YOM
YOM operates a decentralized edge GPU network for instant-play cloud gaming, streaming AAA games via WebRTC to any browser at sub-10ms latency. It serves game publishers, white-label platforms, and GPU node operators across 118+ countries, settled on the $YOM token on Avalanche.
- Company typePrivate
- Founded2020
- HeadquartersUtrecht, Netherlands
- Headcount11–50
- GTM typeB2B
- OfferingSoftware
What YOM does
YOM is a Netherlands-based decentralized cloud gaming infrastructure company building what it calls the "Instant Play Network," a global edge GPU network that streams AAA games to any browser via WebRTC pixel streaming at sub-10ms median latency. The protocol's core technology combines a custom bare-metal NodeOS running on consumer GPUs, the patent-pending HyperOrch AI Scheduler that matches players to optimal nodes in real time, and a Universal Streamer client that handles bidirectional video/audio and input capture without plugins. Node operators contribute idle GPU capacity in exchange for $YOM token rewards, settled on Avalanche C-Chain via the LayerZero Omnichain Fungible Token standard across Avalanche, Base, BSC, Solana, and Ethereum. Three patent-pending inventions are filed in Luxembourg covering the AI scheduler, the NANO Secure Boot Medium hardware device, and the decentralized pixel streaming method.
YOM serves three primary customer segments: game publishers and studios seeking to bypass app store fees and the 70GB download cliff via one-line iframe embeds, platforms and brands launching white-label cloud gaming portals, and GPU operators monetizing idle hardware through NANO devices ($349) or transferable Node License NFTs ($249). Revenue mechanics span usage-based session fees ($0.02-$0.15 across four workload tiers), subscriptions (Kingmaker Self-Service Hosting at $89/slot/month), hardware sales, node license sales, and a 5% programmatic burn per session settlement that funds 40% to node operators, 55% to the protocol treasury (YOM Foundation), and 5% to deflationary burn. The company has raised over $4M from Outlier Ventures, Borderless Capital, CV VC, Protein Capital, Blockraise VC, and Simms International, and operates from a group structure anchored by YOM B.V. (Netherlands operating entity), YOM UK Ltd (IP licensing), YOM Foundation (Seychelles ecosystem steward), and YOM (BVI) Limited (token issuance vehicle).
YOM firmographics
Firmographics- Name
- YOM
- Legal name
- YOM B.V.
- Website
- https://yom.net
- Company type
- Private
- Founded year
- 2020
- Operating status
- Operating
- Headcount range
- 11–50 employees
- Short description
- YOM operates a decentralized edge GPU network for instant-play cloud gaming, streaming AAA games via WebRTC to any browser at sub-10ms latency. It serves game publishers, white-label platforms, and GPU node operators across 118+ countries, settled on the $YOM token on Avalanche.
- Ownership category
- akta.pro rank
YOM industry classification
Industry- Product category
- Decentralized Cloud Gaming Infrastructure
- NAICS
- Computing Infrastructure Providers, Data Processing, Web Hosting, and Related Services (518), Media Streaming Distribution Services, Social Networks, and Other Media Networks and Content Providers (5162)
- SIC
- Services-Computer Rental & Leasing (7377)
- akta.pro primary industry
- Decentralized GPU/AI Compute Networks (training/inference, GPU renting, model hosting) (FSAPALAC)
- akta.pro secondary industries
- DePIN Hardware, Devices & Supply Chain (miners/routers/hotspots, firmware, device management) (FSAPALAJ), Device & Client App Ecosystems for Cloud Gaming (TV/OTT apps, mobile clients, thin clients) (MPAFAHAG)
Keywords
Where YOM is headquartered
LocationHeadquarters
- HQ city
- Utrecht
- HQ country
- Netherlands
- HQ region
- Europe
Offices6 records
Markets served
YOM business model
Business model- GTM type
- B2B
- Offering type
- Software
- Cost components
- Technology or R&D, Personnel, Infrastructure, Marketing or Sales, Supply Chain, Operations
Revenue model
- Session-based Compute (Per-Session Fees): YOM charges studios and publishers per-session fees for cloud gaming compute, priced at four workload tiers ($0.02–$0.15 per session). Sessions meter actual GPU usage and settle on-chain via $YOM. Cost-per-player is approximately $0.05 versus $4–7 for traditional install-based distribution on Steam/App Store/Google Play.
- Compute Pass (Subscription): Monthly subscription pass for players or studios providing access to the network at a flat rate. Kingmaker Self-Service Hosting priced at $89/slot/month with 100 sessions included, overage billed at tier rate plus 20% markup.
- Publisher Hosting (White-Label): Studios and platforms can launch branded game streaming portals (white-label) with custom branding, domain, catalog management, subscription/pass management, and analytics dashboard. Revenue from hosting fees for dedicated infrastructure.
- Protocol Revenue Share (Burn + Treasury): Every session settlement distributes 5% to programmatic burn (deflationary), 55% to protocol treasury (YOM Foundation), and 40% to node operators. Treasury funds development, growth, and ecosystem operations.
- NANO Hardware Sales: Sale of NANO plug-and-play devices ($349) that convert gaming PCs into YOM network nodes. Includes one node license; additional licenses at $249 each.
- Node License Sales (NFT): Node License NFTs (transferable and delegatable) sold for $249 each. Licenses enable operators to run GPU nodes and earn $YOM rewards. Also supports delegation to NaaS providers for passive income.
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| Unit Pricing | Pay-as-you-go | Light workload session |
| Unit Pricing | Pay-as-you-go | Standard workload session |
| Unit Pricing | Pay-as-you-go | Performance workload session |
| Unit Pricing | Pay-as-you-go | Ultra/Performance Plus workload session |
| Subscription | Monthly | Kingmaker Self-Service Hosting |
| One time/ perpetual license | Pay-as-you-go | NANO device + Node License |
| One time/ perpetual license | Pay-as-you-go | Node License Only |
| Subscription | Monthly | NaaS Delegation Fee |
Go-to-market motion2 records
Distribution channels7 records
Marketing channels15 records
YOM product offering
Product offeringCore offering
YOM operates a decentralized edge GPU network that turns idle consumer gaming hardware into a global compute grid for instant-play cloud gaming. Game publishers embed a single iframe or integrate the JavaScript/UE5 SDK to stream AAA titles via WebRTC pixel streaming at sub-10ms latency, billed per session (~$0.05). GPU operators run NANO devices or licensed nodes to earn $YOM tokens, with on-chain settlement and a 5% programmatic burn tying token supply to real network usage.
Product overview
YOM is a decentralized cloud gaming infrastructure company building the 'Instant Play Network' — a decentralized edge GPU network that turns idle consumer GPUs into a global compute grid delivering sub-10ms edge latency for instant-play cloud gaming. The platform is a unified system comprising: (1) the core YOM Core Platform powered by the HyperOrch AI Scheduler and Universal Streamer for peer-to-peer pixel streaming to any device; (2) the $YOM Token serving as the on-chain settlement layer with per-session burn and reward mechanisms; (3) the NodeOS secure boot OS running on NANO plug-and-play devices or custom hardware for GPU node operators; (4) developer integration tools including the JavaScript SDK, UE5 SDK, and iframe-based Instant Play Embed for studios; and (5) consumer-facing Compute Pass subscriptions and Kingmaker self-service hosting for publishers. Together these components enable publishers to distribute games via click-and-play web streams, GPU operators to earn passive income by hosting nodes, and players to access AAA gaming on any device without downloads.
Differentiator
Problem solved
Functional benefit
Brands
- NANO: A plug-and-play secure-boot device that turns a standard gaming PC into a trusted, isolated node in the YOM network, enabling node operators to earn passive income by sharing idle GPU capacity. Priced at $349 with one license included.
- $YOM
- HyperOrch
- NodeOS
- Universal Streamer
Products and services
- YOM Cloud Gaming Network The core YOM platform that orchestrates idle consumer GPUs into a global compute grid delivering sub-10ms edge latency for instant-play AAA game streaming. Connects game publishers, GPU node operators, and players through WebRTC pixel streaming and on-chain $YOM settlement.
- $YOM Utility Token Native utility token of the YOM ecosystem issued on Avalanche C-Chain (YOM L1) with LayerZero Omnichain support. Used as the on-chain settlement layer for sessions, with 5% programmatic burn, 55% to protocol treasury, and 40% to node operators per session.
- NANO Device Patent-pending plug-and-play secure-boot device (2TB SSD) priced at $349 that turns any standard gaming PC into a YOM node. Includes one node license; enables node operators to earn $40-60/month passive income by sharing idle GPU capacity.
- Node License (NFT) NFT representing the right to operate a YOM node. Priced at $249 each. One license included with a NANO device; additional licenses sold separately. Supports delegation to Node-as-a-Service providers for passive earnings.
- Session-Based Cloud Gaming Compute Pay-as-you-go cloud gaming compute for studios and publishers priced at $0.02-$0.15 per session across four workload tiers (Light, Standard, Performance, Ultra). Cost-per-player approximately $0.05 versus $4-7 for traditional install-based distribution on Steam/App Store/Google Play.
- Compute Pass Subscription Monthly subscription pass providing access to the YOM cloud gaming network at a flat rate. Enables publishers to offer subscription and pass management with their own branding through white-label streaming portals.
- Kingmaker Self-Service Hosting
Quantifiable outcome
- Sub-10ms median latency for gaming sessions
- +6 more outcomes
Companies that use YOM
Customer profileNamed customers9 records
Segments4 records
Ideal customer profiles4 records
YOM technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- Yes
- API docs
- API detail
Core technology
AI maturity
App detail
Integration4 records
AI capability7 records
Feature8 records
YOM partnerships and signals
Strategic signalPartnerships
Ten partnerships are on record, tiered flagship and core.
- Discord x Techleap x Dutch Games AssociationflagshipYOM selected as one of five companies for inaugural Gaming Founders Circle, a program jointly launched by Discord, Techleap, and Dutch Games Association. Provides GTM acceleration, mentorship, and ecosystem access for Netherlands gaming companies alongside VaultN, Poki, MAXYMUM, and Immens.
- Blockchain Game Alliance (BGA)coreYOM joined the Blockchain Game Alliance, an industry group with over 350 member companies including Ubisoft, Animoca Brands, The Sandbox, and Polygon. Membership provides a seat at the table where blockchain gaming standards for interoperability, asset ownership, player identity, and cross-game economics are defined.
- LayerZerocoreYOM adopted LayerZero Omnichain Fungible Token (OFT) standard for cross-chain token availability. $YOM is available on Avalanche C-Chain (home chain), Base, BSC, Solana, and Ethereum via LayerZero bridges.
- TrustSwapcoreYOM token launched on TrustSwap Launchpad, a Web3 platform recognized for reliability and security in token launches. Partnership leveraged TrustSwap's smart contracting system and stakeholder network to help YOM build institutional and community trust while entering the public market with reduced volatility risks. TrustSwap has hosted over 30,000 projects with peak TVL of $6.5 billion.
- MEXC Exchangecore$YOM token listed for trading on MEXC exchange. MEXC is one of four exchanges (alongside KuCoin, Kraken, and Blackhole DEX) where $YOM is available for spot trading.
- KuCoin Exchangecore$YOM token listed for trading on KuCoin exchange. One of four exchanges where $YOM is available alongside MEXC, Kraken, and Blackhole DEX.
- Kraken Exchangecore$YOM token listed for trading on Kraken. MiCAR-authorized admission to trading pending on Kraken EU (Payward Global Solutions, Dublin, Ireland). Both Bitvavo and Kraken EU expected to commence trading on same date.
- Blackhole DEXcore$YOM token available for trading on Blackhole DEX alongside CEX listings on MEXC, KuCoin, and Kraken.
- BitvavocoreMiCAR-authorized crypto-asset service provider (AFM-supervised, Netherlands) seeking admission to trading of $YOM. Expected to commence trading alongside Kraken EU on same date.
- AMDflagshipStrategic and ideological alignment with AMD around democratizing compute. AMD's Ryzen AI Halo platform (128GB Unified Memory Architecture, 96GB VRAM allocation) removes the VRAM bottleneck for edge nodes. YOM's decentralized orchestration protocol combined with AMD's ROCm software stack could create a global multi-tenant computing fabric. Both companies share goals of data sovereignty, cost efficiency, and open ecosystems.
Scale indicators18 records
Recent moves6 records
Expansion highlights7 records
YOM competitors and assessment
Company assessmentDirect peers
- Render Network: Decentralized GPU rendering network built on Solana that pays node operators in RNDR for contributing GPU compute. Closely analogous to YOM's DePIN GPU model, though primarily focused on offline 3D rendering rather than real-time interactive gaming workloads.
- io.net: Decentralized GPU compute network targeting AI/ML training and inference. Shares YOM's bare-metal GPU node architecture and token-incentivized supply model, and represents the most direct DePIN GPU competitor for non-gaming compute workloads.
- Akash Network: Decentralized cloud computing marketplace where providers rent compute capacity to tenants using AKT token settlement. Overlaps with YOM on the GPU compute marketplace dimension, though Akash is workload-agnostic and primarily serves general container hosting.
- Flux: Decentralized cloud computing infrastructure using idle consumer GPUs and CPUs, with FluxNodes providing compute, storage, and networking services. Overlaps directly with YOM on the DePIN compute marketplace model and on consumer-grade hardware participation.
Broad incumbents
- NVIDIA GeForce Now: Centralized cloud gaming service operated by NVIDIA with the deepest GPU supply chain and AAA publisher relationships in the industry. The benchmark incumbent YOM competes against on price and on access to top-tier game catalogs.
- Xbox Cloud Gaming: Microsoft's cloud gaming service bundled with Xbox Game Pass Ultimate, offering day-one access to first-party Xbox titles via streaming. Operates inside the world's largest gaming subscription ecosystem and represents structural competitive risk for YOM's white-label publisher thesis.
- Amazon Luna: Amazon's cloud gaming service running on AWS infrastructure, competing with YOM on session pricing and Twitch-integrated distribution. A well-capitalized hyperscaler-backed incumbent in the same instant-play category.
- Shadow: Cloud PC service offering full Windows desktop streaming to any device, historically focused on high-end gaming and creative workloads. Competes with YOM on the 'your hardware doesn't matter' value proposition, with a more premium positioning.
Emerging players
- Livepeer: Decentralized video transcoding network with similar token-incentivized GPU marketplace mechanics. Adjacent rather than direct, since Livepeer focuses on transcoding rather than interactive streaming, but architecturally comparable on the supply-side tokenomics.
- Gala Games: Web3 gaming platform with its own node network and GALA token, operating as both a game publisher and infrastructure provider. Shares YOM's blockchain-gaming orientation and node-operator economics, though Gala is primarily vertically integrated into its own game catalog.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat7 records
Key risks7 records
Key highlights7 records
Customer concentration
YOM social profiles
Digital presenceYOM compliance and trust
Trust signalCompliance5 records
YOM financial estimates
Financial estimateRevenue estimate
Valuation estimate
YOM leadership team
Management profileNumber of profiles
Profiles5 records
YOM subsidiaries and ownership
Company hierarchySubsidiaries3 records
YOM funding detail
Funding detailFunding overview
Funding rounds4 records
Investors6 records
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
YOM M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about YOM
What does YOM do?
YOM operates a decentralized edge GPU network that turns idle consumer gaming hardware into a global compute grid for instant-play cloud gaming. Game publishers embed a single iframe or integrate the JavaScript/UE5 SDK to stream AAA titles via WebRTC pixel streaming at sub-10ms latency, billed per session (~$0.05). GPU operators run NANO devices or licensed nodes to earn $YOM tokens, with on-chain settlement and a 5% programmatic burn tying token supply to real network usage.
Is YOM a public or private company?
YOM is a private company. It is classified as venture growth investor backed and is currently operating.
When was YOM founded?
YOM was founded in 2020. It employs 11 to 50 people.
Where is YOM based?
YOM is headquartered in Utrecht, Netherlands, in the Europe region.
How does YOM make money?
Six revenue lines are on record. Session-based Compute (Per-Session Fees) is the primary driver. The others are compute Pass (Subscription), publisher Hosting (White-Label), protocol Revenue Share (Burn + Treasury), NANO Hardware Sales and node License Sales (NFT).
Who are YOM's main competitors?
Direct peers on record are Render Network, io.net, Akash Network and Flux. Broad incumbents are NVIDIA GeForce Now, Xbox Cloud Gaming, Amazon Luna and Shadow. Emerging players are Livepeer and Gala Games.
Does YOM have an API?
Yes. YOM provides a JavaScript SDK for full control over the player lifecycle, events, analytics, and white-label branding. Integration is achieved via iframe embedding (`<iframe src="https://player.yom.net?gameId=YOUR_ID&autoInitiate=true" allow="autoplay; fullscreen; gamepad" />`) or the JavaScript SDK (`<script src="https://embed.yom.net/yom-embed.js">` with `YOM.init()`). No separate public API endpoint is documented; all integration is client-side via the SDK and iframe. Developer documentation is at yom.net/docs/build/overview.
What industry is YOM in?
YOM's product category is Decentralized Cloud Gaming Infrastructure. Its primary akta.pro industry code is FSAPALAC, Decentralized GPU/AI Compute Networks (training/inference, GPU renting, model hosting), with a secondary code of FSAPALAJ, DePIN Hardware, Devices & Supply Chain (miners/routers/hotspots, firmware, device management). Its NAICS code is 518 and its SIC code is 7377.