Digital Entertainment Asset
Digital Entertainment Asset (DEA) is a Tokyo-headquartered Web3 gaming company operating the PlayMining platform and DEAPcoin (DEP) token, publishing consumer play-to-earn games alongside B2B problem-solving/ESG games for enterprises and Japanese municipalities.
- Company typePrivate
- Founded2018
- HeadquartersSingapore, Singapore
- Headcount11–50
- GTM typeB2B and B2C
- OfferingSoftware
What Digital Entertainment Asset does
Digital Entertainment Asset Pte. Ltd. (DEA) is a Web3 gaming and entertainment company founded in 2018 in Singapore and headquartered in Tokyo, operating the PlayMining platform and the DEAPcoin (DEP) token. The company publishes and operates multiple game titles — including consumer titles (JobTribes, CookMine, Fishing Boys) and a newer portfolio of problem-solving/ESG games (PicTrée with TEPCO Power Grid, ECO CATCHER BATTLE with NTT-ME, GLOCAL AGENTS) — using play-to-earn mechanics in which users earn DEP and NFTs that can be traded on the platform marketplace. In December 2025 the company published the DEP Protocol and DEP Chain whitepaper, pivoting its architecture from a single-publisher game platform toward a broader Web3 protocol and L1 chain built on Avalanche, intended to support external developers and multi-chain interoperability including MetaMask bridging.
DEA's business model combines consumer-facing game publishing (free-to-play with in-game NFT/token monetization) with B2B/government partnerships in which enterprises and municipalities commission problem-solving games for ESG, civic, or operational use cases (e.g., TEPCO Power Grid, Impact Holdings, Numazu, Niigata, Hakodate). The platform integrates licensed IP from Japanese creators and publishers (Devilman, Silent Möbius, Cardfight!! Vanguard, Cobra, and collaborations with Kazuma Kaneko, Yoshitaka Amano, and Kamui Fujiwara), and the company maintains partnerships with major Japanese corporates including KDDI, TV Tokyo, and NTT-ME. Leadership includes CEO Naohito Yoshida (three prior IPOs), Co-CEO Kozo Yamada (ex-TV Tokyo), CFO Ryohei Nuka (ex-Goldman Sachs), CTO Daichi Namikawa (ex-NTT Research), CGO Hideaki Kurihara, and CSO Shota Higaki. The company has raised cumulative funding of approximately $43.6M across multiple rounds (~$12M seed led by JAFCO, $10M from LDA Capital, ~¥1B from ZUU Funders in January 2025, and ~$15.2M in June 2025 from ASICS Ventures, Japan Investment Adviser, and SBI Group); no revenue is disclosed.
Digital Entertainment Asset firmographics
Firmographics- Name
- Digital Entertainment Asset
- Legal name
- DIGITAL ENTERTAINMENT ASSET PTE. LTD.
- Website
- https://dea.sg
- Company type
- Private
- Founded year
- 2018
- Operating status
- Operating
- Headcount range
- 11–50 employees
- Short description
- Digital Entertainment Asset (DEA) is a Tokyo-headquartered Web3 gaming company operating the PlayMining platform and DEAPcoin (DEP) token, publishing consumer play-to-earn games alongside B2B problem-solving/ESG games for enterprises and Japanese municipalities.
- Ownership category
- akta.pro rank
Digital Entertainment Asset industry classification
Industry- Product category
- Blockchain Gaming Platform
- NAICS
- Amusement Arcades (71312)
- SIC
- Wholesale-Computers & Peripheral Equipment & Software (5045)
- akta.pro primary industry
- Web3 Game Publishing & Distribution Platforms (FSAPAGAA)
- akta.pro secondary industries
- In-Game Asset Standards & Infrastructure (NFT items, marketplaces, royalties, asset registries) (FSAPAGAE), Digital Game Marketplaces & Item Economies (NFT/Skins/Trading) (BPAMAKAJ), Gaming NFTs & In-Game Asset Marketplaces (FSADANAF), Billing, Subscription & Entitlement Management (IAP orchestration) (MPAFAJAC), Blockchain Game Studios & Game Development (FSAPAGAC), On-Chain Game Engines & Developer Tooling (SDKs, APIs, Unity/Unreal plugins) (FSAPAGAB), Interoperability & Asset Bridging for Games (cross-game/cross-chain assets) (FSAPAGAJ)
Keywords
Where Digital Entertainment Asset is headquartered
LocationHeadquarters
- HQ city
- Singapore
- HQ country
- Singapore
- HQ region
- Asia
Offices2 records
Markets served
Digital Entertainment Asset business model
Business model- GTM type
- B2B and B2C
- Offering type
- Software
- Cost components
- Personnel, Technology or R&D, Marketing or Sales, Operations, Infrastructure, Others
Revenue model
- NFT marketplace sales & transaction fees: Sale of game NFTs and IP collaboration NFTs (Devilman, Silent Möbius, Cardfight!! Vanguard, Cobra, Kamui Fujiwara Land NFTs, Kazuma Kaneko, Yoshitaka Amano) on the PlayMining NFT marketplace, with platform fees on secondary trading; marketplace is being discontinued and migrated to external marketplaces such as OpenSea.
- DEAPcoin (DEP) token-based economy: Play-to-earn rewards, in-game token utility and staking on the planned DEP Chain; DEP is listed on exchanges (e.g., Tokenize Xchange with DEP-USD and DEP-SGD pairs) generating trading-related and ecosystem-monetization upside, with future DEP consumed as gas fees.
- B2B enterprise gamification solutions: Custom gamification and 'Gamifying Work' solutions co-developed with corporates and municipalities (TEPCO Power Grid, NTT-ME, Numazu/Niigata/Hakodate cities, Impact HD, KDDI, Global Brain, IORE), monetized via project/engagement contracts and B2B partnerships.
- IP licensing & collaboration royalties: Licensing of third-party IP (manga, anime, artists) into JobTribes and other titles — e.g., Devilman, Silent Möbius, Cardfight!! Vanguard, Cobra, Kazuma Kaneko, Yoshitaka Amano, Kamui Fujiwara — typically generating upfront collaboration fees and/or revenue-share royalties.
- Equity / venture funding (capital raise): Capital raised from strategic and financial investors (LDA Capital $10M, JAFCO-led $12M seed, Rakuten Capital, KDDI Open Innovation Fund 3, Global Brain, ~¥1B from ZUU Funders) to fund platform development and ecosystem expansion — primary capital, not operating revenue.
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| Freemium | Pay-as-you-go | Free-to-play consumer titles with optional NFT purchases and DEP token rewards (Play-to-Earn) |
| Other | Multi-year contract | B2B enterprise gamification engagements (quote-based) |
Go-to-market motion4 records
Distribution channels6 records
Marketing channels7 records
Digital Entertainment Asset product offering
Product offeringCore offering
Digital Entertainment Asset (DEA) operates the PlayMining GameFi platform, a Web3 gaming ecosystem that hosts play-to-earn NFT games (JobTribes, Lucky Farmer, KAMIYAGURA, etc.) underpinned by the DEAPcoin (DEP) utility token, with a roadmap to a public DEP Chain on Avalanche. The company has repositioned as a "Problem-Solving Game Business," developing socially-oriented titles (PicTrée for infrastructure inspection, ECO CATCHER BATTLE for waste sorting, GLOCAL AGENTS for regional revitalization) co-created with corporates and municipalities, and licenses third-party manga/anime IP (Devilman, Silent Möbius, Cardfight!! Vanguard, Yoshitaka Amano) into NFT drops.
Product overview
Digital Entertainment Asset (DEA) operates a platform-plus-modules architecture centered on the PlayMining GameFi platform, which hosts multiple play-to-earn NFT games (JobTribes, Lucky Farmer, Cookin' Burger, Menya Dragon Ramen, Graffiti Racer, GOAL SEEKERS, KAMIYAGURA, Lost Archive +, Community Wars, PlayMining Puzzle, and Fujiwara Kamui Verse). The DEAPcoin (DEP) utility token underpins in-game economies and is being upgraded into the DEP Protocol/DEP Chain (built on Avalanche) to transition PlayMining to a Web3 service structure. Alongside its legacy Web3 gaming lineup, DEA has evolved into a "Problem-Solving Game Business" with new socially-oriented titles — PicTrée (infrastructure inspection), ECO CATCHER BATTLE (remote waste sorting with the AI robot URANOS), and GLOCAL AGENTS (regional revitalization) — together with co-creative vehicles DEA LABO, the AI-powered IP "Ishi to Hoshi -Stone Stars-" (with TV Tokyo, powered by GPT-4), and the DEA Home Employment Platform (with Impact Holdings) supporting employment for people with disabilities.
Differentiator
Problem solved
Functional benefit
Brands
- PlayMining: GameFi NFT gaming platform operated by DEA, featuring titles such as JobTribes, Cookin' Burger, Lucky Farmer, Lost Archive +, KAMIYAGURA, GOAL SEEKERS, Graffiti Racer, HERO SPIRAL, Community Wars, WORLD FLAGS, SOUL Fusers, Rogue Roll Ruler's, Bouncy Bunny, Menya Dragon Ramen, PlayMining Puzzle and others; DEAPcoin (DEP) issued on this platform.
- PicTrée (PicTree)
- ECO CATCHER BATTLE
- GLOCAL AGENTS
- DEA Lab (DEA LABO)
- DEP Protocol
Products and services
- PlayMining Platform Core Web3 GameFi platform operated by DEA that hosts multiple play-to-earn NFT games, an NFT marketplace, and the DEAPcoin (DEP) token economy; being transitioned to a public DEP Chain under the DEP Protocol.
- DEP Protocol / DEP Chain New blockchain protocol and chain built using Avalanche technology that re-anchors DEAPcoin (DEP) as a public-chain gas/utility asset and introduces a staking yield model and Agent System replacing the legacy PlayMiner rank.
- PicTrée (PicTree) Participatory Web3 social-contribution game for infrastructure inspection, disaster prevention, sightseeing and regional revitalization, co-developed with TEPCO Power Grid, NTT-ME, and Hokkaido Electric Power Network; awarded the 2024 Good Design Award.
- ECO CATCHER BATTLE Esports-style game that lets players remotely operate the AI-powered URANOS sorting robot (RITA Technology) to perform waste separation, addressing labor shortages in waste management and supporting employment for people with disabilities.
- GLOCAL AGENTS Point-earning location-based game where users complete simple local missions (promoting businesses or city initiatives) to support regional revitalization, with regional "Secret Society" teams competing in challenges. Partners include Numazu City, Niigata City, Hakodate City, SBI VC Trade, and Blue Lab.
- JobTribes Flagship play-to-earn NFT card-battle game on PlayMining with an occupation/job theme, featuring a scholarships (play-to-earn) system, esports tournaments with multi-million DEP prize pools, and IP collaborations with Devilman, Silent Möbius, Cardfight!! Vanguard, Cobra, Kazuma Kaneko, and Yoshitaka Amano NFTs.
- KAMIYAGURA NFT trading card game co-developed by DEA with DM2C Studio (DMM Group) and AI venture HEROZ, targeting the PlayMining platform.
- Lost Archive + PlayMining game developed by Clover Lab with limited NFT presale, available on the PlayMining platform.
- Ishi to Hoshi -Stone Stars- (powered by GPT-4) New entertainment IP project jointly developed with TV Tokyo Corporation, explicitly powered by OpenAI's GPT-4 large language model, combining generative AI with content IP.
- DEA Home Employment Platform Employment support service for people with disabilities that combines remote work with group home support, co-developed with Impact Holdings Co., Ltd. to help companies meet disability-employment obligations.
- Fujiwara Kamui Verse Metaverse project designed by manga artist Fujiwara Kamui, featuring Land NFTs and collaboration drops including the Kunpeki Sake Brewery Japanese Sake NFT presale and Raika manga collaboration.
- Project B-idol Digital idol project on the PlayMining platform that encourages secondary creation by users around an original idol IP.
- Tap & Trail (with Takenaka Corporation) Spatial user-interface proof-of-concept project co-developed with Takenaka Corporation that combines physical-space interaction with DEA's gamification platform.
Quantifiable outcome
- JobTribes official launch with 300,000+ registered users, claimed as the world's largest blockchain game by user count (Jan 2021)
- +4 more outcomes
Companies that use Digital Entertainment Asset
Customer profileNamed customers13 records
Segments5 records
Ideal customer profiles4 records
Digital Entertainment Asset technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Integration1 record
AI capability8 records
Feature6 records
Digital Entertainment Asset partnerships and signals
Strategic signalScale indicators9 records
Recent moves6 records
Expansion highlights7 records
Digital Entertainment Asset competitors and assessment
Company assessmentDirect peers
- Sky Mavis (Axie Infinity): Operator of Axie Infinity, the most prominent play-to-earn NFT game with a native token economy (AXS/SLP). Directly comparable to DEA's PlayMining platform, JobTribes and DEAPcoin model as both monetize consumer gameplay through token rewards and NFT ownership.
- The Sandbox: Decentralized gaming metaverse built on NFTs and the SAND utility token, with IP collaborations from major brands. Comparable to DEA's PlayMining model as both operate GameFi platforms where users create, play, and trade NFT-based assets within an open token economy.
- Gala Games: Web3 gaming platform operating multiple play-to-earn titles under a GALA token economy with its own node-based network. Directly comparable to PlayMining/DEP as both run multi-title GameFi platforms with proprietary token rewards and NFT ownership.
- STEPN (Find Satoshi Lab): Move-to-earn Web3 application with a native GMT/GST token economy and NFT sneaker mechanics. Comparable to DEA's Play-to-Earn model as both monetize consumer activity via a proprietary token economy and NFT ownership, though STEPN focuses on fitness rather than gaming.
Broad incumbents
- Animoca Brands: Hong Kong-headquartered Web3 gaming conglomerate that operates and invests across dozens of GameFi projects, including The Sandbox and REVV Motorsport. Comparable as a broader incumbent in the same Web3 gaming category DEA operates in, though Animoca is a portfolio/incubator rather than a single-platform competitor.
- Immutable: Web3 gaming infrastructure provider (Immutable X / Immutable zkEVM) and publisher behind titles like Gods Unchained and Illuvium. Comparable as an incumbent in the same GameFi stack DEA is migrating toward via DEP Chain, providing token/NFT infrastructure for third-party game developers.
- Yuga Labs: Creator of Bored Ape Yacht Club and Otherside metaverse, with the ApeCoin (APE) token economy. Comparable as a broad incumbent in Web3/NFT gaming, particularly in IP-driven NFT drops and community token economies analogous to DEA's JobTribes IP collaborations.
- Nexon: Major Japanese/Korean gaming incumbent (MapleStory, Dungeon & Fighter) with publicly disclosed Web3 initiatives via the MapleStory Universe blockchain project. Comparable as a Japanese-anchored broad incumbent that, like DEA, is exploring how Web3 token economies integrate with mainstream game IP.
- LINE (LY Corporation): Japan's largest consumer messaging/Web3 platform via LINE Blockchain and the LINK token, with NFT marketplace operations. Comparable as a Japanese broad incumbent with overlapping Web3 infrastructure (tokens, NFT marketplace, consumer gaming distribution) that competes for similar enterprise and government Web3 partnerships.
Emerging players
- Gumi Inc. Japanese mobile game publisher with a blockchain gaming initiative (Gumi Cryptos) and investment exposure to GameFi tokens. Comparable to DEA as a Japanese-headquartered emerging player operating in the intersection of mainstream gaming and Web3 token economies.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat5 records
Key risks6 records
Key highlights7 records
Customer concentration
Digital Entertainment Asset social profiles
Digital presenceDigital Entertainment Asset compliance and trust
Trust signalCompliance1 record
Digital Entertainment Asset financial estimates
Financial estimateRevenue estimate
Valuation estimate
Digital Entertainment Asset leadership team
Management profileNumber of profiles
Profiles8 records
Digital Entertainment Asset subsidiaries and ownership
Company hierarchySubsidiaries1 record
Digital Entertainment Asset funding detail
Funding detailFunding overview
Funding rounds6 records
Investors15 records
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Digital Entertainment Asset M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Digital Entertainment Asset
What does Digital Entertainment Asset do?
Digital Entertainment Asset (DEA) operates the PlayMining GameFi platform, a Web3 gaming ecosystem that hosts play-to-earn NFT games (JobTribes, Lucky Farmer, KAMIYAGURA, etc.) underpinned by the DEAPcoin (DEP) utility token, with a roadmap to a public DEP Chain on Avalanche. The company has repositioned as a "Problem-Solving Game Business," developing socially-oriented titles (PicTrée for infrastructure inspection, ECO CATCHER BATTLE for waste sorting, GLOCAL AGENTS for regional revitalization) co-created with corporates and municipalities, and licenses third-party manga/anime IP (Devilman, Silent Möbius, Cardfight!! Vanguard, Yoshitaka Amano) into NFT drops.
Is Digital Entertainment Asset a public or private company?
Digital Entertainment Asset is a private company. It is classified as venture growth investor backed and is currently operating.
When was Digital Entertainment Asset founded?
Digital Entertainment Asset was founded in 2018. It employs 11 to 50 people.
Where is Digital Entertainment Asset based?
Digital Entertainment Asset is headquartered in Singapore, Singapore, in the Asia region.
How does Digital Entertainment Asset make money?
Five revenue lines are on record. NFT marketplace sales & transaction fees are the primary driver. The others are DEAPcoin (DEP) token-based economy, B2B enterprise gamification solutions, IP licensing & collaboration royalties and equity / venture funding (capital raise).
Who are Digital Entertainment Asset's main competitors?
Direct peers on record are Sky Mavis (Axie Infinity), The Sandbox, Gala Games and STEPN (Find Satoshi Lab). Broad incumbents are Animoca Brands, Immutable, Yuga Labs, Nexon and LINE (LY Corporation). Gumi Inc. is listed as an emerging player.
Does Digital Entertainment Asset have an API?
No public API is recorded for Digital Entertainment Asset.
What industry is Digital Entertainment Asset in?
Digital Entertainment Asset's product category is Blockchain Gaming Platform. Its primary akta.pro industry code is FSAPAGAA, Web3 Game Publishing & Distribution Platforms, with a secondary code of FSAPAGAE, In-Game Asset Standards & Infrastructure (NFT items, marketplaces, royalties, asset registries). Its NAICS code is 71312 and its SIC code is 5045.