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Game.tv

Full company profile

uuid0002a4q

Namestring
Game.tv
Legal namestring
game.tv, Inc.
Websiteurl
game.tv
Company typeenum
Private
Founded yearint
2019
Descriptiontext

Game.tv is a mobile esports platform that automates tournament hosting inside gaming communities, primarily through Discord. Founded around 2019 by former McAfee CTO Rosen Sharma and headquartered in Campbell, California, the company built its core product around the Tourney Bot — a Discord-integrated bot that handles tournament creation, registration, bracket generation, lobby setup, result verification, and winner advancement via native Discord commands. The platform extended this core with Tourney AI Mode (autonomous tournament scheduling), a Fan Pass creator monetization tool, an NFT creation and marketplace tied to nft.now.gg, a virtual currency (Gold Coins), and a Guild system that pays Verified Guild administrators commissions on linked Fan Pass sales. Distribution runs through native mobile apps on Google Play and Apple App Store (5M+ downloads reported, though undated since 2021) plus integrations with YouTube, Twitch, Twitter, and Facebook, supported by 15+ language versions across 17+ countries.

The business operates a multi-stream revenue model: in-app purchases of Gold Coins via Apple/Google payment rails, creator-set Fan Pass subscriptions with monthly payouts, NFT marketplace commissions, sponsorship and advertising sold through a dedicated portal, and developer/publisher partnerships where game studios gain organic user acquisition through integrated tournament layers. Customer segments divide between individual creators and amateur tournament hosts (SMB/long-tail), mobile game publishers such as KRAFTON/PUBG Studio (enterprise), and brand advertisers. Go-to-market is community-led, anchored by influencer collaborations — most notably CarryMinati's Fan Pass launch on BGMI in July 2021 — and organic in-community discovery through Discord server installs. The firm has expanded beyond pure tournament tooling into adjacent entertainment: in June 2025, GameTV partnered with Paramount+ Canada to co-produce an original scripted miniseries, indicating a strategic broadening into gaming-adjacent media content.

The company is venture-backed with a single disclosed $25M seed round led by Intel Capital in December 2019. Between 2019 and 2021 it scaled to claim the "#1 mobile esports platform" position, powering a tournament every 60 seconds across 17 countries with 11M+ tournament participants; subsequently reported scale metrics (200k DAU, 190k+ guilds, 2,000+ daily events) have not been refreshed in available source data. The firm maintains 51-100 employees and is privately held with no known follow-on funding round or revenue disclosure.

Short descriptiontext

Game.tv is a mobile esports platform that automates tournament hosting inside Discord communities via its Tourney Bot, serving creators, mobile game publishers, and brands across 17+ countries with tournament automation, creator monetization (Fan Pass), and NFT tooling.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
51–100
akta.pro rankint
HeadquartersCampbell, United States
HQ citystring
Campbell
HQ countrystring
United States
HQ regionstring
North America
Markets served

Serves global market

Offices1 record

Each record includes

City, Country, Type, Description, Source

Keyword5 values
mobile esports platform, tournament automation, gaming community tools, creator monetization, Discord esports bot
Industry4 codes
1Esports Competition Platforms (Tournament Platforms, Matchmaking, Ladders)
CodeMPAFADAFPrimaryYes
2Community & Audience Engagement Tools (Chat, Moderation, Loyalty, Discord Bots)
CodeMPAFAEAHPrimaryNo
3Gaming & Virtual World Social Platforms
CodeMPACAJAGPrimaryNo
4Esports Platforms & Competitive Gaming Networks
CodeBPAMAKAHPrimaryNo
NAICS code1 code
  • Other Spectator Sports711219
SIC code1 code
  • Services-Miscellaneous Amusement & Recreation7990
Product category
Mobile Esports Platform
Social media profiles1 record
GTM motion1 record

Each record includes

Type, Description, Source

Revenue model5 records
1In-App Purchases (Gold Coins)
TypeTransaction Fee
Description

Users purchase Gold Coins through the platform to buy NFTs, Fan Passes, and other in-platform items. Coins are purchased via Apple App Store or Google Play Store payment processors. Coins purchased are credited within 24 hours and can be converted to local currency upon payout.

game.tv
2Fan Pass Subscriptions
TypeSubscription Recurring
Description

Creators monetize their community through Fan Pass — fans purchase passes for exclusive content access. Guild administrators earn commission on Fan Pass sales linked to their Verified Guild. Payouts are credited monthly.

game.tv
3NFT Sales Commission
TypeMarketplace Commission
Description

NFT creators publish and sell NFTs on the platform using Gold Coins. game.tv earns a commission on each NFT transaction. NFTs are also listed on nft.now.gg marketplace for cross-platform trading.

game.tv
4Sponsorship and Advertising
TypeAdvertising
Description

Brands and advertisers reach the platform's engaged gaming audience through homepage placements, tournament sponsorships, video shorts, live streams, and league branding opportunities. The platform targets 5M+ downloads and 200k daily active players.

game.tv
5Developer/Game Publisher Partnerships
TypeLicensing Royalties
Description

Game developers and publishers partner with game.tv to drive organic user acquisition and retention through integrated tournaments. game.tv earns revenue through increased game engagement and promotional arrangements with publishers.

game.tv
Marketing channels6 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels5 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components5 values
Technology or R&D, Personnel, Marketing or Sales, Operations, Infrastructure
Pricing details2 tiers
1Free tier with optional paid upgrades
ModelFreemiumBilling cadencePay-as-you-go
Notes

Free access to tournament hosting, community tools, and basic features. Paid upgrades include Gold Coins (for NFTs, Fan Passes), Fan Pass subscriptions (creator-set pricing), and in-app items.

game.tv
2Gold Coins (virtual currency)
ModelUsage-basedBilling cadencePay-as-you-go
Notes

Coins purchased through the platform using real currency. Coin value is credited within 24 hours. Coins can be used to purchase NFTs, Fan Passes, and other platform items. Coin balances have no expiration date.

game.tv
GTM typeB2B and B2C
B2B and B2C
Offering typeSoftware
Software
Brand1 record
1Tourney
Description

Discord bot that enables tournament creation, management, and automated bracket generation for esports tournaments.

game.tv
Core offering1 text field

Game.tv operates a mobile esports platform that enables gamers, streamers, and tournament hosts to automate community tournaments through a Discord-integrated bot (Tourney). The platform combines tournament hosting, live streaming, short video creation, NFT publishing and trading, and creator monetization via Fan Pass subscriptions within a single ecosystem. It serves both individual gaming content creators (B2C) and mobile game publishers/brands (B2B) seeking organic user acquisition and engaged audience reach.

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 of 3 values shown
  • 11M+ tournament participants crossed within approximately 6 months of launch
+2 more records
Product overview1 text field

Game.tv is a unified mobile esports platform combining content creation, tournament management, community building, and monetization tools. The core Game.tv Platform serves as the central hub for gamers to host tournaments (via Tourney Bot), create and share content, stream live games, and interact with fans. The platform integrates the Tourney Bot for automated Discord-based tournament management, Fan Pass for creator monetization, NFT Marketplace for digital asset trading, and a virtual currency system (Gold Coins and Tickets) for in-platform transactions. Additional modules include Verified Guilds for community leadership programs, League for competitive tournament structures, and a Developer Dashboard for game publishers to integrate tournament functionality. The platform connects streamers, pro players, vloggers, and tournament hosts, enabling them to build recurring income while engaging over 200k+ elite gaming content creators and 190k+ guilds across 17+ countries.

Product and service5 records
1Game.tv Platform (Mobile App)
CategoryCore platform
Description

The flagship mobile esports platform enabling gamers, streamers, and tournament hosts to host tournaments, stream live, share short videos, chat with fans, publish NFTs, and monetize via Fan Pass. Distributed via Google Play and Apple App Store with 5M+ downloads.

2Tourney Bot
CategoryCore platform
Description

Discord-integrated bot that automates tournament creation, bracket generation, team registration, check-in, lobby management, and result verification directly within Discord servers via text commands.

3Tourney AI
CategoryAI automation module
Description

AI-powered autonomous tournament management mode that selects popular games based on server preferences, schedules tournaments at optimal times, and manages the full tournament lifecycle without manual intervention.

4Fan Pass
CategoryCreator monetization
Description

Creator monetization feature allowing fans to purchase passes for exclusive content access; creators earn recurring income and guild administrators earn commissions on Fan Pass sales linked to their guilds.

5NFT Marketplace (nft.now.gg)
Scale indicator9 records

Each record includes

Type, Value, Description, Source

Partnership6 partners
Strategic tierNotableTypeStrategic or Co-development PartnerAnnounced on2025-06-18
Description

GameTV partnered with Paramount+ in Canada to commission and greenlight the original Canadian miniseries 'HATE THE PLAYER: THE BEN JOHNSON STORY' developed by New Metric Media in association with Bay Mills Studios. The series about the 1988 Olympics doping scandal began production in Toronto on June 20, 2025, starring Shamier Anderson, with planned simultaneous release in early 2026.

2CarryMinati (YouTube Gaming Influencer)
Strategic tierFlagshipTypeGTM or Marketing PartnerAnnounced on2021-07-24
Description

CarryMinati, one of India's largest gaming YouTubers, collaborated with game.tv to launch Fan Passes on BGMI (Battlegrounds Mobile India). This influencer partnership enabled creator monetization on the platform and was covered by multiple gaming news outlets including PinkVilla and AnimationXpress.

game.tv
Strategic tierCoreTypeTechnology or IntegrationAnnounced on2021-03-31
Description

game.tv's core product is built on Discord integration. The Tourney Bot operates on Discord servers, enabling tournament creation, management, registration, bracket generation, and result verification entirely within Discord communities. Discord OAuth is used for user authentication on the platform.

Strategic tierCoreTypeTechnology or IntegrationAnnounced on2019-12-12
Description

In December 2019, game.tv raised $25M with the stated goal of bringing esports to Discord, Twitter, and Facebook — embedding tournament functionality and community management across these major social platforms.

Strategic tierFlagshipTypeStrategic or Co-development Partner
Description

game.tv partnered with PUBG Studio (KRAFTON) as an official partner to host the PUBG Mobile Global Championships 2021 Community Open tournament series. The partnership operated across multiple regions including LATAM, North America, EU/CIS/South Asia, MENA/Turkey, Indonesia, Thailand, and Vietnam.

Strategic tierCoreTypeChannel Partner/ Reseller/ Distributor
Description

game.tv distributes its mobile app through Apple App Store and Google Play Store. In-app purchases (Gold Coins, Fan Passes) are processed through the respective platform payment systems, with standard platform revenue share applying.

Recent move6 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight5 records

Each record includes

Type, Description

Peers10 records
TypeDirect peer
Description

Tournament bracket and league management platform widely used for amateur and semi-pro esports competitions. Directly comparable to Game.tv's Tourney Bot and League products on tournament creation, bracket management, and community-organizer tooling.

TypeDirect peer
Description

Bracket-generation and tournament hosting service used by gaming communities and esports organizers. Overlaps with Game.tv's core tournament automation and registration workflows, particularly at the grassroots/competitive community level.

TypeDirect peer
Description

Tournament management platform with discovery, registration, and bracket functionality across multiple esports titles. Comparable to Game.tv's tournament infrastructure and developer-facing integration capabilities.

TypeBroad incumbent
Description

Largest competitive esports organizer and platform (ESL + FACEIT), operating professional leagues and matchmaking. Comparable to Game.tv's esports competition layer but at the professional, monetized tier rather than grassroots Discord-native communities.

TypeBroad incumbent
Description

Competitive matchmaking and tournament platform for PC and console gamers. Overlaps with Game.tv on community-driven competitive play, though focused on premium matchmaking rather than mobile and Discord-native organizer workflows.

TypeEmerging player
Description

Organized esports league platform focused on high school and amateur competition in North America. Comparable community-competition thesis to Game.tv but with a structured scholastic angle rather than mobile-first and Discord-native tournaments.

TypeEmerging player
Description

In-game app platform and developer infrastructure for PC gaming creators. Comparable to Game.tv's creator monetization and developer dashboard model, though anchored to PC overlay apps rather than mobile tournaments.

TypeEmerging player
Description

Esports discovery and tournament-tracking platform with community features. Adjacent to Game.tv's tournament discovery and engagement tools, with similar grassroots/community positioning but a content-discovery emphasis.

TypeEmerging player
Description

Gaming performance analytics and companion app platform for competitive players. Comparable to Game.tv's data/developer tooling vision for engagement and retention, though oriented around analytics rather than tournaments.

TypeOthers
Description

Long-standing esports media and tournament coverage portal. Adjacent to Game.tv on esports content and community surfaces, functioning as a media/ecosystem participant rather than a direct tournament tooling competitor.

Market position
Strengths5 records

Each record includes

Headline, Details, Source

Weaknesses5 records

Each record includes

Headline, Details, Source

Competitive moat5 records

Each record includes

Type, Details

Key risks6 records

Each record includes

Headline, Details, Source

Key highlights7 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Named customers5 records

Each record includes

Name, Industry, Type, Use case, Source, UUID

Segment4 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile3 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
Yes
API detail
Has APIbool
Yes

Docs URL, Description

Integration10 records

Each record includes

Title, Type, Description, Source

AI capability5 records

Each record includes

Type, Description, Source

AI maturity
App detail

Has app

Feature6 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles3 records

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

No data
Compliance4 records

Each record includes

Name, Class, Description

Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds1 record

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors1 record

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Game.tv

Mobile Esports Platformgame.tv

Game.tv is a mobile esports platform that automates tournament hosting inside Discord communities via its Tourney Bot, serving creators, mobile game publishers, and brands across 17+ countries with tournament automation, creator monetization (Fan Pass), and NFT tooling.

What Game.tv does

Game.tv is a mobile esports platform that automates tournament hosting inside gaming communities, primarily through Discord. Founded around 2019 by former McAfee CTO Rosen Sharma and headquartered in Campbell, California, the company built its core product around the Tourney Bot — a Discord-integrated bot that handles tournament creation, registration, bracket generation, lobby setup, result verification, and winner advancement via native Discord commands. The platform extended this core with Tourney AI Mode (autonomous tournament scheduling), a Fan Pass creator monetization tool, an NFT creation and marketplace tied to nft.now.gg, a virtual currency (Gold Coins), and a Guild system that pays Verified Guild administrators commissions on linked Fan Pass sales. Distribution runs through native mobile apps on Google Play and Apple App Store (5M+ downloads reported, though undated since 2021) plus integrations with YouTube, Twitch, Twitter, and Facebook, supported by 15+ language versions across 17+ countries.

The business operates a multi-stream revenue model: in-app purchases of Gold Coins via Apple/Google payment rails, creator-set Fan Pass subscriptions with monthly payouts, NFT marketplace commissions, sponsorship and advertising sold through a dedicated portal, and developer/publisher partnerships where game studios gain organic user acquisition through integrated tournament layers. Customer segments divide between individual creators and amateur tournament hosts (SMB/long-tail), mobile game publishers such as KRAFTON/PUBG Studio (enterprise), and brand advertisers. Go-to-market is community-led, anchored by influencer collaborations — most notably CarryMinati's Fan Pass launch on BGMI in July 2021 — and organic in-community discovery through Discord server installs. The firm has expanded beyond pure tournament tooling into adjacent entertainment: in June 2025, GameTV partnered with Paramount+ Canada to co-produce an original scripted miniseries, indicating a strategic broadening into gaming-adjacent media content.

The company is venture-backed with a single disclosed $25M seed round led by Intel Capital in December 2019. Between 2019 and 2021 it scaled to claim the "#1 mobile esports platform" position, powering a tournament every 60 seconds across 17 countries with 11M+ tournament participants; subsequently reported scale metrics (200k DAU, 190k+ guilds, 2,000+ daily events) have not been refreshed in available source data. The firm maintains 51-100 employees and is privately held with no known follow-on funding round or revenue disclosure.

Game.tv firmographics

Firmographics
Name
Game.tv
Legal name
game.tv, Inc.
Website
https://game.tv
Company type
Private
Founded year
2019
Operating status
Operating
Headcount range
51–100 employees
Short description
Game.tv is a mobile esports platform that automates tournament hosting inside Discord communities via its Tourney Bot, serving creators, mobile game publishers, and brands across 17+ countries with tournament automation, creator monetization (Fan Pass), and NFT tooling.
Ownership category
akta.pro rank

Game.tv industry classification

Industry
Product category
Mobile Esports Platform
NAICS
Other Spectator Sports (711219)
SIC
Services-Miscellaneous Amusement & Recreation (7990)
akta.pro primary industry
Esports Competition Platforms (Tournament Platforms, Matchmaking, Ladders) (MPAFADAF)
akta.pro secondary industries
Community & Audience Engagement Tools (Chat, Moderation, Loyalty, Discord Bots) (MPAFAEAH), Gaming & Virtual World Social Platforms (MPACAJAG), Esports Platforms & Competitive Gaming Networks (BPAMAKAH)

Keywords

  • Mobile esports platform
  • Tournament automation
  • Gaming community tools
  • Creator monetization
  • Discord esports bot

Where Game.tv is headquartered

Location

Headquarters

HQ city
Campbell
HQ country
United States
HQ region
North America

Offices1 record

Markets served

Game.tv business model

Business model
GTM type
B2B and B2C
Offering type
Software
Cost components
Technology or R&D, Personnel, Marketing or Sales, Operations, Infrastructure

Revenue model

  1. In-App Purchases (Gold Coins): Users purchase Gold Coins through the platform to buy NFTs, Fan Passes, and other in-platform items. Coins are purchased via Apple App Store or Google Play Store payment processors. Coins purchased are credited within 24 hours and can be converted to local currency upon payout.
  2. Fan Pass Subscriptions: Creators monetize their community through Fan Pass — fans purchase passes for exclusive content access. Guild administrators earn commission on Fan Pass sales linked to their Verified Guild. Payouts are credited monthly.
  3. NFT Sales Commission: NFT creators publish and sell NFTs on the platform using Gold Coins. game.tv earns a commission on each NFT transaction. NFTs are also listed on nft.now.gg marketplace for cross-platform trading.
  4. Sponsorship and Advertising: Brands and advertisers reach the platform's engaged gaming audience through homepage placements, tournament sponsorships, video shorts, live streams, and league branding opportunities. The platform targets 5M+ downloads and 200k daily active players.
  5. Developer/Game Publisher Partnerships: Game developers and publishers partner with game.tv to drive organic user acquisition and retention through integrated tournaments. game.tv earns revenue through increased game engagement and promotional arrangements with publishers.

Pricing tiers

ModelBillingPrice
FreemiumPay-as-you-goFree tier with optional paid upgrades
Usage-basedPay-as-you-goGold Coins (virtual currency)

Go-to-market motion1 record

Distribution channels5 records

Marketing channels6 records

Game.tv product offering

Product offering

Core offering

Game.tv operates a mobile esports platform that enables gamers, streamers, and tournament hosts to automate community tournaments through a Discord-integrated bot (Tourney). The platform combines tournament hosting, live streaming, short video creation, NFT publishing and trading, and creator monetization via Fan Pass subscriptions within a single ecosystem. It serves both individual gaming content creators (B2C) and mobile game publishers/brands (B2B) seeking organic user acquisition and engaged audience reach.

Product overview

Game.tv is a unified mobile esports platform combining content creation, tournament management, community building, and monetization tools. The core Game.tv Platform serves as the central hub for gamers to host tournaments (via Tourney Bot), create and share content, stream live games, and interact with fans. The platform integrates the Tourney Bot for automated Discord-based tournament management, Fan Pass for creator monetization, NFT Marketplace for digital asset trading, and a virtual currency system (Gold Coins and Tickets) for in-platform transactions. Additional modules include Verified Guilds for community leadership programs, League for competitive tournament structures, and a Developer Dashboard for game publishers to integrate tournament functionality. The platform connects streamers, pro players, vloggers, and tournament hosts, enabling them to build recurring income while engaging over 200k+ elite gaming content creators and 190k+ guilds across 17+ countries.

Differentiator

Problem solved

Functional benefit

Brands

  • Tourney: Discord bot that enables tournament creation, management, and automated bracket generation for esports tournaments.

Products and services

  • Game.tv Platform (Mobile App) The flagship mobile esports platform enabling gamers, streamers, and tournament hosts to host tournaments, stream live, share short videos, chat with fans, publish NFTs, and monetize via Fan Pass. Distributed via Google Play and Apple App Store with 5M+ downloads.
  • Tourney Bot Discord-integrated bot that automates tournament creation, bracket generation, team registration, check-in, lobby management, and result verification directly within Discord servers via text commands.
  • Tourney AI AI-powered autonomous tournament management mode that selects popular games based on server preferences, schedules tournaments at optimal times, and manages the full tournament lifecycle without manual intervention.
  • Fan Pass Creator monetization feature allowing fans to purchase passes for exclusive content access; creators earn recurring income and guild administrators earn commissions on Fan Pass sales linked to their guilds.
  • NFT Marketplace (nft.now.gg)

Quantifiable outcome

  • 11M+ tournament participants crossed within approximately 6 months of launch
  • +2 more outcomes

Companies that use Game.tv

Customer profile

Named customers5 records

Segments4 records

Ideal customer profiles3 records

Game.tv technology and API

Technology

Technology focussed Yes

API detail

Has API
Yes
API docs
API detail

Core technology

AI maturity

App detail

Integration10 records

AI capability5 records

Feature6 records

Game.tv partnerships and signals

Strategic signal

Partnerships

Six partnerships are on record, tiered notable, flagship and core.

  • Paramount+ (Canada)notableStrategic or Co-development Partner · 18 June 2025GameTV partnered with Paramount+ in Canada to commission and greenlight the original Canadian miniseries 'HATE THE PLAYER: THE BEN JOHNSON STORY' developed by New Metric Media in association with Bay Mills Studios. The series about the 1988 Olympics doping scandal began production in Toronto on June 20, 2025, starring Shamier Anderson, with planned simultaneous release in early 2026.
  • CarryMinati (YouTube Gaming Influencer)flagshipGTM or Marketing Partner · 24 July 2021CarryMinati, one of India's largest gaming YouTubers, collaborated with game.tv to launch Fan Passes on BGMI (Battlegrounds Mobile India). This influencer partnership enabled creator monetization on the platform and was covered by multiple gaming news outlets including PinkVilla and AnimationXpress.
  • DiscordcoreTechnology or Integration · 31 March 2021game.tv's core product is built on Discord integration. The Tourney Bot operates on Discord servers, enabling tournament creation, management, registration, bracket generation, and result verification entirely within Discord communities. Discord OAuth is used for user authentication on the platform.
  • Twitter/ Facebook/ Discord (Platform Integration)coreTechnology or Integration · 12 December 2019In December 2019, game.tv raised $25M with the stated goal of bringing esports to Discord, Twitter, and Facebook — embedding tournament functionality and community management across these major social platforms.
  • PUBG Studio (KRAFTON)flagshipStrategic or Co-development Partnergame.tv partnered with PUBG Studio (KRAFTON) as an official partner to host the PUBG Mobile Global Championships 2021 Community Open tournament series. The partnership operated across multiple regions including LATAM, North America, EU/CIS/South Asia, MENA/Turkey, Indonesia, Thailand, and Vietnam.
  • Apple App Store / Google Play StorecoreChannel Partner/ Reseller/ Distributorgame.tv distributes its mobile app through Apple App Store and Google Play Store. In-app purchases (Gold Coins, Fan Passes) are processed through the respective platform payment systems, with standard platform revenue share applying.

Scale indicators9 records

Recent moves6 records

Expansion highlights5 records

Game.tv competitors and assessment

Company assessment

Direct peers

  • Battlefy: Tournament bracket and league management platform widely used for amateur and semi-pro esports competitions. Directly comparable to Game.tv's Tourney Bot and League products on tournament creation, bracket management, and community-organizer tooling.
  • Challonge: Bracket-generation and tournament hosting service used by gaming communities and esports organizers. Overlaps with Game.tv's core tournament automation and registration workflows, particularly at the grassroots/competitive community level.
  • Toornament: Tournament management platform with discovery, registration, and bracket functionality across multiple esports titles. Comparable to Game.tv's tournament infrastructure and developer-facing integration capabilities.

Broad incumbents

  • ESL FACEIT Group (ESL Gaming): Largest competitive esports organizer and platform (ESL + FACEIT), operating professional leagues and matchmaking. Comparable to Game.tv's esports competition layer but at the professional, monetized tier rather than grassroots Discord-native communities.
  • FACEIT: Competitive matchmaking and tournament platform for PC and console gamers. Overlaps with Game.tv on community-driven competitive play, though focused on premium matchmaking rather than mobile and Discord-native organizer workflows.

Emerging players

  • PlayVS: Organized esports league platform focused on high school and amateur competition in North America. Comparable community-competition thesis to Game.tv but with a structured scholastic angle rather than mobile-first and Discord-native tournaments.
  • Overwolf: In-game app platform and developer infrastructure for PC gaming creators. Comparable to Game.tv's creator monetization and developer dashboard model, though anchored to PC overlay apps rather than mobile tournaments.
  • Strafe Esports: Esports discovery and tournament-tracking platform with community features. Adjacent to Game.tv's tournament discovery and engagement tools, with similar grassroots/community positioning but a content-discovery emphasis.
  • Mobalytics: Gaming performance analytics and companion app platform for competitive players. Comparable to Game.tv's data/developer tooling vision for engagement and retention, though oriented around analytics rather than tournaments.

Others

  • GosuGamers: Long-standing esports media and tournament coverage portal. Adjacent to Game.tv on esports content and community surfaces, functioning as a media/ecosystem participant rather than a direct tournament tooling competitor.

Market position

Strengths5 records

Weaknesses5 records

Competitive moat5 records

Key risks6 records

Key highlights7 records

Customer concentration

Game.tv social profiles

Digital presence

Game.tv compliance and trust

Trust signal

Compliance4 records

Game.tv financial estimates

Financial estimate

Revenue estimate

Valuation estimate

Game.tv leadership team

Management profile

Number of profiles

Profiles3 records

Game.tv funding detail

Funding detail

Funding overview

Funding rounds1 record

Investors1 record

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

Game.tv M&A and investment

M&A and investment

M&A

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about Game.tv

What does Game.tv do?

Game.tv operates a mobile esports platform that enables gamers, streamers, and tournament hosts to automate community tournaments through a Discord-integrated bot (Tourney). The platform combines tournament hosting, live streaming, short video creation, NFT publishing and trading, and creator monetization via Fan Pass subscriptions within a single ecosystem. It serves both individual gaming content creators (B2C) and mobile game publishers/brands (B2B) seeking organic user acquisition and engaged audience reach.

Is Game.tv a public or private company?

Game.tv is a private company. It is classified as venture growth investor backed and is currently operating.

When was Game.tv founded?

Game.tv was founded in 2019. It employs 51 to 100 people.

Where is Game.tv based?

Game.tv is headquartered in Campbell, United States, in the North America region.

How does Game.tv make money?

Five revenue lines are on record. In-App Purchases (Gold Coins) is the primary driver. The others are fan Pass Subscriptions, NFT Sales Commission, sponsorship and Advertising and developer/Game Publisher Partnerships.

Who are Game.tv's main competitors?

Direct peers on record are Battlefy, Challonge and Toornament. Broad incumbents are ESL FACEIT Group (ESL Gaming) and FACEIT. Emerging players are PlayVS, Overwolf, Strafe Esports and Mobalytics. GosuGamers is listed as an others.

Does Game.tv have an API?

Yes. Game.tv offers a developer dashboard with API testing and customization capabilities for game developers and publishers. The developer portal mentions API access for sp game developers and publishers to integrate tournament functionality. A demo is required to access the API. The Terms of Use also reference third-party API services (YouTube API Services) used within the platform. Developer documentation is at www.game.tv/de/developers.

What industry is Game.tv in?

Game.tv's product category is Mobile Esports Platform. Its primary akta.pro industry code is MPAFADAF, Esports Competition Platforms (Tournament Platforms, Matchmaking, Ladders), with a secondary code of MPAFAEAH, Community & Audience Engagement Tools (Chat, Moderation, Loyalty, Discord Bots). Its NAICS code is 711219 and its SIC code is 7990.

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