Supergiant Games
Supergiant Games is an independent, employee-owned video-game studio founded in 2009 in San Francisco, developing and self-publishing narrative-driven action games across PC, console, and mobile platforms for consumer audiences worldwide.
- Company typePrivate
- Founded2009
- HeadquartersSan Francisco, United States
- Headcount11–50
- GTM typeB2C
- OfferingSoftware
What Supergiant Games does
Supergiant Games is an independent, employee-owned video-game studio founded in San Francisco in 2009 by seven co-founders who remain with the company. The studio develops and self-publishes narrative-driven action games with distinctive hand-drawn art and original soundtracks composed by Darren Korb; its catalog spans five titles — Bastion (2011), Transistor (2014), Pyre (2017), Hades (2020), and Hades II (2025) — built on a proprietary cross-platform engine and custom 2D/3D animation and VFX tools maintained in-house over 15+ years.
Hades II is the studio's flagship and first-ever sequel, released on Steam, Epic, Nintendo Switch, and Switch 2 in September 2025 and expanded to Xbox Series X|S and PlayStation 5 as a day-one Xbox Game Pass title in April 2026. The studio employs approximately 25 people and monetizes through digital sales across five major storefronts, physical retail (Nintendo Switch 2/Switch via Private Division), subscription mobile distribution (Netflix Games for Hades iOS), digital and vinyl soundtracks (Steam, Bandcamp, iam8bit), and licensed collectibles and merchandise (Fangamer, Good Smile Company). Its original Hades earned 70+ Game of the Year awards and the first-ever Hugo Award for Best Video Game, while Hades II is the highest-rated game of 2025 on Metacritic and OpenCritic and won Best Action Game at The Game Awards 2025.
The studio's go-to-market combines Early Access (used for both Hades and Hades II), community-led engagement through Discord, developer streams, and modding support, and simultaneous cross-platform launches with platform-specific optimizations such as 120fps performance on current-gen consoles and cross-save between Switch generations and PC storefronts. The company remains privately held with no disclosed external investors, parent, or recapitalization events.
Supergiant Games firmographics
Firmographics- Name
- Supergiant Games
- Legal name
- Supergiant Games
- Website
- https://supergiantgames.com
- Company type
- Private
- Founded year
- 2009
- Operating status
- Operating
- Headcount range
- 11–50 employees
- Short description
- Supergiant Games is an independent, employee-owned video-game studio founded in 2009 in San Francisco, developing and self-publishing narrative-driven action games across PC, console, and mobile platforms for consumer audiences worldwide.
- Ownership category
- akta.pro rank
Supergiant Games industry classification
Industry- Product category
- Video Games
- NAICS
- Software Publishers (51321)
- SIC
- Services-Prepackaged Software (7372)
- akta.pro primary industry
- Serious Games & Simulation Studios (Training, Defense, Enterprise) (MPAFAAAH)
Keywords
Where Supergiant Games is headquartered
LocationHeadquarters
- HQ city
- San Francisco
- HQ country
- United States
- HQ region
- North America
Offices1 record
Markets served
Supergiant Games business model
Business model- GTM type
- B2C
- Offering type
- Software
- Cost components
- Personnel, Technology or R&D, Marketing or Sales, Operations, Infrastructure, Others
Revenue model
- Video Game Sales: Direct digital sales of games through storefronts (Steam, Epic, Nintendo eShop, PlayStation Store, Xbox Store) and physical retail editions. Pricing varies by platform and format (digital vs. retail).
- Merchandise: Physical merchandise including plush toys, apparel, posters, enamel pins, desk mats, and vinyl soundtracks sold through partners Fangamer, Good Smile Company, and iam8bit.
- Soundtrack Sales: Digital soundtrack sales on Steam, Bandcamp, and streaming platforms (Spotify, YouTube). Physical vinyl editions through iam8bit.
- Collectible Figurines: Licensed collectible figurines (Nendoroid, POP UP PARADE, figma) produced by Good Smile Company featuring game characters.
- Netflix Games Partnership: Hades available on iOS through Netflix Games subscription service, with no additional in-app purchases required beyond Netflix subscription.
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| One time/ perpetual license | Pay-as-you-go | Hades II Digital Standard Edition |
| One time/ perpetual license | Pay-as-you-go | Hades II Physical Retail Edition |
| One time/ perpetual license | Pay-as-you-go | Hades (Original Game) |
| One time/ perpetual license | Pay-as-you-go | Soundtrack Downloads |
| Subscription | Monthly | Netflix Games (Hades iOS) |
Go-to-market motion3 records
Distribution channels10 records
Marketing channels9 records
Supergiant Games product offering
Product offeringCore offering
Supergiant Games is an independent video game studio that develops and publishes narrative-driven action role-playing games, primarily in the roguelike dungeon crawler genre. The studio's five core titles include Bastion (2011), Transistor (2014), Pyre (2017), Hades (2020), and Hades II (2025). Beyond games, the studio sells digital and physical soundtracks through Steam, Bandcamp, and iam8bit, and licenses merchandise including collectible figurines through partners such as Good Smile Company.
Product overview
Supergiant Games is an independent video game studio based in San Francisco, creating games since 2009. The company's portfolio consists of five core titles: Bastion (2011), Transistor (2014), Pyre (2017), Hades (2020), and Hades II (2025) — their first-ever sequel. Their games are known for distinctive art styles, original soundtracks by composer Darren Korb, and innovative gameplay blending action RPGs, roguelike mechanics, and narrative-driven storytelling rooted in mythological themes. The studio also produces official merchandise and soundtracks for their games.
Differentiator
Problem solved
Functional benefit
Products and services
- Hades II Roguelike dungeon crawler and bewitching sequel to Hades where players control Melinoë, Princess of the Underworld, battling beyond the Underworld using dark sorcery and a vast arsenal of weapons to defeat the Titan of Time. Features procedurally generated dungeons, Greek mythology narrative, and the studio's signature reactive storytelling. Available on PC (Steam, Epic), Nintendo Switch and Switch 2, Xbox Series X|S, and PlayStation 5, with a physical retail edition and a day-one release on Xbox Game Pass.
- Hades
Quantifiable outcome
- 70+ Game of the Year awards for original Hades
- +4 more outcomes
Companies that use Supergiant Games
Customer profileNamed customers2 records
Segments4 records
Ideal customer profiles1 record
Supergiant Games technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Feature4 records
Supergiant Games partnerships and signals
Strategic signalPartnerships
Twelve partnerships are on record, tiered minor and core.
- TwitchminorPartnership for live streaming of the Ballads of the Underworld orchestral concert featuring music from Hades and Hades II. Twitch hosted the free live stream of the concert from London's Royal Festival Hall.
- London Mozart PlayersminorOrchestral accompaniment for the Ballads of the Underworld concert conducted by Austin Wintory. Performed live at London's Royal Festival Hall with Darren Korb and vocalists.
- Microsoft XboxcoreDay-one Xbox Game Pass availability for Hades II. Xbox Series X|S versions run at 120fps. Featured in Xbox Partner Preview March 2026 showcase.
- Sony PlayStationcorePlayStation 5 release for Hades II launching April 14, 2026. Console versions run at 120fps with bonus content.
- NintendocorePlatform partnership for Nintendo Switch and Nintendo Switch 2. Hades II runs at 120fps in TV Mode on Switch 2, 60fps on Switch. Physical and digital editions available.
- Valve SteamcorePrimary PC distribution platform. Hades and Hades II both Deck Verified. Early Access program used for Hades II development. Cross-save support with Epic Games Store.
- Netflix GamesminorHades is available on iOS devices exclusively through Netflix Games subscription service. Players need a Netflix subscription to access the game at no additional cost. The port was developed in collaboration with Secret 6.
- Secret 6minorDevelopment partner for Hades iOS port. Secret 6 collaborated with Supergiant Games for more than a year to bring Hades to iOS devices.
- iam8bitminorPhysical vinyl soundtrack releases for Hades Original Soundtrack (4xLP smoke-gray vinyl) and Bastion Original Soundtrack (2xLP black and Cael Yellow vinyl editions).
- FangamercoreOfficial merchandise partnership for Supergiant Games products. Fangamer distributes apparel, plush toys, prints, pins, desk mats, and other merchandise worldwide from North American, European, and Japanese locations.
- Good Smile CompanycoreLicensed collectible figurines including Nendoroid Zagreus, Nendoroid Thanatos, Nendoroid Megaera, POP UP PARADE Zagreus, and figma Zagreus. figurines feature detailed accessories and alternate faces.
- Private DivisioncoreRetail publishing partner for Hades physical editions on Xbox and PlayStation consoles. Created physical boxed versions with Character Compendium booklet and OST download code.
Scale indicators6 records
Recent moves6 records
Expansion highlights6 records
Supergiant Games competitors and assessment
Company assessmentDirect peers
- Team Cherry: Three-person Australian indie studio behind Hollow Knight and Silksong. Directly comparable to Supergiant as a small independent studio shipping critically acclaimed action games with strong narrative, distinctive art direction, and multi-platform reach.
- Mega Crit Games: Indie studio behind Slay the Spire, a defining roguelike deck-builder. Closely aligned to Supergiant in operating as a small team shipping roguelike genre-defining titles with sustained community engagement and high review scores.
- Hopoo Games: Two-person indie studio that created Risk of Rain and Risk of Rain 2. Comparable to Supergiant as a small developer shipping roguelike action games with deep systems, multi-platform expansion, and ongoing post-launch content.
- ThatGameCompany: Independent studio behind Journey, Flower, and Sky: Children of the Light. Comparable to Supergiant in delivering narrative-driven, artist-led indie games with distinctive audio and broad multi-platform reach, including mobile subscription partnerships.
- Moon Studios: Independent studio behind Ori and the Blind Forest and Ori and the Will of the Wisps. Comparable to Supergiant in delivering visually distinctive, narratively strong indie action games with multi-platform distribution and critical recognition.
- Re-Logic: Independent developer of Terraria, one of the best-selling indie games of all time. Comparable to Supergiant as a small independent studio that built a long-running, evergreen indie franchise with cross-platform reach and continuous post-launch support.
- Iron Gate AB: Swedish studio behind Valheim, an indie survival crafting hit that scaled rapidly across PC and console. Comparable to Supergiant as a small independent team whose single breakout title achieved major commercial and critical success.
- ConcernedApe: Solo developer Eric Barone, creator of Stardew Valley. Comparable to Supergiant as a long-running, independently operated developer whose single franchise has sustained multi-platform commercial success and broad cultural reach.
- Thunder Lotus Games: Independent studio behind Spiritfarer, Jotun, and Sundered. Comparable to Supergiant in delivering artistically distinctive narrative action games with mythology and emotional themes via small-team development cycles.
Broad incumbents
- Annapurna Interactive: Publisher of narrative and artistic indie games including Stray, Cocoon, and Outer Wilds. Comparable to Supergiant as a brand associated with critically acclaimed, artist-led games, though Annapurna operates a publishing portfolio rather than developing titles in-house.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat5 records
Key risks5 records
Key highlights6 records
Customer concentration
Supergiant Games social profiles
Digital presenceSupergiant Games financial estimates
Financial estimateRevenue estimate
Valuation estimate
Supergiant Games leadership team
Management profileNumber of profiles
Profiles4 records
Supergiant Games funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Supergiant Games M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Supergiant Games
What does Supergiant Games do?
Supergiant Games is an independent video game studio that develops and publishes narrative-driven action role-playing games, primarily in the roguelike dungeon crawler genre. The studio's five core titles include Bastion (2011), Transistor (2014), Pyre (2017), Hades (2020), and Hades II (2025). Beyond games, the studio sells digital and physical soundtracks through Steam, Bandcamp, and iam8bit, and licenses merchandise including collectible figurines through partners such as Good Smile Company.
Is Supergiant Games a public or private company?
Supergiant Games is a private company. It is classified as management employee owned and is currently operating.
When was Supergiant Games founded?
Supergiant Games was founded in 2009. It employs 11 to 50 people.
Where is Supergiant Games based?
Supergiant Games is headquartered in San Francisco, United States, in the North America region.
How does Supergiant Games make money?
Five revenue lines are on record. Video Game Sales are the primary driver. The others are merchandise, soundtrack Sales, collectible Figurines and netflix Games Partnership.
Who are Supergiant Games's main competitors?
Direct peers on record are Team Cherry, Mega Crit Games, Hopoo Games, ThatGameCompany, Moon Studios, Re-Logic, Iron Gate AB, ConcernedApe and Thunder Lotus Games. Annapurna Interactive is listed as a broad incumbent.
Does Supergiant Games have an API?
No public API is recorded for Supergiant Games.
What industry is Supergiant Games in?
Supergiant Games's product category is Video Games. Its primary akta.pro industry code is MPAFAAAH, Serious Games & Simulation Studios (Training, Defense, Enterprise). Its NAICS code is 51321 and its SIC code is 7372.