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Winking Entertainment

Full company profile

uuid0002zdx

Namestring
Winking Entertainment
Legal namestring
Winking Studios Limited
Company typeenum
Public
Founded yearint
2000
Descriptiontext

Winking Studios Limited (previously Winking Entertainment) is a Singapore-headquartered, dual-listed (LSE: WKS, SGX: WKS) game art outsourcing and full-cycle game development studio founded in 1997 in Taiwan. According to China Insights Consultancy, the company is the fourth-largest game art outsourcing provider globally and the third-largest in Asia by 2022 revenue, and serves 22 of the top 25 global game publishers, including Square Enix, Electronic Arts, Activision Blizzard, Ubisoft, Riot Games, Bungie, Amazon Games, Tencent Games, NetEase, Sega, Capcom, Sony Interactive Entertainment, and miHoYo. Following the January 2025 acquisition of Mineloader Studios, the combined workforce reached nearly 1,300 talents operating across nine studios in Kuala Lumpur, Shanghai, Nanjing, Suzhou, Taipei, Tokyo, and (via AMPERA) North America.

The company's service portfolio spans three core segments: Art Production (2D concept art, 3D modeling, and in-game animation, including proprietary pixel-art skeletal animation techniques developed for franchises such as Heroine Anthem and Dungeon & Fighter); Full-Cycle Game Development (programming, design, script writing across console, PC, and mobile); and Global Publishing & Others (release of in-house game IP and sale of peripheral products). Technical capabilities are anchored on Unreal Engine and Unity integration, with real-time and pre-rendering CG production extended via a March 2025 strategic partnership with Japan's Digital Media Lab (a Kaga Electronics subsidiary). GenMotion.AI is offered as an AI-augmented animation module. ISO 27001 certification (BSI, September 2021) underpins information security credentials required by global publishers.

Winking operates a B2B enterprise model, monetizing through project-based and milestone-based outsourcing contracts negotiated individually with publishers; pricing is not publicly disclosed. Distribution is via direct enterprise sales supported by business development teams in North America and the UK. Growth has been funded by a November 2023 SGX IPO and a November 2024 LSE IPO (the first Asian gaming company to list in the UK this century), with proceeds directed to a roll-up strategy that has delivered the acquisitions of On Point Creative (2024), Mineloader Studios (January 2025), and AMPERA (March 2026).

Short descriptiontext

Winking Studios is a Singapore-headquartered, dual-listed (LSE/SGX: WKS) game art outsourcing and full-cycle game development studio serving 22 of the top 25 global game publishers. It operates nine studios with a combined ~1,300-talent workforce and ranks as the world's fourth-largest game art outsourcing provider.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
501–1,000
akta.pro rankint
HeadquartersSingapore, Singapore
HQ citystring
Singapore
HQ countrystring
Singapore
HQ regionstring
Asia
Markets served

Serves global market

Offices7 records

Each record includes

City, Country, Type, Description, Source

Keyword5 values
game art outsourcing, 3D modeling services, full-cycle game development, digital art production, game publishing services
Industry2 codes
1Co-Development, Porting & Remaster Studios
CodeMPAFAAAMPrimaryYes
2Look Development, Shading & Lighting (Animation)
CodeMPAHACAIPrimaryNo
NAICS code2 codes
  • Graphic Design Services54143
  • Graphic Design Services541430
SIC code2 codes
  • Services-Computer Programming Services7371
  • Services-Mailing, Reproduction, Commercial Art & Photography7330
Product category
Game Art Outsourcing and Development Services
Social media profiles2 records
GTM motion1 record

Each record includes

Type, Description, Source

Revenue model3 records
1Art Production / Outsourcing
TypeOne Time License
Description

Project-based art outsourcing services for global game publishers, providing 2D concept art, 3D modeling, and in-game animation under fixed-price or milestone-based contracts. This is the primary revenue driver, positioning Winking Studios as the fourth-largest game art outsourcing provider globally.

winkingworks.com
2Full-Cycle Game Development
TypeOne Time License
Description

Programming, game development, design, and script writing services for game publishers, typically under project-based or co-development arrangements.

winkingworks.com
3Game Publishing & Others
TypeTransaction Fee
Description

Release of game products on global game platforms and sale of peripheral gaming products, including in-house IP development such as the Heroine Anthem series.

winkingworks.com
Marketing channels6 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels2 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components5 values
Personnel, Operations, Technology or R&D, Marketing or Sales, Infrastructure
Pricing details1 tier
1Project-based pricing (custom quotes)
ModelOtherBilling cadenceMulti-year contract
Notes

Quote-based / Not publicly disclosed. Projects are priced individually based on scope, complexity, and platform requirements.

winkingworks.com
GTM typeB2B
B2B
Offering typeServices
Services
Brand1 of 4 records shown
1Mineloader
Description

Art outsourcing and game development studio; one of Asia's leading art outsourcing providers with a strong reputation in the global video games industry, particularly in the Japanese market and console games platform. Founded in 2003, it has 466 employees across 3 studios.

winkingworks.com
+3 more records
Core offering1 text field

Winking Studios provides end-to-end game art production and full-cycle game development services to global video game publishers. Core offerings include 2D Concept Art, 3D Modeling, In-Game Animation (with specialized pixel art and skeletal animation capabilities), full-cycle game development (programming, design, scriptwriting), and game publishing on global platforms. The company also offers GenMotion.AI, an AI-powered motion and animation service.

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 of 5 values shown
  • Ranked 4th largest game art outsourcing provider globally, 3rd in Asia (2022 revenue, China Insights Consultancy)
+4 more records
Product overview1 text field

Winking Studios (Winking Entertainment) is a global game art production and development studio providing an integrated three-segment service portfolio: Art Production (2D concept art, 3D modeling, and in-game animation), Full-Cycle Game Development (programming, design, and script writing services), and Global Publishing & Others (game release on global platforms and peripheral gaming products). The company also offers GenMotion.AI as an AI-enhanced animation module. Winking Studios is dual-listed on the London Stock Exchange (LSE: WKS) and Singapore Exchange (SGX: WKS), operates nine studios across Asia, and has acquired Mineloader Studios, On Point Creative Co., Ltd., AMPERA, and Vertic to expand its global delivery capabilities and service scope.

Product and service4 records
1Art Production
CategoryArt Outsourcing and Production
Description

Creation and development of digital art assets, including 2D Concept Art, 3D Modeling, and In-Game Animation for video game clients worldwide. Includes proprietary pixel art production with skeletal animation techniques and serves clients across console, PC, and mobile platforms.

2Full-Cycle Game Development
CategoryGame Development Services
Description

End-to-end game development services encompassing programming, game design, script writing, and related development services across various gaming platforms (console, PC, mobile). Enables publishers to outsource complete game development projects.

3Global Publishing & Others
CategoryGame Publishing
Description

Release of game products on global game platforms and sale of peripheral gaming products, covering publishing operations and related gaming merchandise. Includes in-house published IPs such as the Heroine Anthem series.

4GenMotion.AI
CategoryAI Animation Technology
Description

AI-powered motion and animation technology service offered as a distinct module within Winking Studios' service portfolio, enabling AI-enhanced animation production for game development.

Scale indicator9 records

Each record includes

Type, Value, Description, Source

Partnership1 partner
Strategic tierCoreTypeStrategic or Co-development PartnerAnnounced on2025-03-10
Description

Strategic partnership signed on March 10, 2025, between Winking Studios and Digital Media Lab Co., Ltd., a subsidiary of Kaga Electronics Co., Ltd. (Tokyo, Japan). The partnership leverages Winking's game outsourcing and development experience with DML's expertise in cutscenes and visual content through real-time and pre-rendering technologies. Together they aim to provide a comprehensive one-stop CG production solution, expand asset production services in the Japanese market, and strengthen capabilities in cutscene and visual content globally. DML's President Hiroki Suzuki and Winking's CEO Johnny Jan signed the agreement.

Recent move8 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight6 records

Each record includes

Type, Description

Peers10 records
TypeDirect peer
Description

Room 8 Group is a global game art production and co-development outsourcing company with studios in Europe, North America and Asia. It competes directly with Winking Studios across full-cycle game development, art production and co-development services for major publishers.

TypeDirect peer
Description

Keywords Studios is a publicly listed global game services company offering art services, localization, QA, and game development support. It is the largest publicly traded peer in the game services outsourcing space and a direct competitor for art production and co-development contracts from major publishers.

TypeDirect peer
Description

Virtuos is one of the largest game art outsourcing and co-development studios globally, with studios across Asia, Europe and North America. It is the most direct head-to-head competitor to Winking Studios in 3D art production, co-development and full-cycle game services for top-tier publishers.

TypeBroad incumbent
Description

Ubisoft is one of Winking Studios' largest customers (Skull and Bones, etc.) but also operates significant internal art production capacity. As a broad incumbent publisher-developer, it represents both a key client relationship and a long-term insourcing risk to Winking's outsourced art production volumes.

TypeBroad incumbent
Description

Sumo Digital is a UK-headquartered game developer providing co-development and full-development services alongside its own IP. It overlaps with Winking Studios' full-cycle game development services but operates more as an established Western incumbent with proprietary IPs.

TypeEmerging player
Description

Savage Game Studios is a co-development and full-game development studio focused on AAA console and PC titles. It is an emerging competitor to Winking Studios' co-development and full-cycle services for Western publishers.

TypeDirect peer
Description

Mineloader Studios is a Japan-based game art outsourcing and development studio now wholly-owned by Winking Studios. Prior to the 2025 acquisition it was an independent direct peer specializing in console game art for Japanese and global publishers (2K, Ubisoft, Capcom, Square Enix, SIE, EA, Tencent).

TypeDirect peer
Description

Amber is a game development and art outsourcing studio serving AAA publishers across console, PC and mobile. It competes with Winking Studios for outsourced game art, full-cycle development, and co-development projects from global publishers.

TypeDirect peer
Description

XPEC Art Center is a China-based game art outsourcing studio serving AAA publishers, particularly Western and Asian clients. It competes with Winking Studios in 3D character creation, environment art, and animation services for the same global publisher set.

TypeDirect peer
Description

Lemon Sky Studios is a Malaysia-headquartered game art and animation outsourcing studio serving AAA publishers worldwide. It competes with Winking Studios on 3D art production, character creation, and animation outsourcing for the same top-tier publisher client base.

Market position
Strengths5 records

Each record includes

Headline, Details, Source

Weaknesses5 records

Each record includes

Headline, Details, Source

Competitive moat6 records

Each record includes

Type, Details

Key risks6 records

Each record includes

Headline, Details, Source

Key highlights7 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Named customers27 records

Each record includes

Name, Industry, Type, Use case, Source, UUID

Segment3 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile3 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
Yes
API detail
Has APIbool
No

Docs URL, Description

AI maturity
App detail

Has app

Feature4 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles5 records

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

Subsidiaries3 records

Each record includes

Name, Acquired on, Relationship type, Type, Business focus

Compliance1 record

Each record includes

Name, Class, Description

Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds6 records

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors4 records

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A2 records

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Winking Entertainment

Game Art Outsourcing and Development Serviceswinkingworks.com

Winking Studios is a Singapore-headquartered, dual-listed (LSE/SGX: WKS) game art outsourcing and full-cycle game development studio serving 22 of the top 25 global game publishers. It operates nine studios with a combined ~1,300-talent workforce and ranks as the world's fourth-largest game art outsourcing provider.

What Winking Entertainment does

Winking Studios Limited (previously Winking Entertainment) is a Singapore-headquartered, dual-listed (LSE: WKS, SGX: WKS) game art outsourcing and full-cycle game development studio founded in 1997 in Taiwan. According to China Insights Consultancy, the company is the fourth-largest game art outsourcing provider globally and the third-largest in Asia by 2022 revenue, and serves 22 of the top 25 global game publishers, including Square Enix, Electronic Arts, Activision Blizzard, Ubisoft, Riot Games, Bungie, Amazon Games, Tencent Games, NetEase, Sega, Capcom, Sony Interactive Entertainment, and miHoYo. Following the January 2025 acquisition of Mineloader Studios, the combined workforce reached nearly 1,300 talents operating across nine studios in Kuala Lumpur, Shanghai, Nanjing, Suzhou, Taipei, Tokyo, and (via AMPERA) North America.

The company's service portfolio spans three core segments: Art Production (2D concept art, 3D modeling, and in-game animation, including proprietary pixel-art skeletal animation techniques developed for franchises such as Heroine Anthem and Dungeon & Fighter); Full-Cycle Game Development (programming, design, script writing across console, PC, and mobile); and Global Publishing & Others (release of in-house game IP and sale of peripheral products). Technical capabilities are anchored on Unreal Engine and Unity integration, with real-time and pre-rendering CG production extended via a March 2025 strategic partnership with Japan's Digital Media Lab (a Kaga Electronics subsidiary). GenMotion.AI is offered as an AI-augmented animation module. ISO 27001 certification (BSI, September 2021) underpins information security credentials required by global publishers.

Winking operates a B2B enterprise model, monetizing through project-based and milestone-based outsourcing contracts negotiated individually with publishers; pricing is not publicly disclosed. Distribution is via direct enterprise sales supported by business development teams in North America and the UK. Growth has been funded by a November 2023 SGX IPO and a November 2024 LSE IPO (the first Asian gaming company to list in the UK this century), with proceeds directed to a roll-up strategy that has delivered the acquisitions of On Point Creative (2024), Mineloader Studios (January 2025), and AMPERA (March 2026).

Winking Entertainment firmographics

Firmographics
Name
Winking Entertainment
Legal name
Winking Studios Limited
Website
http://www.winkingworks.com
Company type
Public
Founded year
2000
Operating status
Operating
Headcount range
501–1,000 employees
Short description
Winking Studios is a Singapore-headquartered, dual-listed (LSE/SGX: WKS) game art outsourcing and full-cycle game development studio serving 22 of the top 25 global game publishers. It operates nine studios with a combined ~1,300-talent workforce and ranks as the world's fourth-largest game art outsourcing provider.
Ownership category
akta.pro rank

Winking Entertainment industry classification

Industry
Product category
Game Art Outsourcing and Development Services
NAICS
Graphic Design Services (54143), Graphic Design Services (541430)
SIC
Services-Computer Programming Services (7371), Services-Mailing, Reproduction, Commercial Art & Photography (7330)
akta.pro primary industry
Co-Development, Porting & Remaster Studios (MPAFAAAM)
akta.pro secondary industry
Look Development, Shading & Lighting (Animation) (MPAHACAI)

Keywords

  • Game art outsourcing
  • 3D modeling services
  • Full-cycle game development
  • Digital art production
  • Game publishing services

Where Winking Entertainment is headquartered

Location

Headquarters

HQ city
Singapore
HQ country
Singapore
HQ region
Asia

Offices7 records

Markets served

Winking Entertainment business model

Business model
GTM type
B2B
Offering type
Services
Cost components
Personnel, Operations, Technology or R&D, Marketing or Sales, Infrastructure

Revenue model

  1. Art Production / Outsourcing: Project-based art outsourcing services for global game publishers, providing 2D concept art, 3D modeling, and in-game animation under fixed-price or milestone-based contracts. This is the primary revenue driver, positioning Winking Studios as the fourth-largest game art outsourcing provider globally.
  2. Full-Cycle Game Development: Programming, game development, design, and script writing services for game publishers, typically under project-based or co-development arrangements.
  3. Game Publishing & Others: Release of game products on global game platforms and sale of peripheral gaming products, including in-house IP development such as the Heroine Anthem series.

Pricing tiers

ModelBillingPrice
OtherMulti-year contractProject-based pricing (custom quotes)

Go-to-market motion1 record

Distribution channels2 records

Marketing channels6 records

Winking Entertainment product offering

Product offering

Core offering

Winking Studios provides end-to-end game art production and full-cycle game development services to global video game publishers. Core offerings include 2D Concept Art, 3D Modeling, In-Game Animation (with specialized pixel art and skeletal animation capabilities), full-cycle game development (programming, design, scriptwriting), and game publishing on global platforms. The company also offers GenMotion.AI, an AI-powered motion and animation service.

Product overview

Winking Studios (Winking Entertainment) is a global game art production and development studio providing an integrated three-segment service portfolio: Art Production (2D concept art, 3D modeling, and in-game animation), Full-Cycle Game Development (programming, design, and script writing services), and Global Publishing & Others (game release on global platforms and peripheral gaming products). The company also offers GenMotion.AI as an AI-enhanced animation module. Winking Studios is dual-listed on the London Stock Exchange (LSE: WKS) and Singapore Exchange (SGX: WKS), operates nine studios across Asia, and has acquired Mineloader Studios, On Point Creative Co., Ltd., AMPERA, and Vertic to expand its global delivery capabilities and service scope.

Differentiator

Problem solved

Functional benefit

Brands

  • Mineloader: Art outsourcing and game development studio; one of Asia's leading art outsourcing providers with a strong reputation in the global video games industry, particularly in the Japanese market and console games platform. Founded in 2003, it has 466 employees across 3 studios.
  • AMPERA
  • On Point Creative (OPC)
  • GenMotion.AI

Products and services

  • Art Production Creation and development of digital art assets, including 2D Concept Art, 3D Modeling, and In-Game Animation for video game clients worldwide. Includes proprietary pixel art production with skeletal animation techniques and serves clients across console, PC, and mobile platforms.
  • Full-Cycle Game Development End-to-end game development services encompassing programming, game design, script writing, and related development services across various gaming platforms (console, PC, mobile). Enables publishers to outsource complete game development projects.
  • Global Publishing & Others Release of game products on global game platforms and sale of peripheral gaming products, covering publishing operations and related gaming merchandise. Includes in-house published IPs such as the Heroine Anthem series.
  • GenMotion.AI AI-powered motion and animation technology service offered as a distinct module within Winking Studios' service portfolio, enabling AI-enhanced animation production for game development.

Quantifiable outcome

  • Ranked 4th largest game art outsourcing provider globally, 3rd in Asia (2022 revenue, China Insights Consultancy)
  • +4 more outcomes

Companies that use Winking Entertainment

Customer profile

Named customers27 records

Segments3 records

Ideal customer profiles3 records

Winking Entertainment technology and API

Technology

Technology focussed Yes

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Feature4 records

Winking Entertainment partnerships and signals

Strategic signal

Partnerships

One partnership is on record.

  • Digital Media Lab Co., Ltd. (DML)coreStrategic or Co-development Partner · 10 March 2025Strategic partnership signed on March 10, 2025, between Winking Studios and Digital Media Lab Co., Ltd., a subsidiary of Kaga Electronics Co., Ltd. (Tokyo, Japan). The partnership leverages Winking's game outsourcing and development experience with DML's expertise in cutscenes and visual content through real-time and pre-rendering technologies. Together they aim to provide a comprehensive one-stop CG production solution, expand asset production services in the Japanese market, and strengthen capabilities in cutscene and visual content globally. DML's President Hiroki Suzuki and Winking's CEO Johnny Jan signed the agreement.

Scale indicators9 records

Recent moves8 records

Expansion highlights6 records

Winking Entertainment competitors and assessment

Company assessment

Direct peers

  • Room 8 Group: Room 8 Group is a global game art production and co-development outsourcing company with studios in Europe, North America and Asia. It competes directly with Winking Studios across full-cycle game development, art production and co-development services for major publishers.
  • Keywords Studios: Keywords Studios is a publicly listed global game services company offering art services, localization, QA, and game development support. It is the largest publicly traded peer in the game services outsourcing space and a direct competitor for art production and co-development contracts from major publishers.
  • Virtuos: Virtuos is one of the largest game art outsourcing and co-development studios globally, with studios across Asia, Europe and North America. It is the most direct head-to-head competitor to Winking Studios in 3D art production, co-development and full-cycle game services for top-tier publishers.
  • Mineloader Studios: Mineloader Studios is a Japan-based game art outsourcing and development studio now wholly-owned by Winking Studios. Prior to the 2025 acquisition it was an independent direct peer specializing in console game art for Japanese and global publishers (2K, Ubisoft, Capcom, Square Enix, SIE, EA, Tencent).
  • Amber (game outsourcing): Amber is a game development and art outsourcing studio serving AAA publishers across console, PC and mobile. It competes with Winking Studios for outsourced game art, full-cycle development, and co-development projects from global publishers.
  • XPEC Art Center: XPEC Art Center is a China-based game art outsourcing studio serving AAA publishers, particularly Western and Asian clients. It competes with Winking Studios in 3D character creation, environment art, and animation services for the same global publisher set.
  • Lemon Sky Studios: Lemon Sky Studios is a Malaysia-headquartered game art and animation outsourcing studio serving AAA publishers worldwide. It competes with Winking Studios on 3D art production, character creation, and animation outsourcing for the same top-tier publisher client base.

Broad incumbents

  • Ubisoft: Ubisoft is one of Winking Studios' largest customers (Skull and Bones, etc.) but also operates significant internal art production capacity. As a broad incumbent publisher-developer, it represents both a key client relationship and a long-term insourcing risk to Winking's outsourced art production volumes.
  • Sumo Digital: Sumo Digital is a UK-headquartered game developer providing co-development and full-development services alongside its own IP. It overlaps with Winking Studios' full-cycle game development services but operates more as an established Western incumbent with proprietary IPs.

Emerging players

  • Savage Game Studios: Savage Game Studios is a co-development and full-game development studio focused on AAA console and PC titles. It is an emerging competitor to Winking Studios' co-development and full-cycle services for Western publishers.

Market position

Strengths5 records

Weaknesses5 records

Competitive moat6 records

Key risks6 records

Key highlights7 records

Customer concentration

Winking Entertainment social profiles

Digital presence

Winking Entertainment compliance and trust

Trust signal

Compliance1 record

Winking Entertainment financial estimates

Financial estimate

Revenue estimate

Valuation estimate

Winking Entertainment leadership team

Management profile

Number of profiles

Profiles5 records

Winking Entertainment subsidiaries and ownership

Company hierarchy

Subsidiaries3 records

Winking Entertainment funding detail

Funding detail

Funding overview

Funding rounds6 records

Investors4 records

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

Winking Entertainment M&A and investment

M&A and investment

M&A2 records

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about Winking Entertainment

What does Winking Entertainment do?

Winking Studios provides end-to-end game art production and full-cycle game development services to global video game publishers. Core offerings include 2D Concept Art, 3D Modeling, In-Game Animation (with specialized pixel art and skeletal animation capabilities), full-cycle game development (programming, design, scriptwriting), and game publishing on global platforms. The company also offers GenMotion.AI, an AI-powered motion and animation service.

Is Winking Entertainment a public or private company?

Winking Entertainment is a public company. It is classified as public and is currently operating.

When was Winking Entertainment founded?

Winking Entertainment was founded in 2000. It employs 501 to 1,000 people.

Where is Winking Entertainment based?

Winking Entertainment is headquartered in Singapore, Singapore, in the Asia region.

How does Winking Entertainment make money?

Three revenue lines are on record. Art Production / Outsourcing is the primary driver. The others are full-Cycle Game Development and game Publishing & Others.

Who are Winking Entertainment's main competitors?

Direct peers on record are Room 8 Group, Keywords Studios, Virtuos, Mineloader Studios, Amber (game outsourcing), XPEC Art Center and Lemon Sky Studios. Broad incumbents are Ubisoft and Sumo Digital. Savage Game Studios is listed as an emerging player.

Does Winking Entertainment have an API?

No public API is recorded for Winking Entertainment.

What industry is Winking Entertainment in?

Winking Entertainment's product category is Game Art Outsourcing and Development Services. Its primary akta.pro industry code is MPAFAAAM, Co-Development, Porting & Remaster Studios, with a secondary code of MPAHACAI, Look Development, Shading & Lighting (Animation). Its NAICS code is 54143 and its SIC code is 7371.

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Live signals
InvestegateTransaction in Own SharesWinking Studios Limited, dual-listed on the London Stock Exchange and Singapore Exchange, announced on 28 August 2026 that it undertook share buybacks in Singapore on 27 August 2026 under a shareholder-approved mandate from an extraordinary general meeting held on 30 April 2026. The purchased shares will be held in treasury. No financial figures were disclosed.AdvfnWinking Studios Limited Board ChangeWinking Studios Limited, dual-listed on the London Stock Exchange and Singapore Exchange, announced on 26 August 2026 that Non-Executive Director Mr Kao Shu-Kuo has resigned and will step down from the Board with effect from 8 September 2026. He joined the Board on 17 May 2023, before the company's SGX listing. The Nominating Committee and Board are seeking a replacement and expect a further announcement.InvestegateTransaction in Own SharesWinking Studios Limited announced that it repurchased shares in Singapore on August 17, 2026, pursuant to a shareholder-approved mandate. The purchased shares are intended to be held in treasury by the company.UK Investor MagazineAIM movers: Winking Studios invests for expansion and Xtract Resources produces commercial antinomy concentrateThe article reports on the quarterly performance and strategic developments of several AIM-listed companies, including Touchstone Exploration's production update and Xtract Resources' progress on its antimony project in Morocco. It highlights Cohort securing a significant defence contract with Saab for Polish submarine systems and Winking Studios' revenue growth driven by art outsourcing despite margin pressures from AI investments. Additionally, it notes Central Asia Metals pursuing the acquisition of Cygnus Metals while Aptamer saw share price declines following director share allocations.UK Investor MagazineWinking Studios grows revenue 21%, but profit falls on investmentWinking Studios reported a 21.1% increase in first-half revenue to US$23.5m, driven by growth in its core art outsourcing business and Japanese markets. However, profitability declined sharply as the company invested heavily in its North American expansion via the acquisition of Studios Ampera and AI development initiatives. Consequently, adjusted EBITDA halved and the company shifted from profit to a small net loss, with full-year guidance revised to an adjusted EBITDA loss.YahooWinking Studios acquires Shanghai Mineloader Digital Technology for $27.2 milWinking Studios acquired Shanghai Mineloader Digital Technology for RMB 146 million ($27.2 million), funding it with internal cash. Mineloader, with 466 employees, will be integrated into Winking's group, expected to deliver increased scale and new Western clients.GlobeNewswireEmergent Drives Growth in Chinese Games MarketEmergent Game Technologies licensed its Gamebryo engine to Winking Entertainment, a Chinese game developer. The deal supports Winking's cross-platform development, and Emergent reported nearly 900% revenue growth in China over 18 months. The companies will collaborate at the China Game Developers Conference in Shanghai.