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Game Science

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uuid0000d23

Namestring
Game Science
Legal namestring
Game Science Interactive Technology Co., Ltd.
Websiteurl
gamesci.com.cn
Company typeenum
Private
Founded yearint
2017
Descriptiontext

Game Science Interactive Technology Co., Ltd. (游戏科学) is a privately held Chinese game development studio founded in 2017 by Feng Ji and headquartered in Hangzhou's Xihu district, with an additional office in Shenzhen's Nanshan district. The company specializes in high-quality action RPGs and competitive games inspired by Chinese mythology and history, anchored by its flagship Black Myth series. Its core product, Black Myth: Wukong — released globally on August 20, 2024 across PlayStation 5, Steam, Epic Games Store, and WeGame — became China's first internationally released AAA title, selling over 30 million copies and surpassing $1 billion in total revenue by June 2026. The title set a Steam record with over 2.2 million concurrent players at launch and won three 2024 Steam Awards including Game of the Year.

The company's technology stack centers on Unreal Engine 5 for high-fidelity graphics rendering and performance optimization, evidenced by a native 60Hz PlayStation 5 update released in October 2025. Beyond Black Myth: Wukong, Game Science maintains a portfolio of three additional titles: Black Myth: Zhong Kui (sequel in early development, trailer unveiled at Gamescom 2025), Art of War: Red Tides (a team-based competitive game with a unified global server), and 100 Heroes (a Three Kingdoms-era fantasy game). The company is building what it calls the "Black Myth universe," with recent expansion into cultural heritage digitalization via an October 2024 partnership with BYD to scan and preserve heritage sites in Shanxi province.

Game Science operates a direct-to-consumer, product-led growth model distributing games through global digital storefronts and console platforms, monetizing primarily through one-time game sales rather than recurring subscriptions or microtransactions. Supplementary revenue streams include a 2026 Black Myth: Wukong Global Concert Tour (21 performances across 12 cities), brand co-marketing partnerships (e.g., Luckin Coffee launch-day collaboration), and cultural licensing via institutional placements such as the 2026 Venice Biennale. The company employs 101-250 people across its Hangzhou and Shenzhen offices and is recognized among Hangzhou's "Six Rising Stars" and China's "Six Little Dragons" of high-growth technology enterprises alongside DeepSeek and Unitree Robotics.

Short descriptiontext

Game Science is a privately held Chinese game studio that develops AAA action RPGs and competitive games inspired by Chinese mythology. Its flagship title, Black Myth: Wukong, has sold 30 million copies and surpassed $1 billion in revenue since its August 2024 global launch.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
101–250
akta.pro rankint
HeadquartersNanshanqu, China
HQ citystring
Nanshanqu
HQ countrystring
China
HQ regionstring
Asia
Markets served

Serves global market

Offices2 records

Each record includes

City, Country, Type, Description, Source

Keyword5 values
action role-playing games, video game development, Chinese mythology games, AAA game development, PC and console gaming
Industry1 code
1Strategy/4X/Management Game Studios
CodeMPAFAAAKPrimaryYes
NAICS code2 codes
  • Doll, Toy, and Game Manufacturing33993
  • Doll, Toy, and Game Manufacturing339930
SIC code1 code
  • Games, Toys & Children's Vehicles (No Dolls & Bicycles)3944
Product category
Action Role-Playing Video Games
No data
GTM motion1 record

Each record includes

Type, Description, Source

Revenue model2 records
1Game Sales (Black Myth: Wukong)
TypeOne Time License
Description

One-time purchase model for console and PC game sales. Sold 30 million copies globally, generating over $1 billion in revenue within weeks of launch. Direct-to-consumer distribution on PC platforms and console sales through PlayStation and Xbox stores.

eu.36kr.com
2Live Concert Tour Revenue
TypeTransaction Fee
Description

Black Myth: Wukong Global Concert Tour featuring orchestral performances with traditional Chinese folk music and symphonic orchestration across 21 performances in 12 cities worldwide through November 2026.

gamerant.com
Marketing channels5 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels5 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components5 values
Personnel, Technology or R&D, Marketing or Sales, Operations, Infrastructure
GTM typeB2C
B2C
Offering typeSoftware
Software
Brand1 of 5 records shown
1Black Myth
Description

Game Science's flagship game franchise starting with Black Myth: Wukong, now expanding to include Black Myth: Zhong Kui and potential future titles in the 'Black Myth universe'.

gamesci.cn
+4 more records
Core offering1 text field

Game Science develops and self-publishes premium action RPGs and competitive games inspired by Chinese mythology and history. Its flagship title, Black Myth: Wukong, is an AAA action RPG based on Journey to the West released on PlayStation 5, Steam, Epic Games Store, WeGame, and Xbox Series X|S. The studio also operates Art of War: Red Tides (real-time team-based competitive RTS) and 100 Heroes (Three Kingdoms-era fantasy game), and is developing Black Myth: Zhong Kui.

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 of 4 values shown
  • 30 million copies sold globally, surpassing $1 billion in revenue
+3 more records
Product overview1 text field

Game Science is a Chinese game development studio that creates action RPGs and competitive games inspired by Chinese mythology and history. The company operates a portfolio of four games: Black Myth: Wukong (action RPG based on Journey to the West), Black Myth: Zhong Kui (action RPG featuring the demon hunter Zhong Kui), Art of War: Red Tides (real-time competitive game), and 100 Heroes (Three Kingdoms-themed fantasy game). The Black Myth series represents the company's flagship AAA titles, with Black Myth: Wukong being China's first internationally released AAA game, while the company is also developing additional titles under the Black Myth universe beyond Journey to the West themes.

Product and service4 records
1Black Myth: Wukong
CategoryAction RPG
Description

Chinese mythology-inspired action RPG where players set out as "the Destined One" to venture into challenges and uncover the obscured truth beneath a glorious legend from the past. Targeted at global individual consumers seeking AAA-quality, story-driven single-player experiences based on Journey to the West. Available on PS5, Steam, Epic Games Store, WeGame, and Xbox Series X|S.

2Black Myth: Zhong Kui
CategoryAction RPG
Description

Upcoming second title in the Black Myth series featuring the traditional Chinese mythological figure Zhong Kui, depicted as an Eastern demon hunter. Targeted at fans of action RPGs and Chinese mythology. In early development.

3Art of War: Red Tides
CategoryReal-Time Strategy
Description

Real-time, team-based competitive game running on a unified global server. Preserves the intense warfare of classic RTS titles while combining diverse unit compositions with macro operational strategy, introducing innovative team-versus-team gameplay. For global individual competitive gaming consumers.

4100 Heroes
CategoryFantasy Role-Playing Game
Description

Three Kingdoms-era fantasy game reimagining legendary heroes and well-known historical events to deliver an all-new take on the world of the Three Kingdoms. For individual consumers interested in Chinese historical fantasy games.

Scale indicator5 records

Each record includes

Type, Value, Description, Source

Partnership3 partners
Strategic tierFlagshipTypeStrategic or Co-development PartnerAnnounced on2026-05-08
Description

Black Myth: Wukong debuted as an artistic work at China's pavilion for the 61st Venice Biennale's Dream Stream exhibition, blending Eastern philosophy with contemporary and digital art forms. The exhibition was curated by the Art Museum of the China Academy of Art under the Ministry of Culture and Tourism.

2BYD
Strategic tierCoreTypeStrategic or Co-development PartnerAnnounced on2024-10-21
Description

BYD signed an exclusive global partnership with Game Science to create digital records of heritage sites using scanning technologies. The collaboration begins in Shanxi province, the setting for Black Myth: Wukong. The companies aim to preserve cultural heritage for future generations by documenting cultural relics and heritage sites under the guidance of local museums.

technode.com
Strategic tierMinorTypeGTM or Marketing PartnerAnnounced on2024-08-19
Description

Luckin Coffee launched promotional Americano at RMB 9.88 for Black Myth: Wukong global launch day, offering game-related peripheral products including cup holders and 3D posters. The collaboration sold out faster than expected, marking Luckin Coffee's successful co-branding following record-breaking Moutai latte collaboration.

Recent move6 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight6 records

Each record includes

Type, Description

Peers1 record
TypeDirect peer
Description

Japanese developer of premium action RPGs including Elden Ring, Dark Souls, and Sekiro. Most directly comparable peer given shared action RPG DNA, single-player premium pricing, and reputation for high-difficulty boss encounters similar to Black Myth: Wukong.

Market position
Strengths5 records

Each record includes

Headline, Details, Source

Weaknesses5 records

Each record includes

Headline, Details, Source

Competitive moat3 records

Each record includes

Type, Details

Key risks6 records

Each record includes

Headline, Details, Source

Key highlights7 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Segment1 record

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile1 record

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
Yes
API detail
Has APIbool
No

Docs URL, Description

AI maturity
App detail

Has app

Feature1 record

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles1 record

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

No data
No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds1 record

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors1 record

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Game Science

Action Role-Playing Video Gamesgamesci.com.cn

Game Science is a privately held Chinese game studio that develops AAA action RPGs and competitive games inspired by Chinese mythology. Its flagship title, Black Myth: Wukong, has sold 30 million copies and surpassed $1 billion in revenue since its August 2024 global launch.

What Game Science does

Game Science Interactive Technology Co., Ltd. (游戏科学) is a privately held Chinese game development studio founded in 2017 by Feng Ji and headquartered in Hangzhou's Xihu district, with an additional office in Shenzhen's Nanshan district. The company specializes in high-quality action RPGs and competitive games inspired by Chinese mythology and history, anchored by its flagship Black Myth series. Its core product, Black Myth: Wukong — released globally on August 20, 2024 across PlayStation 5, Steam, Epic Games Store, and WeGame — became China's first internationally released AAA title, selling over 30 million copies and surpassing $1 billion in total revenue by June 2026. The title set a Steam record with over 2.2 million concurrent players at launch and won three 2024 Steam Awards including Game of the Year.

The company's technology stack centers on Unreal Engine 5 for high-fidelity graphics rendering and performance optimization, evidenced by a native 60Hz PlayStation 5 update released in October 2025. Beyond Black Myth: Wukong, Game Science maintains a portfolio of three additional titles: Black Myth: Zhong Kui (sequel in early development, trailer unveiled at Gamescom 2025), Art of War: Red Tides (a team-based competitive game with a unified global server), and 100 Heroes (a Three Kingdoms-era fantasy game). The company is building what it calls the "Black Myth universe," with recent expansion into cultural heritage digitalization via an October 2024 partnership with BYD to scan and preserve heritage sites in Shanxi province.

Game Science operates a direct-to-consumer, product-led growth model distributing games through global digital storefronts and console platforms, monetizing primarily through one-time game sales rather than recurring subscriptions or microtransactions. Supplementary revenue streams include a 2026 Black Myth: Wukong Global Concert Tour (21 performances across 12 cities), brand co-marketing partnerships (e.g., Luckin Coffee launch-day collaboration), and cultural licensing via institutional placements such as the 2026 Venice Biennale. The company employs 101-250 people across its Hangzhou and Shenzhen offices and is recognized among Hangzhou's "Six Rising Stars" and China's "Six Little Dragons" of high-growth technology enterprises alongside DeepSeek and Unitree Robotics.

Game Science firmographics

Firmographics
Name
Game Science
Legal name
Game Science Interactive Technology Co., Ltd.
Website
https://gamesci.com.cn
Company type
Private
Founded year
2017
Operating status
Operating
Headcount range
101–250 employees
Short description
Game Science is a privately held Chinese game studio that develops AAA action RPGs and competitive games inspired by Chinese mythology. Its flagship title, Black Myth: Wukong, has sold 30 million copies and surpassed $1 billion in revenue since its August 2024 global launch.
Ownership category
akta.pro rank

Game Science industry classification

Industry
Product category
Action Role-Playing Video Games
NAICS
Doll, Toy, and Game Manufacturing (33993), Doll, Toy, and Game Manufacturing (339930)
SIC
Games, Toys & Children's Vehicles (No Dolls & Bicycles) (3944)
akta.pro primary industry
Strategy/4X/Management Game Studios (MPAFAAAK)

Keywords

  • Action role-playing games
  • Video game development
  • Chinese mythology games
  • AAA game development
  • PC and console gaming

Where Game Science is headquartered

Location

Headquarters

HQ city
Nanshanqu
HQ country
China
HQ region
Asia

Offices2 records

Markets served

Game Science business model

Business model
GTM type
B2C
Offering type
Software
Cost components
Personnel, Technology or R&D, Marketing or Sales, Operations, Infrastructure

Revenue model

  1. Game Sales (Black Myth: Wukong): One-time purchase model for console and PC game sales. Sold 30 million copies globally, generating over $1 billion in revenue within weeks of launch. Direct-to-consumer distribution on PC platforms and console sales through PlayStation and Xbox stores.
  2. Live Concert Tour Revenue: Black Myth: Wukong Global Concert Tour featuring orchestral performances with traditional Chinese folk music and symphonic orchestration across 21 performances in 12 cities worldwide through November 2026.

Go-to-market motion1 record

Distribution channels5 records

Marketing channels5 records

Game Science product offering

Product offering

Core offering

Game Science develops and self-publishes premium action RPGs and competitive games inspired by Chinese mythology and history. Its flagship title, Black Myth: Wukong, is an AAA action RPG based on Journey to the West released on PlayStation 5, Steam, Epic Games Store, WeGame, and Xbox Series X|S. The studio also operates Art of War: Red Tides (real-time team-based competitive RTS) and 100 Heroes (Three Kingdoms-era fantasy game), and is developing Black Myth: Zhong Kui.

Product overview

Game Science is a Chinese game development studio that creates action RPGs and competitive games inspired by Chinese mythology and history. The company operates a portfolio of four games: Black Myth: Wukong (action RPG based on Journey to the West), Black Myth: Zhong Kui (action RPG featuring the demon hunter Zhong Kui), Art of War: Red Tides (real-time competitive game), and 100 Heroes (Three Kingdoms-themed fantasy game). The Black Myth series represents the company's flagship AAA titles, with Black Myth: Wukong being China's first internationally released AAA game, while the company is also developing additional titles under the Black Myth universe beyond Journey to the West themes.

Differentiator

Problem solved

Functional benefit

Brands

  • Black Myth: Game Science's flagship game franchise starting with Black Myth: Wukong, now expanding to include Black Myth: Zhong Kui and potential future titles in the 'Black Myth universe'.
  • Black Myth: Wukong
  • Black Myth: Zhong Kui
  • Art of War: Red Tides
  • 100 Heroes

Products and services

  • Black Myth: Wukong Chinese mythology-inspired action RPG where players set out as "the Destined One" to venture into challenges and uncover the obscured truth beneath a glorious legend from the past. Targeted at global individual consumers seeking AAA-quality, story-driven single-player experiences based on Journey to the West. Available on PS5, Steam, Epic Games Store, WeGame, and Xbox Series X|S.
  • Black Myth: Zhong Kui Upcoming second title in the Black Myth series featuring the traditional Chinese mythological figure Zhong Kui, depicted as an Eastern demon hunter. Targeted at fans of action RPGs and Chinese mythology. In early development.
  • Art of War: Red Tides Real-time, team-based competitive game running on a unified global server. Preserves the intense warfare of classic RTS titles while combining diverse unit compositions with macro operational strategy, introducing innovative team-versus-team gameplay. For global individual competitive gaming consumers.
  • 100 Heroes Three Kingdoms-era fantasy game reimagining legendary heroes and well-known historical events to deliver an all-new take on the world of the Three Kingdoms. For individual consumers interested in Chinese historical fantasy games.

Quantifiable outcome

  • 30 million copies sold globally, surpassing $1 billion in revenue
  • +3 more outcomes

Companies that use Game Science

Customer profile

Segments1 record

Ideal customer profiles1 record

Game Science technology and API

Technology

Technology focussed Yes

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Feature1 record

Game Science partnerships and signals

Strategic signal

Partnerships

Three partnerships are on record, tiered flagship, core and minor.

  • China Ministry of Culture and Tourism / China Academy of ArtsflagshipStrategic or Co-development Partner · 8 May 2026Black Myth: Wukong debuted as an artistic work at China's pavilion for the 61st Venice Biennale's Dream Stream exhibition, blending Eastern philosophy with contemporary and digital art forms. The exhibition was curated by the Art Museum of the China Academy of Art under the Ministry of Culture and Tourism.
  • BYDcoreStrategic or Co-development Partner · 21 October 2024BYD signed an exclusive global partnership with Game Science to create digital records of heritage sites using scanning technologies. The collaboration begins in Shanxi province, the setting for Black Myth: Wukong. The companies aim to preserve cultural heritage for future generations by documenting cultural relics and heritage sites under the guidance of local museums.
  • Luckin CoffeeminorGTM or Marketing Partner · 19 August 2024Luckin Coffee launched promotional Americano at RMB 9.88 for Black Myth: Wukong global launch day, offering game-related peripheral products including cup holders and 3D posters. The collaboration sold out faster than expected, marking Luckin Coffee's successful co-branding following record-breaking Moutai latte collaboration.

Scale indicators5 records

Recent moves6 records

Expansion highlights6 records

Game Science competitors and assessment

Company assessment

Direct peers

  • FromSoftware: Japanese developer of premium action RPGs including Elden Ring, Dark Souls, and Sekiro. Most directly comparable peer given shared action RPG DNA, single-player premium pricing, and reputation for high-difficulty boss encounters similar to Black Myth: Wukong.

Market position

Strengths5 records

Weaknesses5 records

Competitive moat3 records

Key risks6 records

Key highlights7 records

Customer concentration

Game Science financial estimates

Financial estimate

Revenue estimate

Valuation estimate

Game Science leadership team

Management profile

Number of profiles

Profiles1 record

Game Science funding detail

Funding detail

Funding overview

Funding rounds1 record

Investors1 record

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

Game Science M&A and investment

M&A and investment

M&A

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about Game Science

What does Game Science do?

Game Science develops and self-publishes premium action RPGs and competitive games inspired by Chinese mythology and history. Its flagship title, Black Myth: Wukong, is an AAA action RPG based on Journey to the West released on PlayStation 5, Steam, Epic Games Store, WeGame, and Xbox Series X|S. The studio also operates Art of War: Red Tides (real-time team-based competitive RTS) and 100 Heroes (Three Kingdoms-era fantasy game), and is developing Black Myth: Zhong Kui.

Is Game Science a public or private company?

Game Science is a private company. It is classified as founder individual operated bootstrapped and is currently operating.

When was Game Science founded?

Game Science was founded in 2017. It employs 101 to 250 people.

Where is Game Science based?

Game Science is headquartered in Nanshanqu, China, in the Asia region.

How does Game Science make money?

Two revenue lines are on record. Game Sales (Black Myth: Wukong) is the primary driver. The others are live Concert Tour Revenue.

Who are Game Science's main competitors?

FromSoftware is listed as a direct peer.

Does Game Science have an API?

No public API is recorded for Game Science.

What industry is Game Science in?

Game Science's product category is Action Role-Playing Video Games. Its primary akta.pro industry code is MPAFAAAK, Strategy/4X/Management Game Studios. Its NAICS code is 33993 and its SIC code is 3944.

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Live signals
Global TimesBlack Myth’s next hero: How Zhong Kui, China’s ancient demon-slayer, is stepping into the global spotlightGame Science released the first gameplay trailer for Black Myth: Zhong Kui, drawing international attention. The article features interviews with artists Yin Tingting and Xie Chong, who discuss preserving Zhong Kui's folk spirit while adapting to modern media. They emphasize that the character's core values of punishing evil and upholding justice must remain unchanged.IgnBlack Myth: Zhong Kui Looks More Story-Focussed Than WukongAn IGN opinion piece by Tim Brinkhof argues that Game Science's upcoming Black Myth: Zhong Kui appears more story-driven and character-focused than its predecessor, Black Myth: Wukong, based on a recently released gameplay trailer. The trailer shows Zhong Kui fishing, building a boat and playing an instrument, with a boss fight against a winged figure, but no animal transformations or cloud riding. The article notes Wukong took over six years to develop and no release date has been announced for Zhong Kui.IgnBlack Myth: Zhong Kui Doesn’t Look as Epic as Wukong – and That’s GreatIGN writer Tim Brinkhof argues that Black Myth: Zhong Kui, Game Science's next project replacing Sun Wukong with the demon hunter Zhong Kui, appears less epic than its predecessor based on a new gameplay trailer. The footage shows a grey forest, fishing, boat-building and small character interactions rather than grand environments or massive bosses. Founder Feng Ji posted the company's 10 development principles on Weibo the same day.KrASIAGame Science marks Wukong anniversary with Black Myth: Zhong Kui gameplay revealGame Science released a 15-minute gameplay demo for its upcoming title Black Myth: Zhong Kui on August 20, marking the second anniversary of its predecessor's launch. The footage provides the first clear look at the new protagonist's combat mechanics and story direction, generating significant online engagement in China. While the original game has sold over 30 million copies and generated more than $1 billion in revenue, no official release date has been announced for the sequel.PedailyThe 15-minute demo of Black Myth: Wukong has once again ignited the Chinese internet.Game Science released a 15-minute gameplay demonstration for its upcoming title 'Black Myth: Zhong Kui' on August 20, showcasing new combat mechanics and boss battles. The video generated significant online attention with millions of views and aims to address technical shortcomings identified in the developer's previous release, 'Black Myth: Wukong'.TechJuiceBlack Myth: Zhong Kui Gameplay Trailer Officially Revealed!Game Science released the first official gameplay trailer for its upcoming action RPG, Black Myth: Zhong Kui, showcasing combat mechanics and lore inspired by Chinese folklore. The game will launch on PC and current-gen consoles, though an exact release date has not been announced yet.pcgamerBlack Myth: Zhong Kui's 15-minute gameplay reveal shows off confident swordplay, boss fights with oyster men, and the coolest skeletons I've ever seenDeveloper Game Science released a 15-minute gameplay trailer for Black Myth: Zhong Kui, revealing combat mechanics and enemy encounters in its upcoming sequel to Black Myth: Wukong. The footage highlights confident swordplay, environmental interactions, and boss battles against creatures from Chinese mythology while confirming the title remains in early development.Tech TimesBlack Myth: Zhong Kui Debuts Gameplay With Parry Mechanics Wukong LackedGame Science released the first gameplay footage for its upcoming title Black Myth: Zhong Kui, revealing new combat mechanics including a default parry system and demon possession. The studio confirmed that development is underway at full capacity with a budget exceeding that of its predecessor, targeting a PC and console release around 2028.SavepointgamingBlack Myth: Zhong Kui Shows Sword Combat, Parries and Elemental Powers in First Gameplay RevealGame Science released the first substantial gameplay footage for Black Myth: Zhong Kui, showcasing 15 minutes of action RPG combat featuring swordplay and elemental powers. The video highlights new mechanics such as defensive parries, resource-based abilities, and a mysterious entity that can fight alongside or merge with the protagonist. Despite this progress in revealing the game's identity, the studio has not yet announced a release window or confirmed final platform details.9to5ToysNew Black Myth: Zhong Kui trailer delivers 15 solid mins. of gameplay for the upcoming Wukong sequelGame Science revealed a 15-minute gameplay trailer for its upcoming action RPG, Black Myth: Zhong Kui, during the gamescom 2025 Opening Night Live. The sequel to Black Myth: Wukong is rooted in Chinese folklore and aims to address previous game flaws while introducing new features. No release date has been announced yet.