Steel City Interactive
Steel City Interactive is a Sheffield, UK-based independent video game studio founded in 2020 that develops "Undisputed," the first major new boxing video game in over a decade. The studio serves boxing enthusiasts and competitive multiplayer gamers globally through PC and console platforms with over 100 employees.
- Company typePrivate
- Founded2020
- HeadquartersSheffield, United Kingdom
- Headcount51–100
- GTM typeB2C
- OfferingSoftware
What Steel City Interactive does
Steel City Interactive is an independent video game studio headquartered in Sheffield, United Kingdom, founded in February 2020 by three brothers — Ash, Asif, and Asad Habib. The studio develops "Undisputed," described as the first major new boxing video game released in over a decade, targeting boxing enthusiasts and competitive multiplayer gamers globally. The company has grown from a founding team to over 100 employees as of April 2026, with operations spanning two UK offices in Sheffield and Leamington Spa and recruitment of veteran AAA developers. Steel City Interactive remains privately held and founder-owned, with no disclosed parent company or acquisition history.
The studio is built on Unreal Engine 5 and combines proprietary boxing simulation technology with UE5's native systems, including Chaos Physics for character animation and rigid-body dynamics, peer-to-peer networking with rollback netcode, and AI-driven opponent behavior using State Trees, Blackboards, and Perception systems. The product has been materially differentiated by exclusive content partnerships with the WBC, Ring Magazine, CompuBox, BoxRec, and major professional fighters, providing licensed likenesses, branding, and statistical data. These agreements are commercially central to the title's authenticity claim. The studio's product surface currently consists of the base Undisputed game, the Undisputed Championship Edition add-on co-published with PLAION in October 2025, and the in-development sequel Undisputed 2, which is being built from the ground up.
The business model is a hybrid B2C game publisher-developer: revenue is generated through one-time digital game sales and content packs on Steam, PlayStation, and Xbox storefronts, supplemented by subscription-based revenue share from Xbox Game Pass day-one inclusion and co-publishing economics with PLAION. Pricing is set by platform storefronts rather than directly by the studio. As of April 2026, support for the original Undisputed has been wound down to focus engineering resources on Undisputed 2, which is reportedly several years from launch and will face renewed competition should EA proceed with reviving its Fight Night franchise.
Steel City Interactive firmographics
Firmographics- Name
- Steel City Interactive
- Legal name
- Steel City Interactive Limited
- Website
- https://steelcityinteractive.co.uk
- Company type
- Private
- Founded year
- 2020
- Operating status
- Operating
- Headcount range
- 51–100 employees
- Short description
- Steel City Interactive is a Sheffield, UK-based independent video game studio founded in 2020 that develops "Undisputed," the first major new boxing video game in over a decade. The studio serves boxing enthusiasts and competitive multiplayer gamers globally through PC and console platforms with over 100 employees.
- Ownership category
- akta.pro rank
Steel City Interactive industry classification
Industry- Product category
- Sports Simulation Video Games
- NAICS
- Software Publishers (513210)
- SIC
- Services-Miscellaneous Amusement & Recreation (7990)
- akta.pro primary industry
- AAA & Premium Game Studios (PC/Console) (MPAFAAAA)
- akta.pro secondary industry
- Sports/Racing Game Studios (MPAFAAAJ)
Keywords
Where Steel City Interactive is headquartered
LocationHeadquarters
- HQ city
- Sheffield
- HQ country
- United Kingdom
- HQ region
- Europe
Offices2 records
Markets served
Steel City Interactive business model
Business model- GTM type
- B2C
- Offering type
- Software
- Cost components
- Personnel, Technology or R&D, Marketing or Sales, Operations
Revenue model
- Game sales and content packs: Steel City Interactive generates revenue through the sale of its boxing game 'Undisputed' and associated content packs such as the Undisputed Championship Edition, released in October 2025, which introduced cross-play, character customization, and new fighter content across major gaming platforms.
- Platform subscription / day-one Game Pass releases: Undisputed (specifically Solarpunk, a different title) was released as a day-one title on Xbox Game Pass, indicating SCI participates in platform subscription models that provide revenue sharing with Microsoft for day-one inclusion.
Go-to-market motion1 record
Distribution channels3 records
Marketing channels4 records
Steel City Interactive product offering
Product offeringCore offering
Steel City Interactive is an independent video game studio that develops and publishes boxing video games, primarily "Undisputed," the first major boxing video game released in over a decade. The studio sells the game to consumers across PC (Steam) and consoles (PlayStation, Xbox), with additional content updates and a sequel in development.
Product overview
Steel City Interactive is an independent video game studio that has developed a unified boxing game product called Undisputed. The studio released the base Undisputed game as the first major new boxing video game in over a decade, featuring partnerships with major boxing organizations (WBC, Ring Magazine, CompuBox, BoxRec). The company subsequently released the Undisputed Championship Edition as an updated content package adding cross-play and customization features. The studio is now redirecting all development resources to Undisputed 2, a ground-up rebuild of the game using Unreal Engine, marking a transition from the original product line.
Differentiator
Problem solved
Functional benefit
Products and services
- Undisputed A boxing video game, the first major new boxing game in over a decade, developed by Steel City Interactive in collaboration with boxing industry organizations including the WBC, Ring Magazine, CompuBox, and BoxRec. Features authentic boxing gameplay with detailed fighter representations and competitive multiplayer modes; sold to consumers on PC (Steam) and consoles (PlayStation, Xbox).
- Undisputed Championship Edition A major content update package for Undisputed, co-published by Steel City Interactive and PLAION, introducing cross-play functionality, character customization features, and new fighter content across major gaming platforms.
Companies that use Steel City Interactive
Customer profileNamed customers1 record
Segments2 records
Ideal customer profiles2 records
Steel City Interactive technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Feature4 records
Steel City Interactive partnerships and signals
Strategic signalPartnerships
Six partnerships are on record, tiered core.
- PLAIONcorePLAION partnered with Steel City Interactive to co-publish the Undisputed Championship Edition, a major content update introducing cross-play, character customization, and new fighter content on October 30, 2025.
- WBC (World Boxing Council)coreSCI works in collaboration with the WBC, the world's leading boxing organisation, to bring an unprecedented level of detail and depth to Undisputed, providing official licensing and authenticity to the game's boxing content.
- Ring MagazinecorePartnership with Ring Magazine, one of the most prestigious publications in boxing, to bring authentic boxing content and branding to Undisputed.
- CompuBoxcoreCompuBox provides statistical boxing data that SCI integrates into Undisputed to ensure realistic and data-driven boxing statistics and performance tracking in the game.
- BoxReccoreBoxRec, the authoritative boxing records database, is partnered with SCI to bring real-world boxing records, fighter histories, and statistics into Undisputed for authenticity.
- World's biggest fighterscoreSCI has partnerships with many of the biggest fighters in boxing, bringing real-world boxer likenesses, names, and authentic content to the Undisputed game.
Scale indicators4 records
Recent moves6 records
Expansion highlights5 records
Steel City Interactive competitors and assessment
Company assessmentBroad incumbents
- EA Sports (Electronic Arts): EA Sports publishes UFC and the dormant Fight Night boxing franchise, making it the most directly comparable incumbent in combat/boxing sports games with global distribution muscle that dwarfs SCI.
- Playground Games: UK studio developing the Forza Horizon series under Xbox Game Studios; comparable as a UK-based premium game studio now operating within Microsoft's ecosystem with similar platform distribution to SCI.
- Team17: UK-based game publisher with a portfolio of indie and sports/casual titles; comparable as a UK-headquartered gaming company providing publishing and distribution services similar to PLAION's role for SCI.
- Capcom: Developer of Street Fighter, a leading combat/fighting simulation franchise with strong esports presence; comparable as a major combat-sports specialist with recurring content updates and platform partnerships.
Direct peers
- Visual Concepts (2K Sports): Developer of the WWE 2K series for 2K Sports; operates in the same combat/boxing-adjacent sports simulation category with annual releases, licensing deals, and live-service monetization similar to SCI's model.
- NetherRealm Studios: Developer of Mortal Kombat and Injustice fighting games under Warner Bros; comparable as a studio focused on combat sports/fighting simulations with deep mechanics and recurring content updates.
- Milestone S.r.l. Italian developer specializing in motorsport simulation games (MotoGP, MXGP); highly comparable as a mid-sized European studio focused on a single sports simulation niche with licensing partnerships.
Emerging players
- Sumo Digital: UK-based independent game studio of similar size and stage developing multiple titles including sports-adjacent games; comparable as a similarly-sized UK indie with multi-project portfolio and platform partnerships.
- Rebellion Developments: UK independent studio developing and publishing multiple game franchises; comparable as a privately-held UK studio with diversified game portfolio and self-publishing capability.
Others
- PLAION (Koch Media): Austrian-based game publisher (formerly Koch Media) that co-publishes Undisputed Championship Edition with SCI; comparable as a distribution and publishing partner relevant to SCI's go-to-market motion.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat5 records
Key risks5 records
Key highlights6 records
Customer concentration
Steel City Interactive social profiles
Digital presenceSteel City Interactive financial estimates
Financial estimateRevenue estimate
Valuation estimate
Steel City Interactive leadership team
Management profileNumber of profiles
Profiles3 records
Steel City Interactive funding detail
Funding detailFunding overview
Funding rounds2 records
Investors2 records
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Steel City Interactive M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Steel City Interactive
What does Steel City Interactive do?
Steel City Interactive is an independent video game studio that develops and publishes boxing video games, primarily "Undisputed," the first major boxing video game released in over a decade. The studio sells the game to consumers across PC (Steam) and consoles (PlayStation, Xbox), with additional content updates and a sequel in development.
Is Steel City Interactive a public or private company?
Steel City Interactive is a private company. It is classified as venture growth investor backed and is currently operating.
When was Steel City Interactive founded?
Steel City Interactive was founded in 2020. It employs 51 to 100 people.
Where is Steel City Interactive based?
Steel City Interactive is headquartered in Sheffield, United Kingdom, in the Europe region.
How does Steel City Interactive make money?
Two revenue lines are on record. Game sales and content packs are the primary driver. The others are platform subscription / day-one Game Pass releases.
Who are Steel City Interactive's main competitors?
Broad incumbents on record are EA Sports (Electronic Arts), Playground Games, Team17 and Capcom. Direct peers are Visual Concepts (2K Sports), NetherRealm Studios and Milestone S.r.l.. Emerging players are Sumo Digital and Rebellion Developments. PLAION (Koch Media) is listed as an others.
Does Steel City Interactive have an API?
No public API is recorded for Steel City Interactive.
What industry is Steel City Interactive in?
Steel City Interactive's product category is Sports Simulation Video Games. Its primary akta.pro industry code is MPAFAAAA, AAA & Premium Game Studios (PC/Console), with a secondary code of MPAFAAAJ, Sports/Racing Game Studios. Its NAICS code is 513210 and its SIC code is 7990.