
Notes

Charaction Cubes (¥1,848-1,958), Lrucua figures (¥3,000-6,000), G.E.M. series figures (¥3,500-7,000), and P.O.P. figures (¥5,000-12,000) target anime hobbyist consumers.

megahouse.co.jp
3Premium and limited-edition collectibles
ModelUnit PricingBilling cadencePay-as-you-go
Notes

Premium Bandai and MegaTreshop exclusive items (limited-edition reprints, special sculpts) command ¥5,000-20,000+ price points, sold via pre-order lottery and timed campaigns.

megahouse.co.jp
4Rubik's Cube product range
ModelUnit PricingBilling cadencePay-as-you-go
Notes

Standard 3x3 cubes from ¥1,000-1,500, speed cubes ¥3,000-5,000, Japonesque special editions (Hiroshige, Hokusai, Utamaro) ¥3,500-6,000+, and Pokémon collaboration cubes ¥3,080.

megahouse.co.jp
GTM typeB2C
B2C
Offering typeHardware or Manufacturing
Hardware or Manufacturing
Brand1 of 5 records shown
1Portrait.Of.Pirates (P.O.P)
Description

High-quality anime character figures, particularly One Piece characters

megahouse.co.jp
+4 more records
Core offering1 text field

MegaHouse manufactures and sells toys, figures, games, puzzles, and hobby products under two main divisions: MegaHobby (premium collectible anime/manga character figures such as P.O.P., G.E.M., Lucrea, and Lrukappu lines) and MegaToy (mass-market toys, puzzles, action games, and family entertainment products). The company holds official Japan licenses for Rubik's Cube and Othello, and offers OEM/original product development services for third-party brands.

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 of 2 values shown
  • 5 products won at Japan Toy Awards 2024 (Japan Toy Association)
+1 more record
Product overview1 text field

株式会社メガハウス (MegaHouse Corporation) is a Japanese toy and figure manufacturer and distributor, operating as part of the Bandai Namco Group. The company operates two main product divisions: MegaHobby (メガホビ) for premium figures and collectibles targeting hobbyists and collectors, and MegaToy (メガトイ) for toys, games, and puzzles targeting children and families. The product portfolio includes licensed character figures (Portrait.Of.Pirates, G.E.M., Lucrea, Lrukappu), classic toys (Rubik's Cubes, Othello, Charaction Cubes), craft toys (Hair Make Artist, MixWatch, 3D Dream Arts Pen), and various toy lines featuring anime and game intellectual properties. MegaHouse also provides OEM manufacturing services for original product development and operates the MegaTreshop e-commerce platform for limited-edition products.

Product and service18 records
1Portrait.Of.Pirates (P.O.P) Figure Series
CategoryCollectible Figures
2G.E.M. Series Figures
CategoryCollectible Figures
3Lucrea (ルクリア) Figure Series
CategoryCollectible Figures
4Lrukappu (るかっぷ) Figure Series
CategoryCollectible Figures
5Rubik's Cube Products (Japan Official)
CategoryPuzzles
6Othello Board Game
CategoryBoard Games
7Kaitai Puzzle (解体パズル)
CategoryPuzzles
8Charaction CUBE Series
CategoryCollectible Figures
9Banken Gaogao (番犬ガオガオ)
CategoryAction Toys
10Hair Make Artist (ヘアメイクアーティスト)
CategoryCraft and Creative Toys
11MixWatch (ミックスウォッチ)
CategoryCraft and Creative Toys
123D Dream Arts Pen (3Dドリームアーツペン)
CategoryCraft and Creative Toys
13Slime Products (スライム もにゅたぷっ)
CategorySensory Toys
14ButaMinton (ブタミントン)
CategoryAction Toys
15PuChi Rama (プチラマ)
CategoryCollectible Figures
16Recipeeez (レシィピーズ)
CategoryCollectible Figures
17OEM / Original Product Development Services
CategoryManufacturing Services
18MegaTreshop E-commerce Platform
CategoryE-commerce Retail
Scale indicator3 records

Each record includes

Type, Value, Description, Source

Partnership8 partners
Strategic tierCoreTypeStrategic or Co-development Partner
Description

MegaHouse is a consolidated subsidiary of Bandai Namco Holdings. The company operates under the BANDAI NAMCO Group umbrella, leveraging shared distribution infrastructure, IP licensing agreements with group companies, and group-wide brand equity. The group logo and branding (Bandai Namco Fun for All into the Future) appears on MegaHouse's corporate website.

Strategic tierCoreTypeOEM/ Whitelabel/ Licensing Partner
Description

MegaHouse holds the official Japan license for Rubik's Cube products from Spin Master Toys UK Limited. Products carry 'RUBIK'S TM & (C) Spin Master Toys UK Limited, used under license' notation. This licensing agreement is central to MegaHouse's puzzle product line.

Strategic tierCoreTypeOEM/ Whitelabel/ Licensing Partner
Description

MegaHouse is co-registrant of the Othello (オセロ) trademark with Othello Co., and manufactures the official Othello board game in Japan. The trademark designation 'TM&© Othello, Co. and MegaHouse' appears on all official products.

Strategic tierRegionalTypeChannel Partner/ Reseller/ Distributor
Description

Authorized distributor for MegaHouse products in Australia, handling both MegaHobby (figure/hobby) products. Part of the Bandai Namco group distribution network.

Strategic tierRegionalTypeChannel Partner/ Reseller/ Distributor
Description

Authorized hobby retailer distributor for MegaHouse products in Australia, operating the QVB Sydney flagship store location.

Strategic tierRegionalTypeChannel Partner/ Reseller/ Distributor
Description

European hobby distribution partners (Germany and France) handling MegaHouse MegaHobby figure products across the European market.

Strategic tierRegionalTypeChannel Partner/ Reseller/ Distributor
Description

Premium collectibles distributor authorized for MegaHouse products in the US market, serving the high-end collector segment from their Thousand Oaks, California facility.

8Speedcubing Japan / World Cube Association
Strategic tierMinorTypeStrategic or Co-development Partner
Description

MegaHouse sponsors speedcubing competitions and partners with Speedcubing Japan and the World Cube Association for Rubik's Cube events. The privacy policy mentions MegaHouse publishes press releases regarding Rubik's Cube and Othello competitions organized by these bodies.

megahouse.co.jp
Recent move6 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight6 records

Each record includes

Type, Description

Peers10 records
TypeBroad incumbent
Description

Mattel is a global toy and games incumbent with broad consumer distribution and licensed character products. It is a relevant scale, brand, and channel comparator for MegaHouse's mass-market toy business.

TypeDirect peer
Description

Good Smile Company develops and sells anime, game, and character figures through global online and hobby channels. It is a close direct peer to MegaHouse's P.O.P., G.E.M., and Lucrea collectible lines because both target serious hobbyists with detailed licensed figures.

TypeDirect peer
Description

Kotobukiya manufactures and sells plastic models and character figures, including high-end collectibles. Its product mix and hobbyist customer base closely overlap MegaHouse's premium figure business, design capabilities, and specialty retail channels.

TypeDirect peer
Description

Max Factory is a Japanese model-kit and figure maker with strong anime and game character lines. Its product development, pricing, and collector distribution make it directly comparable to MegaHouse's figure and hobby portfolio.

5Alter
TypeDirect peer
Description

Alter focuses on high-end anime and game figures, similar to MegaHouse's high-spec P.O.P. and G.E.M. lines. Both businesses compete on precision sculpting, paint detail, collector positioning, and specialty figure pricing.

TypeBroad incumbent
Description

Bandai Namco is MegaHouse's parent group and a broad incumbent in toys, games, character merchandise, and entertainment. Its scale and group channels overlap MegaHouse substantially, although it operates across a much wider portfolio.

TypeBroad incumbent
Description

Sega Toys develops branded games, puzzles, and character toys for family consumers. It is a comparable mass-market toy and games player, although it is less focused than MegaHouse on premium collectible figures.

TypeBroad incumbent
Description

Takara Tomy is a major Japanese toy, game, and puzzle company with broad retail distribution. It is comparable to MegaHouse's MegaToy division and its family-oriented games, puzzles, and branded products.

TypeBroad incumbent
Description

Spin Master is a global toy and game company associated with the Rubik's Cube brand. It overlaps MegaHouse's puzzle portfolio and international channel model, while competing across a much broader toy and entertainment portfolio.

TypeBroad incumbent
Description

Hasbro is a global incumbent across games, puzzles, action figures, and licensed consumer products. Its product development, licensing, and retail distribution provide a useful comparison for MegaHouse's games and mass-market toy operations.

Market position
Strengths5 records

Each record includes

Headline, Details, Source

Weaknesses5 records

Each record includes

Headline, Details, Source

Competitive moat5 records

Each record includes

Type, Details

Key risks5 records

Each record includes

Headline, Details, Source

Key highlights7 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Named customers6 records

Each record includes

Name, Industry, Type, Use case, Source, UUID

Segment4 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile4 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
No
API detail
Has APIbool
No

Docs URL, Description

AI maturity
App detail

Has app

Feature4 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles1 record

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

No data
Compliance4 records

Each record includes

Name, Class, Description

Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

株式会社 メガハウス

Toys and Collectible Figuresmegahouse.co.jp

MegaHouse Corporation is a Tokyo-based toy and figure manufacturer and wholly-owned subsidiary of Bandai Namco Holdings, producing premium anime collectibles, classic games (Othello, Rubik's Cube Japan), and craft toys for adult collectors and family consumers, distributed across 35+ countries.

What 株式会社 メガハウス does

MegaHouse Corporation (株式会社メガハウス) is a Japanese toy and figure manufacturer headquartered in Tokyo, operating as a wholly-owned subsidiary of Bandai Namco Holdings (TSE: 7832). The company runs two distinct business divisions: MegaHobby, focused on premium collectible character figures for adult anime/manga hobbyists, and MegaToy, focused on mass-market toys, puzzles, and games for children and families. Its product portfolio includes the flagship P.O.P. (Portrait.Of.Pirates) line centered on One Piece characters, G.E.M., Lucrea, and Lrukappu figure series, plus classic branded games Othello (co-registered trademark with Othello Co.) and Rubik's Cube (official Japan licensee for Spin Master). Manufacturing operations span plastic injection molding, multi-material composite assembly, and proprietary articulation engineering for high-spec collectibles, alongside OEM/original product development services for third parties.

The business model combines hardware product sales across multiple price tiers (entry-level ~¥495 to premium collectibles ¥20,000+), licensing royalties from Othello and Rubik's Cube, and OEM services. Distribution leverages a multi-tier channel strategy: direct-to-consumer e-commerce via MegaTreshop (limited editions) and Premium Bandai, traditional retail through Toys"R"Us, electronics retailers (Bic Camera, Yodobashi, Joshin, Edion), and an authorized international distributor network spanning 35+ countries across Asia-Pacific, Europe, Middle East, and the Americas. The company serves both primary segments — anime/manga collectors (high-margin P.O.P./G.E.M./Lucrea figures via pre-order campaigns) and family toy consumers (Othello, Rubik's Cube, Kaitai Puzzle, craft toys) — alongside secondary speedcubing and B2B OEM segments.

Strategic positioning combines intangible asset strength (long-standing Othello and Rubik's Cube Japan rights, continuous P.O.P. brand since 2003), distribution infrastructure inherited from the Bandai Namco Group (Premium Bandai, international subsidiaries), and a broad IP licensing portfolio across major anime franchises. The company maintains active product release cadence with multiple new figures monthly, participation in Tokyo Toy Show 2026, and ongoing recognition at the Japan Toy Awards (5 awards in 2024, additional wins in 2025).

株式会社 メガハウス firmographics

Firmographics
Name
株式会社 メガハウス
Legal name
株式会社メガハウス
Website
https://megahouse.co.jp
Company type
Private
Founded year
1962
Operating status
Operating
Short description
MegaHouse Corporation is a Tokyo-based toy and figure manufacturer and wholly-owned subsidiary of Bandai Namco Holdings, producing premium anime collectibles, classic games (Othello, Rubik's Cube Japan), and craft toys for adult collectors and family consumers, distributed across 35+ countries.
Ownership category
akta.pro rank

株式会社 メガハウス industry classification

Industry
Product category
Toys and Collectible Figures
NAICS
Doll, Toy, and Game Manufacturing (339930), Hobby, Toy, and Game Retailers (45912), Toy and Hobby Goods and Supplies Merchant Wholesalers (423920)
SIC
Games, Toys & Children's Vehicles (No Dolls & Bicycles) (3944), Retail-Hobby, Toy & Game Shops (5945)
akta.pro primary industry
Miniatures & Figurines (Display/Collectible) (CRALAKAB)
akta.pro secondary industries
Pop Culture Collectibles Retail (Figures, Statues, Funko, etc.) (CRALAGAK), Dolls, Plush & Action Figures Retail (CRALAFAD), Hobby Games & Miniatures Retail (Tabletop RPGs, Wargaming) (CRALAFAH)

Keywords

  • Collectible anime figures
  • Toy manufacturing
  • Puzzles and board games
  • Licensed character merchandise
  • Hobby figurines

Where 株式会社 メガハウス is headquartered

Location

Headquarters

HQ city
Tokyo
HQ country
Japan
HQ region
Asia

Offices3 records

Markets served

株式会社 メガハウス business model

Business model
GTM type
B2C
Offering type
Hardware or Manufacturing
Cost components
Supply Chain, Personnel, Operations, Marketing or Sales, Technology or R&D

Revenue model

  1. Toy and Game Product Sales: Core revenue from manufacturing and selling toys, games, puzzles, and figures through wholesale distribution to retail partners and direct-to-consumer e-commerce. Products span multiple price tiers from entry-level items (¥500-1,000) to premium collectibles (¥5,000-20,000+).
  2. Collectible Figure Sales (MegaHobby): High-margin collectible figure sales through the MegaHobby portal, including limited-edition and exclusive figures sold via Premium Bandai (bandai.jp) and the MegaTreshop e-commerce platform. These products typically carry higher price points and generate significant demand through pre-order campaigns.
  3. Licensing Royalties: Revenue from licensing the Rubik's Cube brand and Othello brand for third-party manufactured products in certain territories, plus cross-licensing anime/manga IP for toy manufacturing.
  4. OEM / Original Product Development: Custom/OEM toy development services for other brands and retailers, leveraging MegaHouse's design and manufacturing capabilities for original toy concepts.

Pricing tiers

ModelBillingPrice
Unit PricingPay-as-you-goEntry-level toys and puzzles
Unit PricingPay-as-you-goMid-range collectible figures and hobby items
Unit PricingPay-as-you-goPremium and limited-edition collectibles
Unit PricingPay-as-you-goRubik's Cube product range

Go-to-market motion2 records

Distribution channels5 records

Marketing channels10 records

株式会社 メガハウス product offering

Product offering

Core offering

MegaHouse manufactures and sells toys, figures, games, puzzles, and hobby products under two main divisions: MegaHobby (premium collectible anime/manga character figures such as P.O.P., G.E.M., Lucrea, and Lrukappu lines) and MegaToy (mass-market toys, puzzles, action games, and family entertainment products). The company holds official Japan licenses for Rubik's Cube and Othello, and offers OEM/original product development services for third-party brands.

Product overview

株式会社メガハウス (MegaHouse Corporation) is a Japanese toy and figure manufacturer and distributor, operating as part of the Bandai Namco Group. The company operates two main product divisions: MegaHobby (メガホビ) for premium figures and collectibles targeting hobbyists and collectors, and MegaToy (メガトイ) for toys, games, and puzzles targeting children and families. The product portfolio includes licensed character figures (Portrait.Of.Pirates, G.E.M., Lucrea, Lrukappu), classic toys (Rubik's Cubes, Othello, Charaction Cubes), craft toys (Hair Make Artist, MixWatch, 3D Dream Arts Pen), and various toy lines featuring anime and game intellectual properties. MegaHouse also provides OEM manufacturing services for original product development and operates the MegaTreshop e-commerce platform for limited-edition products.

Differentiator

Problem solved

Functional benefit

Brands

  • Portrait.Of.Pirates (P.O.P): High-quality anime character figures, particularly One Piece characters
  • G.E.M.
  • るかっぷ (Lookupa)
  • Rubik's Cube Official
  • Othello

Products and services

  • Portrait.Of.Pirates (P.O.P) Figure Series
  • G.E.M. Series Figures
  • Lucrea (ルクリア) Figure Series
  • Lrukappu (るかっぷ) Figure Series
  • Rubik's Cube Products (Japan Official)
  • Othello Board Game
  • Kaitai Puzzle (解体パズル)
  • Charaction CUBE Series
  • Banken Gaogao (番犬ガオガオ)
  • Hair Make Artist (ヘアメイクアーティスト)
  • MixWatch (ミックスウォッチ)
  • 3D Dream Arts Pen (3Dドリームアーツペン)
  • Slime Products (スライム もにゅたぷっ)
  • ButaMinton (ブタミントン)
  • PuChi Rama (プチラマ)
  • Recipeeez (レシィピーズ)
  • OEM / Original Product Development Services
  • MegaTreshop E-commerce Platform

Quantifiable outcome

  • 5 products won at Japan Toy Awards 2024 (Japan Toy Association)
  • +1 more outcomes

Companies that use 株式会社 メガハウス

Customer profile

Named customers6 records

Segments4 records

Ideal customer profiles4 records

株式会社 メガハウス technology and API

Technology

Technology focussed No

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Feature4 records

株式会社 メガハウス partnerships and signals

Strategic signal

Partnerships

Eight partnerships are on record, tiered core, regional and minor.

  • Bandai Namco Group (BANDAI NAMCO Holdings)coreStrategic or Co-development PartnerMegaHouse is a consolidated subsidiary of Bandai Namco Holdings. The company operates under the BANDAI NAMCO Group umbrella, leveraging shared distribution infrastructure, IP licensing agreements with group companies, and group-wide brand equity. The group logo and branding (Bandai Namco Fun for All into the Future) appears on MegaHouse's corporate website.
  • Spin Master Toys UK LimitedcoreOEM/ Whitelabel/ Licensing PartnerMegaHouse holds the official Japan license for Rubik's Cube products from Spin Master Toys UK Limited. Products carry 'RUBIK'S TM & (C) Spin Master Toys UK Limited, used under license' notation. This licensing agreement is central to MegaHouse's puzzle product line.
  • Othello Co.coreOEM/ Whitelabel/ Licensing PartnerMegaHouse is co-registrant of the Othello (オセロ) trademark with Othello Co., and manufactures the official Othello board game in Japan. The trademark designation 'TM&© Othello, Co. and MegaHouse' appears on all official products.
  • Bandai Namco Entertainment Australia Pty LtdregionalChannel Partner/ Reseller/ DistributorAuthorized distributor for MegaHouse products in Australia, handling both MegaHobby (figure/hobby) products. Part of the Bandai Namco group distribution network.
  • HOBBYCO Pty Ltd (Australia)regionalChannel Partner/ Reseller/ DistributorAuthorized hobby retailer distributor for MegaHouse products in Australia, operating the QVB Sydney flagship store location.
  • heo GmbH / heo FranceregionalChannel Partner/ Reseller/ DistributorEuropean hobby distribution partners (Germany and France) handling MegaHouse MegaHobby figure products across the European market.
  • Sideshow, Inc. (USA)regionalChannel Partner/ Reseller/ DistributorPremium collectibles distributor authorized for MegaHouse products in the US market, serving the high-end collector segment from their Thousand Oaks, California facility.
  • Speedcubing Japan / World Cube AssociationminorStrategic or Co-development PartnerMegaHouse sponsors speedcubing competitions and partners with Speedcubing Japan and the World Cube Association for Rubik's Cube events. The privacy policy mentions MegaHouse publishes press releases regarding Rubik's Cube and Othello competitions organized by these bodies.

Scale indicators3 records

Recent moves6 records

Expansion highlights6 records

株式会社 メガハウス competitors and assessment

Company assessment

Broad incumbents

  • Mattel: Mattel is a global toy and games incumbent with broad consumer distribution and licensed character products. It is a relevant scale, brand, and channel comparator for MegaHouse's mass-market toy business.
  • Bandai Namco Group: Bandai Namco is MegaHouse's parent group and a broad incumbent in toys, games, character merchandise, and entertainment. Its scale and group channels overlap MegaHouse substantially, although it operates across a much wider portfolio.
  • Sega Toys: Sega Toys develops branded games, puzzles, and character toys for family consumers. It is a comparable mass-market toy and games player, although it is less focused than MegaHouse on premium collectible figures.
  • Takara Tomy: Takara Tomy is a major Japanese toy, game, and puzzle company with broad retail distribution. It is comparable to MegaHouse's MegaToy division and its family-oriented games, puzzles, and branded products.
  • Spin Master: Spin Master is a global toy and game company associated with the Rubik's Cube brand. It overlaps MegaHouse's puzzle portfolio and international channel model, while competing across a much broader toy and entertainment portfolio.
  • Hasbro: Hasbro is a global incumbent across games, puzzles, action figures, and licensed consumer products. Its product development, licensing, and retail distribution provide a useful comparison for MegaHouse's games and mass-market toy operations.

Direct peers

  • Good Smile Company: Good Smile Company develops and sells anime, game, and character figures through global online and hobby channels. It is a close direct peer to MegaHouse's P.O.P., G.E.M., and Lucrea collectible lines because both target serious hobbyists with detailed licensed figures.
  • Kotobukiya: Kotobukiya manufactures and sells plastic models and character figures, including high-end collectibles. Its product mix and hobbyist customer base closely overlap MegaHouse's premium figure business, design capabilities, and specialty retail channels.
  • Max Factory: Max Factory is a Japanese model-kit and figure maker with strong anime and game character lines. Its product development, pricing, and collector distribution make it directly comparable to MegaHouse's figure and hobby portfolio.
  • Alter: Alter focuses on high-end anime and game figures, similar to MegaHouse's high-spec P.O.P. and G.E.M. lines. Both businesses compete on precision sculpting, paint detail, collector positioning, and specialty figure pricing.

Market position

Strengths5 records

Weaknesses5 records

Competitive moat5 records

Key risks5 records

Key highlights7 records

Customer concentration

株式会社 メガハウス social profiles

Digital presence

株式会社 メガハウス compliance and trust

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Compliance4 records

株式会社 メガハウス financial estimates

Financial estimate

Revenue estimate

Valuation estimate

株式会社 メガハウス leadership team

Management profile

Number of profiles

Profiles1 record

株式会社 メガハウス funding detail

Funding detail

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株式会社 メガハウス M&A and investment

M&A and investment

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Frequently asked questions about 株式会社 メガハウス

What does 株式会社 メガハウス do?

MegaHouse manufactures and sells toys, figures, games, puzzles, and hobby products under two main divisions: MegaHobby (premium collectible anime/manga character figures such as P.O.P., G.E.M., Lucrea, and Lrukappu lines) and MegaToy (mass-market toys, puzzles, action games, and family entertainment products). The company holds official Japan licenses for Rubik's Cube and Othello, and offers OEM/original product development services for third-party brands.

Is 株式会社 メガハウス a public or private company?

株式会社 メガハウス is a private company. It is classified as corporate owned and is currently operating.

When was 株式会社 メガハウス founded?

株式会社 メガハウス was founded in 1962.

Where is 株式会社 メガハウス based?

株式会社 メガハウス is headquartered in Tokyo, Japan, in the Asia region.

How does 株式会社 メガハウス make money?

Four revenue lines are on record. Toy and Game Product Sales are the primary driver. The others are collectible Figure Sales (MegaHobby), licensing Royalties and OEM / Original Product Development.

Who are 株式会社 メガハウス's main competitors?

Broad incumbents on record are Mattel, Bandai Namco Group, Sega Toys, Takara Tomy, Spin Master and Hasbro. Direct peers are Good Smile Company, Kotobukiya, Max Factory and Alter.

Does 株式会社 メガハウス have an API?

No public API is recorded for 株式会社 メガハウス.

What industry is 株式会社 メガハウス in?

株式会社 メガハウス's product category is Toys and Collectible Figures. Its primary akta.pro industry code is CRALAKAB, Miniatures & Figurines (Display/Collectible), with a secondary code of CRALAGAK, Pop Culture Collectibles Retail (Figures, Statues, Funko, etc.). Its NAICS code is 339930 and its SIC code is 3944.

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