Developer docs
API playgroundTry for free, no card

Search company profiles

Machinations

Full company profile

uuid0002g6i

Namestring
Machinations
Legal namestring
Machinations S.àr.l
Websiteurl
machinations.io
Company typeenum
Private
Founded yearint
2016
Descriptiontext

Machinations is a browser-based collaborative platform that enables game studios and systems designers to design, simulate, and predict the behavior of complex game economies and feedback systems without writing code. The product is organized around four core modules — Design (visual playable diagrams), Predict (Monte Carlo simulations), AI Balancer (Bayesian Optimization for parameter tuning), and Integrate (spreadsheet connectivity) — supplemented by AI Builder (text-to-diagram generative AI), a Unity3D plugin with real-time 2-way sync, the Tokenomics Design Module for Web3 economies, and a LiveOps Framework for post-launch game management. Underlying technology is a proprietary visual framework rooted in Joris Dormans's 2012 PhD research, deployed as a SaaS application with browser-native, no-install access and ISO 27001 / GDPR-compliant infrastructure.

The company monetizes via tiered per-seat subscriptions: a free Community plan (50K events/user/month, public diagrams), a $20/month Starter plan (private accounts, 200K events/user/month), and a $200/month Pro plan (4M events/user/month, SSO, team management, live video support), with annual billing offering 3 months free and usage-based event top-ups. Go-to-market combines product-led growth (self-serve freemium with 73,392 designer profiles and 71,559 public diagrams as a community-led acquisition funnel), enterprise field sales to game studios, and an Academia Program with LinkedIn certifications across 700+ institutions including MIT, NYU, USC, and UC Berkeley. Named enterprise customers include Amazon Games, Animoca Brands, Zynga, Hasbro Gaming, Wooga, FunCom, Behaviour Interactive, Big Fish Games, and Chess.com, alongside Web3 customer TAU Labs. Revenue is supplemented by an affiliate program (up to 15% recurring commission) and a Certified Partners program.

Machinations is incorporated as Machinations S.àr.l in Luxembourg, was founded by Mihai Gheza, Dana Gheza, Radu Craciun, Alin Moldovan, and Joris Dormans, and is backed by Hiro Capital (Series A, 2022), GapMinder (seed, 2020), Seedcamp (pre-seed, 2019), Sony, and the Fit4Start Accelerator (grant, 2018). The company positions itself as the standard for game economy modeling across gaming, iGaming, Web3, and adjacent industries (Finance, Manufacturing, Supply Chain, Energy, Healthcare, Marketing, E-commerce).

Short descriptiontext

Machinations is a browser-based SaaS platform that lets game studios and systems designers visually design, simulate, and predict complex game economies and feedback systems using no-code diagrams, Monte Carlo simulations, and AI-powered parameter optimization. It serves gaming, iGaming, Web3, and academic customers.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
11–50
akta.pro rankint
HeadquartersMamer, Luxembourg
HQ citystring
Mamer
HQ countrystring
Luxembourg
HQ regionstring
Europe
Markets served

Serves global market

Offices1 record

Each record includes

City, Country, Type, Description, Source

Keyword5 values
game economy design, system simulation software, monte carlo simulation, tokenomics design platform, game prototyping tool
Industry1 code
1Game UI/UX, Scripting & Visual Authoring Tools
CodeMPAFAFAKPrimaryYes
Product category
Game Economy Modeling Platform
GTM motion3 records

Each record includes

Type, Description, Source

Revenue model6 records
1Subscription - Community (Freemium)
TypeFreemium
Description

Free forever plan offering public diagram creation with 50K events/user/month, 1x single-thread simulation performance, and AI Balancer Starter. Generates community engagement and top-of-funnel conversion.

machinations.io
2Subscription - Starter Plan
TypeSubscription Recurring
Description

$20/month/user, private accounts, 200K events/user/month, 5x multi-thread simulation, AI Balancer, human chat support (max 3 work days response time). Tiered per seat with volume events shared across team members.

machinations.io
3Subscription - Pro Plan
TypeSubscription Recurring
Description

$200/month/user, private accounts, 4M events/user/month, 20x multi-thread simulation, AI Balancer, human chat support (max 1 work day), live video support (1h/month), team management, SSO authentication.

machinations.io
4Event Top-up Purchases
TypeUsage Based
Description

Usage-based top-up events for exceeding monthly allocations. $0.00020/event (Community), $0.00016/event (Starter), $0.00010/event (Pro). Volume discounts available. Top-up events never expire.

machinations.io
5Affiliate Commission
TypeAffiliate Referral
Description

Partners earn up to 15% commission for every successful referral that signs up and pays for a subscription through their affiliate link.

machinations.io
6Academia Program
TypeFreemium
Description

Free plan for academic institutions (teachers, researchers, students) in exchange for adoption and certification pipeline. Custom plans tailored to needs, budget, and educational goals.

machinations.io
Marketing channels8 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels5 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components5 values
Personnel, Technology or R&D, Marketing or Sales, Operations, Infrastructure
Pricing details4 tiers
1Free community tier with public diagrams, 50K events/month, basic AI features.
ModelFreemiumBilling cadenceMonthly
Notes

Free forever. Public account. 50K events/user/month. 1x Single-thread simulation performance. AI Balancer Starter. Build publicly — get feedback, give inspiration.

machinations.io
2Private collaborative workspace for solo creators, 200K events/month, enhanced AI and support.
ModelSubscriptionBilling cadenceMonthly
Notes

$20/month/user. Billed monthly. Private account. 200K events/user/month. Top-up Events: $0.00016/Event. 5x Multi-thread simulation. AI Balancer. Human Chat Support (max 3 Work Days).

machinations.io
3Scalable enterprise plan with team management, SSO, 4M events/month, and live video support.
ModelSubscriptionBilling cadenceMonthly
Notes

$200/month/user. Billed monthly. Private account. 4M events/user/month. Top-up Events: $0.00010/Event. 20x Multi-thread simulation. AI Balancer. Human Chat Support (max 1 Work Day). Live video support: 1h/month. Team Management. SSO Authentication.

machinations.io
4Annual subscription offering 3 months free compared to monthly billing.
ModelSubscriptionBilling cadenceAnnual
Notes

Yearly billing option: 3 months FREE (vs monthly billing equivalent). Same features as monthly plan but billed annually.

machinations.io
GTM typeB2B
B2B
Offering typeSoftware
Software
Core offering1 text field

Machinations is a browser-based collaborative platform that enables game designers and systems designers to visually create, simulate, and predict the behavior of complex systems and game economies. It provides no-code tools for diagramming interactive system models, running Monte Carlo simulations, AI-powered parameter balancing, and integrating spreadsheets for live data ingestion, primarily serving game studios and Web3 enterprises.

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 of 4 values shown
  • 34% less time spent in preproduction for game studios using Machinations predictive simulations
+3 more records
Product overview1 text field

Machinations is a browser-based game design platform that provides a unified system for designing, simulating, and predicting game economies and complex systems. The core product consists of four integrated modules: Design (visual system diagramming), Predict (Monte Carlo simulations), AI Balancer (Bayesian Optimization for parameter tuning), and Integrate (spreadsheet connectivity). The platform is supplemented by AI Builder for generative diagram creation, the Unity3D Plugin for real-time 2-way sync with game engines, and a Community Platform hosting 71.6k public diagrams. Pricing tiers include Free, Starter ($20/month), and Pro ($200/month) plans. The platform serves diverse industries including Games, iGaming, Financial, Manufacturing, Supply Chain, Energy, Healthcare, Marketing, and E-commerce, with specialized solutions for Tokenomics Design and an Academia Program for educational institutions.

Product and service2 records
1Design Module
CategoryCore Product
Description

Visual system design module for creating playable diagrams representing complex systems and game economies. Enables feedback loop and resource flow visualization without coding.

2Predict Module
Scale indicator5 records

Each record includes

Type, Value, Description, Source

Partnership6 partners
1MIT
Strategic tierCoreTypeStrategic or Co-development Partner
Description

Massachusetts Institute of Technology uses Machinations for academic research and teaching of game design and systems thinking. Listed as a university partner in the Academia Program.

machinations.io
Strategic tierCoreTypeStrategic or Co-development Partner
Description

NYU uses Machinations for academic teaching and research in game design programs. Listed as a university partner in the Academia Program.

Strategic tierCoreTypeStrategic or Co-development Partner
Description

University of Southern California uses Machinations for game design education and research. Listed as a university partner in the Academia Program.

Strategic tierCoreTypeStrategic or Co-development Partner
Description

University of California, Berkeley uses Machinations for academic teaching. Listed as a university partner in the Academia Program.

5Academic Institutions Network (700+)
Strategic tierCoreTypeStrategic or Co-development Partner
Description

Over 700 academic institutions worldwide use Machinations in classroom teaching and research. Includes London Metropolitan, Osaka University, SMU, Isart Digital, SAE Institute, University of Montreal, Columbia, Cornell, Breda University, RIT, PUCPR, and others.

machinations.io
6Prof. Edward Castronova
Strategic tierCoreTypeStrategic or Co-development Partner
Description

Prof. Edward Castronova, inventor of the virtual economics field, teamed up with Machinations in 2022 to define 'The Machinations Manifesto For Building Sustainable Game Economies – The Design Pillars'.

machinations.io
Recent move6 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight6 records

Each record includes

Type, Description

Peers10 records
TypeEmerging player
Description

Game-focused analytics platform tracking player behavior, retention, and in-game economy metrics across mobile and PC games. Closely related gaming-economy insight tool frequently co-used with Machinations in the same LiveOps pipelines; co-founder Dana Gheza came from GameAnalytics.

TypeDirect peer
Description

Multi-method simulation platform supporting agent-based, discrete-event, and system dynamics modeling. The closest direct competitor to Machinations in the visual simulation space; Machinations maintains a dedicated 'AnyLogic vs. Machinations' comparison page, indicating overlapping enterprise and academic customer bases.

3Ventity (isee systems)
TypeDirect peer
Description

System dynamics platform targeting business strategy and sustainable-system modeling. Direct peer in visual system modeling, explicitly listed by Machinations as a comparison competitor.

TypeRegional player
Description

Widely-used 2D game development platform with strong indie and education penetration. Adjacent game-design authoring tool rather than system-dynamics competitor, but competes for the same designer-tooling budget and academic-adoption channels at universities such as those in Machinations' academic program.

TypeDirect peer
Description

Discrete-event simulation platform used across manufacturing, healthcare, and process optimization. Direct competitor in the simulation-software category with which Machinations maintains a public comparison page.

TypeDirect peer
Description

System dynamics modeling tool with both visual and scripted interfaces. Direct competitor in the same feedback-loop modeling niche, also called out explicitly by Machinations in its competitive comparison pages.

TypeDirect peer
Description

Long-established system dynamics modeling software for feedback-loop analysis in business and research. Direct competitor in the same visual feedback-loop modeling category, with a larger installed base and longer enterprise references.

TypeDirect peer
Description

Probabilistic simulation software for engineering and environmental systems modeling. Direct peer in the visual simulation market; Machinations runs a 'GoldSim vs. Machinations' comparison, signaling overlapping technical and customer narratives.

9Stella Architect (isee systems)
TypeDirect peer
Description

Pioneering system dynamics tool used in policy, business, and academic modeling. Machinations explicitly compares against Stella Architect, sharing the same no-code visual-diagramming paradigm and academic/education positioning.

TypeBroad incumbent
Description

Dominant game engine and development platform with embedded analytics and LiveOps tooling. Unity is a broad incumbent in Machinations' primary gaming vertical and increasingly bundling economy/analytics capabilities that compete with Machinations' Unity3D Plugin.

Market position
Strengths5 records

Each record includes

Headline, Details, Source

Weaknesses5 records

Each record includes

Headline, Details, Source

Competitive moat5 records

Each record includes

Type, Details

Key risks6 records

Each record includes

Headline, Details, Source

Key highlights7 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Named customers15 records

Each record includes

Name, Industry, Type, Use case, Source, UUID

Segment7 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile5 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
Yes
API detail
Has APIbool
No

Docs URL, Description

AI capability6 records

Each record includes

Type, Description, Source

AI maturity
App detail

Has app

Feature6 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles6 records

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

No data
Compliance2 records

Each record includes

Name, Class, Description

Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds5 records

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors9 records

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Machinations

Game Economy Modeling Platformmachinations.io

Machinations is a browser-based SaaS platform that lets game studios and systems designers visually design, simulate, and predict complex game economies and feedback systems using no-code diagrams, Monte Carlo simulations, and AI-powered parameter optimization. It serves gaming, iGaming, Web3, and academic customers.

What Machinations does

Machinations is a browser-based collaborative platform that enables game studios and systems designers to design, simulate, and predict the behavior of complex game economies and feedback systems without writing code. The product is organized around four core modules — Design (visual playable diagrams), Predict (Monte Carlo simulations), AI Balancer (Bayesian Optimization for parameter tuning), and Integrate (spreadsheet connectivity) — supplemented by AI Builder (text-to-diagram generative AI), a Unity3D plugin with real-time 2-way sync, the Tokenomics Design Module for Web3 economies, and a LiveOps Framework for post-launch game management. Underlying technology is a proprietary visual framework rooted in Joris Dormans's 2012 PhD research, deployed as a SaaS application with browser-native, no-install access and ISO 27001 / GDPR-compliant infrastructure.

The company monetizes via tiered per-seat subscriptions: a free Community plan (50K events/user/month, public diagrams), a $20/month Starter plan (private accounts, 200K events/user/month), and a $200/month Pro plan (4M events/user/month, SSO, team management, live video support), with annual billing offering 3 months free and usage-based event top-ups. Go-to-market combines product-led growth (self-serve freemium with 73,392 designer profiles and 71,559 public diagrams as a community-led acquisition funnel), enterprise field sales to game studios, and an Academia Program with LinkedIn certifications across 700+ institutions including MIT, NYU, USC, and UC Berkeley. Named enterprise customers include Amazon Games, Animoca Brands, Zynga, Hasbro Gaming, Wooga, FunCom, Behaviour Interactive, Big Fish Games, and Chess.com, alongside Web3 customer TAU Labs. Revenue is supplemented by an affiliate program (up to 15% recurring commission) and a Certified Partners program.

Machinations is incorporated as Machinations S.àr.l in Luxembourg, was founded by Mihai Gheza, Dana Gheza, Radu Craciun, Alin Moldovan, and Joris Dormans, and is backed by Hiro Capital (Series A, 2022), GapMinder (seed, 2020), Seedcamp (pre-seed, 2019), Sony, and the Fit4Start Accelerator (grant, 2018). The company positions itself as the standard for game economy modeling across gaming, iGaming, Web3, and adjacent industries (Finance, Manufacturing, Supply Chain, Energy, Healthcare, Marketing, E-commerce).

Machinations firmographics

Firmographics
Name
Machinations
Legal name
Machinations S.àr.l
Website
https://machinations.io
Company type
Private
Founded year
2016
Operating status
Operating
Headcount range
11–50 employees
Short description
Machinations is a browser-based SaaS platform that lets game studios and systems designers visually design, simulate, and predict complex game economies and feedback systems using no-code diagrams, Monte Carlo simulations, and AI-powered parameter optimization. It serves gaming, iGaming, Web3, and academic customers.
Ownership category
akta.pro rank

Machinations industry classification

Industry
Product category
Game Economy Modeling Platform
akta.pro primary industry
Game UI/UX, Scripting & Visual Authoring Tools (MPAFAFAK)

Keywords

  • Game economy design
  • System simulation software
  • Monte carlo simulation
  • Tokenomics design platform
  • Game prototyping tool

Where Machinations is headquartered

Location

Headquarters

HQ city
Mamer
HQ country
Luxembourg
HQ region
Europe

Offices1 record

Markets served

Machinations business model

Business model
GTM type
B2B
Offering type
Software
Cost components
Personnel, Technology or R&D, Marketing or Sales, Operations, Infrastructure

Revenue model

  1. Subscription - Community (Freemium): Free forever plan offering public diagram creation with 50K events/user/month, 1x single-thread simulation performance, and AI Balancer Starter. Generates community engagement and top-of-funnel conversion.
  2. Subscription - Starter Plan: $20/month/user, private accounts, 200K events/user/month, 5x multi-thread simulation, AI Balancer, human chat support (max 3 work days response time). Tiered per seat with volume events shared across team members.
  3. Subscription - Pro Plan: $200/month/user, private accounts, 4M events/user/month, 20x multi-thread simulation, AI Balancer, human chat support (max 1 work day), live video support (1h/month), team management, SSO authentication.
  4. Event Top-up Purchases: Usage-based top-up events for exceeding monthly allocations. $0.00020/event (Community), $0.00016/event (Starter), $0.00010/event (Pro). Volume discounts available. Top-up events never expire.
  5. Affiliate Commission: Partners earn up to 15% commission for every successful referral that signs up and pays for a subscription through their affiliate link.
  6. Academia Program: Free plan for academic institutions (teachers, researchers, students) in exchange for adoption and certification pipeline. Custom plans tailored to needs, budget, and educational goals.

Pricing tiers

ModelBillingPrice
FreemiumMonthlyFree community tier with public diagrams, 50K events/month, basic AI features.
SubscriptionMonthlyPrivate collaborative workspace for solo creators, 200K events/month, enhanced AI and support.
SubscriptionMonthlyScalable enterprise plan with team management, SSO, 4M events/month, and live video support.
SubscriptionAnnualAnnual subscription offering 3 months free compared to monthly billing.

Go-to-market motion3 records

Distribution channels5 records

Marketing channels8 records

Machinations product offering

Product offering

Core offering

Machinations is a browser-based collaborative platform that enables game designers and systems designers to visually create, simulate, and predict the behavior of complex systems and game economies. It provides no-code tools for diagramming interactive system models, running Monte Carlo simulations, AI-powered parameter balancing, and integrating spreadsheets for live data ingestion, primarily serving game studios and Web3 enterprises.

Product overview

Machinations is a browser-based game design platform that provides a unified system for designing, simulating, and predicting game economies and complex systems. The core product consists of four integrated modules: Design (visual system diagramming), Predict (Monte Carlo simulations), AI Balancer (Bayesian Optimization for parameter tuning), and Integrate (spreadsheet connectivity). The platform is supplemented by AI Builder for generative diagram creation, the Unity3D Plugin for real-time 2-way sync with game engines, and a Community Platform hosting 71.6k public diagrams. Pricing tiers include Free, Starter ($20/month), and Pro ($200/month) plans. The platform serves diverse industries including Games, iGaming, Financial, Manufacturing, Supply Chain, Energy, Healthcare, Marketing, and E-commerce, with specialized solutions for Tokenomics Design and an Academia Program for educational institutions.

Differentiator

Problem solved

Functional benefit

Products and services

  • Design Module Visual system design module for creating playable diagrams representing complex systems and game economies. Enables feedback loop and resource flow visualization without coding.
  • Predict Module

Quantifiable outcome

  • 34% less time spent in preproduction for game studios using Machinations predictive simulations
  • +3 more outcomes

Companies that use Machinations

Customer profile

Named customers15 records

Segments7 records

Ideal customer profiles5 records

Machinations technology and API

Technology

Technology focussed Yes

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

AI capability6 records

Feature6 records

Machinations partnerships and signals

Strategic signal

Partnerships

Six partnerships are on record, tiered core.

  • MITcoreStrategic or Co-development PartnerMassachusetts Institute of Technology uses Machinations for academic research and teaching of game design and systems thinking. Listed as a university partner in the Academia Program.
  • NYU (New York University)coreStrategic or Co-development PartnerNYU uses Machinations for academic teaching and research in game design programs. Listed as a university partner in the Academia Program.
  • USC (University of Southern California)coreStrategic or Co-development PartnerUniversity of Southern California uses Machinations for game design education and research. Listed as a university partner in the Academia Program.
  • UC BerkeleycoreStrategic or Co-development PartnerUniversity of California, Berkeley uses Machinations for academic teaching. Listed as a university partner in the Academia Program.
  • Academic Institutions Network (700+)coreStrategic or Co-development PartnerOver 700 academic institutions worldwide use Machinations in classroom teaching and research. Includes London Metropolitan, Osaka University, SMU, Isart Digital, SAE Institute, University of Montreal, Columbia, Cornell, Breda University, RIT, PUCPR, and others.
  • Prof. Edward CastronovacoreStrategic or Co-development PartnerProf. Edward Castronova, inventor of the virtual economics field, teamed up with Machinations in 2022 to define 'The Machinations Manifesto For Building Sustainable Game Economies – The Design Pillars'.

Scale indicators5 records

Recent moves6 records

Expansion highlights6 records

Machinations competitors and assessment

Company assessment

Emerging players

  • GameAnalytics: Game-focused analytics platform tracking player behavior, retention, and in-game economy metrics across mobile and PC games. Closely related gaming-economy insight tool frequently co-used with Machinations in the same LiveOps pipelines; co-founder Dana Gheza came from GameAnalytics.

Direct peers

  • AnyLogic: Multi-method simulation platform supporting agent-based, discrete-event, and system dynamics modeling. The closest direct competitor to Machinations in the visual simulation space; Machinations maintains a dedicated 'AnyLogic vs. Machinations' comparison page, indicating overlapping enterprise and academic customer bases.
  • Ventity (isee systems): System dynamics platform targeting business strategy and sustainable-system modeling. Direct peer in visual system modeling, explicitly listed by Machinations as a comparison competitor.
  • Simul8: Discrete-event simulation platform used across manufacturing, healthcare, and process optimization. Direct competitor in the simulation-software category with which Machinations maintains a public comparison page.
  • Simile: System dynamics modeling tool with both visual and scripted interfaces. Direct competitor in the same feedback-loop modeling niche, also called out explicitly by Machinations in its competitive comparison pages.
  • Vensim (Ventana Systems): Long-established system dynamics modeling software for feedback-loop analysis in business and research. Direct competitor in the same visual feedback-loop modeling category, with a larger installed base and longer enterprise references.
  • GoldSim: Probabilistic simulation software for engineering and environmental systems modeling. Direct peer in the visual simulation market; Machinations runs a 'GoldSim vs. Machinations' comparison, signaling overlapping technical and customer narratives.
  • Stella Architect (isee systems): Pioneering system dynamics tool used in policy, business, and academic modeling. Machinations explicitly compares against Stella Architect, sharing the same no-code visual-diagramming paradigm and academic/education positioning.

Regional players

  • GameMaker (Opera / GameMaker Studio): Widely-used 2D game development platform with strong indie and education penetration. Adjacent game-design authoring tool rather than system-dynamics competitor, but competes for the same designer-tooling budget and academic-adoption channels at universities such as those in Machinations' academic program.

Broad incumbents

  • Unity (Unity Technologies): Dominant game engine and development platform with embedded analytics and LiveOps tooling. Unity is a broad incumbent in Machinations' primary gaming vertical and increasingly bundling economy/analytics capabilities that compete with Machinations' Unity3D Plugin.

Market position

Strengths5 records

Weaknesses5 records

Competitive moat5 records

Key risks6 records

Key highlights7 records

Customer concentration

Machinations social profiles

Digital presence

Machinations compliance and trust

Trust signal

Compliance2 records

Machinations financial estimates

Financial estimate

Revenue estimate

Valuation estimate

Machinations leadership team

Management profile

Number of profiles

Profiles6 records

Machinations funding detail

Funding detail

Funding overview

Funding rounds5 records

Investors9 records

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

Machinations M&A and investment

M&A and investment

M&A

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about Machinations

What does Machinations do?

Machinations is a browser-based collaborative platform that enables game designers and systems designers to visually create, simulate, and predict the behavior of complex systems and game economies. It provides no-code tools for diagramming interactive system models, running Monte Carlo simulations, AI-powered parameter balancing, and integrating spreadsheets for live data ingestion, primarily serving game studios and Web3 enterprises.

Is Machinations a public or private company?

Machinations is a private company. It is classified as venture growth investor backed and is currently operating.

When was Machinations founded?

Machinations was founded in 2016. It employs 11 to 50 people.

Where is Machinations based?

Machinations is headquartered in Mamer, Luxembourg, in the Europe region.

How does Machinations make money?

Six revenue lines are on record. Subscription - Community (Freemium) is the primary driver. The others are subscription - Starter Plan, subscription - Pro Plan, event Top-up Purchases, affiliate Commission and academia Program.

Who are Machinations's main competitors?

GameAnalytics is listed as an emerging player. Direct peers are AnyLogic, Ventity (isee systems), Simul8, Simile, Vensim (Ventana Systems), GoldSim and Stella Architect (isee systems). GameMaker (Opera / GameMaker Studio) is listed as a regional player. Unity (Unity Technologies) is listed as a broad incumbent.

Does Machinations have an API?

No public API is recorded for Machinations.

What industry is Machinations in?

Machinations's product category is Game Economy Modeling Platform. Its primary akta.pro industry code is MPAFAFAK, Game UI/UX, Scripting & Visual Authoring Tools.

Unlock the full company data

50 free credits on sign-up, no credit card required.

Contact sales
Live signals
SystemsexplainedModelling and Simulation: An Overview of Code and No-Code ToolsThis article provides an overview of modelling and simulation tools, categorizing them into no-code platforms like Machinations, Vensim, Stella, and Simulink, and code-based frameworks such as Python libraries and MATLAB. It compares the advantages and disadvantages of each approach, highlighting accessibility for no-code users versus customization and scalability for code-based solutions.Silicon CanalsLuxembourg-based Machinations.io raises €3M led by Hiro CapitalLuxembourg-based Machinations.io raised €3M in a Series A funding round led by Hiro Capital. The company utilizes its browser-based platform to help game designers simulate and balance complex game economies, currently serving over 35,000 professionals and 400 academic institutions.Pocket Gamer.bizGame economics platform Machinations.io raises $3.3 millionMachinations.io has successfully raised $3.3 million in a Series A funding round, led by Hiro Capital, aimed at enhancing its browser-based platform for building and estimating game economics. This funding will allow the company to expand its team and operations, with the long-term goal of becoming a standard in game economy modeling. Machinations.io seeks to innovate game design by automating complex game economy elements, thereby supporting designers in focusing on creative tasks.FinSMEsMachinations.io Raises $3.3M in Series A FundingMachinations.io, a Luxembourg-based platform for designing game economies, has closed a $3.3 million Series A funding round led by Hiro Capital. The company plans to utilize the capital to hire staff and develop new features for its browser-based tool used by over 35,000 professionals.MachinationsMachinations.io Raises $3.3M in Series A Round Led By Hiro CapitalMachinations.io announced the closing of a $3.3 million Series A funding round led by Hiro Capital, bringing its total raised capital to over $5 million. The company intends to use the new funds to expand its team and develop features for its browser-based platform used to design and predict game economies. This investment supports Machinations' goal of becoming a standard tool for game economy modelling and forecasting across the industry.