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Metacore Games

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uuid0000ddh

Namestring
Metacore Games
Legal namestring
Metacore Games Ltd
Company typeenum
Private
Founded yearint
2019
Descriptiontext

Metacore Games Ltd is a Helsinki-based mobile games studio that developed and operates Merge Mansion, the pioneering title of the merge-2 puzzle genre, alongside a smaller pipeline of new mobile games. Founded in 2019 and launched in 2020, Merge Mansion is a free-to-play mystery puzzle game built around merging items to renovate a family estate, driven by a serialized narrative featuring the characters Maddie and Grandma Ursula. The company combines an in-house merge-2 game engine, a player-first data-driven development loop, and an in-house creative storytelling capability (reinforced by the October 2023 acquisition of animation studio Piñata). Distribution is global through Apple's App Store and Google Play, with user acquisition historically driven by distinctive celebrity-led creative (Kathy Bates, Pedro Pascal).

Metacore monetizes Merge Mansion through a hybrid free-to-play model: in-app purchases of virtual currency and items form the primary revenue stream, supplemented by in-game advertising introduced in September 2025. The game has reached 60-65M downloads and $700M-$800M+ in lifetime revenue, with a 4.6/5 app store rating, and the company reports profitability. Beyond the flagship, Metacore had been building a portfolio of new games and previously operated a Berlin office and a Sweden-based title (Everdale, discontinued September 2024). The company is funded almost entirely by Supercell, its majority shareholder and now full owner after the May-June 2026 acquisition, placing Metacore within Tencent's broader gaming portfolio.

In 2024, Metacore reported EUR 154M in revenue and employed 280+ people across 40+ nationalities, although the May 2026 restructuring reduced 159 roles in Finland and closed German and Swedish operations as the company refocused on the core live game under new Merge Mansion GM Jose Saarniniemi (appointed June 2026, formerly CEO of Small Giant Games).

Short descriptiontext

Metacore Games is a Helsinki-based mobile games studio that develops and operates Merge Mansion, the pioneering merge-2 puzzle game, serving 60M+ casual mobile players globally through a free-to-play model with in-app purchases and advertising, and is now wholly owned by Supercell.

Operating statusenum
Acquired
Ownership categoryenum
Headcount rangeband
101–250
akta.pro rankint
HeadquartersHelsinki, Finland
HQ citystring
Helsinki
HQ countrystring
Finland
HQ regionstring
Europe
Markets served

Serves global market

Offices2 records

Each record includes

City, Country, Type, Description, Source

Keyword5 values
mobile puzzle games, casual mobile games, free-to-play gaming, merge puzzle games, narrative mobile games
Industry1 code
1Casual/Hypercasual Game Studios
CodeMPAFAAAGPrimaryYes
Product category
Mobile Gaming
Social media profiles2 records
GTM motion1 record

Each record includes

Type, Description, Source

Revenue model2 records
1In-App Purchases
TypeTransaction Fee
Description

Merge Mansion generates revenue through virtual item purchases within the game. Players can buy virtual currency and items to enhance their gameplay experience. The game is free-to-play with optional paid upgrades.

metacoregames.com
2Advertising
TypeAdvertising
Description

Metacore introduced ad monetization within Merge Mansion, showing ads to players without compromising the overall player experience. This includes in-game advertising as part of the hybrid monetization strategy.

metacoregames.com
Marketing channels5 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels3 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components5 values
Personnel, Marketing or Sales, Technology or R&D, Operations, Infrastructure
Pricing details1 tier
1Free-to-play base game with optional in-app purchases
ModelFreemiumBilling cadencePay-as-you-go
Notes

Players can download and play Merge Mansion for free. Optional virtual item purchases and in-app transactions provide revenue.

metacoregames.com
GTM typeB2C
B2C
Offering typeSoftware
Software
Core offering1 text field

Metacore Games develops and publishes free-to-play mobile games built around narrative-driven puzzle gameplay, with its flagship title Merge Mansion pioneering the merge-2 genre since 2020. The company monetizes through in-app purchases of virtual items and in-game advertising, and distributes globally through the Apple App Store, Google Play, and a dedicated game website. Metacore is also building a pipeline of additional mass-market mobile games leveraging lessons learned from Merge Mansion.

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 of 3 values shown
  • 60M+ game downloads
+2 more records
Product overview1 text field

Metacore Games is a mobile game company that operates a portfolio approach centered on its flagship title Merge Mansion, a pioneering merge-2 genre puzzle game. The company is currently transitioning from a single-hit model to a broader portfolio strategy, developing new games while scaling its live game operations. Metacore's product ecosystem consists of: (1) Merge Mansion — the core live game launched in 2020, a mystery puzzle game featuring narrative storytelling around Maddie and Grandma Ursula, which has generated over $800M in lifetime revenue and 65M+ downloads; (2) New Games — a pipeline of new mobile games under development aimed at creating a diverse portfolio with mass-market appeal; and (3) Piñata (acquired) — an animation and illustration studio acquired in 2023 to strengthen in-house creative storytelling and marketing capabilities. Metacore also operates a trainee program called Press Play for emerging game industry talent.

Product and service1 record
1Merge Mansion
CategoryMobile Puzzle Game
Description

A free-to-play mystery puzzle mobile game in which players match and merge items to renovate a neglected family estate while following a narrative starring Maddie and her Grandma Ursula. Aimed at casual mobile gamers globally, with monetization via in-app purchases and advertising; the game has generated over $700–800 million in lifetime revenue and 60–65+ million downloads.

Scale indicator12 records

Each record includes

Type, Value, Description, Source

Partnership1 partner
Strategic tierMinorTypeStrategic or Co-development PartnerAnnounced on2023-10-16
Description

Metacore acquired animation and illustration studio Piñata to enhance creative storytelling and in-house marketing capabilities. The acquisition deepens the partnership in creating narrative-driven mobile games and marketing content.

Recent move7 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight4 records

Each record includes

Type, Description

Peers10 records
TypeDirect peer
Description

King is the global leader in casual/puzzle mobile games (Candy Crush) — directly comparable to Metacore in genre (match/merge casual), free-to-play model, IAP monetization, and mass-market demographic. Several Metacore leaders (David Telenius, Daniel Lindkvist) are King alumni.

TypeBroad incumbent
Description

Metacore's majority shareholder and now full parent. Comparable as a top-tier mobile games operator with a live-games portfolio, though Supercell focuses on mid-core strategy games (Clash, Hay Day) rather than casual puzzle.

TypeDirect peer
Description

One of the largest casual mobile game developers (Homescapes, Gardenscapes), directly comparable to Metacore in casual puzzle genre, narrative-driven meta-layer, free-to-play with heavy IAP, and global mass-market audience.

TypeDirect peer
Description

Finnish mobile game studio best known for Angry Birds. Comparable as a fellow Finnish mobile games company of similar heritage, with casual mobile portfolio and a track record of corporate exit (acquired by SEGA in 2023). The current Metacore CTO is a former Rovio CTO.

TypeBroad incumbent
Description

A large, established mobile and social games publisher (now under Take-Two). Overlaps with Metacore in casual mobile and has acquired multiple puzzle/social-casual studios (Small Giant Games, Peak Games, Gram Games) that are direct genre peers.

TypeDirect peer
Description

Finnish mobile studio behind Empires & Puzzles, a merge-3 puzzle RPG. Directly comparable to Metacore in merge-puzzle genre and Finnish origin. Acquired by Zynga in 2019. Its former CEO, Jose Saarniniemi, is now GM of Merge Mansion at Metacore.

TypeDirect peer
Description

Berlin-based casual mobile game studio (June's Journey, Tropicats). Closely comparable to Metacore in narrative-driven casual mobile games and storytelling-led marketing; also a relevant benchmark for what Metacore's now-closed Berlin operation looked like as a peer studio.

TypeDirect peer
Description

Mobile games developer/publisher with a strong portfolio in casual and mid-core (Monopoly GO, Stumble Guys). Comparable to Metacore in mobile F2P scale, IAP-driven monetization, and live-ops sophistication. Acquired by Savvy Games Group in 2023.

TypeDirect peer
Description

Turkish mobile game studio (Toon Blast, Toy Blast) — a direct match-2/puzzle genre peer with comparable mass-market audience and IAP monetization. Acquired by Zynga in 2020.

TypeDirect peer
Description

Istanbul-based casual mobile studio (1010!, Merge Planes) — a direct peer in both the casual puzzle and merge sub-genres. Acquired by Zynga in 2018.

Market position
Strengths5 records

Each record includes

Headline, Details, Source

Weaknesses5 records

Each record includes

Headline, Details, Source

Competitive moat4 records

Each record includes

Type, Details

Key risks6 records

Each record includes

Headline, Details, Source

Key highlights7 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Named customers2 records

Each record includes

Name, Industry, Type, Use case, Source, UUID

Segment2 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile2 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
Yes
API detail
Has APIbool
No

Docs URL, Description

Integration8 records

Each record includes

Title, Type, Description, Source

AI maturity
App detail

Has app

Feature3 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles8 records

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

Subsidiaries1 record

Each record includes

Name, Acquired on, Relationship type, Type, Business focus

Compliance3 records

Each record includes

Name, Class, Description

Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds3 records

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors1 record

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A1 record

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Metacore Games

Mobile Gamingmetacoregames.com

Metacore Games is a Helsinki-based mobile games studio that develops and operates Merge Mansion, the pioneering merge-2 puzzle game, serving 60M+ casual mobile players globally through a free-to-play model with in-app purchases and advertising, and is now wholly owned by Supercell.

What Metacore Games does

Metacore Games Ltd is a Helsinki-based mobile games studio that developed and operates Merge Mansion, the pioneering title of the merge-2 puzzle genre, alongside a smaller pipeline of new mobile games. Founded in 2019 and launched in 2020, Merge Mansion is a free-to-play mystery puzzle game built around merging items to renovate a family estate, driven by a serialized narrative featuring the characters Maddie and Grandma Ursula. The company combines an in-house merge-2 game engine, a player-first data-driven development loop, and an in-house creative storytelling capability (reinforced by the October 2023 acquisition of animation studio Piñata). Distribution is global through Apple's App Store and Google Play, with user acquisition historically driven by distinctive celebrity-led creative (Kathy Bates, Pedro Pascal).

Metacore monetizes Merge Mansion through a hybrid free-to-play model: in-app purchases of virtual currency and items form the primary revenue stream, supplemented by in-game advertising introduced in September 2025. The game has reached 60-65M downloads and $700M-$800M+ in lifetime revenue, with a 4.6/5 app store rating, and the company reports profitability. Beyond the flagship, Metacore had been building a portfolio of new games and previously operated a Berlin office and a Sweden-based title (Everdale, discontinued September 2024). The company is funded almost entirely by Supercell, its majority shareholder and now full owner after the May-June 2026 acquisition, placing Metacore within Tencent's broader gaming portfolio.

In 2024, Metacore reported EUR 154M in revenue and employed 280+ people across 40+ nationalities, although the May 2026 restructuring reduced 159 roles in Finland and closed German and Swedish operations as the company refocused on the core live game under new Merge Mansion GM Jose Saarniniemi (appointed June 2026, formerly CEO of Small Giant Games).

Metacore Games firmographics

Firmographics
Name
Metacore Games
Legal name
Metacore Games Ltd
Website
https://metacoregames.com
Company type
Private
Founded year
2019
Operating status
Acquired
Headcount range
101–250 employees
Short description
Metacore Games is a Helsinki-based mobile games studio that develops and operates Merge Mansion, the pioneering merge-2 puzzle game, serving 60M+ casual mobile players globally through a free-to-play model with in-app purchases and advertising, and is now wholly owned by Supercell.
Ownership category
akta.pro rank

Metacore Games industry classification

Industry
Product category
Mobile Gaming
akta.pro primary industry
Casual/Hypercasual Game Studios (MPAFAAAG)

Keywords

  • Mobile puzzle games
  • Casual mobile games
  • Free-to-play gaming
  • Merge puzzle games
  • Narrative mobile games

Where Metacore Games is headquartered

Location

Headquarters

HQ city
Helsinki
HQ country
Finland
HQ region
Europe

Offices2 records

Markets served

Metacore Games business model

Business model
GTM type
B2C
Offering type
Software
Cost components
Personnel, Marketing or Sales, Technology or R&D, Operations, Infrastructure

Revenue model

  1. In-App Purchases: Merge Mansion generates revenue through virtual item purchases within the game. Players can buy virtual currency and items to enhance their gameplay experience. The game is free-to-play with optional paid upgrades.
  2. Advertising: Metacore introduced ad monetization within Merge Mansion, showing ads to players without compromising the overall player experience. This includes in-game advertising as part of the hybrid monetization strategy.

Pricing tiers

ModelBillingPrice
FreemiumPay-as-you-goFree-to-play base game with optional in-app purchases

Go-to-market motion1 record

Distribution channels3 records

Marketing channels5 records

Metacore Games product offering

Product offering

Core offering

Metacore Games develops and publishes free-to-play mobile games built around narrative-driven puzzle gameplay, with its flagship title Merge Mansion pioneering the merge-2 genre since 2020. The company monetizes through in-app purchases of virtual items and in-game advertising, and distributes globally through the Apple App Store, Google Play, and a dedicated game website. Metacore is also building a pipeline of additional mass-market mobile games leveraging lessons learned from Merge Mansion.

Product overview

Metacore Games is a mobile game company that operates a portfolio approach centered on its flagship title Merge Mansion, a pioneering merge-2 genre puzzle game. The company is currently transitioning from a single-hit model to a broader portfolio strategy, developing new games while scaling its live game operations. Metacore's product ecosystem consists of: (1) Merge Mansion — the core live game launched in 2020, a mystery puzzle game featuring narrative storytelling around Maddie and Grandma Ursula, which has generated over $800M in lifetime revenue and 65M+ downloads; (2) New Games — a pipeline of new mobile games under development aimed at creating a diverse portfolio with mass-market appeal; and (3) Piñata (acquired) — an animation and illustration studio acquired in 2023 to strengthen in-house creative storytelling and marketing capabilities. Metacore also operates a trainee program called Press Play for emerging game industry talent.

Differentiator

Problem solved

Functional benefit

Products and services

  • Merge Mansion A free-to-play mystery puzzle mobile game in which players match and merge items to renovate a neglected family estate while following a narrative starring Maddie and her Grandma Ursula. Aimed at casual mobile gamers globally, with monetization via in-app purchases and advertising; the game has generated over $700–800 million in lifetime revenue and 60–65+ million downloads.

Quantifiable outcome

  • 60M+ game downloads
  • +2 more outcomes

Companies that use Metacore Games

Customer profile

Named customers2 records

Segments2 records

Ideal customer profiles2 records

Metacore Games technology and API

Technology

Technology focussed Yes

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Integration8 records

Feature3 records

Metacore Games partnerships and signals

Strategic signal

Partnerships

One partnership is on record.

  • PiñataminorStrategic or Co-development Partner · 16 October 2023Metacore acquired animation and illustration studio Piñata to enhance creative storytelling and in-house marketing capabilities. The acquisition deepens the partnership in creating narrative-driven mobile games and marketing content.

Scale indicators12 records

Recent moves7 records

Expansion highlights4 records

Metacore Games competitors and assessment

Company assessment

Direct peers

  • King (Activision Blizzard): King is the global leader in casual/puzzle mobile games (Candy Crush) — directly comparable to Metacore in genre (match/merge casual), free-to-play model, IAP monetization, and mass-market demographic. Several Metacore leaders (David Telenius, Daniel Lindkvist) are King alumni.
  • Playrix: One of the largest casual mobile game developers (Homescapes, Gardenscapes), directly comparable to Metacore in casual puzzle genre, narrative-driven meta-layer, free-to-play with heavy IAP, and global mass-market audience.
  • Rovio Entertainment: Finnish mobile game studio best known for Angry Birds. Comparable as a fellow Finnish mobile games company of similar heritage, with casual mobile portfolio and a track record of corporate exit (acquired by SEGA in 2023). The current Metacore CTO is a former Rovio CTO.
  • Small Giant Games: Finnish mobile studio behind Empires & Puzzles, a merge-3 puzzle RPG. Directly comparable to Metacore in merge-puzzle genre and Finnish origin. Acquired by Zynga in 2019. Its former CEO, Jose Saarniniemi, is now GM of Merge Mansion at Metacore.
  • Wooga: Berlin-based casual mobile game studio (June's Journey, Tropicats). Closely comparable to Metacore in narrative-driven casual mobile games and storytelling-led marketing; also a relevant benchmark for what Metacore's now-closed Berlin operation looked like as a peer studio.
  • Scopely: Mobile games developer/publisher with a strong portfolio in casual and mid-core (Monopoly GO, Stumble Guys). Comparable to Metacore in mobile F2P scale, IAP-driven monetization, and live-ops sophistication. Acquired by Savvy Games Group in 2023.
  • Peak Games: Turkish mobile game studio (Toon Blast, Toy Blast) — a direct match-2/puzzle genre peer with comparable mass-market audience and IAP monetization. Acquired by Zynga in 2020.
  • Gram Games: Istanbul-based casual mobile studio (1010!, Merge Planes) — a direct peer in both the casual puzzle and merge sub-genres. Acquired by Zynga in 2018.

Broad incumbents

  • Supercell: Metacore's majority shareholder and now full parent. Comparable as a top-tier mobile games operator with a live-games portfolio, though Supercell focuses on mid-core strategy games (Clash, Hay Day) rather than casual puzzle.
  • Zynga: A large, established mobile and social games publisher (now under Take-Two). Overlaps with Metacore in casual mobile and has acquired multiple puzzle/social-casual studios (Small Giant Games, Peak Games, Gram Games) that are direct genre peers.

Market position

Strengths5 records

Weaknesses5 records

Competitive moat4 records

Key risks6 records

Key highlights7 records

Customer concentration

Metacore Games social profiles

Digital presence

Metacore Games compliance and trust

Trust signal

Compliance3 records

Metacore Games financial estimates

Financial estimate

Revenue estimate

Valuation estimate

Metacore Games leadership team

Management profile

Number of profiles

Profiles8 records

Metacore Games subsidiaries and ownership

Company hierarchy

Subsidiaries1 record

Metacore Games funding detail

Funding detail

Funding overview

Funding rounds3 records

Investors1 record

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

Metacore Games M&A and investment

M&A and investment

M&A1 record

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about Metacore Games

What does Metacore Games do?

Metacore Games develops and publishes free-to-play mobile games built around narrative-driven puzzle gameplay, with its flagship title Merge Mansion pioneering the merge-2 genre since 2020. The company monetizes through in-app purchases of virtual items and in-game advertising, and distributes globally through the Apple App Store, Google Play, and a dedicated game website. Metacore is also building a pipeline of additional mass-market mobile games leveraging lessons learned from Merge Mansion.

Is Metacore Games a public or private company?

Metacore Games is a private company. It is classified as corporate owned and is currently acquired.

When was Metacore Games founded?

Metacore Games was founded in 2019. It employs 101 to 250 people.

Where is Metacore Games based?

Metacore Games is headquartered in Helsinki, Finland, in the Europe region.

How does Metacore Games make money?

Two revenue lines are on record. In-App Purchases are the primary driver. The others are advertising.

Who are Metacore Games's main competitors?

Direct peers on record are King (Activision Blizzard), Playrix, Rovio Entertainment, Small Giant Games, Wooga, Scopely, Peak Games and Gram Games. Broad incumbents are Supercell and Zynga.

Does Metacore Games have an API?

No public API is recorded for Metacore Games.

What industry is Metacore Games in?

Metacore Games's product category is Mobile Gaming. Its primary akta.pro industry code is MPAFAAAG, Casual/Hypercasual Game Studios.

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Live signals
Pocket Gamer.bizPiñata returns as independent creative studio after Metacore stintPiñata, a creative studio founded in 2008, has returned to independence after being acquired by Metacore in 2023. The studio, which previously worked with Supercell, Rovio, and others, now offers services in animation, illustration, visual development, and user acquisition creatives.Game DeveloperSupercell's acquisition of Metacore expected to close this monthSupercell signed a deal to acquire Merge Mansion developer Metacore, expected to close in September. The acquisition follows Metacore's May restructuring to align with its core business and improve efficiency. Terms are undisclosed, and the deal will add Merge Mansion to Supercell's live games portfolio.GamesIndustry.bizSupercell's acquisition of Metacore expected to close at the end of September 2026Supercell's acquisition of Metacore is expected to close at the end of September 2026, with terms undisclosed. The deal integrates Metacore's debut title Merge Mansion into Supercell's live games portfolio. Supercell reported 290 million monthly active players and €2.65 billion revenue in 2025.Pocket Gamer.bizSupercell signs deal to acquire Metacore and Merge MansionSupercell signed a deal to acquire Metacore and Merge Mansion, expected to close at the end of September. The terms were not disclosed, but Merge Mansion will join Supercell's live games portfolio and its team will become Supercell employees. The companies' joint announcement in May preceded the signing.Pocket Gamer.bizA tale of two indies: How Triband and Midjiwan outlasted the boom-bust cycleTriband and Midjiwan, two Nordic indie studios, have built global hits without loot boxes, using subscription and optional purchases. Triband's What The Clash? won Apple Arcade Game of the Year, and Midjiwan's Polytopia reached 25 million downloads. PGC Nordics is backing their model with discounted indie ticket prices.Pocket Gamer.bizSupercell head of investments Jaakko Harlas departsSupercell's head of investments Jaakko Harlas is leaving after more than 12 years, citing family time as his reason. He has no plans to join a new company. His departure comes amid recent layoffs and the company's full acquisition of Metacore.Pocket Gamer.bizJune 2026's Movers and Shakers: Hires and promotions at Roblox, Scopely, Metacore and moreRoblox appointed Marc Johnson as chief communications officer, while Scopely's Esther Prats Martínez returned as associate game designer. Metacore's Jose Saarniniemi became general manager of Merge Mansion, and AppTweak's Laurie Galazzo left as chief revenue officer. Other changes include promotions at King and Rovio, and new hires at Epic Games and Blizzard.Pocket Gamer.bizLuna Abyss’ entire Kwalee Labs dev team has been laid offKwalee Labs laid off its entire dev team of nine, including CEO Hollie Emery, weeks after launching the first-person bullet hell shooter Luna Abyss on May 21st, 2026. The layoffs were announced on LinkedIn with no reason given, and the team is now available for work.Pocket Gamer.bizMetacore appoints Jose Saarniniemi as general manager of Merge MansionMetacore appointed Jose Saarniniemi as general manager of Merge Mansion, effective June 15, 2026. The game has generated over $800 million in lifetime revenue and surpassed 65 million downloads. Saarniniemi aims to help the studio regain category leadership.Pocket Gamer.bizMetacore closes Germany and Sweden operations as it confirms 159 layoffsMetacore is closing its Germany and Sweden operations and laying off 159 staff at its Finnish headquarters. The studio cited plateaued growth of Merge Mansion and failed new-game investments, with CEO Mika Tammenkoski noting negotiations for a potential Supercell acquisition remain ongoing.