Redhill Games
Redhill Games is a Helsinki-based co-development game studio providing specialized Unreal Engine 5 art, VFX, and engineering services to AAA publishers including Blizzard Entertainment, Supercell, and Liquid Swords, operating from Finland and Cyprus with a team of approximately 70 professionals.
- Company typePrivate
- Founded2018
- HeadquartersHelsinki, Finland
- Headcount51–100
- GTM typeB2B
- OfferingServices
What Redhill Games does
Redhill Games Oy is a Helsinki-based co-development game studio founded in September 2018 by industry veterans. Originally positioned as a first-party publisher of the free-to-play tactical shooter 'Nine to Five' (announced December 2019, released May 2022), the company pivoted in October 2022 to a pure B2B co-development model, shutting down Nine to Five servers in January 2023 and refocusing exclusively on serving AAA publishers and developers.
The studio provides specialized game development services across multiple disciplines — environment art, character art, weapons, animation, lighting, VFX, technical art, and UI/UX — primarily built on Unreal Engine 5. Notable proprietary workflows include 2D-inspired hand-drawn effects in real-time 3D rendering, modular landscape shaders with particle-based wind systems, custom VFX generation tools (Lava Surface Tool, Basalt Rocks Generator, Lava Falls Tool), and a diegetic UI system. The team of approximately 70 people spans 22 nationalities across offices in Helsinki, Finland and Nicosia, Cyprus, with many veterans from leading industry studios.
Redhill's commercial model is professional services revenue from project-based co-development contracts, with anchor clients including Blizzard Entertainment (Overwatch 2 work publicly revealed September 2023), Supercell (partnership announced April 2024), Liquid Swords (May 2024), and Amber (September 2025). Pricing and contract values are not publicly disclosed. The company raised approximately $30 million in disclosed funding across 2019 ($11.4M) and 2021 ($18.6M) rounds led by Makers Fund, NetEase Capital, Kowloon Nights, and Play Ventures. In November 2025, Redhill announced a restructuring program impacting employees in both Finland and Cyprus while continuing delivery of remaining contracted work.
Redhill Games firmographics
Firmographics- Name
- Redhill Games
- Legal name
- Redhill Games Oy
- Website
- https://redhillgames.com
- Company type
- Private
- Founded year
- 2018
- Operating status
- Operating
- Headcount range
- 51–100 employees
- Short description
- Redhill Games is a Helsinki-based co-development game studio providing specialized Unreal Engine 5 art, VFX, and engineering services to AAA publishers including Blizzard Entertainment, Supercell, and Liquid Swords, operating from Finland and Cyprus with a team of approximately 70 professionals.
- Ownership category
- akta.pro rank
Redhill Games industry classification
Industry- Product category
- AAA Game Co-Development Services
- akta.pro primary industry
- Co-Development, Porting & Remaster Studios (MPAFAAAM)
- akta.pro secondary industry
- Outsourcing Studios (Art/Animation/Audio/Engineering Support) (MPAFAAAN)
Keywords
Where Redhill Games is headquartered
LocationHeadquarters
- HQ city
- Helsinki
- HQ country
- Finland
- HQ region
- Europe
Offices2 records
Markets served
Redhill Games business model
Business model- GTM type
- B2B
- Offering type
- Services
- Cost components
- Personnel, Technology or R&D, Operations, Marketing or Sales, Infrastructure
Revenue model
- Co-development services: Redhill Games generates revenue primarily through co-development partnerships with AAA game studios and publishers. They contribute development resources, expertise, and production capacity to major gaming brands, receiving compensation for their services on a project basis.
- Original IP development (historical): Historically, the company developed and published their own game title 'Nine to Five' - a free-to-play tactical shooter released in 2022. However, in October 2022, they shifted focus entirely to co-development work with other studios.
Go-to-market motion1 record
Distribution channels1 record
Marketing channels6 records
Redhill Games product offering
Product offeringCore offering
Redhill Games is a co-development game studio that provides specialized development services to AAA game publishers and developers. The studio contributes character art, environment art, weapons, animation, lighting, VFX, technical art, UI/UX, and production capacity for major gaming franchises. Since October 2022, the studio has focused exclusively on co-development partnerships, having previously published its own title Nine to Five.
Product overview
Redhill Games is a co-development game studio specializing in AAA game development partnerships. The company does not offer a unified software product or platform; instead, it provides specialized game development services across multiple disciplines including environment art, character art, animation, VFX, technical art, and UI/UX. Their portfolio showcases internal demonstration projects including Overwatch 2 (co-development with Blizzard), The Facility (cinematic environment), Return To Orbit (diegetic UI), Michelle (stylized animation), Mistvale (landscape), Thule (epic environment), and Library (Gothic environment). Previously, they developed their own game Nine to Five (2019-2023), but have since pivoted exclusively to co-development work with major publishers.
Differentiator
Problem solved
Functional benefit
Products and services
- Overwatch 2 Co-Development Services Co-development services for Blizzard Entertainment's Overwatch 2, including character art, environment art (Hanaoka castle map), weapons, animation, lighting, VFX, technical art, UI/UX, and the Hero Mastery game mode. Provided to a major AAA game publisher.
- Nine to Five Redhill Games' debut free-to-play tactical shooter, released in May 2022 after Early Access. The game's servers were shut down in January 2023 as the company pivoted exclusively to co-development work with AAA publishers.
Quantifiable outcome
- 84% employee satisfaction rating for Great Place to Work certification
Companies that use Redhill Games
Customer profileNamed customers3 records
Segments1 record
Ideal customer profiles1 record
Redhill Games technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Feature4 records
Redhill Games partnerships and signals
Strategic signalPartnerships
Four partnerships are on record, tiered minor and core.
- AmberminorAmber partnered with Redhill Games combining Amber's global footprint and emerging markets expertise with Redhill's seasoned talent in co-development and multiplayer/shooter games. Positioned to deliver innovative, high-quality experiences across PC, console, mobile and cloud.
- Liquid SwordscoreCo-development partnership with Liquid Swords, a rising force in the gaming industry known for their bold and creative vision. This partnership expands Redhill's portfolio of co-development work with innovative game developers.
- SupercellcoreCo-development partnership with Supercell, a leader in the gaming industry known for its innovative and player-focused approach. The partnership involves working on multiple Supercell titles, with Redhill supporting delivery of ongoing projects.
- Blizzard EntertainmentcoreCo-development partnership with Blizzard Entertainment, one of the biggest names in the gaming industry. Redhill contributed to Overwatch 2 across multiple disciplines including character art, environment art (Hanaoka castle map), weapons, animations, lighting, VFX, technical art, and UI/UX. The partnership began December 2022 and represents a significant milestone for the company.
Scale indicators4 records
Recent moves6 records
Expansion highlights4 records
Redhill Games competitors and assessment
Company assessmentDirect peers
- People Can Fly: Polish AAA studio (Outriders, Bulletstorm) now publicly listed and increasingly offering co-development services alongside owned-IP development. Comparable shooter expertise and AAA co-development positioning.
- Remedy Entertainment: Helsinki-headquartered AAA studio (Alan Wake, Control, Max Payne) with comparable Finnish talent base and Unreal Engine expertise. Primarily an IP-owning studio but engages in co-development partnerships and shares the same Helsinki talent pool as Redhill.
- Virtuos: Major AAA co-development and art outsourcing studio (~3,500+ employees) with offices across Asia, Europe, and North America. Directly comparable in business model — multi-discipline co-development (art, animation, engineering) for AAA publishers including Microsoft, Sony, and 2K.
- Sperasoft: Co-development and art services studio (~700+ people, headquartered in the US with delivery centers in Eastern Europe). Closely comparable offering across full-cycle development support, engineering, and art for AAA publishers.
- Amber: Mexico-based co-development and art services studio (~1,000+ people) — also Redhill's newest partner (Sep 2025). Closely comparable multi-platform (PC, console, mobile, cloud) co-development capabilities targeting AAA and emerging-market publishers.
- Keywords Studios: Largest publicly-listed co-development, art services, and QA provider to AAA game publishers globally. Closest direct comparable to Redhill in business model (services revenue, project-based contracts, AAA publisher customers) and significantly larger scale (~13,000+ employees across 20+ countries).
- Room 8 Group: European-origin co-development and art services group (1,000+ people) with deep capabilities across game art, engineering, and production. Comparable multi-discipline service portfolio targeting AAA publishers.
- Sumo Digital: UK-headquartered AAA co-development studio (acquired by Tencent in 2022). Direct peer with comparable co-development partnerships, multi-discipline capabilities (art, engineering, design), and similar tier-1 publisher client base across console/PC.
- 4A Games: Metro-series developer (Ukraine/Malta) with significant co-development footprint. Comparable multi-discipline AAA studio working with tier-1 publishers (Embracer-owned).
Broad incumbents
- Epic Games: Creator of Unreal Engine 5, the core technology platform underpinning all of Redhill's tools and pipelines. Functions as a broad incumbent providing the foundational engine, marketplace (Fab), and engine services across the AAA co-development ecosystem.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat4 records
Key risks6 records
Key highlights5 records
Customer concentration
Redhill Games social profiles
Digital presenceRedhill Games financial estimates
Financial estimateRevenue estimate
Valuation estimate
Redhill Games leadership team
Management profileNumber of profiles
Profiles10 records
Redhill Games funding detail
Funding detailFunding overview
Funding rounds2 records
Investors4 records
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Redhill Games M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Redhill Games
What does Redhill Games do?
Redhill Games is a co-development game studio that provides specialized development services to AAA game publishers and developers. The studio contributes character art, environment art, weapons, animation, lighting, VFX, technical art, UI/UX, and production capacity for major gaming franchises. Since October 2022, the studio has focused exclusively on co-development partnerships, having previously published its own title Nine to Five.
Is Redhill Games a public or private company?
Redhill Games is a private company. It is classified as venture growth investor backed and is currently operating.
When was Redhill Games founded?
Redhill Games was founded in 2018. It employs 51 to 100 people.
Where is Redhill Games based?
Redhill Games is headquartered in Helsinki, Finland, in the Europe region.
How does Redhill Games make money?
Two revenue lines are on record. Co-development services are the primary driver. The others are original IP development (historical).
Who are Redhill Games's main competitors?
Direct peers on record are People Can Fly, Remedy Entertainment, Virtuos, Sperasoft, Amber, Keywords Studios, Room 8 Group, Sumo Digital and 4A Games. Epic Games is listed as a broad incumbent.
Does Redhill Games have an API?
No public API is recorded for Redhill Games.
What industry is Redhill Games in?
Redhill Games's product category is AAA Game Co-Development Services. Its primary akta.pro industry code is MPAFAAAM, Co-Development, Porting & Remaster Studios, with a secondary code of MPAFAAAN, Outsourcing Studios (Art/Animation/Audio/Engineering Support).