Capcom
Capcom is a Japanese video game developer and publisher (founded 1979, TYO:9697) of iconic franchises including Resident Evil, Monster Hunter, Street Fighter, and Mega Man, distributing titles globally across PC and consoles while expanding into mobile, film, anime, and merchandise licensing.
- Company typePublic
- Founded1979
- HeadquartersBurnaby, Canada
- Headcount1,001–5,000
- GTM typeB2C
- OfferingSoftware
What Capcom does
Capcom Co., Ltd. is a Japanese video game developer and publisher founded in 1979 and headquartered in Osaka, with regional subsidiaries in the U.S., U.K., Germany, France, Hong Kong, Taiwan, and Singapore. The company is publicly traded on the Tokyo Stock Exchange (TYO:9697) and OTC Markets (CCOEY) and operates with 1,001–5,000 employees. Its commercial engine is a deep portfolio of long-running franchises — Resident Evil, Monster Hunter, Street Fighter, Devil May Cry, Mega Man, and Onimusha — developed primarily on the proprietary RE Engine, which the company uses to ship titles simultaneously across PC (Steam, Epic), PlayStation 5, Xbox Series X/S, and Nintendo Switch 2.
The business model combines one-time software sales (standard $60 for new releases, $9.99 for classic re-releases) with post-launch DLC and live-service updates (e.g., Resident Evil Requiem's Mercenaries mode and Leon Must Die Forever DLC, Street Fighter 6 seasonal content), IP licensing for films, anime, and mobile games (Lionsgate, Paramount/Legendary, Netflix, Crunchyroll, Tencent TiMi), and branded merchandise/hardware (Mega Man: My Play Watch). Reported unit-sales outcomes in 2026 include Resident Evil Requiem surpassing 7 million copies (fastest in franchise history), Pragmata selling 2 million copies in 16 days as a new IP, and Monster Hunter Stories 3 receiving strong reception. Capcom has also begun operationalizing Google Cloud Vertex/Gemini tools internally to compress development time by an estimated 30,000 hours per project per month.
Capcom's customers are individual video game consumers across global markets — from casual to enthusiast — served through digital storefronts, retail partners, and an expanding cross-media footprint that extends brand reach beyond core gaming audiences. The company has no parent entity and operates with multiple wholly-owned regional subsidiaries, with Saudi sovereign-linked investors (PIF and EGDC) collectively holding approximately 10% as of March 2026.
Capcom firmographics
Firmographics- Name
- Capcom
- Legal name
- Capcom Co., Ltd.
- Website
- https://capcom.com
- Company type
- Public
- Founded year
- 1979
- Operating status
- Operating
- Headcount range
- 1,001–5,000 employees
- Short description
- Capcom is a Japanese video game developer and publisher (founded 1979, TYO:9697) of iconic franchises including Resident Evil, Monster Hunter, Street Fighter, and Mega Man, distributing titles globally across PC and consoles while expanding into mobile, film, anime, and merchandise licensing.
- Ownership category
- akta.pro rank
Capcom industry classification
Industry- Product category
- Video Games
- akta.pro primary industry
- AAA & Premium Game Studios (PC/Console) (MPAFAAAA)
- akta.pro secondary industries
- Strategy/4X/Management Game Studios (MPAFAAAK), Narrative/Adventure & RPG Game Studios (MPAFAAAL), Mobile & F2P Game Studios (MPAFAAAB)
Keywords
Where Capcom is headquartered
LocationHeadquarters
- HQ city
- Burnaby
- HQ country
- Canada
- HQ region
- North America
Offices3 records
Markets served
Capcom business model
Business model- GTM type
- B2C
- Offering type
- Software
- Cost components
- Personnel, Technology or R&D, Marketing or Sales, Operations, Infrastructure
Revenue model
- Video Game Sales: Capcom generates primary revenue through direct sales of video games across multiple platforms including PC, consoles, and handheld devices. Games are sold as one-time purchases with pricing ranging from $10 for classic titles to $60 for new releases.
- DLC and Expansions: Post-launch downloadable content including story expansions like Resident Evil Requiem's Last Days DLC, mini-games like Mercenaries mode, and seasonal content for live games like Street Fighter 6.
- Licensing and IP Royalties: Revenue from licensing Capcom's intellectual properties for films (Resident Evil movie, Street Fighter movie), animated series (Devil May Cry on Netflix, Young Ladies Don't Play Fighting Games anime), mobile games, and merchandise.
- Hardware and Merchandise Sales: Sales of branded merchandise including the Mega Man: My Play Watch smartwatch in partnership with MyPlayWatch.
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| One time/ perpetual license | Pay-as-you-go | Standard new release pricing for new IP and major titles |
| One time/ perpetual license | Pay-as-you-go | Classic game re-releases on Steam |
| Unit Pricing | Pay-as-you-go | Branded merchandise - Mega Man smartwatch |
Go-to-market motion3 records
Distribution channels8 records
Marketing channels5 records
Capcom product offering
Product offeringCore offering
Capcom develops, publishes, and distributes video games across PC, PlayStation, Xbox, and Nintendo platforms using its proprietary RE Engine. Its portfolio spans flagship franchises including Resident Evil, Monster Hunter, Street Fighter, Devil May Cry, Mega Man, and Onimusha, supplemented by post-launch DLC, licensed mobile games, anime and film adaptations, and branded merchandise.
Differentiator
Problem solved
Functional benefit
Products and services
- Resident Evil Requiem A flagship Resident Evil title launched across PC and major consoles, serving global Resident Evil fans and broader survival-horror gamers.
- Pragmata
Quantifiable outcome
- Pragmata sold 1 million copies in just 2 days despite being a new IP with no preexisting brand recognition
- +3 more outcomes
Companies that use Capcom
Customer profileSegments2 records
Ideal customer profiles1 record
Capcom technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Feature5 records
Capcom partnerships and signals
Strategic signalPartnerships
Nine partnerships are on record, tiered minor and core.
- CrunchyrollminorCrunchyroll secured exclusive streaming rights for the anime adaptation Young Ladies Don't Play Fighting Games, which features authentic Street Fighter 6 in-game footage through partnership with Capcom.
- eCLUTCHminoreCLUTCH, the hybrid esports platform, partnered with Capcom as a content partnership, expanding its library of esports content with Capcom titles.
- MyPlayWatchminorCapcom partnered with MyPlayWatch to launch the Mega Man: My Play Watch smartwatch, allowing users to play a reimagined version of Mega Man 2 on a 1.91-inch touchscreen.
- LionsgatecoreLionsgate is producing and distributing the new Resident Evil film adaptation directed by Zach Cregger, set for theatrical release on September 18, 2026. The film features Austin Abrams as the protagonist in a new story set within the Resident Evil universe.
- Tencent TiMi Studio GroupcoreCapcom licensed Monster Hunter Outlanders to Tencent's TiMi Studio Group for development as a mobile game. This marks the first licensed Monster Hunter action mobile game in mainland China, recreating iconic weapons and core mechanics while introducing original features like a companion hunting system and open-world ecosystem.
- Google CloudcoreCapcom uses Google Cloud's AI tools including Vertex and Gemini to automate repetitive tasks in game development. Executives presented at Google Cloud Next conference alongside Citi and Home Depot, showcasing how AI agents are moving from experimentation to production use.
- NetflixcoreNetflix is producing Devil May Cry animated Season 2, featuring Studio Mir for animation and voice actors Johnny Yong Bosch and Robbie Daymond reprising their roles as Dante and Vergil.
- Paramount Pictures and Legendary EntertainmentcoreParamount Pictures in collaboration with Legendary Entertainment and Capcom are producing a new live-action Street Fighter film scheduled for October 16, 2026 theatrical release, set in 1993.
- Game On, Dreamers!minorSingapore-based gaming lifestyle platform formalized strategic collaboration with Capcom through MOU signing to explore content creation, community engagement and competitive gaming initiatives.
Scale indicators11 records
Recent moves6 records
Expansion highlights6 records
Capcom competitors and assessment
Company assessmentBroad incumbents
- Nintendo: Much larger Japanese incumbent operating its own platform (Switch 2, on which Capcom distributes). Comparable AAA first-party catalog and brand strength, but vertically integrated with hardware, making it a broader incumbent rather than direct head-to-head.
Direct peers
- Square Enix: Japanese AAA publisher behind Final Fantasy, Dragon Quest, and Kingdom Hearts. Closely comparable in narrative/RPG-heavy catalog, multi-platform strategy, and reliance on a few anchor franchises.
- Ubisoft: Global AAA publisher of comparable scale with multi-franchise portfolio (Assassin's Creed, Far Cry, Rainbow Six). Comparable multi-platform, multi-region distribution model and reliance on blockbuster cadence.
- FromSoftware: Japanese AAA developer of Dark Souls, Elden Ring, and Armored Core. Comparable in premium single-player console/PC focus, RE Engine-like proprietary tech stack, and high critical acclaim at lower release cadence.
- Bandai Namco Entertainment: Japanese publisher of comparable AAA franchises (Tekken, Elden Ring co-development, Dark Souls). Similar model of cross-media IP monetization (anime, film, games) and global distribution footprint.
- CD Projekt: Polish-listed AAA developer/publisher (Cyberpunk, The Witcher). Comparable in single-player premium narrative focus, proprietary REDengine tech, and reliance on a small number of tentpole franchises.
- Electronic Arts: Global AAA publisher with multi-franchise, multi-platform business model (EA Sports FC, Apex Legends, Battlefield). Comparable in scale, distribution breadth, and DLC-driven monetization.
- Koei Tecmo: Japanese developer/publisher known for Dynasty Warriors, Nioh, and Dead or Alive. Comparable in size, multi-platform AAA output, and IP-driven portfolio strategy.
- SEGA Corporation: Japanese game publisher with comparable long-running franchises (Sonic, Persona via Atlus, Yakuza/Like a Dragon). Similar cross-media licensing and arcade-to-console heritage.
- Konami Group: Japanese-listed developer/publisher with comparable AAA franchises (Metal Gear, Silent Hill, eFootball). Closely matched by geography, business model (IP ownership + multi-platform publishing), and scale bracket.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat5 records
Key risks6 records
Key highlights7 records
Customer concentration
Capcom social profiles
Digital presenceCapcom financial estimates
Financial estimateRevenue estimate
Valuation estimate
Capcom leadership team
Management profileNumber of profiles
Profiles1 record
Capcom subsidiaries and ownership
Company hierarchySubsidiaries4 records
Capcom funding detail
Funding detailFunding overview
Funding rounds1 record
Investors1 record
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Capcom M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Capcom
What does Capcom do?
Capcom develops, publishes, and distributes video games across PC, PlayStation, Xbox, and Nintendo platforms using its proprietary RE Engine. Its portfolio spans flagship franchises including Resident Evil, Monster Hunter, Street Fighter, Devil May Cry, Mega Man, and Onimusha, supplemented by post-launch DLC, licensed mobile games, anime and film adaptations, and branded merchandise.
Is Capcom a public or private company?
Capcom is a public company. It is classified as public and is currently operating.
When was Capcom founded?
Capcom was founded in 1979. It employs 1,001 to 5,000 people.
Where is Capcom based?
Capcom is headquartered in Burnaby, Canada, in the North America region.
How does Capcom make money?
Four revenue lines are on record. Video Game Sales are the primary driver. The others are DLC and Expansions, licensing and IP Royalties and hardware and Merchandise Sales.
Who are Capcom's main competitors?
Nintendo is listed as a broad incumbent. Direct peers are Square Enix, Ubisoft, FromSoftware, Bandai Namco Entertainment, CD Projekt, Electronic Arts, Koei Tecmo, SEGA Corporation and Konami Group.
Does Capcom have an API?
No public API is recorded for Capcom.
What industry is Capcom in?
Capcom's product category is Video Games. Its primary akta.pro industry code is MPAFAAAA, AAA & Premium Game Studios (PC/Console), with a secondary code of MPAFAAAK, Strategy/4X/Management Game Studios.