CLO Virtual Fashion
CLO Virtual Fashion is a Seoul-based software company that develops 3D garment simulation and virtual fitting tools. Its CLO and Marvelous Designer platforms serve fashion brands, apparel manufacturers, game and VFX studios, and over 2 million individual creators globally.
- Company typePrivate
- Founded2009
- HeadquartersSeoul, South Korea
- Headcount251–500
- GTM typeB2B
- OfferingSoftware
What CLO Virtual Fashion does
CLO Virtual Fashion is a Seoul-headquartered software company that develops 3D garment simulation and virtual fitting tools used to design, visualize, and produce digital garments. Founded in 2009 by Jaden, a computer science Ph.D. whose cloth-simulation prototype became the first beta of Marvelous Designer, the company built an initial user base of more than two million virtual cosplay artists before expanding into professional apparel and entertainment markets. Its first commercial client, Weta Digital, used the software for "The Adventures of Tintin" in 2011, establishing CLO's footprint in the games, animation, and VFX segments.
CLO's product portfolio centers on two flagship simulation tools — CLO for apparel industry designers and Marvelous Designer for games, animation, and VFX studios — built on 18 years of proprietary cloth-physics and virtual-fitting algorithms. The broader platform includes CLO-SET (a content and collaboration hub), Connect, Jinny, and CLO-Vise (an enterprise solution integrating with PLM systems such as DeSL). Following the July 2025 acquisition of swatchbook, CLO also operates the world's largest digital fabric database. Major releases include Marvelous Designer 2025.2 with MetaHuman/Unreal Engine integration and Marvelous Designer 2026.0, which introduced a 3D Pencil tool, Lacing Tool, Toon Shader, glTF/VRM support, and a new Linux edition. The product surface is increasingly anchored by ecosystem integrations with SHIMA SEIKI (knitwear design via APEXFiz), DeSL (PLM via CLO-Vise), and Epic Games (MetaHuman visualization).
The company operates a subscription-based SaaS model with a Personal tier at $39/month or $280/year and an Enterprise floating-license tier at $199/month or $2,000/year. Distribution combines self-serve subscriptions for individual creators with enterprise field sales for major apparel brands, supported by 13 global offices across Seoul, New York, Los Angeles, Munich, Tokyo, Madrid, Paris, Hong Kong, Shanghai, Bengaluru, São Paulo, Jakarta, and Ho Chi Minh City. The company is privately held and venture-backed, having raised approximately $40.7M cumulatively across rounds including a $34.8M December 2024 round from Atinum Investment and IMM Investment. CEO Simon Kim leads the company alongside founder Jaden.
CLO Virtual Fashion firmographics
Firmographics- Name
- CLO Virtual Fashion
- Legal name
- CLO Virtual Fashion LLC
- Website
- https://clovirtualfashion.com
- Company type
- Private
- Founded year
- 2009
- Operating status
- Operating
- Headcount range
- 251–500 employees
- Short description
- CLO Virtual Fashion is a Seoul-based software company that develops 3D garment simulation and virtual fitting tools. Its CLO and Marvelous Designer platforms serve fashion brands, apparel manufacturers, game and VFX studios, and over 2 million individual creators globally.
- Ownership category
- akta.pro rank
CLO Virtual Fashion industry classification
Industry- Product category
- 3D Fashion Design Software
- NAICS
- Graphic Design Services (541430), Graphic Design Services (54143)
- SIC
- Services-Mailing, Reproduction, Commercial Art & Photography (7330)
- akta.pro primary industry
- Building Information Modeling (BIM) & Digital Design Services (BPAHAKAK)
Keywords
Where CLO Virtual Fashion is headquartered
LocationHeadquarters
- HQ city
- Seoul
- HQ country
- South Korea
- HQ region
- Asia
Offices14 records
Markets served
CLO Virtual Fashion business model
Business model- GTM type
- B2B
- Offering type
- Software
- Cost components
- Technology or R&D, Personnel, Marketing or Sales, Operations, Infrastructure
Revenue model
- Software Subscriptions - Personal: Rental subscription model for individual designers. Personal subscriptions at $39/month or $280/year. Provides access to Marvelous Designer and CLO software for individual use.
- Software Subscriptions - Enterprise: Floating-license model for enterprise customers. Enterprise subscriptions at $199/month or $2,000/year. Targets major apparel brands requiring team access.
- Platform Services: CLO-SET platform provides 3D garment content interaction and sharing. CONNECT platform enables collaboration. Jinny enables broader design accessibility.
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| Subscription | Monthly | Personal subscription for individual users |
| Subscription | Annual | Enterprise subscription for teams and organizations |
| Subscription | Annual | Base Enterprise Annual Plan |
Go-to-market motion2 records
Distribution channels3 records
Marketing channels5 records
CLO Virtual Fashion product offering
Product offeringCore offering
CLO Virtual Fashion develops and sells 3D garment simulation software used by apparel brands, film/VFX studios, game developers, and individual designers to create, simulate, and visualize virtual garments. Its flagship products, CLO (for fashion/apparel) and Marvelous Designer (for entertainment and individual creators), enable digital prototyping that replaces physical samples. The company also operates an integrated ecosystem of content, collaboration, and enterprise platforms (CLO-SET, CONNECT, JINNY, CLO-Vise) and, through its 2025 acquisition of swatchbook, operates the world's largest digital fabric database.
Product overview
CLO Virtual Fashion is a platform-plus-products architecture centered on two flagship 3D garment simulation software products: CLO (for fashion/apparel brands) and Marvelous Designer (for fashion, games, animation, and VFX). Both are built on 18 years of proprietary cloth simulation technology. The broader ecosystem includes CLO-SET (a content and collaboration platform encompassing CLOSET insights and Jinny design tools), Connect (collaboration platform), and CLO-Vise (enterprise PLM integration). Following the July 2025 acquisition of swatchbook, CLO holds the world's largest digital fabric database. The company operates 13 global offices and serves major fashion brands, game/animation studios, and individual creators.
Differentiator
Problem solved
Functional benefit
Brands
- CLO: 3D garment design and simulation software for the apparel industry, enabling designers to create virtual garments that look and act like physical garments.
- Marvelous Designer
- CLO-SET
- CONNECT
- JINNY
- CLO-Vise
Products and services
- CLO Professional 3D garment design and simulation software for the apparel industry. Creates photorealistic virtual garments that behave identically to physical garments, used by major global fashion brands for design, digital prototyping, and visualization.
- Marvelous Designer 3D clothing design and simulation software used by gaming, animation, VFX, and cosplay communities, as well as fashion designers. Originally built for cosplay artists and now serving film and entertainment studios including Weta Digital.
- CLO-SET Platform providing environments where users can use and interact with 3D garment contents, offering insights and content sharing within the CLO ecosystem.
- CONNECT
Quantifiable outcome
- Reduced physical sampling and material waste through digital garment design
- +2 more outcomes
Companies that use CLO Virtual Fashion
Customer profileNamed customers6 records
Segments3 records
Ideal customer profiles3 records
CLO Virtual Fashion technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Integration4 records
Feature5 records
CLO Virtual Fashion partnerships and signals
Strategic signalPartnerships
Five partnerships are on record, tiered core and flagship.
- Epic GamescoreEpic Games' MetaHuman technology and Unreal Engine featured in CLO's design contest with Vivienne Westwood. CLO's software integrates with MetaHumans for high-fidelity digital avatar visualization.
- Vivienne WestwoodflagshipPartnership with British fashion house Vivienne Westwood to launch global 3D design contest 'CUT, SLASH & CORSET' powered by MetaHuman technology. Contest challenges digital designers to create outfits using CLO or Marvelous Designer software visualized on MetaHumans within Unreal Engine environments. $3,500 in prizes, including $2,000 first place plus mentoring with Vivienne Westwood representatives.
- SHIMA SEIKIcoreSHIMA SEIKI, a leading knitting solutions provider and developer of APEXfiz Design software, joined CLO's Ecosystem Partnership Program. Creates seamless end-to-end digital-to-production pipeline linking CLO's digital garment technology with SHIMA SEIKI's design software. Integration enables single-click material import between platforms, replacing hours of manual work. APEXfiz Integration Plugin launched April 2026.
- DeSLcoreCLO Virtual Fashion and DeSL launched CLO-Vise plugin for DeSL's Product Lifecycle Management platform. Creates end-to-end digital product creation workflow connecting 3D design with structured product data. Enables designers to access material libraries and product data within CLO, synchronize data across platforms, and publish 2D and 3D assets to PLM.
- swatchbookcoreCLO Virtual Fashion acquired digital materials solutions provider swatchbook, based in California. This acquisition made CLO the largest digital fabric database company in the world, enhancing its ecosystem with swatchbook's digital library and application solutions.
Scale indicators7 records
Recent moves8 records
Expansion highlights7 records
CLO Virtual Fashion competitors and assessment
Company assessmentDirect peers
- Style3D (Linctex / Zhejiang Lingdi Digital Technology): Style3D is the most direct competitor to CLO Virtual Fashion, offering 3D garment design and simulation software for the apparel industry. CLO and Style3D have been in active IP litigation, underscoring their head-to-head competition in digital fashion design.
- Browzwear: Browzwear provides VStitcher, a 3D fashion design and garment simulation platform used by apparel brands globally. It competes directly with CLO in serving fashion brands with digital prototyping and virtual sampling workflows.
- Optitex: Optitex offers 3D digital garment design, pattern making, and virtual fit solutions for the apparel industry. It is a direct competitor in the 3D fashion design software market, particularly serving fashion brands and manufacturers.
- Tukatech: Tukatech provides 3D fashion design, pattern making, and marker-making software for apparel brands and manufacturers. It directly competes with CLO in serving the digital transformation needs of fashion design teams.
Broad incumbents
- Lectra: Lectra is a large established player offering fashion technology solutions including 3D design, PLM, and manufacturing software. While broader in portfolio than CLO, its fashion-specific 3D offerings overlap materially with CLO's core product.
- Gerber Technology: Gerber Technology provides end-to-end software and hardware solutions for the apparel industry, including 3D design and digital workflow tools. It competes with CLO as part of a broader industry offering rather than a focused 3D garment design specialist.
- Adobe (Substance 3D): Adobe's Substance 3D suite provides industry-leading 3D material authoring and rendering tools used broadly in fashion, gaming, and entertainment. While broader than CLO, its digital material capabilities intersect with CLO's swatchbook-driven fabric database.
- Dassault Systèmes (3DEXCITE / MEDIDATA): Dassault Systèmes provides 3D design, PLM, and digital twin solutions used across fashion and manufacturing. Its enterprise platform overlaps with CLO's enterprise CLO-Vise and PLM integration positioning.
- Autodesk (3ds Max / Maya): Autodesk's 3ds Max and Maya are foundational 3D design tools used in games, VFX, and increasingly in fashion design. While not focused on apparel-specific workflows, they represent broader 3D design tools used in the same end markets as Marvelous Designer.
Emerging players
- Assyst (Human Solutions / Avalution): Assyst provides 3D apparel design and virtual fit solutions, with overlap to CLO's 3D garment simulation capabilities. It serves a more focused set of European apparel customers and represents an emerging specialist competitor.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat6 records
Key risks6 records
Key highlights7 records
Customer concentration
CLO Virtual Fashion social profiles
Digital presenceCLO Virtual Fashion compliance and trust
Trust signalCompliance1 record
CLO Virtual Fashion financial estimates
Financial estimateRevenue estimate
Valuation estimate
CLO Virtual Fashion leadership team
Management profileNumber of profiles
Profiles4 records
CLO Virtual Fashion subsidiaries and ownership
Company hierarchySubsidiaries2 records
CLO Virtual Fashion funding detail
Funding detailFunding overview
Funding rounds4 records
Investors6 records
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
CLO Virtual Fashion M&A and investment
M&A and investmentM&A2 records
Investments4 records
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about CLO Virtual Fashion
What does CLO Virtual Fashion do?
CLO Virtual Fashion develops and sells 3D garment simulation software used by apparel brands, film/VFX studios, game developers, and individual designers to create, simulate, and visualize virtual garments. Its flagship products, CLO (for fashion/apparel) and Marvelous Designer (for entertainment and individual creators), enable digital prototyping that replaces physical samples. The company also operates an integrated ecosystem of content, collaboration, and enterprise platforms (CLO-SET, CONNECT, JINNY, CLO-Vise) and, through its 2025 acquisition of swatchbook, operates the world's largest digital fabric database.
Is CLO Virtual Fashion a public or private company?
CLO Virtual Fashion is a private company. It is classified as venture growth investor backed and is currently operating.
When was CLO Virtual Fashion founded?
CLO Virtual Fashion was founded in 2009. It employs 251 to 500 people.
Where is CLO Virtual Fashion based?
CLO Virtual Fashion is headquartered in Seoul, South Korea, in the Asia region.
How does CLO Virtual Fashion make money?
Three revenue lines are on record. Software Subscriptions - Personal is the primary driver. The others are software Subscriptions - Enterprise and platform Services.
Who are CLO Virtual Fashion's main competitors?
Direct peers on record are Style3D (Linctex / Zhejiang Lingdi Digital Technology), Browzwear, Optitex and Tukatech. Broad incumbents are Lectra, Gerber Technology, Adobe (Substance 3D), Dassault Systèmes (3DEXCITE / MEDIDATA) and Autodesk (3ds Max / Maya). Assyst (Human Solutions / Avalution) is listed as an emerging player.
Does CLO Virtual Fashion have an API?
No public API is recorded for CLO Virtual Fashion.
What industry is CLO Virtual Fashion in?
CLO Virtual Fashion's product category is 3D Fashion Design Software. Its primary akta.pro industry code is BPAHAKAK, Building Information Modeling (BIM) & Digital Design Services. Its NAICS code is 541430 and its SIC code is 7330.