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OverActive Media Group

Full company profile

uuid0000so5

Namestring
OverActive Media Group
Legal namestring
OverActive Media
Company typeenum
Public
Founded yearint
2018
Descriptiontext

OverActive Media Group is a publicly traded (TSXV: OAM) global esports and entertainment holding company founded in 2018 and headquartered in Toronto, Canada. It owns and operates multiple esports team franchises across Europe and North America, most notably Movistar KOI (competing in League of Legends LEC, Valorant VCT, and other titles in partnership with Movistar) and Toronto KOI (competing in the Call of Duty League, rebranded from Toronto Ultra in November 2025). The portfolio was built through a series of acquisitions including Splyce (2018), Mad Lions (2019), and the 2024 acquisitions of KOI and Movistar Riders, which together were projected to add $10–12M in revenue and establish European scale.

The company operates three distinct business lines: (1) Team Operations — franchise participation, player salaries, sponsorship attached to teams, and merchandise e-commerce via dedicated Shopify storefronts for Movistar KOI and Toronto KOI; (2) Business Operations via OAM Live — a turnkey B2B service offering HD 1080p broadcast production, tournament management, studio facilities, talent procurement, and branded content, which grew 34% to $22M in 2025; and (3) ActiveVoices — an AI-powered content localization SaaS platform launched August 2025 that uses AI voice replication and translation for multilingual dubbing, with its first multi-year enterprise agreement signed in December 2025. Underlying proprietary technology includes the ActiveVoices AI platform and OAM Live's integrated production infrastructure, which together support both internal team operations and external B2B services.

Revenue is generated through a mix of sponsorship and naming rights deals (Bell Canada exclusive telecom sponsorship in Canada through 2027, plus Movistar naming partnership and a long tail of brand partners including AMD, Razer, Monster Energy, SCUF, Kappa, HP, Cupra, BlackLyte), franchise league economics, agency/event production fees, merchandise direct-to-consumer sales, and emerging subscription-based ActiveVoices services. The company reached record full-year 2025 revenue of $28.5M (+5% YoY) and record Q1 2026 revenue of CAD 5.4M (+7% YoY), with gross margin expanding from 52% to 59% and adjusted EBITDA loss narrowing 43% to CAD 1.3M. The company remains in a net loss position and has flagged going-concern uncertainty requiring additional capital in Q2 2026.

Short descriptiontext

OverActive Media Group is a Toronto-based publicly traded (TSXV: OAM) esports and entertainment holding company operating Movistar KOI and Toronto KOI esports franchises across Europe and North America, complemented by an OAM Live event production agency and the ActiveVoices AI dubbing platform, serving game publishers, brand sponsors, and content rights holders.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
51–100
akta.pro rankint
HeadquartersToronto, Canada
HQ citystring
Toronto
HQ countrystring
Canada
HQ regionstring
North America
Markets served

Serves global market

Offices4 records

Each record includes

City, Country, Type, Description, Source

Keyword5 values
esports team operations, esports league franchising, live event production, AI content localization, esports merchandise sales
Industry5 codes
PRIMARYMPAKABAJ
Franchise Ownership Groups & Multi-Club Organizations (Multi-team owners, holding companies)
SECONDARYMPAFADAB
Esports Teams & Player Organizations
SECONDARYMPAKANAC
Franchise-Based Esports Leagues
SECONDARYMPAFAEAJ
Esports Broadcast & Production (Tournament Streaming, Observers, Remote Production)
Media, Entertainment & Sports/Gaming & Interactive Entertainment (Video Games, Esports)/Game Streaming, Video & Creator Ecosystems (Game Content)
SECONDARYMPAFAEAE
Esports & Creator Sponsorship/Brand Partnerships (Influencer Marketing for Gaming)
Media, Entertainment & Sports/Gaming & Interactive Entertainment (Video Games, Esports)/Game Streaming, Video & Creator Ecosystems (Game Content)
NAICS code4 codes
  • Sports Teams and Clubs711211
  • Spectator Sports71121
  • Convention and Trade Show Organizers561920
  • Media Streaming Distribution Services, Social Networks, and Other Media Networks and Content Providers51621
SIC code2 codes
  • Services-Amusement & Recreation Services7900
  • Services-Motion Picture & Video Tape Distribution7822
Product category
Esports Operations & Entertainment Services
Social media profiles1 record
GTM motion4 records

Each record includes

Type, Description, Source

Revenue model5 records
1Team Operations
TypeSubscription Recurring
Description

Revenue from esports team franchise operations including league participation fees, player salaries, sponsorship attached to teams, and merchandise sales through team e-commerce stores.

seekingalpha.com
2Business Operations
TypeProfessional Services
Description

Revenue from live events production and agency business activities. Grew 34% to $22 million in 2025 driven by major live events and agency business expansion. Includes event hosting, broadcasting, and branded content production services.

seekingalpha.com
3ActiveVoices Content Localization
TypeSubscription Recurring
Description

AI-powered dubbing and localization services for international content catalog, enabling translation, dubbing, and content delivery for partners' content libraries.

newswire.ca
4Merchandise Sales
TypeOne Time License
Description

E-commerce sales of team apparel and merchandise through dedicated Shopify storefronts for Movistar KOI and Toronto KOI brands.

overactivemedia.com
5Sponsorship
TypeAdvertising
Description

Naming rights, branding, and technology support sponsorship deals including Bell Canada as exclusive telecom sponsor in Canada and other brand partnerships.

newswire.ca
Marketing channels5 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels5 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components5 values
Personnel, Operations, Technology or R&D, Marketing or Sales, Others
GTM typeB2B
B2B
Offering typeServices
Services
Brand1 of 2 records shown
1Movistar KOI
Description

Spanish esports organization competing in League of Legends (LEC), Valorant, and other game titles. Partnership with Movistar telecommunications.

overactivemedia.com
+1 more record
Core offering1 text field

OverActive Media Group operates professional esports team franchises (Movistar KOI in European League of Legends/Valorant and Toronto KOI in the Call of Duty League), provides turnkey live event production and broadcasting services through OAM Live, sells team-branded merchandise through direct-to-consumer e-commerce storefronts, and offers AI-powered content localization through its ActiveVoices SaaS platform. Revenue is primarily generated through long-term sponsorship and naming rights deals with enterprise brands, supplemented by event production services, merchandise sales, and emerging subscription revenue from ActiveVoices.

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 of 4 values shown
  • 34% revenue growth in Business Operations to $22 million from live events and agency expansion
+3 more records
Product overview1 text field

OverActive Media is a global esports and entertainment organization operating a multi-brand portfolio. The company owns two flagship esports teams—Movistar KOI (competing in European League of Legends and Valorant leagues) and Toronto KOI (competing in the Call of Duty League)—alongside ActiveVoices, an AI-powered content localization SaaS platform launched in 2025. The company also provides OAM Live services encompassing media production, broadcasting, and experiential events. The portfolio connects esports team ownership with content creation technology and live event services to engage digital-first audiences.

Product and service4 records
1Movistar KOI (Esports Team Franchise)
CategoryProfessional esports team franchise
Description

Spanish esports organization competing in League of Legends (LEC) and Valorant (VCT), featuring partnership with Movistar telecommunications. Achieved championships including LEC 2025 Spring and Summer Split titles and a partnership slot in the League of Legends European Championship. The franchise serves as the European competitive anchor for OverActive Media.

2Toronto KOI (Esports Team Franchise)
CategoryProfessional esports team franchise
Description

Professional Canadian esports organization competing in the Call of Duty League (CDL), rebranded from Toronto Ultra in late 2025. Achieved championships including CDL 2026 Major II, CDL 2025 Major II and III, and the Esports World Cup 2025 Black Ops 6 tournament. The franchise represents OverActive Media's North American competitive anchor.

3ActiveVoices AI Content Localization Platform
CategoryAI-powered SaaS localization platform
Description

AI-powered content localization SaaS platform that enables creators and media companies to use AI voice replication and translation to produce multilingual dubbed content for global distribution. Provides translation, dubbing, and content delivery services for international content catalogs. Target customers include content creators, streaming platforms, and media companies with international content libraries.

4OAM Live Production Services
CategoryLive event production and broadcasting services
Description

Turnkey gamer-first brand solutions service offering media production, competition management, HD (1080p) broadcasting, broadcast graphics and integration, tournament management, studio facilities for remote broadcast, and talent and influencer procurement. Sold B2B to game publishers, brands, and community organizers requiring professional esports event production. Business Operations revenue grew 34% to $22 million in 2025 driven by major live events and agency business expansion.

Scale indicator8 records

Each record includes

Type, Value, Description, Source

Partnership11 partners
Strategic tierCoreTypeStrategic or Co-development PartnerAnnounced on2025-12-10
Description

Multi-year ActiveVoices global AI-enabled dubbing and localization agreement. Deal enables ActiveVoices to provide translation, dubbing, and content delivery services for the partner's international catalog, supporting global accessibility and revenue expansion.

Strategic tierCoreTypeGTM or Marketing PartnerAnnounced on2025-10-28
Description

Bell Canada serves as exclusive telecom sponsor in Canada through September 30, 2027. Partnership provides technology support, branding, naming rights to facilities, and fan engagement support for OverActive's Canadian operations including Toronto KOI.

Strategic tierMinorTypeGTM or Marketing Partner
Description

Controller sponsor for Toronto KOI esports team providing gaming peripherals for competitive players.

Strategic tierMinorTypeGTM or Marketing Partner
Description

Technology sponsor providing computing hardware for esports team operations.

Strategic tierMinorTypeGTM or Marketing Partner
Description

Energy drink sponsor supporting esports teams with brand activation at events.

Strategic tierCoreTypeGTM or Marketing Partner
Description

Spanish telecommunications company as naming sponsor for Movistar KOI esports organization. Long-standing partnership including technology support and branding for League of Legends European Championship team.

Strategic tierMinorTypeGTM or Marketing Partner
Description

Gaming hardware sponsor providing peripherals and equipment for esports teams.

Strategic tierMinorTypeGTM or Marketing Partner
Description

Apparel sponsor providing team jerseys and sportswear for esports organizations.

Strategic tierMinorTypeGTM or Marketing Partner
Description

Technology sponsor providing gaming PCs and computing solutions for team operations.

Strategic tierMinorTypeGTM or Marketing Partner
Description

Automotive sponsor for Spanish esports operations.

Strategic tierMinorTypeGTM or Marketing Partner
Description

Gaming chair sponsor providing furniture for team facilities and events.

Recent move7 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight6 records

Each record includes

Type, Description

Peers10 records
TypeDirect peer
Description

One of the largest privately-held global multi-game esports organizations with teams across LoL, Dota 2, CS, Valorant and more, competing in the same franchise leagues (LEC, VCT) as OAM.

TypeDirect peer
Description

Publicly traded esports and gaming holding company that acquired FaZe Clan, operating multiple teams and content brands across North America and Europe with a comparable multi-team holding-company model.

TypeDirect peer
Description

Publicly listed Danish multi-game esports organization competing across CS, LoL, and other titles with a similar structure of owned franchise teams and sponsorship revenue across European markets.

TypeDirect peer
Description

Multi-game esports organization (LoL LCS, VCT) combined with a major consumer apparel brand — directly comparable to OverActive's combination of competitive teams, sponsorship, and merchandise commerce.

TypeDirect peer
Description

Multi-game esports organization competing in LoL LCS, VCT, and other titles with sponsorship and merchandise revenue — overlaps OAM's North American franchise slot strategy and team-based monetization.

TypeDirect peer
Description

Multi-game esports holding company operating teams and content brands, with a comparable structure combining competitive teams, brand partnerships, and B2B entertainment services.

TypeDirect peer
Description

Publicly listed esports entertainment company focused on competitive events, content, and venue production — comparable in its combination of live event production and team-related revenue.

TypeBroad incumbent
Description

Largest global esports tournament organizer and broadcast production company (CS, Dota 2, etc.); overlaps with OAM Live on production services but is much broader and operates as the incumbent in tournament infrastructure.

TypeBroad incumbent
Description

Publisher and operator of the LEC and VCT franchise leagues in which Movistar KOI and Toronto KOI compete; sets franchise rules, slot economics, and league media rights — directly shaping OverActive's league-driven revenue model.

TypeDirect peer
Description

Canadian publicly traded gaming and esports company with teams, content, and tournament operations; comparable geography, audience monetization model, and small-cap public profile to OverActive.

Market position
Strengths5 records

Each record includes

Headline, Details, Source

Weaknesses5 records

Each record includes

Headline, Details, Source

Competitive moat4 records

Each record includes

Type, Details

Key risks6 records

Each record includes

Headline, Details, Source

Key highlights7 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Named customers2 records

Each record includes

Name, Industry, Type, Use case, Source, UUID

Segment4 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile4 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
Yes
API detail
Has APIbool
No

Docs URL, Description

AI capability5 records

Each record includes

Type, Description, Source

AI maturity
App detail

Has app

Feature2 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles16 records

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

Subsidiaries5 records

Each record includes

Name, Acquired on, Relationship type, Type, Business focus

No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds7 records

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors4 records

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A3 records

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

OverActive Media Group

Esports Operations & Entertainment Servicesoveractivemedia.com

OverActive Media Group is a Toronto-based publicly traded (TSXV: OAM) esports and entertainment holding company operating Movistar KOI and Toronto KOI esports franchises across Europe and North America, complemented by an OAM Live event production agency and the ActiveVoices AI dubbing platform, serving game publishers, brand sponsors, and content rights holders.

What OverActive Media Group does

OverActive Media Group is a publicly traded (TSXV: OAM) global esports and entertainment holding company founded in 2018 and headquartered in Toronto, Canada. It owns and operates multiple esports team franchises across Europe and North America, most notably Movistar KOI (competing in League of Legends LEC, Valorant VCT, and other titles in partnership with Movistar) and Toronto KOI (competing in the Call of Duty League, rebranded from Toronto Ultra in November 2025). The portfolio was built through a series of acquisitions including Splyce (2018), Mad Lions (2019), and the 2024 acquisitions of KOI and Movistar Riders, which together were projected to add $10–12M in revenue and establish European scale.

The company operates three distinct business lines: (1) Team Operations — franchise participation, player salaries, sponsorship attached to teams, and merchandise e-commerce via dedicated Shopify storefronts for Movistar KOI and Toronto KOI; (2) Business Operations via OAM Live — a turnkey B2B service offering HD 1080p broadcast production, tournament management, studio facilities, talent procurement, and branded content, which grew 34% to $22M in 2025; and (3) ActiveVoices — an AI-powered content localization SaaS platform launched August 2025 that uses AI voice replication and translation for multilingual dubbing, with its first multi-year enterprise agreement signed in December 2025. Underlying proprietary technology includes the ActiveVoices AI platform and OAM Live's integrated production infrastructure, which together support both internal team operations and external B2B services.

Revenue is generated through a mix of sponsorship and naming rights deals (Bell Canada exclusive telecom sponsorship in Canada through 2027, plus Movistar naming partnership and a long tail of brand partners including AMD, Razer, Monster Energy, SCUF, Kappa, HP, Cupra, BlackLyte), franchise league economics, agency/event production fees, merchandise direct-to-consumer sales, and emerging subscription-based ActiveVoices services. The company reached record full-year 2025 revenue of $28.5M (+5% YoY) and record Q1 2026 revenue of CAD 5.4M (+7% YoY), with gross margin expanding from 52% to 59% and adjusted EBITDA loss narrowing 43% to CAD 1.3M. The company remains in a net loss position and has flagged going-concern uncertainty requiring additional capital in Q2 2026.

OverActive Media Group firmographics

Firmographics
Name
OverActive Media Group
Legal name
OverActive Media
Website
https://overactivemedia.com
Company type
Public
Founded year
2018
Operating status
Operating
Headcount range
51–100 employees
Short description
OverActive Media Group is a Toronto-based publicly traded (TSXV: OAM) esports and entertainment holding company operating Movistar KOI and Toronto KOI esports franchises across Europe and North America, complemented by an OAM Live event production agency and the ActiveVoices AI dubbing platform, serving game publishers, brand sponsors, and content rights holders.
Ownership category
akta.pro rank

OverActive Media Group industry classification

Industry
Product category
Esports Operations & Entertainment Services
NAICS
Sports Teams and Clubs (711211), Spectator Sports (71121), Convention and Trade Show Organizers (561920), Media Streaming Distribution Services, Social Networks, and Other Media Networks and Content Providers (51621)
SIC
Services-Amusement & Recreation Services (7900), Services-Motion Picture & Video Tape Distribution (7822)
akta.pro industry
PRIMARYMPAKABAJ
Franchise Ownership Groups & Multi-Club Organizations (Multi-team owners, holding companies)
SECONDARYMPAFADAB
Esports Teams & Player Organizations
SECONDARYMPAKANAC
Franchise-Based Esports Leagues
SECONDARYMPAFAEAJ
Esports Broadcast & Production (Tournament Streaming, Observers, Remote Production)
Media, Entertainment & Sports/Gaming & Interactive Entertainment (Video Games, Esports)/Game Streaming, Video & Creator Ecosystems (Game Content)
SECONDARYMPAFAEAE
Esports & Creator Sponsorship/Brand Partnerships (Influencer Marketing for Gaming)
Media, Entertainment & Sports/Gaming & Interactive Entertainment (Video Games, Esports)/Game Streaming, Video & Creator Ecosystems (Game Content)

Keywords

  • Esports team operations
  • Esports league franchising
  • Live event production
  • AI content localization
  • Esports merchandise sales

Where OverActive Media Group is headquartered

Location

Headquarters

HQ city
Toronto
HQ country
Canada
HQ region
North America

Offices4 records

Markets served

OverActive Media Group business model

Business model
GTM type
B2B
Offering type
Services
Cost components
Personnel, Operations, Technology or R&D, Marketing or Sales, Others

Revenue model

  1. Team Operations: Revenue from esports team franchise operations including league participation fees, player salaries, sponsorship attached to teams, and merchandise sales through team e-commerce stores.
  2. Business Operations: Revenue from live events production and agency business activities. Grew 34% to $22 million in 2025 driven by major live events and agency business expansion. Includes event hosting, broadcasting, and branded content production services.
  3. ActiveVoices Content Localization: AI-powered dubbing and localization services for international content catalog, enabling translation, dubbing, and content delivery for partners' content libraries.
  4. Merchandise Sales: E-commerce sales of team apparel and merchandise through dedicated Shopify storefronts for Movistar KOI and Toronto KOI brands.
  5. Sponsorship: Naming rights, branding, and technology support sponsorship deals including Bell Canada as exclusive telecom sponsor in Canada and other brand partnerships.

Go-to-market motion4 records

Distribution channels5 records

Marketing channels5 records

OverActive Media Group product offering

Product offering

Core offering

OverActive Media Group operates professional esports team franchises (Movistar KOI in European League of Legends/Valorant and Toronto KOI in the Call of Duty League), provides turnkey live event production and broadcasting services through OAM Live, sells team-branded merchandise through direct-to-consumer e-commerce storefronts, and offers AI-powered content localization through its ActiveVoices SaaS platform. Revenue is primarily generated through long-term sponsorship and naming rights deals with enterprise brands, supplemented by event production services, merchandise sales, and emerging subscription revenue from ActiveVoices.

Product overview

OverActive Media is a global esports and entertainment organization operating a multi-brand portfolio. The company owns two flagship esports teams—Movistar KOI (competing in European League of Legends and Valorant leagues) and Toronto KOI (competing in the Call of Duty League)—alongside ActiveVoices, an AI-powered content localization SaaS platform launched in 2025. The company also provides OAM Live services encompassing media production, broadcasting, and experiential events. The portfolio connects esports team ownership with content creation technology and live event services to engage digital-first audiences.

Differentiator

Problem solved

Functional benefit

Brands

  • Movistar KOI: Spanish esports organization competing in League of Legends (LEC), Valorant, and other game titles. Partnership with Movistar telecommunications.
  • Toronto KOI

Products and services

  • Movistar KOI (Esports Team Franchise) Spanish esports organization competing in League of Legends (LEC) and Valorant (VCT), featuring partnership with Movistar telecommunications. Achieved championships including LEC 2025 Spring and Summer Split titles and a partnership slot in the League of Legends European Championship. The franchise serves as the European competitive anchor for OverActive Media.
  • Toronto KOI (Esports Team Franchise) Professional Canadian esports organization competing in the Call of Duty League (CDL), rebranded from Toronto Ultra in late 2025. Achieved championships including CDL 2026 Major II, CDL 2025 Major II and III, and the Esports World Cup 2025 Black Ops 6 tournament. The franchise represents OverActive Media's North American competitive anchor.
  • ActiveVoices AI Content Localization Platform AI-powered content localization SaaS platform that enables creators and media companies to use AI voice replication and translation to produce multilingual dubbed content for global distribution. Provides translation, dubbing, and content delivery services for international content catalogs. Target customers include content creators, streaming platforms, and media companies with international content libraries.
  • OAM Live Production Services Turnkey gamer-first brand solutions service offering media production, competition management, HD (1080p) broadcasting, broadcast graphics and integration, tournament management, studio facilities for remote broadcast, and talent and influencer procurement. Sold B2B to game publishers, brands, and community organizers requiring professional esports event production. Business Operations revenue grew 34% to $22 million in 2025 driven by major live events and agency business expansion.

Quantifiable outcome

  • 34% revenue growth in Business Operations to $22 million from live events and agency expansion
  • +3 more outcomes

Companies that use OverActive Media Group

Customer profile

Named customers2 records

Segments4 records

Ideal customer profiles4 records

OverActive Media Group technology and API

Technology

Technology focussed Yes

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

AI capability5 records

Feature2 records

OverActive Media Group partnerships and signals

Strategic signal

Partnerships

Eleven partnerships are on record, tiered core and minor.

  • UK-based content rights and distribution companycoreStrategic or Co-development Partner · 10 December 2025Multi-year ActiveVoices global AI-enabled dubbing and localization agreement. Deal enables ActiveVoices to provide translation, dubbing, and content delivery services for the partner's international catalog, supporting global accessibility and revenue expansion.
  • Bell CanadacoreGTM or Marketing Partner · 28 October 2025Bell Canada serves as exclusive telecom sponsor in Canada through September 30, 2027. Partnership provides technology support, branding, naming rights to facilities, and fan engagement support for OverActive's Canadian operations including Toronto KOI.
  • SCUF GamingminorGTM or Marketing PartnerController sponsor for Toronto KOI esports team providing gaming peripherals for competitive players.
  • AMDminorGTM or Marketing PartnerTechnology sponsor providing computing hardware for esports team operations.
  • Monster EnergyminorGTM or Marketing PartnerEnergy drink sponsor supporting esports teams with brand activation at events.
  • MovistarcoreGTM or Marketing PartnerSpanish telecommunications company as naming sponsor for Movistar KOI esports organization. Long-standing partnership including technology support and branding for League of Legends European Championship team.
  • RazerminorGTM or Marketing PartnerGaming hardware sponsor providing peripherals and equipment for esports teams.
  • KappaminorGTM or Marketing PartnerApparel sponsor providing team jerseys and sportswear for esports organizations.
  • HPminorGTM or Marketing PartnerTechnology sponsor providing gaming PCs and computing solutions for team operations.
  • CupraminorGTM or Marketing PartnerAutomotive sponsor for Spanish esports operations.
  • BlackLyteminorGTM or Marketing PartnerGaming chair sponsor providing furniture for team facilities and events.

Scale indicators8 records

Recent moves7 records

Expansion highlights6 records

OverActive Media Group competitors and assessment

Company assessment

Direct peers

  • Team Liquid: One of the largest privately-held global multi-game esports organizations with teams across LoL, Dota 2, CS, Valorant and more, competing in the same franchise leagues (LEC, VCT) as OAM.
  • GameSquare Entertainment: Publicly traded esports and gaming holding company that acquired FaZe Clan, operating multiple teams and content brands across North America and Europe with a comparable multi-team holding-company model.
  • Astralis: Publicly listed Danish multi-game esports organization competing across CS, LoL, and other titles with a similar structure of owned franchise teams and sponsorship revenue across European markets.
  • 100 Thieves: Multi-game esports organization (LoL LCS, VCT) combined with a major consumer apparel brand — directly comparable to OverActive's combination of competitive teams, sponsorship, and merchandise commerce.
  • Cloud9: Multi-game esports organization competing in LoL LCS, VCT, and other titles with sponsorship and merchandise revenue — overlaps OAM's North American franchise slot strategy and team-based monetization.
  • Misfits Gaming Group: Multi-game esports holding company operating teams and content brands, with a comparable structure combining competitive teams, brand partnerships, and B2B entertainment services.
  • Allied Esports Entertainment: Publicly listed esports entertainment company focused on competitive events, content, and venue production — comparable in its combination of live event production and team-related revenue.
  • Enthusiast Gaming: Canadian publicly traded gaming and esports company with teams, content, and tournament operations; comparable geography, audience monetization model, and small-cap public profile to OverActive.

Broad incumbents

  • ESL FACEIT Group: Largest global esports tournament organizer and broadcast production company (CS, Dota 2, etc.); overlaps with OAM Live on production services but is much broader and operates as the incumbent in tournament infrastructure.
  • Riot Games Esports: Publisher and operator of the LEC and VCT franchise leagues in which Movistar KOI and Toronto KOI compete; sets franchise rules, slot economics, and league media rights — directly shaping OverActive's league-driven revenue model.

Market position

Strengths5 records

Weaknesses5 records

Competitive moat4 records

Key risks6 records

Key highlights7 records

Customer concentration

OverActive Media Group social profiles

Digital presence

OverActive Media Group financial estimates

Financial estimate

Revenue estimate

Valuation estimate

OverActive Media Group leadership team

Management profile

Number of profiles

Profiles16 records

OverActive Media Group subsidiaries and ownership

Company hierarchy

Subsidiaries5 records

OverActive Media Group funding detail

Funding detail

Funding overview

Funding rounds7 records

Investors4 records

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

OverActive Media Group M&A and investment

M&A and investment

M&A3 records

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about OverActive Media Group

What does OverActive Media Group do?

OverActive Media Group operates professional esports team franchises (Movistar KOI in European League of Legends/Valorant and Toronto KOI in the Call of Duty League), provides turnkey live event production and broadcasting services through OAM Live, sells team-branded merchandise through direct-to-consumer e-commerce storefronts, and offers AI-powered content localization through its ActiveVoices SaaS platform. Revenue is primarily generated through long-term sponsorship and naming rights deals with enterprise brands, supplemented by event production services, merchandise sales, and emerging subscription revenue from ActiveVoices.

Is OverActive Media Group a public or private company?

OverActive Media Group is a public company. It is classified as public and is currently operating.

When was OverActive Media Group founded?

OverActive Media Group was founded in 2018. It employs 51 to 100 people.

Where is OverActive Media Group based?

OverActive Media Group is headquartered in Toronto, Canada, in the North America region.

How does OverActive Media Group make money?

Five revenue lines are on record. Team Operations are the primary driver. The others are business Operations, activeVoices Content Localization, merchandise Sales and sponsorship.

Who are OverActive Media Group's main competitors?

Direct peers on record are Team Liquid, GameSquare Entertainment, Astralis, 100 Thieves, Cloud9, Misfits Gaming Group, Allied Esports Entertainment and Enthusiast Gaming. Broad incumbents are ESL FACEIT Group and Riot Games Esports.

Does OverActive Media Group have an API?

No public API is recorded for OverActive Media Group.

What industry is OverActive Media Group in?

OverActive Media Group's product category is Esports Operations & Entertainment Services. Its primary akta.pro industry code is MPAKABAJ, Franchise Ownership Groups & Multi-Club Organizations (Multi-team owners, holding companies), with a secondary code of MPAFADAB, Esports Teams & Player Organizations. Its NAICS code is 711211 and its SIC code is 7900.

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WikipediaUser:Gogus/sandboxKOI underwent restructuring after ending its Infinite Reality partnership in November 2023. OverActive Media acquired Goatch Global and Team Randomk, merging the three Spanish organizations into a unified KOI brand. The organization competed as Movistar KOI and MAD Lions KOI, with Movistar sponsorship renewed through 2026.WikipediaUser:Gogus/sandboxKOI underwent restructuring after ending its Infinite Reality partnership in November 2023. OverActive Media acquired Goatch Global and Team Randomk, merging the three Spanish organizations into a unified KOI brand. The organization competed as Movistar KOI and MAD Lions KOI, with Movistar sponsorship renewed through 2026.WikipediaToronto KOI: Difference between revisionsToronto KOI, formerly Toronto Ultra, is a Canadian esports organization owned by OverActive Media with active divisions in Call of Duty and Teamfight Tactics. Its Call of Duty team has won three Majors: 2021 Major 2, 2023 Major 3 and 2024 Major 1. The name will be used at the 2024 Esports World Cup for the Call of Duty squad and a new Teamfight Tactics squad, while the Overwatch 2 team rebrands to Toronto Ultra.Seeking AlphaOverActive Media Corp. (OAM:CA) Q2 2026 Earnings Call Prepared Remarks TranscriptOverActive Media held its Second Quarter 2026 earnings call, with the call being recorded and a replay scheduled to be posted on the company's Investor Relations website. Senior Director of Global Operations Kelly Haley opened the call with introductions and a cautionary note. No financial results or discussion were disclosed in the available text.YahooOverActive Media Reports Second Quarter 2026 Results; Operating Expenses Narrow 17%, Gross Margin Expands to 52% Year-to-DateOverActive Media Corp. reported second-quarter 2026 results, with revenue of $5.0 million, down 40% from $8.36 million in 2025, and a net loss of $3.086 million, down 4% year-over-year. Year-to-date revenue fell 22% to $10.388 million, while gross margin rose to 52% and operating expenses narrowed 10%. The company closed secured debt financing with entities controlled by certain directors and shareholders.NewswireOverActive Media Reports Second Quarter 2026 Results; Operating Expenses Narrow 17%, Gross Margin Expands to 52% Year-to-DateOverActive Media reported Q2 2026 revenue of $5.0 million, down 40% year-over-year, with operating expenses narrowing 17% and gross margin expanding to 52% year-to-date. Net loss for the first half narrowed 16% to $5.6 million, and the company closed a secured debt financing during the quarter.YahooOverActive Media to Host Second Quarter 2026 Results Conference CallOverActive Media Corp. announced it will report financial results for the first quarter ended June 30, 2026 on Wednesday, August 26, 2026, followed by a conference call on Thursday, August 27 at 9:00 AM Eastern. CEO Adam Adamou and CFO Louis Zhang will present the results, milestones and growth strategy, with a Q&A period. The call will be webcast and archived for 90 days.NewswireOverActive Media to Host Second Quarter 2026 Results Conference CallOverActive Media will report Q1 2026 results on Aug 26 and host a Q2 2026 earnings call on Aug 27 at 9:00 AM ET. The call will be webcast live and archived for 90 days, with dial-in and replay details provided.Ticker ReportNetflix (NASDAQ:NFLX) & OverActive Media (OTCMKTS:OAMCF) Head to Head AnalysisThis article presents a comparative financial analysis of Netflix and OverActive Media, evaluating them across metrics such as analyst recommendations, risk, dividends, profitability, earnings, valuation, and institutional ownership. The report concludes that Netflix outperforms OverActive Media in all ten compared factors, citing Netflix's higher revenue, earnings, and more favorable consensus rating among analysts.NewswireOverActive Media Announces Results of Voting at Annual and Special Meeting of ShareholdersOverActive Media held its annual and special shareholder meeting on July 13, 2026, and all seven nominees were elected as directors. Gerard Piqué did not seek re-election, reducing the board to seven members. Shareholders also approved the omnibus equity incentive plan and appointed MNP LLP as auditor.