Developer docs
API playgroundTry for free, no card

Search company profiles

Digital Entertainment Asset

Full company profile

uuid0000wi7

Namestring
Digital Entertainment Asset
Legal namestring
DIGITAL ENTERTAINMENT ASSET PTE. LTD.
Websiteurl
dea.sg
Company typeenum
Private
Founded yearint
2018
Descriptiontext

Digital Entertainment Asset Pte. Ltd. (DEA) is a Web3 gaming and entertainment company founded in 2018 in Singapore and headquartered in Tokyo, operating the PlayMining platform and the DEAPcoin (DEP) token. The company publishes and operates multiple game titles — including consumer titles (JobTribes, CookMine, Fishing Boys) and a newer portfolio of problem-solving/ESG games (PicTrée with TEPCO Power Grid, ECO CATCHER BATTLE with NTT-ME, GLOCAL AGENTS) — using play-to-earn mechanics in which users earn DEP and NFTs that can be traded on the platform marketplace. In December 2025 the company published the DEP Protocol and DEP Chain whitepaper, pivoting its architecture from a single-publisher game platform toward a broader Web3 protocol and L1 chain built on Avalanche, intended to support external developers and multi-chain interoperability including MetaMask bridging.

DEA's business model combines consumer-facing game publishing (free-to-play with in-game NFT/token monetization) with B2B/government partnerships in which enterprises and municipalities commission problem-solving games for ESG, civic, or operational use cases (e.g., TEPCO Power Grid, Impact Holdings, Numazu, Niigata, Hakodate). The platform integrates licensed IP from Japanese creators and publishers (Devilman, Silent Möbius, Cardfight!! Vanguard, Cobra, and collaborations with Kazuma Kaneko, Yoshitaka Amano, and Kamui Fujiwara), and the company maintains partnerships with major Japanese corporates including KDDI, TV Tokyo, and NTT-ME. Leadership includes CEO Naohito Yoshida (three prior IPOs), Co-CEO Kozo Yamada (ex-TV Tokyo), CFO Ryohei Nuka (ex-Goldman Sachs), CTO Daichi Namikawa (ex-NTT Research), CGO Hideaki Kurihara, and CSO Shota Higaki. The company has raised cumulative funding of approximately $43.6M across multiple rounds (~$12M seed led by JAFCO, $10M from LDA Capital, ~¥1B from ZUU Funders in January 2025, and ~$15.2M in June 2025 from ASICS Ventures, Japan Investment Adviser, and SBI Group); no revenue is disclosed.

Short descriptiontext

Digital Entertainment Asset (DEA) is a Tokyo-headquartered Web3 gaming company operating the PlayMining platform and DEAPcoin (DEP) token, publishing consumer play-to-earn games alongside B2B problem-solving/ESG games for enterprises and Japanese municipalities.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
11–50
akta.pro rankint
HeadquartersSingapore, Singapore
HQ citystring
Singapore
HQ countrystring
Singapore
HQ regionstring
Asia
Markets served

Serves global market

Offices2 records

Each record includes

City, Country, Type, Description, Source

Keyword5 values
blockchain gaming platform, NFT game development, Web3 GameFi services, enterprise gamification solutions, utility token economy
Industry8 codes
1Web3 Game Publishing & Distribution Platforms
CodeFSAPAGAAPrimaryYes
2In-Game Asset Standards & Infrastructure (NFT items, marketplaces, royalties, asset registries)
CodeFSAPAGAEPrimaryNo
3Digital Game Marketplaces & Item Economies (NFT/Skins/Trading)
CodeBPAMAKAJPrimaryNo
4Gaming NFTs & In-Game Asset Marketplaces
CodeFSADANAFPrimaryNo
5Billing, Subscription & Entitlement Management (IAP orchestration)
CodeMPAFAJACPrimaryNo
6Blockchain Game Studios & Game Development
CodeFSAPAGACPrimaryNo
7On-Chain Game Engines & Developer Tooling (SDKs, APIs, Unity/Unreal plugins)
CodeFSAPAGABPrimaryNo
8Interoperability & Asset Bridging for Games (cross-game/cross-chain assets)
CodeFSAPAGAJPrimaryNo
NAICS code1 code
  • Amusement Arcades71312
SIC code1 code
  • Wholesale-Computers & Peripheral Equipment & Software5045
Product category
Blockchain Gaming Platform
GTM motion4 records

Each record includes

Type, Description, Source

Revenue model5 records
1NFT marketplace sales & transaction fees
TypeMarketplace Commission
Description

Sale of game NFTs and IP collaboration NFTs (Devilman, Silent Möbius, Cardfight!! Vanguard, Cobra, Kamui Fujiwara Land NFTs, Kazuma Kaneko, Yoshitaka Amano) on the PlayMining NFT marketplace, with platform fees on secondary trading; marketplace is being discontinued and migrated to external marketplaces such as OpenSea.

dea.sg
2DEAPcoin (DEP) token-based economy
TypeTransaction Fee
Description

Play-to-earn rewards, in-game token utility and staking on the planned DEP Chain; DEP is listed on exchanges (e.g., Tokenize Xchange with DEP-USD and DEP-SGD pairs) generating trading-related and ecosystem-monetization upside, with future DEP consumed as gas fees.

smartkarma.com
3B2B enterprise gamification solutions
TypeProfessional Services
Description

Custom gamification and 'Gamifying Work' solutions co-developed with corporates and municipalities (TEPCO Power Grid, NTT-ME, Numazu/Niigata/Hakodate cities, Impact HD, KDDI, Global Brain, IORE), monetized via project/engagement contracts and B2B partnerships.

dea.sg
4IP licensing & collaboration royalties
TypeLicensing Royalties
Description

Licensing of third-party IP (manga, anime, artists) into JobTribes and other titles — e.g., Devilman, Silent Möbius, Cardfight!! Vanguard, Cobra, Kazuma Kaneko, Yoshitaka Amano, Kamui Fujiwara — typically generating upfront collaboration fees and/or revenue-share royalties.

dea.sg
5Equity / venture funding (capital raise)
TypeSubscription Recurring
Description

Capital raised from strategic and financial investors (LDA Capital $10M, JAFCO-led $12M seed, Rakuten Capital, KDDI Open Innovation Fund 3, Global Brain, ~¥1B from ZUU Funders) to fund platform development and ecosystem expansion — primary capital, not operating revenue.

buff.ly
Marketing channels7 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels6 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components6 values
Personnel, Technology or R&D, Marketing or Sales, Operations, Infrastructure, Others
Pricing details2 tiers
1Free-to-play consumer titles with optional NFT purchases and DEP token rewards (Play-to-Earn)
ModelFreemiumBilling cadencePay-as-you-go
Notes

Games are free to download on Google Play and App Store; players can buy NFTs and earn DEP via gameplay. Specific NFT price points and in-game item pricing are announced per title and presale rather than published as a fixed price list.

dea.sg
2B2B enterprise gamification engagements (quote-based)
ModelOtherBilling cadenceMulti-year contract
Notes

Custom gamification and 'Gamifying Work' solutions for corporates (TEPCO Power Grid, NTT-ME, KDDI, Impact HD) and municipalities (Numazu, Niigata, Hakodate, Maebashi, Tokyo wards) are scoped per project — pricing is not publicly disclosed.

dea.sg
GTM typeB2B and B2C
B2B and B2C
Offering typeSoftware
Software
Brand1 of 6 records shown
1PlayMining
Description

GameFi NFT gaming platform operated by DEA, featuring titles such as JobTribes, Cookin' Burger, Lucky Farmer, Lost Archive +, KAMIYAGURA, GOAL SEEKERS, Graffiti Racer, HERO SPIRAL, Community Wars, WORLD FLAGS, SOUL Fusers, Rogue Roll Ruler's, Bouncy Bunny, Menya Dragon Ramen, PlayMining Puzzle and others; DEAPcoin (DEP) issued on this platform.

dea.sg
+5 more records
Core offering1 text field

Digital Entertainment Asset (DEA) operates the PlayMining GameFi platform, a Web3 gaming ecosystem that hosts play-to-earn NFT games (JobTribes, Lucky Farmer, KAMIYAGURA, etc.) underpinned by the DEAPcoin (DEP) utility token, with a roadmap to a public DEP Chain on Avalanche. The company has repositioned as a "Problem-Solving Game Business," developing socially-oriented titles (PicTrée for infrastructure inspection, ECO CATCHER BATTLE for waste sorting, GLOCAL AGENTS for regional revitalization) co-created with corporates and municipalities, and licenses third-party manga/anime IP (Devilman, Silent Möbius, Cardfight!! Vanguard, Yoshitaka Amano) into NFT drops.

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 of 5 values shown
  • JobTribes official launch with 300,000+ registered users, claimed as the world's largest blockchain game by user count (Jan 2021)
+4 more records
Product overview1 text field

Digital Entertainment Asset (DEA) operates a platform-plus-modules architecture centered on the PlayMining GameFi platform, which hosts multiple play-to-earn NFT games (JobTribes, Lucky Farmer, Cookin' Burger, Menya Dragon Ramen, Graffiti Racer, GOAL SEEKERS, KAMIYAGURA, Lost Archive +, Community Wars, PlayMining Puzzle, and Fujiwara Kamui Verse). The DEAPcoin (DEP) utility token underpins in-game economies and is being upgraded into the DEP Protocol/DEP Chain (built on Avalanche) to transition PlayMining to a Web3 service structure. Alongside its legacy Web3 gaming lineup, DEA has evolved into a "Problem-Solving Game Business" with new socially-oriented titles — PicTrée (infrastructure inspection), ECO CATCHER BATTLE (remote waste sorting with the AI robot URANOS), and GLOCAL AGENTS (regional revitalization) — together with co-creative vehicles DEA LABO, the AI-powered IP "Ishi to Hoshi -Stone Stars-" (with TV Tokyo, powered by GPT-4), and the DEA Home Employment Platform (with Impact Holdings) supporting employment for people with disabilities.

Product and service13 records
1PlayMining Platform
CategoryGameFi Platform
Description

Core Web3 GameFi platform operated by DEA that hosts multiple play-to-earn NFT games, an NFT marketplace, and the DEAPcoin (DEP) token economy; being transitioned to a public DEP Chain under the DEP Protocol.

2DEP Protocol / DEP Chain
CategoryBlockchain Protocol
Description

New blockchain protocol and chain built using Avalanche technology that re-anchors DEAPcoin (DEP) as a public-chain gas/utility asset and introduces a staking yield model and Agent System replacing the legacy PlayMiner rank.

3PicTrée (PicTree)
CategoryProblem-Solving Game
Description

Participatory Web3 social-contribution game for infrastructure inspection, disaster prevention, sightseeing and regional revitalization, co-developed with TEPCO Power Grid, NTT-ME, and Hokkaido Electric Power Network; awarded the 2024 Good Design Award.

4ECO CATCHER BATTLE
CategoryProblem-Solving Game
Description

Esports-style game that lets players remotely operate the AI-powered URANOS sorting robot (RITA Technology) to perform waste separation, addressing labor shortages in waste management and supporting employment for people with disabilities.

5GLOCAL AGENTS
CategoryProblem-Solving Game
Description

Point-earning location-based game where users complete simple local missions (promoting businesses or city initiatives) to support regional revitalization, with regional "Secret Society" teams competing in challenges. Partners include Numazu City, Niigata City, Hakodate City, SBI VC Trade, and Blue Lab.

6JobTribes
CategoryNFT Card Battle Game
Description

Flagship play-to-earn NFT card-battle game on PlayMining with an occupation/job theme, featuring a scholarships (play-to-earn) system, esports tournaments with multi-million DEP prize pools, and IP collaborations with Devilman, Silent Möbius, Cardfight!! Vanguard, Cobra, Kazuma Kaneko, and Yoshitaka Amano NFTs.

7KAMIYAGURA
CategoryNFT Trading Card Game
Description

NFT trading card game co-developed by DEA with DM2C Studio (DMM Group) and AI venture HEROZ, targeting the PlayMining platform.

8Lost Archive +
CategoryPlayMining Game
Description

PlayMining game developed by Clover Lab with limited NFT presale, available on the PlayMining platform.

9Ishi to Hoshi -Stone Stars- (powered by GPT-4)
CategoryAI-Powered IP Project
Description

New entertainment IP project jointly developed with TV Tokyo Corporation, explicitly powered by OpenAI's GPT-4 large language model, combining generative AI with content IP.

10DEA Home Employment Platform
CategoryEmployment Support Service
Description

Employment support service for people with disabilities that combines remote work with group home support, co-developed with Impact Holdings Co., Ltd. to help companies meet disability-employment obligations.

11Fujiwara Kamui Verse
CategoryMetaverse / IP Project
Description

Metaverse project designed by manga artist Fujiwara Kamui, featuring Land NFTs and collaboration drops including the Kunpeki Sake Brewery Japanese Sake NFT presale and Raika manga collaboration.

12Project B-idol
CategoryDigital IP Project
Description

Digital idol project on the PlayMining platform that encourages secondary creation by users around an original idol IP.

13Tap & Trail (with Takenaka Corporation)
CategoryGamification Proof of Concept
Description

Spatial user-interface proof-of-concept project co-developed with Takenaka Corporation that combines physical-space interaction with DEA's gamification platform.

Scale indicator9 records

Each record includes

Type, Value, Description, Source

Recent move6 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight7 records

Each record includes

Type, Description

Peers10 records
TypeDirect peer
Description

Operator of Axie Infinity, the most prominent play-to-earn NFT game with a native token economy (AXS/SLP). Directly comparable to DEA's PlayMining platform, JobTribes and DEAPcoin model as both monetize consumer gameplay through token rewards and NFT ownership.

TypeDirect peer
Description

Decentralized gaming metaverse built on NFTs and the SAND utility token, with IP collaborations from major brands. Comparable to DEA's PlayMining model as both operate GameFi platforms where users create, play, and trade NFT-based assets within an open token economy.

TypeDirect peer
Description

Web3 gaming platform operating multiple play-to-earn titles under a GALA token economy with its own node-based network. Directly comparable to PlayMining/DEP as both run multi-title GameFi platforms with proprietary token rewards and NFT ownership.

TypeBroad incumbent
Description

Hong Kong-headquartered Web3 gaming conglomerate that operates and invests across dozens of GameFi projects, including The Sandbox and REVV Motorsport. Comparable as a broader incumbent in the same Web3 gaming category DEA operates in, though Animoca is a portfolio/incubator rather than a single-platform competitor.

TypeDirect peer
Description

Move-to-earn Web3 application with a native GMT/GST token economy and NFT sneaker mechanics. Comparable to DEA's Play-to-Earn model as both monetize consumer activity via a proprietary token economy and NFT ownership, though STEPN focuses on fitness rather than gaming.

TypeBroad incumbent
Description

Web3 gaming infrastructure provider (Immutable X / Immutable zkEVM) and publisher behind titles like Gods Unchained and Illuvium. Comparable as an incumbent in the same GameFi stack DEA is migrating toward via DEP Chain, providing token/NFT infrastructure for third-party game developers.

TypeBroad incumbent
Description

Creator of Bored Ape Yacht Club and Otherside metaverse, with the ApeCoin (APE) token economy. Comparable as a broad incumbent in Web3/NFT gaming, particularly in IP-driven NFT drops and community token economies analogous to DEA's JobTribes IP collaborations.

TypeEmerging player
Description

Japanese mobile game publisher with a blockchain gaming initiative (Gumi Cryptos) and investment exposure to GameFi tokens. Comparable to DEA as a Japanese-headquartered emerging player operating in the intersection of mainstream gaming and Web3 token economies.

TypeBroad incumbent
Description

Major Japanese/Korean gaming incumbent (MapleStory, Dungeon & Fighter) with publicly disclosed Web3 initiatives via the MapleStory Universe blockchain project. Comparable as a Japanese-anchored broad incumbent that, like DEA, is exploring how Web3 token economies integrate with mainstream game IP.

TypeBroad incumbent
Description

Japan's largest consumer messaging/Web3 platform via LINE Blockchain and the LINK token, with NFT marketplace operations. Comparable as a Japanese broad incumbent with overlapping Web3 infrastructure (tokens, NFT marketplace, consumer gaming distribution) that competes for similar enterprise and government Web3 partnerships.

Market position
Strengths5 records

Each record includes

Headline, Details, Source

Weaknesses5 records

Each record includes

Headline, Details, Source

Competitive moat5 records

Each record includes

Type, Details

Key risks6 records

Each record includes

Headline, Details, Source

Key highlights7 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Named customers13 records

Each record includes

Name, Industry, Type, Use case, Source, UUID

Segment5 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile4 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
Yes
API detail
Has APIbool
No

Docs URL, Description

Integration1 record

Each record includes

Title, Type, Description, Source

AI capability8 records

Each record includes

Type, Description, Source

AI maturity
App detail

Has app

Feature6 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles8 records

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

Subsidiaries1 record

Each record includes

Name, Acquired on, Relationship type, Type, Business focus

Compliance1 record

Each record includes

Name, Class, Description

Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds6 records

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors15 records

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Digital Entertainment Asset

Blockchain Gaming Platformdea.sg

Digital Entertainment Asset (DEA) is a Tokyo-headquartered Web3 gaming company operating the PlayMining platform and DEAPcoin (DEP) token, publishing consumer play-to-earn games alongside B2B problem-solving/ESG games for enterprises and Japanese municipalities.

What Digital Entertainment Asset does

Digital Entertainment Asset Pte. Ltd. (DEA) is a Web3 gaming and entertainment company founded in 2018 in Singapore and headquartered in Tokyo, operating the PlayMining platform and the DEAPcoin (DEP) token. The company publishes and operates multiple game titles — including consumer titles (JobTribes, CookMine, Fishing Boys) and a newer portfolio of problem-solving/ESG games (PicTrée with TEPCO Power Grid, ECO CATCHER BATTLE with NTT-ME, GLOCAL AGENTS) — using play-to-earn mechanics in which users earn DEP and NFTs that can be traded on the platform marketplace. In December 2025 the company published the DEP Protocol and DEP Chain whitepaper, pivoting its architecture from a single-publisher game platform toward a broader Web3 protocol and L1 chain built on Avalanche, intended to support external developers and multi-chain interoperability including MetaMask bridging.

DEA's business model combines consumer-facing game publishing (free-to-play with in-game NFT/token monetization) with B2B/government partnerships in which enterprises and municipalities commission problem-solving games for ESG, civic, or operational use cases (e.g., TEPCO Power Grid, Impact Holdings, Numazu, Niigata, Hakodate). The platform integrates licensed IP from Japanese creators and publishers (Devilman, Silent Möbius, Cardfight!! Vanguard, Cobra, and collaborations with Kazuma Kaneko, Yoshitaka Amano, and Kamui Fujiwara), and the company maintains partnerships with major Japanese corporates including KDDI, TV Tokyo, and NTT-ME. Leadership includes CEO Naohito Yoshida (three prior IPOs), Co-CEO Kozo Yamada (ex-TV Tokyo), CFO Ryohei Nuka (ex-Goldman Sachs), CTO Daichi Namikawa (ex-NTT Research), CGO Hideaki Kurihara, and CSO Shota Higaki. The company has raised cumulative funding of approximately $43.6M across multiple rounds (~$12M seed led by JAFCO, $10M from LDA Capital, ~¥1B from ZUU Funders in January 2025, and ~$15.2M in June 2025 from ASICS Ventures, Japan Investment Adviser, and SBI Group); no revenue is disclosed.

Digital Entertainment Asset firmographics

Firmographics
Name
Digital Entertainment Asset
Legal name
DIGITAL ENTERTAINMENT ASSET PTE. LTD.
Website
https://dea.sg
Company type
Private
Founded year
2018
Operating status
Operating
Headcount range
11–50 employees
Short description
Digital Entertainment Asset (DEA) is a Tokyo-headquartered Web3 gaming company operating the PlayMining platform and DEAPcoin (DEP) token, publishing consumer play-to-earn games alongside B2B problem-solving/ESG games for enterprises and Japanese municipalities.
Ownership category
akta.pro rank

Digital Entertainment Asset industry classification

Industry
Product category
Blockchain Gaming Platform
NAICS
Amusement Arcades (71312)
SIC
Wholesale-Computers & Peripheral Equipment & Software (5045)
akta.pro primary industry
Web3 Game Publishing & Distribution Platforms (FSAPAGAA)
akta.pro secondary industries
In-Game Asset Standards & Infrastructure (NFT items, marketplaces, royalties, asset registries) (FSAPAGAE), Digital Game Marketplaces & Item Economies (NFT/Skins/Trading) (BPAMAKAJ), Gaming NFTs & In-Game Asset Marketplaces (FSADANAF), Billing, Subscription & Entitlement Management (IAP orchestration) (MPAFAJAC), Blockchain Game Studios & Game Development (FSAPAGAC), On-Chain Game Engines & Developer Tooling (SDKs, APIs, Unity/Unreal plugins) (FSAPAGAB), Interoperability & Asset Bridging for Games (cross-game/cross-chain assets) (FSAPAGAJ)

Keywords

  • Blockchain gaming platform
  • NFT game development
  • Web3 GameFi services
  • Enterprise gamification solutions
  • Utility token economy

Where Digital Entertainment Asset is headquartered

Location

Headquarters

HQ city
Singapore
HQ country
Singapore
HQ region
Asia

Offices2 records

Markets served

Digital Entertainment Asset business model

Business model
GTM type
B2B and B2C
Offering type
Software
Cost components
Personnel, Technology or R&D, Marketing or Sales, Operations, Infrastructure, Others

Revenue model

  1. NFT marketplace sales & transaction fees: Sale of game NFTs and IP collaboration NFTs (Devilman, Silent Möbius, Cardfight!! Vanguard, Cobra, Kamui Fujiwara Land NFTs, Kazuma Kaneko, Yoshitaka Amano) on the PlayMining NFT marketplace, with platform fees on secondary trading; marketplace is being discontinued and migrated to external marketplaces such as OpenSea.
  2. DEAPcoin (DEP) token-based economy: Play-to-earn rewards, in-game token utility and staking on the planned DEP Chain; DEP is listed on exchanges (e.g., Tokenize Xchange with DEP-USD and DEP-SGD pairs) generating trading-related and ecosystem-monetization upside, with future DEP consumed as gas fees.
  3. B2B enterprise gamification solutions: Custom gamification and 'Gamifying Work' solutions co-developed with corporates and municipalities (TEPCO Power Grid, NTT-ME, Numazu/Niigata/Hakodate cities, Impact HD, KDDI, Global Brain, IORE), monetized via project/engagement contracts and B2B partnerships.
  4. IP licensing & collaboration royalties: Licensing of third-party IP (manga, anime, artists) into JobTribes and other titles — e.g., Devilman, Silent Möbius, Cardfight!! Vanguard, Cobra, Kazuma Kaneko, Yoshitaka Amano, Kamui Fujiwara — typically generating upfront collaboration fees and/or revenue-share royalties.
  5. Equity / venture funding (capital raise): Capital raised from strategic and financial investors (LDA Capital $10M, JAFCO-led $12M seed, Rakuten Capital, KDDI Open Innovation Fund 3, Global Brain, ~¥1B from ZUU Funders) to fund platform development and ecosystem expansion — primary capital, not operating revenue.

Pricing tiers

ModelBillingPrice
FreemiumPay-as-you-goFree-to-play consumer titles with optional NFT purchases and DEP token rewards (Play-to-Earn)
OtherMulti-year contractB2B enterprise gamification engagements (quote-based)

Go-to-market motion4 records

Distribution channels6 records

Marketing channels7 records

Digital Entertainment Asset product offering

Product offering

Core offering

Digital Entertainment Asset (DEA) operates the PlayMining GameFi platform, a Web3 gaming ecosystem that hosts play-to-earn NFT games (JobTribes, Lucky Farmer, KAMIYAGURA, etc.) underpinned by the DEAPcoin (DEP) utility token, with a roadmap to a public DEP Chain on Avalanche. The company has repositioned as a "Problem-Solving Game Business," developing socially-oriented titles (PicTrée for infrastructure inspection, ECO CATCHER BATTLE for waste sorting, GLOCAL AGENTS for regional revitalization) co-created with corporates and municipalities, and licenses third-party manga/anime IP (Devilman, Silent Möbius, Cardfight!! Vanguard, Yoshitaka Amano) into NFT drops.

Product overview

Digital Entertainment Asset (DEA) operates a platform-plus-modules architecture centered on the PlayMining GameFi platform, which hosts multiple play-to-earn NFT games (JobTribes, Lucky Farmer, Cookin' Burger, Menya Dragon Ramen, Graffiti Racer, GOAL SEEKERS, KAMIYAGURA, Lost Archive +, Community Wars, PlayMining Puzzle, and Fujiwara Kamui Verse). The DEAPcoin (DEP) utility token underpins in-game economies and is being upgraded into the DEP Protocol/DEP Chain (built on Avalanche) to transition PlayMining to a Web3 service structure. Alongside its legacy Web3 gaming lineup, DEA has evolved into a "Problem-Solving Game Business" with new socially-oriented titles — PicTrée (infrastructure inspection), ECO CATCHER BATTLE (remote waste sorting with the AI robot URANOS), and GLOCAL AGENTS (regional revitalization) — together with co-creative vehicles DEA LABO, the AI-powered IP "Ishi to Hoshi -Stone Stars-" (with TV Tokyo, powered by GPT-4), and the DEA Home Employment Platform (with Impact Holdings) supporting employment for people with disabilities.

Differentiator

Problem solved

Functional benefit

Brands

  • PlayMining: GameFi NFT gaming platform operated by DEA, featuring titles such as JobTribes, Cookin' Burger, Lucky Farmer, Lost Archive +, KAMIYAGURA, GOAL SEEKERS, Graffiti Racer, HERO SPIRAL, Community Wars, WORLD FLAGS, SOUL Fusers, Rogue Roll Ruler's, Bouncy Bunny, Menya Dragon Ramen, PlayMining Puzzle and others; DEAPcoin (DEP) issued on this platform.
  • PicTrée (PicTree)
  • ECO CATCHER BATTLE
  • GLOCAL AGENTS
  • DEA Lab (DEA LABO)
  • DEP Protocol

Products and services

  • PlayMining Platform Core Web3 GameFi platform operated by DEA that hosts multiple play-to-earn NFT games, an NFT marketplace, and the DEAPcoin (DEP) token economy; being transitioned to a public DEP Chain under the DEP Protocol.
  • DEP Protocol / DEP Chain New blockchain protocol and chain built using Avalanche technology that re-anchors DEAPcoin (DEP) as a public-chain gas/utility asset and introduces a staking yield model and Agent System replacing the legacy PlayMiner rank.
  • PicTrée (PicTree) Participatory Web3 social-contribution game for infrastructure inspection, disaster prevention, sightseeing and regional revitalization, co-developed with TEPCO Power Grid, NTT-ME, and Hokkaido Electric Power Network; awarded the 2024 Good Design Award.
  • ECO CATCHER BATTLE Esports-style game that lets players remotely operate the AI-powered URANOS sorting robot (RITA Technology) to perform waste separation, addressing labor shortages in waste management and supporting employment for people with disabilities.
  • GLOCAL AGENTS Point-earning location-based game where users complete simple local missions (promoting businesses or city initiatives) to support regional revitalization, with regional "Secret Society" teams competing in challenges. Partners include Numazu City, Niigata City, Hakodate City, SBI VC Trade, and Blue Lab.
  • JobTribes Flagship play-to-earn NFT card-battle game on PlayMining with an occupation/job theme, featuring a scholarships (play-to-earn) system, esports tournaments with multi-million DEP prize pools, and IP collaborations with Devilman, Silent Möbius, Cardfight!! Vanguard, Cobra, Kazuma Kaneko, and Yoshitaka Amano NFTs.
  • KAMIYAGURA NFT trading card game co-developed by DEA with DM2C Studio (DMM Group) and AI venture HEROZ, targeting the PlayMining platform.
  • Lost Archive + PlayMining game developed by Clover Lab with limited NFT presale, available on the PlayMining platform.
  • Ishi to Hoshi -Stone Stars- (powered by GPT-4) New entertainment IP project jointly developed with TV Tokyo Corporation, explicitly powered by OpenAI's GPT-4 large language model, combining generative AI with content IP.
  • DEA Home Employment Platform Employment support service for people with disabilities that combines remote work with group home support, co-developed with Impact Holdings Co., Ltd. to help companies meet disability-employment obligations.
  • Fujiwara Kamui Verse Metaverse project designed by manga artist Fujiwara Kamui, featuring Land NFTs and collaboration drops including the Kunpeki Sake Brewery Japanese Sake NFT presale and Raika manga collaboration.
  • Project B-idol Digital idol project on the PlayMining platform that encourages secondary creation by users around an original idol IP.
  • Tap & Trail (with Takenaka Corporation) Spatial user-interface proof-of-concept project co-developed with Takenaka Corporation that combines physical-space interaction with DEA's gamification platform.

Quantifiable outcome

  • JobTribes official launch with 300,000+ registered users, claimed as the world's largest blockchain game by user count (Jan 2021)
  • +4 more outcomes

Companies that use Digital Entertainment Asset

Customer profile

Named customers13 records

Segments5 records

Ideal customer profiles4 records

Digital Entertainment Asset technology and API

Technology

Technology focussed Yes

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Integration1 record

AI capability8 records

Feature6 records

Digital Entertainment Asset partnerships and signals

Strategic signal

Scale indicators9 records

Recent moves6 records

Expansion highlights7 records

Digital Entertainment Asset competitors and assessment

Company assessment

Direct peers

  • Sky Mavis (Axie Infinity): Operator of Axie Infinity, the most prominent play-to-earn NFT game with a native token economy (AXS/SLP). Directly comparable to DEA's PlayMining platform, JobTribes and DEAPcoin model as both monetize consumer gameplay through token rewards and NFT ownership.
  • The Sandbox: Decentralized gaming metaverse built on NFTs and the SAND utility token, with IP collaborations from major brands. Comparable to DEA's PlayMining model as both operate GameFi platforms where users create, play, and trade NFT-based assets within an open token economy.
  • Gala Games: Web3 gaming platform operating multiple play-to-earn titles under a GALA token economy with its own node-based network. Directly comparable to PlayMining/DEP as both run multi-title GameFi platforms with proprietary token rewards and NFT ownership.
  • STEPN (Find Satoshi Lab): Move-to-earn Web3 application with a native GMT/GST token economy and NFT sneaker mechanics. Comparable to DEA's Play-to-Earn model as both monetize consumer activity via a proprietary token economy and NFT ownership, though STEPN focuses on fitness rather than gaming.

Broad incumbents

  • Animoca Brands: Hong Kong-headquartered Web3 gaming conglomerate that operates and invests across dozens of GameFi projects, including The Sandbox and REVV Motorsport. Comparable as a broader incumbent in the same Web3 gaming category DEA operates in, though Animoca is a portfolio/incubator rather than a single-platform competitor.
  • Immutable: Web3 gaming infrastructure provider (Immutable X / Immutable zkEVM) and publisher behind titles like Gods Unchained and Illuvium. Comparable as an incumbent in the same GameFi stack DEA is migrating toward via DEP Chain, providing token/NFT infrastructure for third-party game developers.
  • Yuga Labs: Creator of Bored Ape Yacht Club and Otherside metaverse, with the ApeCoin (APE) token economy. Comparable as a broad incumbent in Web3/NFT gaming, particularly in IP-driven NFT drops and community token economies analogous to DEA's JobTribes IP collaborations.
  • Nexon: Major Japanese/Korean gaming incumbent (MapleStory, Dungeon & Fighter) with publicly disclosed Web3 initiatives via the MapleStory Universe blockchain project. Comparable as a Japanese-anchored broad incumbent that, like DEA, is exploring how Web3 token economies integrate with mainstream game IP.
  • LINE (LY Corporation): Japan's largest consumer messaging/Web3 platform via LINE Blockchain and the LINK token, with NFT marketplace operations. Comparable as a Japanese broad incumbent with overlapping Web3 infrastructure (tokens, NFT marketplace, consumer gaming distribution) that competes for similar enterprise and government Web3 partnerships.

Emerging players

  • Gumi Inc. Japanese mobile game publisher with a blockchain gaming initiative (Gumi Cryptos) and investment exposure to GameFi tokens. Comparable to DEA as a Japanese-headquartered emerging player operating in the intersection of mainstream gaming and Web3 token economies.

Market position

Strengths5 records

Weaknesses5 records

Competitive moat5 records

Key risks6 records

Key highlights7 records

Customer concentration

Digital Entertainment Asset social profiles

Digital presence

Digital Entertainment Asset compliance and trust

Trust signal

Compliance1 record

Digital Entertainment Asset financial estimates

Financial estimate

Revenue estimate

Valuation estimate

Digital Entertainment Asset leadership team

Management profile

Number of profiles

Profiles8 records

Digital Entertainment Asset subsidiaries and ownership

Company hierarchy

Subsidiaries1 record

Digital Entertainment Asset funding detail

Funding detail

Funding overview

Funding rounds6 records

Investors15 records

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

Digital Entertainment Asset M&A and investment

M&A and investment

M&A

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about Digital Entertainment Asset

What does Digital Entertainment Asset do?

Digital Entertainment Asset (DEA) operates the PlayMining GameFi platform, a Web3 gaming ecosystem that hosts play-to-earn NFT games (JobTribes, Lucky Farmer, KAMIYAGURA, etc.) underpinned by the DEAPcoin (DEP) utility token, with a roadmap to a public DEP Chain on Avalanche. The company has repositioned as a "Problem-Solving Game Business," developing socially-oriented titles (PicTrée for infrastructure inspection, ECO CATCHER BATTLE for waste sorting, GLOCAL AGENTS for regional revitalization) co-created with corporates and municipalities, and licenses third-party manga/anime IP (Devilman, Silent Möbius, Cardfight!! Vanguard, Yoshitaka Amano) into NFT drops.

Is Digital Entertainment Asset a public or private company?

Digital Entertainment Asset is a private company. It is classified as venture growth investor backed and is currently operating.

When was Digital Entertainment Asset founded?

Digital Entertainment Asset was founded in 2018. It employs 11 to 50 people.

Where is Digital Entertainment Asset based?

Digital Entertainment Asset is headquartered in Singapore, Singapore, in the Asia region.

How does Digital Entertainment Asset make money?

Five revenue lines are on record. NFT marketplace sales & transaction fees are the primary driver. The others are DEAPcoin (DEP) token-based economy, B2B enterprise gamification solutions, IP licensing & collaboration royalties and equity / venture funding (capital raise).

Who are Digital Entertainment Asset's main competitors?

Direct peers on record are Sky Mavis (Axie Infinity), The Sandbox, Gala Games and STEPN (Find Satoshi Lab). Broad incumbents are Animoca Brands, Immutable, Yuga Labs, Nexon and LINE (LY Corporation). Gumi Inc. is listed as an emerging player.

Does Digital Entertainment Asset have an API?

No public API is recorded for Digital Entertainment Asset.

What industry is Digital Entertainment Asset in?

Digital Entertainment Asset's product category is Blockchain Gaming Platform. Its primary akta.pro industry code is FSAPAGAA, Web3 Game Publishing & Distribution Platforms, with a secondary code of FSAPAGAE, In-Game Asset Standards & Infrastructure (NFT items, marketplaces, royalties, asset registries). Its NAICS code is 71312 and its SIC code is 5045.

Unlock the full company data

50 free credits on sign-up, no credit card required.

Contact sales
Live signals
PrtimesImpact Holdings and DEA have started collaboration on a new employment support service for people with disabilities, "DEA Home Employment Platform."Impact Holdings Co., Ltd. and Digital Entertainment Asset Co., Ltd. have announced a collaboration on the "DEA Home Employment Platform," a new employment support service for people with disabilities that combines remote work with group home support. Impact HD has already implemented the platform and plans to provide services to its customers while employing people with disabilities at its own operations. The partnership aims to help companies address HR concerns ahead of Japan's statutory employment rate increase in July 2026, while also contributing to solving labor shortages in the retail industry.PrtimesDEA, a social issue-solving game business, has completed a total fundraising of 2.2 billion yen in Series A round, aiming for a listing on the Tokyo Stock Exchange in 2028.Digital Entertainment Asset Pte. Ltd. (DEA), a Singapore-based web3 entertainment company operating the PlayMining game platform, has completed a Series A funding round raising a total of 2.2 billion yen (approximately 38 million USD). The round attracted investments from Japan Investment Advisors, ASICS Ventures Corporation, SBI Group, Daiwa House Group Future Value Co-Creation, Iore Co., Ltd., and Hongo Holdings Co., Ltd. DEA plans to transform into a Japanese company and target the first listing on the Tokyo Stock Exchange Growth Market by 2028 as a cryptocurrency issuer.GlobeNewswireDigital Entertainment Asset Wins Tokyo Championship of ‘Startup World Cup 2024’, One of the World's Largest Startup Pitch ContestsDigital Entertainment Asset (DEA) won the Tokyo Regional Round at Startup World Cup 2024, hosted by Pegasus Tech Ventures on July 19, 2024. DEA will represent Japan at the World Finals in San Francisco on October 4, 2024. The company's presentation included its PicTrée game and a remote-control robotics game.GlobeNewswireDigital Entertainment Asset (DEA) Secures Funding from ‘KDDI Open Innovation Fund’ for Web3 CollaborationsDigital Entertainment Asset (DEA) secured funding from KDDI's Open Innovation Fund III to pursue Web3 collaborations, including KDDI's αU metaverse. The funding supports joint projects like a dungeon exploration game launching in September 2023 and partnerships with TEPCO and TV Tokyo.Global BrainGameFiプラットフォーム事業を展開するDigital Entertainment Asset Pte. Ltd.へ出資KDDI Open Innovation Fund 3, managed by Global Brain, has executed an investment in Digital Entertainment Asset Pte. Ltd., a Singapore-based developer of the GameFi platform PlayMining. This strategic partnership aims to support DEA's mass adoption of GameFi and Web3.0 implementation through collaboration with KDDI.GlobeNewswireWeb3 GameFi Platform PlayMining Developing New X-to-Earn Advertising Service ‘Answer-to-Earn’Digital Entertainment Asset (DEA) announced a new Answer-to-Earn advertising service on its PlayMining platform, where users earn cryptocurrency and NFTs by answering surveys and quizzes. The company is recruiting companies for a Proof of Concept, with completion planned by Q3 2023 and launch within the 2023 fiscal year.GlobeNewswireWeb3 GameFi Platform PlayMining Developing New X-to-Earn Advertising Service ‘Answer-to-Earn’Digital Entertainment Asset (DEA) announced a new Answer-to-Earn advertising service on its PlayMining platform, where users earn cryptocurrency and NFT rewards by answering surveys and quizzes. The company is recruiting companies for a Proof of Concept, with completion planned by Q3 2023 and launch within the 2023 fiscal year.GlobeNewswireDigital Entertainment Asset (DEA) Partners Tokyo Electric Power Grid Co. (TEPCO) to Gamify Social Contribution with NFTsDEA partnered with Greenway Grid Global, a joint venture of TEPCO and others, to develop a Play-to-Earn game that incentivizes players to inspect physical infrastructure. The game will use gamification and Web3 to address understaffing in public facilities, and will integrate with TEPCO's Electric Power Asset NFTs.GlobeNewswirePlayMining GameFi Platform Unveils Revolutionary “Product Placement NFT” Advertising SolutionDigital Entertainment Asset (DEA) launched Product Placement NFTs on its PlayMining GameFi platform, allowing companies to create original NFTs for advertising. The NFTs have utility in PlayMining games and can be sold to the 2.7 million users, generating direct revenue and enhancing brand loyalty. DEA aims to stabilize its DEAPcoin token price through this advertising model.BufferSingapore's Digital Entertainment Asset secures $10M from LDA Capital to accelerate expansionSingapore-based Digital Entertainment Asset (DEA) announced a $10 million investment from US-based LDA Capital to accelerate its Web3 entertainment platform expansion. This funding follows a recent minority investment from Rakuten Capital and supports the growth of DEA's PlayMining NFT gaming platform, which currently serves 2.6 million users.