bHaptics
bHaptics is a South Korean wearable haptic technology company founded in 2015 that designs consumer haptic vests, gloves, sleeves, and visors for VR, PC, and sim-racing gamers, and serves enterprise training, research, and arcade customers through direct-to-consumer hardware sales and game-studio co-development partnerships.
- Company typePrivate
- Founded2015
- HeadquartersDaejeon, South Korea
- Headcount11–50
- GTM typeB2B and B2C
- OfferingHardware or Manufacturing
What bHaptics does
bHaptics is a South Korea-based wearable haptic technology company founded in 2015 by CEO Gwak Kiuk, CTO Sangwon Choi, and COO Wonho Yu, headquartered in Seoul with global operations. The company designs, manufactures, and sells consumer-grade haptic feedback devices—TactSuit Pro (32 ERM motors), TactSuit Air (16 ERM motors), TactSleeve arm cuffs, TactVisor face cover, Tactosy feet covers, and the upcoming TactGlove DK3 haptic gloves—integrating ERM motors, Linear Resonant Actuators, and TITAN-supplied Voice Coil Motors with a patented Haptic Illusion Algorithm that synthesizes continuous tactile sensations from discrete motor placements. Revenue is generated primarily through one-time direct-to-consumer hardware sales via bhaptics.com (with bundles, accessories, and game keys as add-on revenue), supplemented by an enterprise/bulk order channel for training, medical, defense, and academic research deployments.
The go-to-market is multi-layered: product-led DTC e-commerce (with a 45-day money-back guarantee), a community-led modder and ambassador program that expands game compatibility organically, and strategic co-development partnerships—most notably with Vertigo Games for native integration in Metro Awakening and the Arizona Sunshine franchise—that drive a 325+ compatible game ecosystem across Meta Quest, Steam VR, PS VR2, and Pico. The supporting software stack (bHaptics Player, Designer, Studio, Live) and Unity/Unreal SDKs lower developer integration friction, while Audio-to-Haptics extends the addressable content to non-native games, music, and video. The company raised a KRW 10 billion (~USD 7.5M) Series C in January 2024 from KB Investment, Korea Development Bank, and Hana Ventures, bringing total disclosed funding to roughly USD 15 million across five rounds since 2017.
bHaptics firmographics
Firmographics- Name
- bHaptics
- Legal name
- bHaptics Inc.
- Website
- https://bhaptics.com
- Company type
- Private
- Founded year
- 2015
- Operating status
- Operating
- Headcount range
- 11–50 employees
- Short description
- bHaptics is a South Korean wearable haptic technology company founded in 2015 that designs consumer haptic vests, gloves, sleeves, and visors for VR, PC, and sim-racing gamers, and serves enterprise training, research, and arcade customers through direct-to-consumer hardware sales and game-studio co-development partnerships.
- Ownership category
- akta.pro rank
bHaptics industry classification
Industry- Product category
- VR Haptic Hardware
- NAICS
- Audio and Video Equipment Manufacturing (334310)
- SIC
- Electronic Components & Accessories (3670)
- akta.pro primary industry
- VR/XR Hardware & Accessories (Headsets, Controllers, Trackers, Haptics) (MPAFAGAG)
- akta.pro secondary industries
- Input Devices & Controllers (Gamepads, Keyboards, Mice, Fight Sticks, Steering Wheels, HOTAS) (MPAFAGAF), Game Controllers & Input Devices (Gamepads, Wheels, Flight Sticks) (CRACAOAD), Game Controllers, Joysticks & Flight/Driving Sim Controls (HDACAFAC), VR/AR Gaming Hardware (Headsets & Controllers) (HDACANAD)
Keywords
Where bHaptics is headquartered
LocationHeadquarters
- HQ city
- Daejeon
- HQ country
- South Korea
- HQ region
- Asia
Offices1 record
Markets served
bHaptics business model
Business model- GTM type
- B2B and B2C
- Offering type
- Hardware or Manufacturing
- Cost components
- Technology or R&D, Supply Chain, Personnel, Marketing or Sales, Operations
Revenue model
- Hardware Sales: Sale of wearable haptic devices including TactSuit Pro, TactSuit Air, TactSleeve, TactVisor, TactGlove, and Tactosy for Feet. One-time hardware purchase model with accessories and replacement parts as add-on revenue. Bundles offer discounted pricing.
- Game Key Sales: Sale of game keys for bHaptics-ready games through the online store. Digital product keys for compatible game titles with haptic support.
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| One time/ perpetual license | Pay-as-you-go | TactSuit Pro - Premium haptic vest |
| One time/ perpetual license | Pay-as-you-go | TactSuit Air - Lightweight haptic vest |
| One time/ perpetual license | Pay-as-you-go | TactSleeve - Arm haptic cuffs |
| One time/ perpetual license | Pay-as-you-go | TactVisor - Face haptic cover |
| One time/ perpetual license | Pay-as-you-go | TactGlove DK3 - Haptic gloves |
| One time/ perpetual license | Pay-as-you-go | FPS Bundle - TactSuit Pro + TactSleeve |
| One time/ perpetual license | Pay-as-you-go | Starter Bundle - TactSuit Air + TactSleeve |
| One time/ perpetual license | Pay-as-you-go | Arizona Sunshine Series Bundle |
Go-to-market motion2 records
Distribution channels3 records
Marketing channels8 records
bHaptics product offering
Product offeringCore offering
bHaptics designs, manufactures, and sells wearable haptic feedback hardware — haptic vests (TactSuit Pro and Air), haptic gloves (TactGlove DK3), arm cuffs (TactSleeve), a face cover (TactVisor), and feet covers (Tactosy) — that produce directional tactile sensations for VR gaming, sim racing, music, and movie content. The hardware is sold direct-to-consumer via bhaptics.com and is complemented by the bHaptics Player control software, Audio-to-Haptics conversion, and developer SDKs (Unity, Unreal Engine) that enable 325+ compatible games across Meta Quest, Steam VR, PS VR2, and Pico platforms.
Product overview
bHaptics is a tactile technology company specializing in XR haptic solutions. The product portfolio centers on the TactSuit line of haptic vests (TactSuit Pro with 32 motors and TactSuit Air with 16 motors) as wearable haptic feedback devices for VR, PC, and sim racing. Hand feedback is addressed via TactGlove DK3 (haptic gloves with 8 points per hand) and TactSleeve (arm cuffs with 3 motors per arm). Facial haptics are covered by TactVisor, while Tactosy for Feet extends feedback to the lower body. All hardware is controlled through the bHaptics Player software ecosystem (Player, Designer, Studio, Live) with SDKs for Unity and Unreal Engine. The company supports 325+ compatible games across Meta Quest, Steam VR, PS VR2, Pico, and Meta Rift platforms, with additional Audio-to-Haptics conversion for unsupported content.
Differentiator
Problem solved
Functional benefit
Brands
- TactSuit: Full body haptic suit product line including TactSuit Pro (32 motors), TactSuit Air (16 motors)
- TactGlove
- TactSleeve
- TactVisor
- Tactosy
- bHaptics Player
- bHaptics Designer
- Audio-to-Haptics
Products and services
- TactSuit Pro Premium wearable haptic vest with 32 ERM motors providing precise directional feedback for VR gaming, sim racing, and immersive media. Features front LED ring visualizer, adjustable 26–50 inch body sizing, 13.5-hour battery life, Made for Meta certification, and 4.1 lbs (1.87 kg) weight. Targeted at VR/immersive gaming enthusiasts and enterprise training/research customers.
- TactSuit Air Lightweight 16-motor haptic vest weighing 2.5 lbs (1.09 kg) for unrestricted movement during VR play. Features 12-hour battery life, 24–50 inch adjustable body sizing, and Made for Meta certification. Available in multiple styles including Camo edition. Targeted at VR gaming enthusiasts and entry-level new users.
- TactGlove DK3 Next-generation haptic gloves with 8 haptic points per hand (7 high-definition LRAs on fingertips/palm plus 1 high-fidelity TITAN Haptics VCM on the wrist). Features Bluetooth 5.0, camera-based hand tracking compatibility, washable antimicrobial inner glove, and a dedicated authoring tool for designing spatiotemporal haptic patterns. Targeted at VR/immersive gaming enthusiasts and developers integrating hand tracking experiences.
- TactSleeve Pair of arm cuffs with 3 ERM motors per arm providing haptic feedback for forearm and bicep areas. One-size-fits-all design weighing 0.4 lbs (185 g) each. Features 10-hour battery life and anti-slip material. Sells standalone or as part of FPS/Starter bundles with TactSuit vests.
- TactVisor Face haptic cover for VR headsets with 4 individually adjustable haptic feedback points. Compatible with Meta Quest Series, Valve Index, and Meta Rift S headsets. Priced at $150 (reduced from $170, 12% off).
- Tactosy for Feet Pair of feet covers providing haptic feedback for sim racing and full-body VR immersion. Companion accessory for TactSuit vests that extends directional haptic sensation to the lower body.
- bHaptics Player Essential software for connecting, configuring, and controlling all bHaptics devices. Available directly on Meta Quest devices, Windows PC for VR, and iOS/Android for PS VR2. Features Audio-to-Haptics profile management and a community-shared haptic pattern Explore tab.
- bHaptics Designer Haptic editing tool enabling users to create custom feedback patterns through a simple click-and-drag interface without coding. Enables community content creation and customization for bHaptics hardware.
- bHaptics Studio Developer-facing tool for managing haptic events and integrating feedback into games and applications. Used alongside bHaptics SDKs for Unity and Unreal Engine.
- bHaptics Live Software tool for streaming haptics to remote audiences, enabling creators and spectators to share haptic experiences in real time.
Quantifiable outcome
- 325+ compatible games supported across multiple platforms
- +3 more outcomes
Companies that use bHaptics
Customer profileNamed customers4 records
Segments5 records
Ideal customer profiles4 records
bHaptics technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Integration11 records
AI capability2 records
Feature6 records
bHaptics partnerships and signals
Strategic signalPartnerships
Three partnerships are on record, tiered flagship and core.
- Vertigo GamesflagshipVR game studio and publisher with native haptic integration in Metro Awakening, Arizona Sunshine 2, and Arizona Sunshine Remake. Joint collaboration using bHaptics SDK for seamless integration. Games available on Steam, Meta Quest, and PS VR2.
- Meta (Made for Meta Program)flagshipOfficial certification program for TactSuit Pro and TactSuit Air ensuring full compatibility and quality standards for Meta Quest headsets. Products marketed as 'Made for Meta' certified.
- TITAN HapticscoreVoice Coil Motor (VCM) supplier for TactGlove DK3 wrist haptics. TITAN Haptics VCM provides high-fidelity, controller-grade feedback with independent frequency and intensity control.
Scale indicators6 records
Recent moves6 records
Expansion highlights6 records
bHaptics competitors and assessment
Company assessmentDirect peers
- Teslasuit: Teslasuit makes full-body haptic suits for VR, training, and motion capture — the closest direct competitor to bHaptics' TactSuit product line, with overlapping use cases in gaming, enterprise training, and motion capture.
- HaptX: HaptX builds haptic gloves with microfluidic technology for VR and robotics. Directly comparable to bHaptics' TactGlove line, targeting enterprise training, industrial design, and VR immersion use cases.
- SenseGlove: SenseGlove develops haptic feedback gloves for VR training and industrial use, with force feedback and vibrotactile actuation. Direct competitor in the haptic glove category where bHaptics is launching TactGlove DK3.
- Weart: Weart produces wearable haptic devices for VR/AR, including finger-worn and touch solutions. Direct peer targeting digital touch and tactile feedback in XR experiences, similar technology stack and end markets to bHaptics.
Broad incumbents
- Ultraleap: Ultraleap combines mid-air haptics with hand tracking for XR interfaces, automotive, and digital signage. Comparable in haptic technology R&D but addresses broader markets (out-of-home, automotive) rather than purely consumer wearable haptics.
- Immersion Corporation: Immersion is a public haptic technology IP and licensing company whose patents underpin much of the consumer haptic ecosystem (game controllers, touchscreens). Adjacent incumbent whose IP portfolio and licensing model create a different but related commercial model.
Emerging players
- Force Dimension: Force Dimension makes high-fidelity haptic devices for medical simulation, research, and robotics. Comparable in haptic hardware engineering with overlap in enterprise/medical training segments bHaptics is targeting, though focused on stationary professional devices.
- Contact CI: Contact CI builds contactless haptic feedback technology for displays, automotive, and AR. Comparable haptic R&D focus with a contactless approach that competes conceptually with bHaptics' wearable approach for certain AR/automotive use cases.
- SynTouch: SynTouch develops tactile sensors and BioTac sensor systems that measure touch and surface properties. Comparable haptic technology adjacency — SynTouch provides the sensing side of the tactile loop that complements bHaptics' actuation products.
Others
- TITAN Haptics: TITAN Haptics supplies Voice Coil Motors (VCMs) used in bHaptics' TactGlove DK3 wrist haptic — a current supplier and technology partner. Included as an ecosystem/OTHERS peer rather than a competitor, reflecting the supply relationship.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat5 records
Key risks6 records
Key highlights7 records
Customer concentration
bHaptics social profiles
Digital presencebHaptics compliance and trust
Trust signalCompliance1 record
bHaptics financial estimates
Financial estimateRevenue estimate
Valuation estimate
bHaptics leadership team
Management profileNumber of profiles
Profiles3 records
bHaptics funding detail
Funding detailFunding overview
Funding rounds5 records
Investors12 records
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
bHaptics M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about bHaptics
What does bHaptics do?
bHaptics designs, manufactures, and sells wearable haptic feedback hardware — haptic vests (TactSuit Pro and Air), haptic gloves (TactGlove DK3), arm cuffs (TactSleeve), a face cover (TactVisor), and feet covers (Tactosy) — that produce directional tactile sensations for VR gaming, sim racing, music, and movie content. The hardware is sold direct-to-consumer via bhaptics.com and is complemented by the bHaptics Player control software, Audio-to-Haptics conversion, and developer SDKs (Unity, Unreal Engine) that enable 325+ compatible games across Meta Quest, Steam VR, PS VR2, and Pico platforms.
Is bHaptics a public or private company?
bHaptics is a private company. It is classified as venture growth investor backed and is currently operating.
When was bHaptics founded?
bHaptics was founded in 2015. It employs 11 to 50 people.
Where is bHaptics based?
bHaptics is headquartered in Daejeon, South Korea, in the Asia region.
How does bHaptics make money?
Two revenue lines are on record. Hardware Sales are the primary driver. The others are game Key Sales.
Who are bHaptics's main competitors?
Direct peers on record are Teslasuit, HaptX, SenseGlove and Weart. Broad incumbents are Ultraleap and Immersion Corporation. Emerging players are Force Dimension, Contact CI and SynTouch. TITAN Haptics is listed as an others.
Does bHaptics have an API?
No public API is recorded for bHaptics.
What industry is bHaptics in?
bHaptics's product category is VR Haptic Hardware. Its primary akta.pro industry code is MPAFAGAG, VR/XR Hardware & Accessories (Headsets, Controllers, Trackers, Haptics), with a secondary code of MPAFAGAF, Input Devices & Controllers (Gamepads, Keyboards, Mice, Fight Sticks, Steering Wheels, HOTAS). Its NAICS code is 334310 and its SIC code is 3670.