Game Science
Game Science is a privately held Chinese game studio that develops AAA action RPGs and competitive games inspired by Chinese mythology. Its flagship title, Black Myth: Wukong, has sold 30 million copies and surpassed $1 billion in revenue since its August 2024 global launch.
- Company typePrivate
- Founded2017
- HeadquartersNanshanqu, China
- Headcount101–250
- GTM typeB2C
- OfferingSoftware
What Game Science does
Game Science Interactive Technology Co., Ltd. (游戏科学) is a privately held Chinese game development studio founded in 2017 by Feng Ji and headquartered in Hangzhou's Xihu district, with an additional office in Shenzhen's Nanshan district. The company specializes in high-quality action RPGs and competitive games inspired by Chinese mythology and history, anchored by its flagship Black Myth series. Its core product, Black Myth: Wukong — released globally on August 20, 2024 across PlayStation 5, Steam, Epic Games Store, and WeGame — became China's first internationally released AAA title, selling over 30 million copies and surpassing $1 billion in total revenue by June 2026. The title set a Steam record with over 2.2 million concurrent players at launch and won three 2024 Steam Awards including Game of the Year.
The company's technology stack centers on Unreal Engine 5 for high-fidelity graphics rendering and performance optimization, evidenced by a native 60Hz PlayStation 5 update released in October 2025. Beyond Black Myth: Wukong, Game Science maintains a portfolio of three additional titles: Black Myth: Zhong Kui (sequel in early development, trailer unveiled at Gamescom 2025), Art of War: Red Tides (a team-based competitive game with a unified global server), and 100 Heroes (a Three Kingdoms-era fantasy game). The company is building what it calls the "Black Myth universe," with recent expansion into cultural heritage digitalization via an October 2024 partnership with BYD to scan and preserve heritage sites in Shanxi province.
Game Science operates a direct-to-consumer, product-led growth model distributing games through global digital storefronts and console platforms, monetizing primarily through one-time game sales rather than recurring subscriptions or microtransactions. Supplementary revenue streams include a 2026 Black Myth: Wukong Global Concert Tour (21 performances across 12 cities), brand co-marketing partnerships (e.g., Luckin Coffee launch-day collaboration), and cultural licensing via institutional placements such as the 2026 Venice Biennale. The company employs 101-250 people across its Hangzhou and Shenzhen offices and is recognized among Hangzhou's "Six Rising Stars" and China's "Six Little Dragons" of high-growth technology enterprises alongside DeepSeek and Unitree Robotics.
Game Science firmographics
Firmographics- Name
- Game Science
- Legal name
- Game Science Interactive Technology Co., Ltd.
- Website
- https://gamesci.com.cn
- Company type
- Private
- Founded year
- 2017
- Operating status
- Operating
- Headcount range
- 101–250 employees
- Short description
- Game Science is a privately held Chinese game studio that develops AAA action RPGs and competitive games inspired by Chinese mythology. Its flagship title, Black Myth: Wukong, has sold 30 million copies and surpassed $1 billion in revenue since its August 2024 global launch.
- Ownership category
- akta.pro rank
Game Science industry classification
Industry- Product category
- Action Role-Playing Video Games
- NAICS
- Doll, Toy, and Game Manufacturing (33993), Doll, Toy, and Game Manufacturing (339930)
- SIC
- Games, Toys & Children's Vehicles (No Dolls & Bicycles) (3944)
- akta.pro primary industry
- Strategy/4X/Management Game Studios (MPAFAAAK)
Keywords
Where Game Science is headquartered
LocationHeadquarters
- HQ city
- Nanshanqu
- HQ country
- China
- HQ region
- Asia
Offices2 records
Markets served
Game Science business model
Business model- GTM type
- B2C
- Offering type
- Software
- Cost components
- Personnel, Technology or R&D, Marketing or Sales, Operations, Infrastructure
Revenue model
- Game Sales (Black Myth: Wukong): One-time purchase model for console and PC game sales. Sold 30 million copies globally, generating over $1 billion in revenue within weeks of launch. Direct-to-consumer distribution on PC platforms and console sales through PlayStation and Xbox stores.
- Live Concert Tour Revenue: Black Myth: Wukong Global Concert Tour featuring orchestral performances with traditional Chinese folk music and symphonic orchestration across 21 performances in 12 cities worldwide through November 2026.
Go-to-market motion1 record
Distribution channels5 records
Marketing channels5 records
Game Science product offering
Product offeringCore offering
Game Science develops and self-publishes premium action RPGs and competitive games inspired by Chinese mythology and history. Its flagship title, Black Myth: Wukong, is an AAA action RPG based on Journey to the West released on PlayStation 5, Steam, Epic Games Store, WeGame, and Xbox Series X|S. The studio also operates Art of War: Red Tides (real-time team-based competitive RTS) and 100 Heroes (Three Kingdoms-era fantasy game), and is developing Black Myth: Zhong Kui.
Product overview
Game Science is a Chinese game development studio that creates action RPGs and competitive games inspired by Chinese mythology and history. The company operates a portfolio of four games: Black Myth: Wukong (action RPG based on Journey to the West), Black Myth: Zhong Kui (action RPG featuring the demon hunter Zhong Kui), Art of War: Red Tides (real-time competitive game), and 100 Heroes (Three Kingdoms-themed fantasy game). The Black Myth series represents the company's flagship AAA titles, with Black Myth: Wukong being China's first internationally released AAA game, while the company is also developing additional titles under the Black Myth universe beyond Journey to the West themes.
Differentiator
Problem solved
Functional benefit
Brands
- Black Myth: Game Science's flagship game franchise starting with Black Myth: Wukong, now expanding to include Black Myth: Zhong Kui and potential future titles in the 'Black Myth universe'.
- Black Myth: Wukong
- Black Myth: Zhong Kui
- Art of War: Red Tides
- 100 Heroes
Products and services
- Black Myth: Wukong Chinese mythology-inspired action RPG where players set out as "the Destined One" to venture into challenges and uncover the obscured truth beneath a glorious legend from the past. Targeted at global individual consumers seeking AAA-quality, story-driven single-player experiences based on Journey to the West. Available on PS5, Steam, Epic Games Store, WeGame, and Xbox Series X|S.
- Black Myth: Zhong Kui Upcoming second title in the Black Myth series featuring the traditional Chinese mythological figure Zhong Kui, depicted as an Eastern demon hunter. Targeted at fans of action RPGs and Chinese mythology. In early development.
- Art of War: Red Tides Real-time, team-based competitive game running on a unified global server. Preserves the intense warfare of classic RTS titles while combining diverse unit compositions with macro operational strategy, introducing innovative team-versus-team gameplay. For global individual competitive gaming consumers.
- 100 Heroes Three Kingdoms-era fantasy game reimagining legendary heroes and well-known historical events to deliver an all-new take on the world of the Three Kingdoms. For individual consumers interested in Chinese historical fantasy games.
Quantifiable outcome
- 30 million copies sold globally, surpassing $1 billion in revenue
- +3 more outcomes
Companies that use Game Science
Customer profileSegments1 record
Ideal customer profiles1 record
Game Science technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Feature1 record
Game Science partnerships and signals
Strategic signalPartnerships
Three partnerships are on record, tiered flagship, core and minor.
- China Ministry of Culture and Tourism / China Academy of ArtsflagshipBlack Myth: Wukong debuted as an artistic work at China's pavilion for the 61st Venice Biennale's Dream Stream exhibition, blending Eastern philosophy with contemporary and digital art forms. The exhibition was curated by the Art Museum of the China Academy of Art under the Ministry of Culture and Tourism.
- BYDcoreBYD signed an exclusive global partnership with Game Science to create digital records of heritage sites using scanning technologies. The collaboration begins in Shanxi province, the setting for Black Myth: Wukong. The companies aim to preserve cultural heritage for future generations by documenting cultural relics and heritage sites under the guidance of local museums.
- Luckin CoffeeminorLuckin Coffee launched promotional Americano at RMB 9.88 for Black Myth: Wukong global launch day, offering game-related peripheral products including cup holders and 3D posters. The collaboration sold out faster than expected, marking Luckin Coffee's successful co-branding following record-breaking Moutai latte collaboration.
Scale indicators5 records
Recent moves6 records
Expansion highlights6 records
Game Science competitors and assessment
Company assessmentDirect peers
- FromSoftware: Japanese developer of premium action RPGs including Elden Ring, Dark Souls, and Sekiro. Most directly comparable peer given shared action RPG DNA, single-player premium pricing, and reputation for high-difficulty boss encounters similar to Black Myth: Wukong.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat3 records
Key risks6 records
Key highlights7 records
Customer concentration
Game Science financial estimates
Financial estimateRevenue estimate
Valuation estimate
Game Science leadership team
Management profileNumber of profiles
Profiles1 record
Game Science funding detail
Funding detailFunding overview
Funding rounds1 record
Investors1 record
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Game Science M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Game Science
What does Game Science do?
Game Science develops and self-publishes premium action RPGs and competitive games inspired by Chinese mythology and history. Its flagship title, Black Myth: Wukong, is an AAA action RPG based on Journey to the West released on PlayStation 5, Steam, Epic Games Store, WeGame, and Xbox Series X|S. The studio also operates Art of War: Red Tides (real-time team-based competitive RTS) and 100 Heroes (Three Kingdoms-era fantasy game), and is developing Black Myth: Zhong Kui.
Is Game Science a public or private company?
Game Science is a private company. It is classified as founder individual operated bootstrapped and is currently operating.
When was Game Science founded?
Game Science was founded in 2017. It employs 101 to 250 people.
Where is Game Science based?
Game Science is headquartered in Nanshanqu, China, in the Asia region.
How does Game Science make money?
Two revenue lines are on record. Game Sales (Black Myth: Wukong) is the primary driver. The others are live Concert Tour Revenue.
Who are Game Science's main competitors?
FromSoftware is listed as a direct peer.
Does Game Science have an API?
No public API is recorded for Game Science.
What industry is Game Science in?
Game Science's product category is Action Role-Playing Video Games. Its primary akta.pro industry code is MPAFAAAK, Strategy/4X/Management Game Studios. Its NAICS code is 33993 and its SIC code is 3944.